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Firebats vs Dark Swarm

Forum Index > Brood War Strategy
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1 2 Next All
BlueRoyaL
Profile Blog Joined February 2006
United States2493 Posts
May 31 2006 06:15 GMT
#1
this is a bit weirfd but
i read a post about ArtofTerran using bats vs swarms
ive seen this in many vods and replays too but i've never tried it myself i dun think

how does this exactly work?
do the firebats only take damage from melee units inside the swarm? so basically if there are lurks inside, the lurks cant damage the firebats while the bats can kill off thelurks?

is this a common and very-viable coutner to swarm?

cuz i usually just vessel and kill of the defilers and lurks w/ irridiate
WHAT'S HAPPENIN
CyuntiyuL
Profile Blog Joined September 2004
Canada1740 Posts
May 31 2006 06:20 GMT
#2
Umm, lurks still hit in dark swarm. I'm assuming that he used firebats because they do splash damage, which still hits in swarm.
secret base
decafchicken
Profile Blog Joined January 2005
United States20090 Posts
May 31 2006 06:22 GMT
#3
works okay vs a few lone lurks, but not advisable against a big lurk/ling army
how reasonable is it to eat off wood instead of your tummy?
Chill
Profile Blog Joined January 2005
Calgary25990 Posts
May 31 2006 06:24 GMT
#4
On May 31 2006 15:15 [sj]tacticz wrote:
this is a bit weirfd but
i read a post about ArtofTerran using bats vs swarms
ive seen this in many vods and replays too but i've never tried it myself i dun think

how does this exactly work?
do the firebats only take damage from melee units inside the swarm? so basically if there are lurks inside, the lurks cant damage the firebats while the bats can kill off thelurks?

is this a common and very-viable coutner to swarm?

cuz i usually just vessel and kill of the defilers and lurks w/ irridiate


Yea that's exactly how it works. Only Zerglings can hit Firebats in Swarm so Terran runs over Zerg under the Swarm. Try it out!
Moderator
QuietIdiot
Profile Blog Joined October 2005
7004 Posts
May 31 2006 06:30 GMT
#5
Only versus a few lurkers...he used this vs july, whos is known for using very little units and sending all his crap in an over-aggressive do or die manuvers. I remember, since artofterran didn't have enough time to make enough tanks or vessels to counter it, he found the shortest time solution and made a quick 12-14 firebats to kill off 5-6 lurkers and 24 zerglings. Requires strong execution/timg and the splash does the most damage when the lurkers are cluttered up in a single hole. TO pull if off, just gotta be fast or your gonna end up losing a shitload of firebats ;P
Boxer[NaMe]
Profile Joined April 2006
26 Posts
May 31 2006 06:30 GMT
#6
[
On May 31 2006 15:15 [sj]tacticz wrote:

Yea that's exactly how it works. Only Zerglings can hit Firebats in Swarm so Terran runs over Zerg under the Swarm. Try it out!


Are u being sarcastic or r u dumb? lurks can still hit under swarm so bats are not gunna be very good against a big army.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
May 31 2006 06:38 GMT
#7
this is my first time but.........O RLY?
Sr18
Profile Joined April 2006
Netherlands1141 Posts
May 31 2006 06:38 GMT
#8
Basically, under swarm your options are limited and Bats > ling and do nicely vs hydra's and low numbers of lurkers. Anything else and it's gg. Best bet versus swarm is 2 port vessel and mass irridiate the defilers before they get to your base, imo.
If it ain't Dutch, it ain't Park Yeong Min - CJ fighting!
MarcX
Profile Joined February 2005
Netherlands772 Posts
May 31 2006 06:45 GMT
#9
Bats do full damage under swarm. Not just splash. Lurkers do full damage under swarm. Just wanted to set this straight.
«A fool and his freedom are soon parted» ~ Richard Stallman, Founder FSF
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
May 31 2006 07:08 GMT
#10
I have seen gosus massing bats and getting vultures with mines when they see swarm but meh, takes too much speed and micro i guess.
BlueLaguna on West, msg for game.
strik.fr
Profile Joined May 2006
France212 Posts
May 31 2006 07:21 GMT
#11
Yeah gosus do it but "in real game" that's just work a bit : if zerg has a too big army and many defiler this meant early u were gonna to lose. And u need to have upgraded firebats.
my top 5 forever 1)nada 2)julyzerg 3)iloveoov 4)Boxer 5)Nal_ra
rel
Profile Blog Joined January 2005
Guam3521 Posts
May 31 2006 07:25 GMT
#12
Uh I'v won plenty of late tvz games vs lurkers in swarm with bats.
I'll tank push my way into her heart. ☮♥&$!
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
May 31 2006 07:36 GMT
#13
liar, you never win rel.

BlueLaguna on West, msg for game.
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
May 31 2006 07:40 GMT
#14
On May 31 2006 15:38 zulu_nation8 wrote:
this is my first time but.........O RLY?


Not bad, but forgot critical execution picture...

No worries i got your back...



[image loading]
ok dont not so good something is something ok ok ok gogogo
5HITCOMBO
Profile Joined March 2006
Japan2239 Posts
May 31 2006 07:43 GMT
#15
On May 31 2006 15:24 Chill wrote:
Show nested quote +
On May 31 2006 15:15 [sj]tacticz wrote:
this is a bit weirfd but
i read a post about ArtofTerran using bats vs swarms
ive seen this in many vods and replays too but i've never tried it myself i dun think

how does this exactly work?
do the firebats only take damage from melee units inside the swarm? so basically if there are lurks inside, the lurks cant damage the firebats while the bats can kill off thelurks?

is this a common and very-viable coutner to swarm?

cuz i usually just vessel and kill of the defilers and lurks w/ irridiate


Yea that's exactly how it works. Only Zerglings can hit Firebats in Swarm so Terran runs over Zerg under the Swarm. Try it out!

ROFL
I live in perpetual fear of terrorists and studio gangsters
iloveyou[KTF]
Profile Joined March 2006
Korea (South)113 Posts
May 31 2006 07:55 GMT
#16
since u already need science vessel for detection of lurker ... wouldn't

irradiate defiler + stimmed & shielded firebats be more effective?
서지수/서지훈/강민/박정석/임요환
HappyManRun
Profile Joined November 2005
1111 Posts
May 31 2006 08:23 GMT
#17
Heh... stimmed firebats would'vebeen awesome w/ defensive matrix eh? But man you need to matrix all 14 bats that's really intensive micro considering his army gonna rape urs in like 3 seconds :p

I think it's bad idea, all those gas could've used to make vessels and minerals for some mines, works better normally.
I happy, thus I run.
red.venom
Profile Joined October 2002
United States4651 Posts
May 31 2006 09:12 GMT
#18
Its basically useful when the T is doing well(With upgrade advantage and has a very solid econ) and the Z is using defiler as an all-in timing strat vs low amounts of vessels...

Or if the T is absolutely crushing the Zerg you can kinda do it to stop the Z from saving an expo with like 2 lurkers under swarm or something.

By all means it is not awesome or something that you should use in an average game. Vultures+Mines are much better as a counter to lurk/ling/defiler imo.
Broom
Kacas
Profile Joined July 2003
Brazil3143 Posts
May 31 2006 09:31 GMT
#19
medic (blind) + cloacked ghosts are still the best combo vs lurkers
imho
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
GoaLD50
Profile Joined February 2006
United States41 Posts
May 31 2006 11:37 GMT
#20
On May 31 2006 18:31 Kacas wrote:
medic (blind) + cloacked ghosts are still the best combo vs lurkers
imho


Well, SCVs still hit under swarm, so I advise defensive matrix (cuz you already have vessel) and hit with SCVs. If it gets rough, you can still use the medics until SCV cloaking is done upgrading.
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