• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:27
CEST 00:27
KST 07:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down10ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League54Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
Weekly Cups (October 5-11): Farewell to 5.0.16 REPORT: StarCraft 2: Remastered In Development How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Bot on ladder [Megathread] Daily Funny Videos Sagi.gg Launcher Released Rollback Netcode in Brood War
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals [BSL23] RO24 Group Stage KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9726 users

Simple Questions, Simple Answers - Page 288

Forum Index > Brood War Strategy
Post a Reply
Prev 1 286 287 288 289 290 488 Next
Jealous
Profile Blog Joined December 2011
10405 Posts
December 08 2016 18:12 GMT
#5741
On December 09 2016 02:41 Liquid`Drone wrote:
is really cannon rushing a big problem for top zergs?

+ Show Spoiler [ASL] +
Hurt Effort somewhat, had the potential to be worse.


I understand the benefits of 12 hatch but I feel like pool-first builds put pressure on the Protoss and keeps them honest, which is really annoying as a P player. Shouldn't it also be superior against Gateway-first builds as well?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
BisuDagger
Profile Blog Joined October 2009
Bisutopia19396 Posts
December 08 2016 20:01 GMT
#5742
On December 09 2016 03:12 Jealous wrote:
Show nested quote +
On December 09 2016 02:41 Liquid`Drone wrote:
is really cannon rushing a big problem for top zergs?

+ Show Spoiler [ASL] +
Hurt Effort somewhat, had the potential to be worse.


I understand the benefits of 12 hatch but I feel like pool-first builds put pressure on the Protoss and keeps them honest, which is really annoying as a P player. Shouldn't it also be superior against Gateway-first builds as well?

The trade could be a single sunken at the natural if gateway first is scouted. This would be the same as a protoss putting down a cannon based on what they scout. Lings out on the map are nice, but saving 3 larva for drones is huge.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
ortseam
Profile Joined April 2015
996 Posts
Last Edited: 2016-12-08 22:18:38
December 08 2016 22:17 GMT
#5743
On December 09 2016 00:48 BisuDagger wrote:
Well, let's just theorize what 12 hatch can lead to:
* faster extra larva
* faster extra drones
* faster macro hatchery or faster natural gas

Positives in the early game:
* 3 hatch hydra timings
* Strong lurker timing (more gas mined after lair/aspect is done if you took a faster gas too)
* Two base muta timing (a less common build obviously)

Negatives:
* Tougher against gateway first which has become more common
* Later map presence with lings


I do agree that Overpool seems to just be such a safe build order it is hard to argue otherwise, but maybe the economical advantage is worth it for less common builds. I would love to know what you would add/adjust/remove from the nlist.

I think the extra larva is the most important thing here. 2 base muta/lurker isn't really a thing if we are talking about pro level (although Julia has shown a very nice 2 base lurker play but still doesn't need such fast 2nd gas). I think the whole point of 12hatch is to get the additional larva (compared to overpool) against a gate first since the first zealot can be dealt with without any drone losses. That's why we have been seeing it lately (it was almost never seen 1-2 years ago), as a response to the now standard one gate opening

Also, early game sunken is bad for standard ZvP since you will have 2 places to defend anyway and it's a big investment(delays 3rd hatch so much)
Jealous
Profile Blog Joined December 2011
10405 Posts
December 08 2016 22:29 GMT
#5744
On December 09 2016 07:17 ortseam wrote:
Show nested quote +
On December 09 2016 00:48 BisuDagger wrote:
Well, let's just theorize what 12 hatch can lead to:
* faster extra larva
* faster extra drones
* faster macro hatchery or faster natural gas

Positives in the early game:
* 3 hatch hydra timings
* Strong lurker timing (more gas mined after lair/aspect is done if you took a faster gas too)
* Two base muta timing (a less common build obviously)

Negatives:
* Tougher against gateway first which has become more common
* Later map presence with lings


I do agree that Overpool seems to just be such a safe build order it is hard to argue otherwise, but maybe the economical advantage is worth it for less common builds. I would love to know what you would add/adjust/remove from the nlist.

I think the extra larva is the most important thing here. 2 base muta/lurker isn't really a thing if we are talking about pro level (although Julia has shown a very nice 2 base lurker play but still doesn't need such fast 2nd gas). I think the whole point of 12hatch is to get the additional larva (compared to overpool) against a gate first since the first zealot can be dealt with without any drone losses. That's why we have been seeing it lately (it was almost never seen 1-2 years ago), as a response to the now standard one gate opening

Also, early game sunken is bad for standard ZvP since you will have 2 places to defend anyway and it's a big investment(delays 3rd hatch so much)

By that logic, why wouldn't Zergs have done 12 hatch more often in the past when there WASN'T an early Zealot threat and Protoss favored going FFE? Seems like that is when 12 hatch would have reaped more benefits.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
ortseam
Profile Joined April 2015
996 Posts
December 08 2016 22:43 GMT
#5745
Well, P can 12 nexus/cannon rush. 12 nex vs 12 hatch gives advantage to P, cannon rush depends (Rain predicted 12 hatch and sent a 2nd probe right away). I remember Bisu cannon rushing JD in some replay on CB so i guess it's quite solid. While with overpool in this case you can open with 2 lings and still force a cannon (P is fucked if 6 lings and late cannon)
Liquid`Drone
Profile Joined September 2002
Norway28914 Posts
December 08 2016 22:43 GMT
#5746
Honestly if I 12 hatch, the builds I want to be up against are 1 gateway openings. Either 1 gate nexus or 1 gate tech, super happy to face either. Much less happy if up against 2 gate outside their natural or nexus first then forge. I guess the best is when they go forge then cannon then nexus but that doesn't seem to happen when the p is good. Basically my impression is that if you overpool and he does 1 gate into nexus is that well, defending is easy, but you don't really deal much (if any) damage, and the extra lings you had to make hurt you because you weren't building drones then. Hatch first and you can fend off the zealots from 1 gate while also droning up. So pretty much in total agreement with ortseam.

12 hatch vs FFE (without protoss slapping down useless cannon(s) ) tends to have protoss getting super fast tech and zerg actually being stuck on 2 bases longer than if they overpooled - the lack of forced early cannon or zealot gives them a super fast cyber core, which leads to z having to sacrifice either a fast third or fast tech. When protoss goes gate first and applies zealot pressure, they themselves delay their tech, so you don't get the same issue.
Moderator
TheNewEra
Profile Joined March 2011
Germany3128 Posts
Last Edited: 2016-12-09 00:40:23
December 08 2016 23:44 GMT
#5747
Does anyone randomnly know if this guy http://wiki.teamliquid.net/starcraft/I.Love_Star with the alternate ID dark)CCoMa is the same player as the player CCoMa who was one of the best 2v2 players especially in 2004 (see here: http://wiki.teamliquid.net/starcraft/2004_SKY_Proleague_Round_2/Results#Player_Standings) ?

Edit: Okay he isn't. Damn :/
Midas <3 Casy <3 BeSt <3 | Pray to Doh-men, heathens! | Zwischen Harz und Heideland
McRatyn
Profile Joined January 2013
Poland901 Posts
Last Edited: 2016-12-09 00:45:08
December 09 2016 00:44 GMT
#5748
+ Show Spoiler +
http://www.teamliquid.net/tlpd/korean/players/75_CCoMa

There is a different Ccoma in the TLPD, but since he has no game entries there I'm not sure how legit it is.


Edit: Poster above me already answered himself
TheNewEra
Profile Joined March 2011
Germany3128 Posts
December 09 2016 01:09 GMT
#5749
On December 09 2016 09:44 McRatyn wrote:
+ Show Spoiler +
http://www.teamliquid.net/tlpd/korean/players/75_CCoMa

There is a different Ccoma in the TLPD, but since he has no game entries there I'm not sure how legit it is.


Edit: Poster above me already answered himself


Thanks anyways for helping out.
He has no game entries because he only played 2v2's his whole career I tagged the wrong CComa like 30 times on LP on the Proleague sites
Midas <3 Casy <3 BeSt <3 | Pray to Doh-men, heathens! | Zwischen Harz und Heideland
Jealous
Profile Blog Joined December 2011
10405 Posts
December 09 2016 01:25 GMT
#5750
On December 09 2016 10:09 TheNewEra wrote:
Show nested quote +
On December 09 2016 09:44 McRatyn wrote:
+ Show Spoiler +
http://www.teamliquid.net/tlpd/korean/players/75_CCoMa

There is a different Ccoma in the TLPD, but since he has no game entries there I'm not sure how legit it is.


Edit: Poster above me already answered himself


Thanks anyways for helping out.
He has no game entries because he only played 2v2's his whole career I tagged the wrong CComa like 30 times on LP on the Proleague sites

Keep up the good work man
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
December 09 2016 02:06 GMT
#5751
On December 09 2016 03:12 Jealous wrote:
Show nested quote +
On December 09 2016 02:41 Liquid`Drone wrote:
is really cannon rushing a big problem for top zergs?

+ Show Spoiler [ASL] +
Hurt Effort somewhat, had the potential to be worse.


I understand the benefits of 12 hatch but I feel like pool-first builds put pressure on the Protoss and keeps them honest, which is really annoying as a P player. Shouldn't it also be superior against Gateway-first builds as well?


Not on the map Fucker Spirit, where you do a one-hex wall-off and get a cannon in time for overpool.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
shall_burn
Profile Joined January 2016
252 Posts
December 09 2016 08:48 GMT
#5752
So on streams I see that players get notifications when their friends enter/leave games. "ur friend xxx entered "1v1" game", smth like that. I remember having same notifications a long time ago, but for some reason now I don't get them. How do I turn them on?
Liquid`Drone
Profile Joined September 2002
Norway28914 Posts
December 09 2016 10:33 GMT
#5753
you need to have friends

I guess there's a possibility that you somehow wrote /f off and then you no longer get friend messages? At least on iccup I don't think you can have friend messages but not have enter/leave notifications, but I think /f off or /f on turns both on or off.
Moderator
evilfatsh1t
Profile Joined October 2010
Australia8937 Posts
December 09 2016 11:40 GMT
#5754
On December 09 2016 19:33 Liquid`Drone wrote:
you need to have friends

I guess there's a possibility that you somehow wrote /f off and then you no longer get friend messages? At least on iccup I don't think you can have friend messages but not have enter/leave notifications, but I think /f off or /f on turns both on or off.

i was gonna say that top line myself, but decided against it as it was too strong a burn
shall_burn
Profile Joined January 2016
252 Posts
December 09 2016 11:54 GMT
#5755
you need to have friends

I guess there's a possibility that you somehow wrote /f off and then you no longer get friend messages? At least on iccup I don't think you can have friend messages but not have enter/leave notifications, but I think /f off or /f on turns both on or off.

That's the problem, I have friends on-line, but I don't get messages about their activity on iccup. They create/join/leave games, and no message comes, although the persone is for sure in my friend-list, for as I type /f l
they are in the list.
I remember that like a year ago I had these messages. I also remember that once I was typing random commands and somehow enabled this thing, that tells you about everyone who joins and leaves the channel. I couldn't switch it off, and that was very annoying, so I wrote in chat how do I switch that off? Sbd told me a command, and it all stopped. Idk if this is connected with the issue that I've got now, but may be I have somehow blocked all the messages and here is the result.
I also tried /f on and /f off, but it did not work. Guess I'll have to reinstal the launcher, then
Liquid`Drone
Profile Joined September 2002
Norway28914 Posts
Last Edited: 2016-12-09 12:20:19
December 09 2016 12:18 GMT
#5756
ohhh, that's enter/leave notifications, not relating to your friend list. I don't remember how to turn those on and off but it's a simple key command, I'll try to figure it out. No need to reinstall anything.

Edit: press Alt-V and it should be fixed!
Moderator
TheNewEra
Profile Joined March 2011
Germany3128 Posts
December 09 2016 12:38 GMT
#5757
On December 09 2016 10:25 Jealous wrote:
Show nested quote +
On December 09 2016 10:09 TheNewEra wrote:
On December 09 2016 09:44 McRatyn wrote:
+ Show Spoiler +
http://www.teamliquid.net/tlpd/korean/players/75_CCoMa

There is a different Ccoma in the TLPD, but since he has no game entries there I'm not sure how legit it is.


Edit: Poster above me already answered himself


Thanks anyways for helping out.
He has no game entries because he only played 2v2's his whole career I tagged the wrong CComa like 30 times on LP on the Proleague sites

Keep up the good work man

Will do
Midas <3 Casy <3 BeSt <3 | Pray to Doh-men, heathens! | Zwischen Harz und Heideland
shall_burn
Profile Joined January 2016
252 Posts
December 09 2016 13:28 GMT
#5758
ohhh, that's enter/leave notifications, not relating to your friend list. I don't remember how to turn those on and off but it's a simple key command, I'll try to figure it out. No need to reinstall anything.

Edit: press Alt-V and it should be fixed!


thank you that you tried, but that wasn't the thing I was looking for I just want to know, when my friends show up. I can type /f o from time to time, but other people simply get notifications, and I don't for some reason. Also, I reinstalled and to no result. Gotta put up with it, I guess
Comodore
Profile Joined July 2013
Brazil51 Posts
December 09 2016 17:59 GMT
#5759
Are you sure that they added at their friend list as well? If you add them but they don't, you won't receive any notification.
shall_burn
Profile Joined January 2016
252 Posts
December 09 2016 20:03 GMT
#5760
Are you sure that they added at their friend list as well? If you add them but they don't, you won't receive any notification

oh here it is. I just changed my account, added my friends, and that was it. Thank you very much
Prev 1 286 287 288 289 290 488 Next
Please log in or register to reply.
Live Events Refresh
Next event in 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`TLO 321
Nathanias 93
StarCraft: Brood War
Britney 15020
Artosis 442
Liquid`Hasu 255
firebathero 248
ProTech183
910 40
HiyA 15
Dota 2
syndereN668
monkeys_forever396
League of Legends
Doublelift4115
Counter-Strike
Fnx 1187
kRYSTAL_37
Super Smash Bros
PPMD54
Heroes of the Storm
Trikslyr74
Other Games
summit1g4184
FrodaN701
shahzam517
ToD267
C9.Mang0201
NeuroSwarm74
QueenE47
JuggernautJason44
ViBE39
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 22
• musti20045 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki22
• blackmanpl 19
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1010
Other Games
• imaqtpie943
• Shiphtur451
Upcoming Events
OSC
33m
WardiTV Summer Champion…
12h 33m
Harstem vs Zoun
Harstem vs GgMaChine
GgMaChine vs Lambo
Harstem vs Lambo
GgMaChine vs Zoun
Lambo vs Zoun
OSC
15h 33m
Big Brain Bouts
17h 33m
FEL
1d 10h
Patches Events
1d 14h
AI Arena Tournament
1d 18h
FEL
2 days
Sparkling Tuna Cup
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Weekly
3 days
IntoTheTV X SOOP
4 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
SHIN vs GuMiho
Clem vs Classic
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.