• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:25
CEST 11:25
KST 18:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues26LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
WardiTV TL Team Map Contest #5 Tournaments Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
Pros React To: SoulKey's 5-Peat Challenge ASL20 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
[ASL20] Ro16 Group B [ASL20] Ro16 Group A [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
LiquidDota to reintegrate into TL.net Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1483 users

Countering Carrier/Sair as Zerg - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 All
Ideas
Profile Blog Joined April 2008
United States8117 Posts
Last Edited: 2010-05-02 23:16:57
May 02 2010 23:15 GMT
#21
i don't know if it's considered legal or not but there's that plagued interceptors bug that stops interceptors from being deployed that works pretty good lol

generally carriers are a good transition from heavy sair/reaver builds. If he he has air dominance it's not good to try to counter with air units (sairs are really good), so you need to use defilers/queens to support your hydras as well as you can.

scourge are risky but pay off pretty well if you can catch him offguard (IE sairs not there to kill them). If you want to go air vs it, ensnare + carapace upgrades are absolutely essential. Devourers are good but dont JUST get devourers. Mutas have a higher DPS with their splash, so it's good to just get a few devourers and mix them with your mutas because acid spores are really good.

watch this game for good zerg air vs protoss air:
Free Palestine
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
May 02 2010 23:30 GMT
#22
On May 03 2010 03:59 Papvin wrote:
Show nested quote +
On May 03 2010 03 begin_of_the_skype_highlighting              03 2010 03      end_of_the_skype_highlighting:54 kineSiS- wrote:
Devours get raped by carriers I am not even joking. The only good thing they do is tank the damage of the corsairs and slow down the sairs attack seriously. I'm pretty sure I've seen a Sair/Reaver transition into Carrier/Sair/Reaver/Disruptor Web against somoene else besides Bisu vs Jaedong, Devours get OHKO'd by carriers and on Andromeda with someone like Bisu' 350 APM, it's easy to own the shit out of the zerg. Also on map's like outsider, it's freaking annoying to see a carrier/sair transition from early/mid game Sair/Reaver

It seems like you don't play the devourers as they're supposed to be played. They're a support unit. Pure devourer is aweful against anything. And yes, devourers are not good against carriers, but they're imba against sairs, which the protoss will always have.


OBVIOUSLY, you don't go pure devours... That'd be the most retarded thing ever. But the thing is unless you have pro gamer EAPM, you can't control, defilers + plague + swarm + hydras + scourge + mutaliks + devours at the same time. So the most efficient army at this level would be air units I.E. Scourge, Mutalisks, and Devours.
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
May 02 2010 23:30 GMT
#23
On May 03 2010 08:15 Ideas wrote:
i don't know if it's considered legal or not but there's that plagued interceptors bug that stops interceptors from being deployed that works pretty good lol

generally carriers are a good transition from heavy sair/reaver builds. If he he has air dominance it's not good to try to counter with air units (sairs are really good), so you need to use defilers/queens to support your hydras as well as you can.

scourge are risky but pay off pretty well if you can catch him offguard (IE sairs not there to kill them). If you want to go air vs it, ensnare + carapace upgrades are absolutely essential. Devourers are good but dont JUST get devourers. Mutas have a higher DPS with their splash, so it's good to just get a few devourers and mix them with your mutas because acid spores are really good.

watch this game for good zerg air vs protoss air:
http://www.youtube.com/watch?v=qIcqHlVfGnY


Plagued interceptors are illegal.
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
Last Edited: 2010-05-03 00:28:54
May 03 2010 00:21 GMT
#24
Devourers work really well, corsairs don't do much on them.

One major flaw with hydra swarm is that they have so many corsairs that d web makes all your hydra worthless.
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
May 03 2010 00:44 GMT
#25
On May 03 2010 08:30 kineSiS- wrote:
Show nested quote +
On May 03 2010 08:15 Ideas wrote:
i don't know if it's considered legal or not but there's that plagued interceptors bug that stops interceptors from being deployed that works pretty good lol

generally carriers are a good transition from heavy sair/reaver builds. If he he has air dominance it's not good to try to counter with air units (sairs are really good), so you need to use defilers/queens to support your hydras as well as you can.

scourge are risky but pay off pretty well if you can catch him offguard (IE sairs not there to kill them). If you want to go air vs it, ensnare + carapace upgrades are absolutely essential. Devourers are good but dont JUST get devourers. Mutas have a higher DPS with their splash, so it's good to just get a few devourers and mix them with your mutas because acid spores are really good.

watch this game for good zerg air vs protoss air:
http://www.youtube.com/watch?v=qIcqHlVfGnY


Plagued interceptors are illegal.


not on iccup >.>

Bugs/tricks in game:
Allowed to use:
— Plague on interceptor
— Units pressed through
— drops to defuse mines
— Mineral walk
— Manner Pylon
— Lurker hold position
— Observer Over turret

http://www.iccup.com/starcraft/sc_ladder_rules.html

PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Ideas
Profile Blog Joined April 2008
United States8117 Posts
May 03 2010 02:28 GMT
#26
banning plagued interceptors is really pretty hard to enforce I'd think. I mean a person could of "accidentally" plagued some while he went to plague carriers all the time and you cant really argue against it.
Free Palestine
L_Master
Profile Blog Joined April 2009
United States8017 Posts
May 03 2010 03:06 GMT
#27
Plagued interceptors are illegal.


How is it possible for this to be enforced whatsoever? I mean, are you not allowed to plague carriers or something, what if you go to plague carriers and accidentally plague some interceptors, are you just S.O.L.?

Seems like during a fight would be a common time to plague carriers, and its hard to imagine interceptors not getting plagud inadvertently.
EffOrt and Soulkey Hwaiting!
Navi
Profile Joined November 2009
5286 Posts
Last Edited: 2010-05-03 03:44:44
May 03 2010 03:43 GMT
#28
Since carrier/sair has great mobility, naturally their hardest counter in a direct fight (hydra/defiler, maybe a bit of queen or devs thrown in) cannot defend all of your bases as easily as they can hit one base, run to the next when the majority of your army has mobilized, etc.

What you should do is bring your forces to his base. In an elimination game, your pure dps to buildings (with your hydras) should far outclass his carriers. Since he will lose if he attempts to trade bases, he will have to engage your army with his carrier/sair.

this is when the protoss gets to say "hydra imba".

If you don't destroy his entire fleet or the majority of his production buildings, econ, or pylons by now and your attack force is wiped out, simply make another round of hydra defiler and continue. Your production speed of hydradefiler >>> carrier building speed.
Hey! Listen!
Metaspace
Profile Joined November 2006
Austria670 Posts
May 03 2010 08:14 GMT
#29
Hydra (upgrades) and queen with ensnare is extremely effective - you'll pick off interceptors faster than the eye can follow, and you counter the carriers mobility. Ensnare also counters cloak, if need be.

Later on, you could add defilers for dark swarm and plaguing carriers, but not really needed.
Wir haben zuwenig Vespingas!
DarkSaieden
Profile Blog Joined July 2008
South Africa254 Posts
May 03 2010 10:38 GMT
#30
Also, a parasited carrier is near useless.
NguN
Profile Joined August 2009
Australia1322 Posts
May 03 2010 11:16 GMT
#31
How would you guys counter Corsair/Carrier/Reaver combo? I remember seeing Bisu vs. Jaedong on Andromeda where Bisu never really got any big harrassment done on Jaedong, went Corsair/Carriers with Reaver support for his bases and ended up beating Jaedong. I remember he was like only 2 gateways for the whole game (lol).
SubtleArt
Profile Blog Joined January 2010
2710 Posts
May 03 2010 11:54 GMT
#32
Post a rep because if plague and mass hydra under swarm isn't doing it then you're doing something wrong.
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
May 03 2010 11:58 GMT
#33
hydra + defiler play should be the counter against that and your force is way more mobile than the p one, use that to your advantage.
after 2 years i reached it = marine icon
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 10111
Larva 542
Hyun 373
sSak 185
Soma 155
Pusan 142
Barracks 127
Dewaltoss 68
ToSsGirL 32
yabsab 22
[ Show more ]
Noble 19
NaDa 6
Dota 2
The International107847
Gorgc8526
Dendi1244
PGG 36
League of Legends
JimRising 493
Counter-Strike
Stewie2K1035
allub0
Super Smash Bros
Mew2King142
Other Games
XaKoH 139
NeuroSwarm105
Nina54
Organizations
Other Games
gamesdonequick402
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1212
Upcoming Events
RSL Revival
35m
Cure vs Zoun
Classic vs Maru
Maestros of the Game
7h 35m
ShoWTimE vs herO
Bunny vs Zoun
TBD vs Serral
TBD vs Classic
BSL Team Wars
9h 35m
Afreeca Starleague
1d
Snow vs Sharp
Jaedong vs Mini
Wardi Open
1d 1h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs Speed
Larva vs Soma
LiuLi Cup
3 days
The PondCast
4 days
Korean StarCraft League
5 days
[ Show More ]
[BSL 2025] Weekly
6 days
BSL Team Wars
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.