• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:53
CEST 16:53
KST 23:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play0Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)54ZeroSpace at Steam NextFest - Last free demo26Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) HackErIsTop take on Patch 5.0.16 Possible bug in the new patch? ByuL, and the Limitations of Standard Play Daily SC2 Player Grid - feedback wanted
Tourneys
INu's Battles#17 <BO.9> RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool [BSL22] Non-Korean Championship from 13 to 28 June BSL Season 22 BW General Discussion STARCRAFT MOVIE - Last Night at the Command center
Tourneys
[BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST [Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Stormgate/Frost Giant Megathread Games for Kids Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo The Perfect Game
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6953 users

Simple Questions, Simple Answers - Page 286

Forum Index > Brood War Strategy
Post a Reply
Prev 1 284 285 286 287 288 488 Next
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
November 26 2016 04:29 GMT
#5701
Seems like it breaks down between the 1 gater getting a nexus and his tech coming up. even if the reaver comes out it's not stronger than 2-3 goons and the 2-3 gate expander can abuse this easily. I guess what I am asking is, what, in pvp is the advantage of going 1 gate expand with a robo rather than a 2 gate expand with a robo. seems like playing defensively with probe pull to defend against extra goons from opponent is not cost effective.
get rich or die mining
TL+ Member
evilfatsh1t
Profile Joined October 2010
Australia8884 Posts
November 26 2016 04:50 GMT
#5702
one reaver is definitely stronger than 2-3 goons in a full scale fight. heck id even say 2 reavers vs 1 reaver + 6 extra goons would still come out even with good micro.
the advantage is you get an earlier expansion. you dont even need to pull probes unless you fked up the fight pretty bad and things get 1 sided.
theres also other aspects such as seeing an opponent opening 2 gates pretty much guarantees a robo opening. rarely players will go 2 gate dt as its too all in, and 3-4 gate openings dont show the 2nd gate early. the 2 gate player has to either take a risk and go straight for reaver to abuse his timing, or play safe (as he doesnt know whether the 1 gate player might go dt) and go observer->reaver.
if 2 gate player goes observer->reaver and 1 gate player goes expo->reaver->observer, youve pretty much lost the game.
noname_
Profile Blog Joined April 2007
467 Posts
Last Edited: 2016-12-01 15:57:18
December 01 2016 15:56 GMT
#5703
I was looking for the 6 player version of Python, but couldn`t find it. Does anyone has it? Also, I`m looking for Random unit battle V2 ums.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2016-12-01 21:35:55
December 01 2016 21:33 GMT
#5704
On November 26 2016 13:50 evilfatsh1t wrote:
one reaver is definitely stronger than 2-3 goons in a full scale fight. heck id even say 2 reavers vs 1 reaver + 6 extra goons would still come out even with good micro.
the advantage is you get an earlier expansion. you dont even need to pull probes unless you fked up the fight pretty bad and things get 1 sided.
theres also other aspects such as seeing an opponent opening 2 gates pretty much guarantees a robo opening. rarely players will go 2 gate dt as its too all in, and 3-4 gate openings dont show the 2nd gate early. the 2 gate player has to either take a risk and go straight for reaver to abuse his timing, or play safe (as he doesnt know whether the 1 gate player might go dt) and go observer->reaver.
if 2 gate player goes observer->reaver and 1 gate player goes expo->reaver->observer, youve pretty much lost the game.


thanks that is helpful. the reaver to goon numbers I was throwing out were just in very small numbers, say bisu is holding with 1 reaver and 2 goons vs pure goon. reaver really doesn't have staying power in small numbers without a shuttle and he obviously can't afford the minerals and robo production time for that. I am from an sc2 background though have been looking at/playing bw on and off for over a decade and i am curious-- how much more eco do you get from a 1 gate before nexus vs. a 2 gate before nexus in bw--? it seems like the probe production is the biggest upside since it takes more probes to saturate a base, but building probes out of 2 nexi in bw is a lot more costly than in sc2. i am trying to find the happy medium

edit: rather A happy medium; there is no "the" anything in rts
get rich or die mining
TL+ Member
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
December 01 2016 21:49 GMT
#5705
also, is there a thread on pvz gateway fe vs forge fe? seems like zergs are dealing with gateway fe better and better and end up ahead playing standard just making more lings which usually doesn't end up being a huge deal because toss tech is delayed. is it just a blind coin flip hoping they hat first? or does it have real contingencies against good zergs who also did not happen to open 12 hatch
get rich or die mining
TL+ Member
evilfatsh1t
Profile Joined October 2010
Australia8884 Posts
December 01 2016 23:31 GMT
#5706
i cant quantify how much more eco it gives. someone could probably test it to see in seconds/minutes how much faster a building comes out, but honestly its not even that important.
in a mirror matchup any advantage you have is a massive window of opportunity. faster expo means quicker 2 gas and gates, faster ht, faster archon, faster +1 atk, faster 200 etc.
each and every one of those is an opportunity for you to pick a fight.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
December 02 2016 01:35 GMT
#5707
yes but my whole thing is how vulnerable are you while you grab that 2nd gas etc. Every game I've seen where 1 gate expand vs 2 gate before nexus seems like it's a losing build even when the reaver shows up. is it just the best option vs everything and this is the worst build it can come against?? sorry i have a lot of questions. xd
get rich or die mining
TL+ Member
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
December 02 2016 01:36 GMT
#5708
I guess it comes down to me wanting to find a safe pvp build and i don't think bisu's 1 gate fe robo is that build --- IMAGINE THAT -- I can easily practice safer builds and probably will
get rich or die mining
TL+ Member
KameZerg
Profile Blog Joined May 2007
Sweden1771 Posts
Last Edited: 2016-12-02 14:33:37
December 02 2016 14:28 GMT
#5709
On December 02 2016 10:36 Alejandrisha wrote:
I guess it comes down to me wanting to find a safe pvp build and i don't think bisu's 1 gate fe robo is that build --- IMAGINE THAT -- I can easily practice safer builds and probably will


The safest build you can do in PvP is 3 Gate robo, if you wanna try it out heres the build
+ Show Spoiler +
10 Gate and 11 Gas
Zealot, Pylon, Core, Zealot
21 Pylon
Dragoon, Range, Dragoon
30/33 Robotics
31 x2 Gateways, Pylon, 3rd Dragoon.
Observatory when robotics finishes
Move out with your army when you have 6 dragoons and obs
Expand when you have 9 dragoons and add a robotics
asdasdasdasdasd123123123
ArmadA[NaS]
Profile Joined January 2014
United States347 Posts
Last Edited: 2016-12-03 15:45:34
December 03 2016 15:44 GMT
#5710
What does "yong wa" mean in Korean? Bisu says it all the time on stream when something unexpected or bad happens.
evilfatsh1t
Profile Joined October 2010
Australia8884 Posts
December 04 2016 06:46 GMT
#5711
you heard wrong because those words mean nothing. maybe link a clip cause im gonna need some context if it really is those words
Jealous
Profile Blog Joined December 2011
10336 Posts
December 04 2016 07:00 GMT
#5712
On December 02 2016 23:28 ICanFlyLow wrote:
Show nested quote +
On December 02 2016 10:36 Alejandrisha wrote:
I guess it comes down to me wanting to find a safe pvp build and i don't think bisu's 1 gate fe robo is that build --- IMAGINE THAT -- I can easily practice safer builds and probably will


The safest build you can do in PvP is 3 Gate robo, if you wanna try it out heres the build
+ Show Spoiler +
10 Gate and 11 Gas
Zealot, Pylon, Core, Zealot
21 Pylon
Dragoon, Range, Dragoon
30/33 Robotics
31 x2 Gateways, Pylon, 3rd Dragoon.
Observatory when robotics finishes
Move out with your army when you have 6 dragoons and obs
Expand when you have 9 dragoons and add a robotics

Strange, I thought it was Gate Cyber Gate Robo Gate o_O More you know...
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Comodore
Profile Joined July 2013
Brazil51 Posts
Last Edited: 2016-12-04 21:31:33
December 04 2016 21:28 GMT
#5713
What should I do when i scout 11 nexus, last spot scouted and i was 1 gate gas? in pvp.
I feel like if i try to attack i'm behind. If i go nexus I'm behind. If i go reaver tech i dont have enough army to fight becase he have better eco pumping more units.
Jealous
Profile Blog Joined December 2011
10336 Posts
December 05 2016 01:18 GMT
#5714
On December 05 2016 06:28 Comodore wrote:
What should I do when i scout 11 nexus, last spot scouted and i was 1 gate gas? in pvp.
I feel like if i try to attack i'm behind. If i go nexus I'm behind. If i go reaver tech i dont have enough army to fight becase he have better eco pumping more units.

Sometimes you have to accept the fact that because of early build-order choices + scouting pattern, you will be behind. That's normal, and if you could overcome that with some simple trick and suddenly be ahead or not behind, then there wouldn't be much purpose in doing builds like 12 Nexus, would there?

If he's going 12 Nexus, 2 Gate Zeal, look at what he has going for himself: 2 Mineral lines/Nexus = eco, 2 Gate Zealot Production.

What you have going for you: You know what your enemy is doing, should be safe from any immediate danger, tech advantage + gas advantage, will be able to kill scout before he can do the same for you.

So, what would I recommend?

Reaver bust is always viable in this scenario. I would get range after Robo. Even if you can't bust him, you can do economic damage, contain him, and expand behind it yourself.

You can drop Reaver on his mineral lines because he is more likely to be concerned about you coming to bust from the front and might not have Dragoons in position. He certainly shouldn't have Observers to clue him in on your flight path/see you behind his natural minerals on FS.

You can try to go for a cheesy drop like 2 Zeal 2 DT on his main - that should do a lot of damage to him, and DTs will prevent him from countering you for a while.

You can expand and then add a Gateway - your eco might be a little behind, but your Dragoon count and range timing should be far superior to his so all you have to do is hold any potential Zealot aggression.

You can't be ahead in every game you play. Try to work with what you have and abuse what your opponent does not.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
December 05 2016 19:37 GMT
#5715
When people want to play ZvZ, how can I convince them to play TvT instead?
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Highgamer
Profile Joined October 2015
1470 Posts
Last Edited: 2016-12-05 22:33:59
December 05 2016 22:31 GMT
#5716
Tell them they can TvZ you.

Ask a question during countdown to distract them.

Switch race during rest of the countdown.


+ Show Spoiler +
Other than that there's no way, I'm afraid... only classy people play Terran in the first place (so most likely not players who'd play Zerg, even less those who play Protoss tho), and only the classiest of the classy play TvT, too...
halomonian
Profile Joined January 2012
Brazil255 Posts
December 06 2016 02:51 GMT
#5717
when should I use patrol to attack instead of attack move and why?
thoughts in chaos | enjOy[dream]
Jealous
Profile Blog Joined December 2011
10336 Posts
December 06 2016 06:28 GMT
#5718
On December 06 2016 11:51 halomonian wrote:
when should I use patrol to attack instead of attack move and why?

Depends on what unit you're using, because of the way the attack animation works, because it be like that.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Capresis
Profile Joined September 2008
United States518 Posts
December 06 2016 06:59 GMT
#5719
You use it to either do hit-and-runs or to attack while chasing. The reason is, the unit will decelerate as it approaches, turn and then fire if you just use a-move. If you patrol click properly, the unit fires instantly and can be given a move command before they decelerate much. Well more or less.

The units it works with: Vulture, Wraith, Valkyrie (sort of, see wiki), Corsair, Archon (right?), Mutalisk, and I think Drones and Probes but not SCV's ):
Highgamer
Profile Joined October 2015
1470 Posts
December 06 2016 08:20 GMT
#5720
You use patrol also when you are being chased, e.g. your vulture by lings or zealots. With patrol you can 'shoot backwards' without decelerating.

(Maybe you meant that, Capresis, as you write about 'turn and fire' when discussing a-move, but you also wrote 'chasing', so...).

In many situations a-move is sufficient though, if you outnumber the opponents or if your vulture would survive anyway. Imo oftentimes it's better to not over-spend time on patrol-commanding in these situations, and rather macro or do something else.
Prev 1 284 285 286 287 288 488 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 563
Rex 94
StarCraft: Brood War
Calm 4912
Jaedong 1627
Light 786
Mini 702
EffOrt 672
Soulkey 549
Soma 318
Snow 281
firebathero 280
actioN 255
[ Show more ]
Rush 167
ggaemo 104
Zeus 70
[sc1f]eonzerg 66
Leta 56
Hyun 45
JYJ 44
ToSsGirL 35
Killer 32
Aegong 24
scan(afreeca) 23
Sharp 21
Terrorterran 21
Movie 20
JulyZerg 15
Sacsri 13
zelot 13
IntoTheRainbow 12
yabsab 12
Shine 11
ajuk12(nOOB) 10
Dota 2
Gorgc5053
qojqva2228
Dendi1225
420jenkins229
Counter-Strike
byalli447
kRYSTAL_66
fl0m15
Other Games
singsing2338
B2W.Neo1095
hiko969
Lowko657
DeMusliM312
crisheroes310
Sick188
Mew2King76
QueenE53
Organizations
Dota 2
PGL Dota 2 - Main Stream8304
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH289
• StrangeGG 110
• Gemini_19 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2789
• Jankos2316
• TFBlade789
Upcoming Events
OSC
2h 7m
MaxPax vs Percival
Solar vs ShoWTimE
Lambo vs Arrogfire
YoungYakov vs GgMaChine
Krystianer vs ArT
NightMare vs Iba
Douyu Cup 2020
14h 7m
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
1d 1h
Douyu Cup 2020
1d 14h
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
2 days
Maestros of the Game
2 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
2 days
Douyu Cup 2020
3 days
BSL22 NKC (BSL vs China)
3 days
Online Event
4 days
[ Show More ]
RSL Revival
4 days
RSL Revival
4 days
WardiTV Weekly
4 days
RSL Revival
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.