• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:10
CET 21:10
KST 05:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational12SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)25Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! herO wins SC2 All-Star Invitational Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates Gypsy to Korea Fantasy's Q&A video BW General Discussion
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread NASA and the Private Sector
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1730 users

Simple Questions, Simple Answers - Page 288

Forum Index > Brood War Strategy
Post a Reply
Prev 1 286 287 288 289 290 485 Next
Jealous
Profile Blog Joined December 2011
10263 Posts
December 08 2016 18:12 GMT
#5741
On December 09 2016 02:41 Liquid`Drone wrote:
is really cannon rushing a big problem for top zergs?

+ Show Spoiler [ASL] +
Hurt Effort somewhat, had the potential to be worse.


I understand the benefits of 12 hatch but I feel like pool-first builds put pressure on the Protoss and keeps them honest, which is really annoying as a P player. Shouldn't it also be superior against Gateway-first builds as well?
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
BisuDagger
Profile Blog Joined October 2009
Bisutopia19302 Posts
December 08 2016 20:01 GMT
#5742
On December 09 2016 03:12 Jealous wrote:
Show nested quote +
On December 09 2016 02:41 Liquid`Drone wrote:
is really cannon rushing a big problem for top zergs?

+ Show Spoiler [ASL] +
Hurt Effort somewhat, had the potential to be worse.


I understand the benefits of 12 hatch but I feel like pool-first builds put pressure on the Protoss and keeps them honest, which is really annoying as a P player. Shouldn't it also be superior against Gateway-first builds as well?

The trade could be a single sunken at the natural if gateway first is scouted. This would be the same as a protoss putting down a cannon based on what they scout. Lings out on the map are nice, but saving 3 larva for drones is huge.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
ortseam
Profile Joined April 2015
996 Posts
Last Edited: 2016-12-08 22:18:38
December 08 2016 22:17 GMT
#5743
On December 09 2016 00:48 BisuDagger wrote:
Well, let's just theorize what 12 hatch can lead to:
* faster extra larva
* faster extra drones
* faster macro hatchery or faster natural gas

Positives in the early game:
* 3 hatch hydra timings
* Strong lurker timing (more gas mined after lair/aspect is done if you took a faster gas too)
* Two base muta timing (a less common build obviously)

Negatives:
* Tougher against gateway first which has become more common
* Later map presence with lings


I do agree that Overpool seems to just be such a safe build order it is hard to argue otherwise, but maybe the economical advantage is worth it for less common builds. I would love to know what you would add/adjust/remove from the nlist.

I think the extra larva is the most important thing here. 2 base muta/lurker isn't really a thing if we are talking about pro level (although Julia has shown a very nice 2 base lurker play but still doesn't need such fast 2nd gas). I think the whole point of 12hatch is to get the additional larva (compared to overpool) against a gate first since the first zealot can be dealt with without any drone losses. That's why we have been seeing it lately (it was almost never seen 1-2 years ago), as a response to the now standard one gate opening

Also, early game sunken is bad for standard ZvP since you will have 2 places to defend anyway and it's a big investment(delays 3rd hatch so much)
Jealous
Profile Blog Joined December 2011
10263 Posts
December 08 2016 22:29 GMT
#5744
On December 09 2016 07:17 ortseam wrote:
Show nested quote +
On December 09 2016 00:48 BisuDagger wrote:
Well, let's just theorize what 12 hatch can lead to:
* faster extra larva
* faster extra drones
* faster macro hatchery or faster natural gas

Positives in the early game:
* 3 hatch hydra timings
* Strong lurker timing (more gas mined after lair/aspect is done if you took a faster gas too)
* Two base muta timing (a less common build obviously)

Negatives:
* Tougher against gateway first which has become more common
* Later map presence with lings


I do agree that Overpool seems to just be such a safe build order it is hard to argue otherwise, but maybe the economical advantage is worth it for less common builds. I would love to know what you would add/adjust/remove from the nlist.

I think the extra larva is the most important thing here. 2 base muta/lurker isn't really a thing if we are talking about pro level (although Julia has shown a very nice 2 base lurker play but still doesn't need such fast 2nd gas). I think the whole point of 12hatch is to get the additional larva (compared to overpool) against a gate first since the first zealot can be dealt with without any drone losses. That's why we have been seeing it lately (it was almost never seen 1-2 years ago), as a response to the now standard one gate opening

Also, early game sunken is bad for standard ZvP since you will have 2 places to defend anyway and it's a big investment(delays 3rd hatch so much)

By that logic, why wouldn't Zergs have done 12 hatch more often in the past when there WASN'T an early Zealot threat and Protoss favored going FFE? Seems like that is when 12 hatch would have reaped more benefits.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
ortseam
Profile Joined April 2015
996 Posts
December 08 2016 22:43 GMT
#5745
Well, P can 12 nexus/cannon rush. 12 nex vs 12 hatch gives advantage to P, cannon rush depends (Rain predicted 12 hatch and sent a 2nd probe right away). I remember Bisu cannon rushing JD in some replay on CB so i guess it's quite solid. While with overpool in this case you can open with 2 lings and still force a cannon (P is fucked if 6 lings and late cannon)
Liquid`Drone
Profile Joined September 2002
Norway28736 Posts
December 08 2016 22:43 GMT
#5746
Honestly if I 12 hatch, the builds I want to be up against are 1 gateway openings. Either 1 gate nexus or 1 gate tech, super happy to face either. Much less happy if up against 2 gate outside their natural or nexus first then forge. I guess the best is when they go forge then cannon then nexus but that doesn't seem to happen when the p is good. Basically my impression is that if you overpool and he does 1 gate into nexus is that well, defending is easy, but you don't really deal much (if any) damage, and the extra lings you had to make hurt you because you weren't building drones then. Hatch first and you can fend off the zealots from 1 gate while also droning up. So pretty much in total agreement with ortseam.

12 hatch vs FFE (without protoss slapping down useless cannon(s) ) tends to have protoss getting super fast tech and zerg actually being stuck on 2 bases longer than if they overpooled - the lack of forced early cannon or zealot gives them a super fast cyber core, which leads to z having to sacrifice either a fast third or fast tech. When protoss goes gate first and applies zealot pressure, they themselves delay their tech, so you don't get the same issue.
Moderator
TheNewEra
Profile Joined March 2011
Germany3128 Posts
Last Edited: 2016-12-09 00:40:23
December 08 2016 23:44 GMT
#5747
Does anyone randomnly know if this guy http://wiki.teamliquid.net/starcraft/I.Love_Star with the alternate ID dark)CCoMa is the same player as the player CCoMa who was one of the best 2v2 players especially in 2004 (see here: http://wiki.teamliquid.net/starcraft/2004_SKY_Proleague_Round_2/Results#Player_Standings) ?

Edit: Okay he isn't. Damn :/
Midas <3 Casy <3 BeSt <3 | Pray to Doh-men, heathens! | Zwischen Harz und Heideland
McRatyn
Profile Joined January 2013
Poland901 Posts
Last Edited: 2016-12-09 00:45:08
December 09 2016 00:44 GMT
#5748
+ Show Spoiler +
http://www.teamliquid.net/tlpd/korean/players/75_CCoMa

There is a different Ccoma in the TLPD, but since he has no game entries there I'm not sure how legit it is.


Edit: Poster above me already answered himself
TheNewEra
Profile Joined March 2011
Germany3128 Posts
December 09 2016 01:09 GMT
#5749
On December 09 2016 09:44 McRatyn wrote:
+ Show Spoiler +
http://www.teamliquid.net/tlpd/korean/players/75_CCoMa

There is a different Ccoma in the TLPD, but since he has no game entries there I'm not sure how legit it is.


Edit: Poster above me already answered himself


Thanks anyways for helping out.
He has no game entries because he only played 2v2's his whole career I tagged the wrong CComa like 30 times on LP on the Proleague sites
Midas <3 Casy <3 BeSt <3 | Pray to Doh-men, heathens! | Zwischen Harz und Heideland
Jealous
Profile Blog Joined December 2011
10263 Posts
December 09 2016 01:25 GMT
#5750
On December 09 2016 10:09 TheNewEra wrote:
Show nested quote +
On December 09 2016 09:44 McRatyn wrote:
+ Show Spoiler +
http://www.teamliquid.net/tlpd/korean/players/75_CCoMa

There is a different Ccoma in the TLPD, but since he has no game entries there I'm not sure how legit it is.


Edit: Poster above me already answered himself


Thanks anyways for helping out.
He has no game entries because he only played 2v2's his whole career I tagged the wrong CComa like 30 times on LP on the Proleague sites

Keep up the good work man
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
December 09 2016 02:06 GMT
#5751
On December 09 2016 03:12 Jealous wrote:
Show nested quote +
On December 09 2016 02:41 Liquid`Drone wrote:
is really cannon rushing a big problem for top zergs?

+ Show Spoiler [ASL] +
Hurt Effort somewhat, had the potential to be worse.


I understand the benefits of 12 hatch but I feel like pool-first builds put pressure on the Protoss and keeps them honest, which is really annoying as a P player. Shouldn't it also be superior against Gateway-first builds as well?


Not on the map Fucker Spirit, where you do a one-hex wall-off and get a cannon in time for overpool.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
shall_burn
Profile Joined January 2016
252 Posts
December 09 2016 08:48 GMT
#5752
So on streams I see that players get notifications when their friends enter/leave games. "ur friend xxx entered "1v1" game", smth like that. I remember having same notifications a long time ago, but for some reason now I don't get them. How do I turn them on?
Liquid`Drone
Profile Joined September 2002
Norway28736 Posts
December 09 2016 10:33 GMT
#5753
you need to have friends

I guess there's a possibility that you somehow wrote /f off and then you no longer get friend messages? At least on iccup I don't think you can have friend messages but not have enter/leave notifications, but I think /f off or /f on turns both on or off.
Moderator
evilfatsh1t
Profile Joined October 2010
Australia8793 Posts
December 09 2016 11:40 GMT
#5754
On December 09 2016 19:33 Liquid`Drone wrote:
you need to have friends

I guess there's a possibility that you somehow wrote /f off and then you no longer get friend messages? At least on iccup I don't think you can have friend messages but not have enter/leave notifications, but I think /f off or /f on turns both on or off.

i was gonna say that top line myself, but decided against it as it was too strong a burn
shall_burn
Profile Joined January 2016
252 Posts
December 09 2016 11:54 GMT
#5755
you need to have friends

I guess there's a possibility that you somehow wrote /f off and then you no longer get friend messages? At least on iccup I don't think you can have friend messages but not have enter/leave notifications, but I think /f off or /f on turns both on or off.

That's the problem, I have friends on-line, but I don't get messages about their activity on iccup. They create/join/leave games, and no message comes, although the persone is for sure in my friend-list, for as I type /f l
they are in the list.
I remember that like a year ago I had these messages. I also remember that once I was typing random commands and somehow enabled this thing, that tells you about everyone who joins and leaves the channel. I couldn't switch it off, and that was very annoying, so I wrote in chat how do I switch that off? Sbd told me a command, and it all stopped. Idk if this is connected with the issue that I've got now, but may be I have somehow blocked all the messages and here is the result.
I also tried /f on and /f off, but it did not work. Guess I'll have to reinstal the launcher, then
Liquid`Drone
Profile Joined September 2002
Norway28736 Posts
Last Edited: 2016-12-09 12:20:19
December 09 2016 12:18 GMT
#5756
ohhh, that's enter/leave notifications, not relating to your friend list. I don't remember how to turn those on and off but it's a simple key command, I'll try to figure it out. No need to reinstall anything.

Edit: press Alt-V and it should be fixed!
Moderator
TheNewEra
Profile Joined March 2011
Germany3128 Posts
December 09 2016 12:38 GMT
#5757
On December 09 2016 10:25 Jealous wrote:
Show nested quote +
On December 09 2016 10:09 TheNewEra wrote:
On December 09 2016 09:44 McRatyn wrote:
+ Show Spoiler +
http://www.teamliquid.net/tlpd/korean/players/75_CCoMa

There is a different Ccoma in the TLPD, but since he has no game entries there I'm not sure how legit it is.


Edit: Poster above me already answered himself


Thanks anyways for helping out.
He has no game entries because he only played 2v2's his whole career I tagged the wrong CComa like 30 times on LP on the Proleague sites

Keep up the good work man

Will do
Midas <3 Casy <3 BeSt <3 | Pray to Doh-men, heathens! | Zwischen Harz und Heideland
shall_burn
Profile Joined January 2016
252 Posts
December 09 2016 13:28 GMT
#5758
ohhh, that's enter/leave notifications, not relating to your friend list. I don't remember how to turn those on and off but it's a simple key command, I'll try to figure it out. No need to reinstall anything.

Edit: press Alt-V and it should be fixed!


thank you that you tried, but that wasn't the thing I was looking for I just want to know, when my friends show up. I can type /f o from time to time, but other people simply get notifications, and I don't for some reason. Also, I reinstalled and to no result. Gotta put up with it, I guess
Comodore
Profile Joined July 2013
Brazil51 Posts
December 09 2016 17:59 GMT
#5759
Are you sure that they added at their friend list as well? If you add them but they don't, you won't receive any notification.
shall_burn
Profile Joined January 2016
252 Posts
December 09 2016 20:03 GMT
#5760
Are you sure that they added at their friend list as well? If you add them but they don't, you won't receive any notification

oh here it is. I just changed my account, added my friends, and that was it. Thank you very much
Prev 1 286 287 288 289 290 485 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 342
SteadfastSC 149
ProTech145
JuggernautJason107
Ketroc 57
SpeCial 2
StarCraft: Brood War
Mini 249
Dewaltoss 156
Shuttle 139
firebathero 118
Noble 9
NaDa 7
Dota 2
qojqva3244
BananaSlamJamma153
LuMiX1
Counter-Strike
byalli878
kRYSTAL_49
minikerr31
Super Smash Bros
hungrybox1679
Mew2King38
Heroes of the Storm
Khaldor574
Other Games
FrodaN1788
Grubby1748
fl0m1374
B2W.Neo1041
Beastyqt724
Liquid`RaSZi470
Liquid`Hasu202
mouzStarbuck180
XaKoH 88
ArmadaUGS55
Organizations
Other Games
EGCTV1506
gamesdonequick1424
BasetradeTV35
StarCraft 2
angryscii 34
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• HeavenSC 112
• davetesta29
• Adnapsc2 12
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• HerbMon 37
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 8170
League of Legends
• Jankos2676
• TFBlade1301
Other Games
• imaqtpie2267
• Shiphtur256
Upcoming Events
Replay Cast
3h 51m
RongYI Cup
14h 51m
Wardi Open
17h 51m
Monday Night Weeklies
20h 51m
OSC
1d 3h
Replay Cast
1d 12h
RongYI Cup
1d 14h
WardiTV Invitational
1d 17h
Replay Cast
2 days
RongYI Cup
2 days
[ Show More ]
WardiTV Invitational
2 days
The PondCast
3 days
HomeStory Cup
4 days
Korean StarCraft League
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

Proleague 2026-01-24
OSC Championship Season 13
Tektek Cup #1

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Proleague 2026-01-25
Rongyi Cup S3
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.