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Simple Questions, Simple Answers - Page 243

Forum Index > Brood War Strategy
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Jonoman92
Profile Blog Joined September 2006
United States9110 Posts
Last Edited: 2016-02-02 01:23:33
January 30 2016 00:48 GMT
#4841
Well, Day[9] was famous before Tasteless though if I'm remembering correctly. He was known for being a strong zerg player and US WCG representative, but the dailies are definitely what made him famous.

edit: nvm see some below posts
Wrath
Profile Blog Joined July 2014
3174 Posts
January 30 2016 08:57 GMT
#4842
On January 29 2016 11:51 evilfatsh1t wrote:
Show nested quote +
On January 29 2016 09:30 Scarbo wrote:
On January 29 2016 09:18 evilfatsh1t wrote:
On January 28 2016 16:43 WrathSCII wrote:
TvP

General Protoss timing for taking a 3rd, 4th, and 5th?

Also at 10 minute mark, how much supply do I need to have to say "My macro was on point this time"?
And finally, how many factories I need per expansion? Like this example:
1 base -> 2 factories.
2 base -> 4 factories.
3 base -> 7 factories.


when protoss takes an expo depends on what the terran is doing.
if youre building 5 facts but the protoss still decides to take a 3rd, hes gonna die.
just use your scans to check for gateway/army count and expo timing and soon you will develop an understanding of when you may have an advantage against him.
dont look at supply to judge how good your macro has been.
you could hit max supply at like 15mins but if you neglected everything else then you still havent done your job properly.
just make sure your minerals/gas is saturated properly and that youre not accumulating like 1k minerals/gas.


Just posting to say that hitting max supply at 15 mins sucks balls lol.

Other than that I agree, although taking a 3rd doesn't automatically kill a toss vs 5 fact. What kills is when the toss decides to keep constant probe production on 3 nexuses instead of adding more gates and getting zealot legs.

yeah typically in a standard macro game i think people can get it in like 12mins or something
never really counted the minutes though so i went with 15


12 minutes wtf? I barely keeping 100 supply at 10 min mark...
Jealous
Profile Blog Joined December 2011
10349 Posts
Last Edited: 2016-01-30 09:07:08
January 30 2016 09:06 GMT
#4843
On January 30 2016 17:57 WrathSCII wrote:
Show nested quote +
On January 29 2016 11:51 evilfatsh1t wrote:
On January 29 2016 09:30 Scarbo wrote:
On January 29 2016 09:18 evilfatsh1t wrote:
On January 28 2016 16:43 WrathSCII wrote:
TvP

General Protoss timing for taking a 3rd, 4th, and 5th?

Also at 10 minute mark, how much supply do I need to have to say "My macro was on point this time"?
And finally, how many factories I need per expansion? Like this example:
1 base -> 2 factories.
2 base -> 4 factories.
3 base -> 7 factories.


when protoss takes an expo depends on what the terran is doing.
if youre building 5 facts but the protoss still decides to take a 3rd, hes gonna die.
just use your scans to check for gateway/army count and expo timing and soon you will develop an understanding of when you may have an advantage against him.
dont look at supply to judge how good your macro has been.
you could hit max supply at like 15mins but if you neglected everything else then you still havent done your job properly.
just make sure your minerals/gas is saturated properly and that youre not accumulating like 1k minerals/gas.


Just posting to say that hitting max supply at 15 mins sucks balls lol.

Other than that I agree, although taking a 3rd doesn't automatically kill a toss vs 5 fact. What kills is when the toss decides to keep constant probe production on 3 nexuses instead of adding more gates and getting zealot legs.

yeah typically in a standard macro game i think people can get it in like 12mins or something
never really counted the minutes though so i went with 15


12 minutes wtf? I barely keeping 100 supply at 10 min mark...

So do many progamers in many games. It depends on the game, as was said above. 12 minutes is if everything goes perfectly and there were no engagements or harass and both players are free to expand without any delay, and are intent on massing army.

Basically, if you load up Fighting Spirit against a computer, then at the last second you remove the computer from the game, press "Continue game" when prompted at start, and try to reach 200/200 as fast as possible while maintaining proper build order and viable army composition, 12 minutes is what you should be aiming for and it is quite attainable.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
[Option]
Profile Joined January 2016
3 Posts
February 01 2016 03:15 GMT
#4844
I'm just starting out in Brood War as a Terran but I've had years of experience in SC2 (highest league was plat). I've copied down some builds from pro replays from players like Flash, Fantasy, UpMagic etc for each match-up. My question is how big a build order should be? In SC2 I just copied builds from sites and they were pretty well laid out and straight forward but I'm having more trouble following them in BW after find the builds myself from replays.

Should I keep these builds pretty simple and use them more as openers or should I leave in the details I have already? I can't tell if I'm overwhelming myself with information or if I'm just having a hard time concentrating on the build and playing.

Builds - http://pastebin.com/93udNpb8
TheGreatOne
Profile Joined November 2005
United States534 Posts
February 01 2016 03:23 GMT
#4845
Study all the top terrans one by one.
Protoss has always been the strongest race and always will be!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Option]
Profile Joined January 2016
3 Posts
Last Edited: 2016-02-01 03:38:53
February 01 2016 03:30 GMT
#4846
+ Show Spoiler +
ignore this post whoops lol
Jealous
Profile Blog Joined December 2011
10349 Posts
Last Edited: 2016-02-01 03:49:21
February 01 2016 03:41 GMT
#4847
On February 01 2016 12:15 [Option] wrote:
I'm just starting out in Brood War as a Terran but I've had years of experience in SC2 (highest league was plat). I've copied down some builds from pro replays from players like Flash, Fantasy, UpMagic etc for each match-up. My question is how big a build order should be? In SC2 I just copied builds from sites and they were pretty well laid out and straight forward but I'm having more trouble following them in BW after find the builds myself from replays.

Should I keep these builds pretty simple and use them more as openers or should I leave in the details I have already? I can't tell if I'm overwhelming myself with information or if I'm just having a hard time concentrating on the build and playing.

Builds - http://pastebin.com/93udNpb8

Builds can be very specific, but should only be followed if specific things happen or don't happen. For example:

http://wiki.teamliquid.net/starcraft/Deep_Six_(vs._Protoss)

If you do the 1 Barracks opening (Rax FE), and you see Protoss proxied 3 Gateways in the middle of the map to bust your natural, do you continue with the build? Probably not.

If you see the Protoss open Nexus-first and you scout it fast, can you deviate from the build and try to Bunker rush the Nexus? Absolutely.

In other words, builds are to be taken literally when their exact usage has merit. When it doesn't, don't.

To start off, I would practice one opener until it becomes second nature, and then you can confidently branch out to different follow-ups, because you no longer have to memorize the opening. Terran is very strongly dependent on timings, so eventually you do want to have a set of builds that you can do without too much thought, and that comes from practice.

For instance, in TvZ, you have to be ready to pressure the Zerg when you have 3 Tanks and 1 Science Vessel, and try to do as much damage as possible before Defilers are out. If your timing is late, then Zerg will not be damaged, and will not have to fight its way through your attack with a gradual layer of Dark Swarm. In TvP, if you see that Protoss is low on Gateways after being on 2 base for a bit, you can assume that he is going for a quick 3rd base. You have a timing window from when the Protoss throws down the Nexus to when the income from it kicks in and he will be able to outmacro you. To know if you should go for a 4/5 Fac timing (I don't know exactly what it is, another Terran could help you here) you have to practice it. The only time you would even have the opportunity to hit this timing is if your initial build order was on point as well.

I've rambled for too long. TL;DR: Builds can be followed verbatim only in certain conditions. You should practice your openings until they are solid, first. Then you should learn the various timing pushes. In my opinion, at least.

What can help with this is getting a practice partner and noting the times at which pro Terran moves out in replays and more importantly WHY.

Good luck!

EDIT: Another thing that can help you with timings is using MCALauncher, which has a built-in timer that you can turn on. You can look at the clock and see that "Oh, he's doing 2 Hatch Mutalisk, that means the Mutalisks will pop at 6:30, so I should start my Turrets at 6:15," or "It's 12:30, that means my 2-1 should be done soon, so that means I push, and I should have 180 population." If your 2-1 hits at 13:30 and you have 160 pop, then you know you fucked up bad (unless the early game was crazy as hell and you are both similarly behind).

P.S. the above times are made up and should not be followed
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
[Option]
Profile Joined January 2016
3 Posts
February 01 2016 03:45 GMT
#4848
On February 01 2016 12:41 Jealous wrote:
Show nested quote +
On February 01 2016 12:15 [Option] wrote:
I'm just starting out in Brood War as a Terran but I've had years of experience in SC2 (highest league was plat). I've copied down some builds from pro replays from players like Flash, Fantasy, UpMagic etc for each match-up. My question is how big a build order should be? In SC2 I just copied builds from sites and they were pretty well laid out and straight forward but I'm having more trouble following them in BW after find the builds myself from replays.

Should I keep these builds pretty simple and use them more as openers or should I leave in the details I have already? I can't tell if I'm overwhelming myself with information or if I'm just having a hard time concentrating on the build and playing.

Builds - http://pastebin.com/93udNpb8

Builds can be very specific, but should only be followed if specific things happen or don't happen. For example:

http://wiki.teamliquid.net/starcraft/Deep_Six_(vs._Protoss)

If you do the 1 Barracks opening (Rax FE), and you see Protoss proxied 3 Gateways in the middle of the map to bust your natural, do you continue with the build? Probably not.

If you see the Protoss open Nexus-first and you scout it fast, can you deviate from the build and try to Bunker rush the Nexus? Absolutely.

In other words, builds are to be taken literally when their exact usage has merit. When it doesn't, don't.

To start off, I would practice one opener until it becomes second nature, and then you can confidently branch out to different follow-ups, because you no longer have to memorize the opening. Terran is very strongly dependent on timings, so eventually you do want to have a set of builds that you can do without too much thought, and that comes from practice.

For instance, in TvZ, you have to be ready to pressure the Zerg when you have 3 Tanks and 1 Science Vessel, and try to do as much damage as possible before Defilers are out. If your timing is late, then Zerg will not be damaged, and will not have to fight its way through your attack with a gradual layer of Dark Swarm. In TvP, if you see that Protoss is low on Gateways after being on 2 base for a bit, you can assume that he is going for a quick 3rd base. You have a timing window from when the Protoss throws down the Nexus to when the income from it kicks in and he will be able to outmacro you. To know if you should go for a 4/5 Fac timing (I don't know exactly what it is, another Terran could help you here) you have to practice it. The only time you would even have the opportunity to hit this timing is if your initial build order was on point as well.

I've rambled for too long. TL;DR: Builds can be followed verbatim only in certain conditions. You should practice your openings until they are solid, first. Then you should learn the various timing pushes. In my opinion, at least.

What can help with this is getting a practice partner and noting the times at which pro Terran moves out in replays and more importantly WHY.

Good luck!
[/b]

Awesome thanks man this clears things up for me 100%!
B-royal
Profile Joined May 2015
Belgium1330 Posts
Last Edited: 2016-02-01 03:48:06
February 01 2016 03:45 GMT
#4849
Since I'm a zerg player I can only comment on TvZ. You should have a build order down to around 80 supply because this will set you up through the mid game. The end game is highly variable in most games, you might not even reach it, so it's best to have a set plan for early and mid game first. In TvZ you'll want to either stick with bio, vessels and tanks the entire game or you can end up doing a mech switch. At the highest lvl these switches are premeditated or carefully planned as the game goes on, but this is much less the case in lower lvl games. As soon as you have map control with bio/tanks/vessels, and you can get a third/fourth base going, you can initiate the switch basically.

And as Jealous mentions, it's important to adapt to in-game situations, but that's also the case in Sc2.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
TheGreatOne
Profile Joined November 2005
United States534 Posts
February 01 2016 11:42 GMT
#4850
Who would like to see Garimto come back and stream or Grrr...?
Protoss has always been the strongest race and always will be!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
February 01 2016 16:32 GMT
#4851
On January 30 2016 09:48 Jonoman92 wrote:
Well, Day[9] was famous before Tasteless though if I'm remembering correctly. He was known for being a strong zerg player and US WCG representative, but the dailies are definitely what made him famous.

That's not how I remember it. Tasteless was casting WCG's + GOMTV Star Invitational before Day[9] started doing dailies and was still "just" considered a strong NA player. So I'd say tasteless was the first of the two to really become famous. I guess it depends on how you define fame.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-02-01 16:54:13
February 01 2016 16:51 GMT
#4852
Yeah I know me and my irl friend who played bw had no idea about day9 while we became fans of tasteless as he started casting, day9 was not doing dailies yet and I don't think everyone knew all the stronger players from NA, I knew only a few even if I was looking around a bit on TL or also gosugamers at the time lol, only learned of day9 after he started doing dailies. I think tastless became famous with his casting, day9 was a recognized name probably in NA or for people who followed things more closely, then he became famous with his dailies.
Famous like, I think when those guys became famous you would hear about them without really having to look around, it would be hard to dodge the knowledge of who they are and what they are doing once they are famous, that's how I would define "famous" I guess.
oGoZenob
Profile Joined December 2011
France1503 Posts
February 01 2016 18:11 GMT
#4853
On February 01 2016 12:30 [Option] wrote:
+ Show Spoiler +
ignore this post whoops lol

I did. What do I do now ?
I like starcraft
Scarbo
Profile Joined January 2012
294 Posts
February 01 2016 19:43 GMT
#4854
On February 02 2016 03:11 oGoZenob wrote:
Show nested quote +
On February 01 2016 12:30 [Option] wrote:
+ Show Spoiler +
ignore this post whoops lol

I did. What do I do now ?

lol
G5
Profile Blog Joined August 2005
United States2921 Posts
February 03 2016 19:16 GMT
#4855
On February 02 2016 03:11 oGoZenob wrote:
Show nested quote +
On February 01 2016 12:30 [Option] wrote:
+ Show Spoiler +
ignore this post whoops lol

I did. What do I do now ?


[image loading]

Because you do!
Animostas
Profile Blog Joined August 2009
United States568 Posts
February 04 2016 00:06 GMT
#4856
Is there a good source of replays nowadays? I play Terran
Cryoc
Profile Joined July 2011
Germany912 Posts
February 04 2016 13:09 GMT
#4857
If you don't insist in progamer replays, the iccup.com replay section is probably the best source nowadays. Iccup hosted quite some ladder tourneys in recent times, so you can get replays from some of the better players: http://iccup.com/en/starcraft/replays/tourney.html
Another source would be the ongoing TLSC, they published the replays from the last 4 preliminary rounds here:
Round 1
Round 2
Round 3
Round 4
http://www.twitch.tv/cryoc
Cele
Profile Blog Joined December 2008
Germany4016 Posts
February 04 2016 15:35 GMT
#4858
On February 04 2016 22:09 Cryoc wrote:
If you don't insist in progamer replays, the iccup.com replay section is probably the best source nowadays. Iccup hosted quite some ladder tourneys in recent times, so you can get replays from some of the better players: http://iccup.com/en/starcraft/replays/tourney.html
Another source would be the ongoing TLSC, they published the replays from the last 4 preliminary rounds here:
Round 1
Round 2
Round 3
Round 4


there's also some older Progamer replay's in there, but yes it's mostly ladder replays.
Broodwar for life!
ArmadA[NaS]
Profile Joined January 2014
United States347 Posts
February 04 2016 19:02 GMT
#4859
The best replays from ~2012 - Present can be found in Zimp's Replay thread- the best terrans in that thread are Light, Hiya, Fantasy (all progamers), Scan, INH, and Shinee (semi-pros). The Flash pack isn't actually Flash- just a hacker who copied his hotkeys.

You can also find a ton more replays from Scan in his Build order and Strategy thread including many vs progamers.
Scarbo
Profile Joined January 2012
294 Posts
February 04 2016 19:50 GMT
#4860
On February 05 2016 04:02 f10eqq wrote:
The best replays from ~2012 - Present can be found in Zimp's Replay thread- the best terrans in that thread are Light, Hiya, Fantasy (all progamers), Scan, INH, and Shinee (semi-pros). The Flash pack isn't actually Flash- just a hacker who copied his hotkeys.

You can also find a ton more replays from Scan in his Build order and Strategy thread including many vs progamers.


The pack with Flash vs Zero and Effort? You have any source on that?
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