• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:49
CEST 21:49
KST 04:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL47Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26
StarCraft 2
General
CN community: Firefly accused of suspicious activities Firefly do had match fixing The SCII GOAT: A statistical Evaluation How does the number of casters affect your enjoyment of esports? Serious Question: Mech
Tourneys
$3,500 WardiTV European League 2025 Bellum Gens Elite: Stara Zagora 2025 Sparkling Tuna Cup - Weekly Open Tournament SOOPer7s Showmatches 2025 Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
Will foreigners ever be able to challenge Koreans? BGH auto balance -> http://bghmmr.eu/ Mihu vs Korea Players Statistics BW General Discussion [BSL20] ProLeague: Bracket Stage & Dates
Tourneys
[ASL19] Grand Finals NA Team League 6/8/2025 [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Armies of Exigo - YesYes? Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 22504 users

I will try your ideas on ICCup! - Page 20

Forum Index > Brood War Strategy
Post a Reply
Prev 1 18 19 20 21 22 26 Next All
Frigo
Profile Joined August 2009
Hungary1023 Posts
April 09 2010 08:53 GMT
#381
Zeal/Archon vs Terran into Arbiters and Archon recalls (the latter not triggering any mines)

I'm pretty sure it's not viable against a good terran, but it might be fun anyway.
http://www.fimfiction.net/user/Treasure_Chest
Severedevil
Profile Blog Joined April 2009
United States4835 Posts
April 09 2010 09:19 GMT
#382
On April 09 2010 17:53 Frigo wrote:
Zeal/Archon vs Terran into Arbiters and Archon recalls (the latter not triggering any mines)

I'm pretty sure it's not viable against a good terran, but it might be fun anyway.

There's no point in this since all your units die to Vultures. A legitimate PvT unit composition must include at least one of Dragoons, Reavers, and Carriers, because they're the only units which can handle vultures.

Now, if you did some kind of no-dragoon-range Reaver opening --> Zeal/Archon/Reaver shuttle-heavy play into arbiters, that would be kind of interesting.
My strategy is to fork people.
mesobored123
Profile Joined March 2010
United States62 Posts
Last Edited: 2010-04-09 18:49:05
April 09 2010 18:01 GMT
#383
TvZ 2 shop vulture rush
2 shop mine and vulture speed upgrade
then only make vultures and scv till the upgrades are finished
when they are done harass the zerg's drones and make an armory
then get your nat and make goliaths (for muta harass) and get the range upgrade (if you have the gas)
than transition into standard tvz mech

this build will probably work best vs 3 hatch and fail vs 2 hatch mutas

kind of like this
http://wiki.teamliquid.net/starcraft/2_Fact_Vults_(vs._Terran)
3FFA
Profile Blog Joined February 2010
United States3931 Posts
April 09 2010 19:12 GMT
#384
just use templar archive tech and zealots vs zerg.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
MassAirUnits
Profile Joined April 2010
United States66 Posts
Last Edited: 2010-04-09 22:39:09
April 09 2010 22:09 GMT
#385
Siege Tanks and Valkyries as the main force; can be supported with Comsat Station, Sci Vessels, Missile Turrets, SCVs or Dropships =]

Fast drop with slow OL: tech to Lair asap and get the transport upgrade before the speed upgrade, then drop stuff over cliffs or walls =]

The first one would be super awesome if you even humor it, even more awesome if it somehow works for you. The second one I would sometimes pair with Lurkers and flip onto someone who's never played me in SC before, and we'd all get a good laugh at how ridiculous it is.

Edit: Added Dropships to the list of valid support units for the 1st request, otherwise island maps and anything involving cliffs would ruin it.
Fortune favors the bold!
3FFA
Profile Blog Joined February 2010
United States3931 Posts
April 09 2010 22:28 GMT
#386
On April 10 2010 07:09 MassAirUnits wrote:
Siege Tanks and Valkyries as the main force; can be supported with Comsat Station, Sci Vessels, Missile Turrets or SCVs =]



OR? So I have to choose?!? Then I choose missile turrets hands down.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
MassAirUnits
Profile Joined April 2010
United States66 Posts
Last Edited: 2010-04-09 22:40:57
April 09 2010 22:38 GMT
#387
Oh, I don't mean that you can only choose one of those four choices to be part of the composition, just that tanks and valks should be the main portion of the army. But any other units I didn't mention shouldn't be used if possible (Marines I'll probably have to make an exception for otherwise you'd be pretty screwed early on).

Basically I'm curious about how self sufficient tanks and valks can be as main combat units, but I'm adding some exceptions for detection and repairs.

Which reminds me, I'm adding Dropships to the list of valid support units.
Fortune favors the bold!
3FFA
Profile Blog Joined February 2010
United States3931 Posts
April 09 2010 22:42 GMT
#388
On April 10 2010 07:38 MassAirUnits wrote:
Oh, I don't mean that you can only choose one of those four choices to be part of the composition, just that tanks and valks should be the main portion of the army. But any other units I didn't mention shouldn't be used if possible (Marines I'll probably have to make an exception for otherwise you'd be pretty screwed early on).

Basically I'm curious about how self sufficient tanks and valks can be as main combat units, but I'm adding some exceptions for detection and repairs.

Which reminds me, I'm adding Dropships to the list of valid support units.

good boy! Thanks for allowing marines and drops I was about to point that out =D.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
goldenkrnboi
Profile Blog Joined August 2007
United States3104 Posts
April 10 2010 01:23 GMT
#389
On March 31 2010 21:31 goldenkrnboi wrote:
i know i've seen this in a thread before, but i can't find it atm. it might have been in the post your funny/blahblahblah pic thread in BW forum.

4hatch before pool/4CC before rax/4 Nexus before gate

peckham33
Profile Joined April 2010
United States267 Posts
Last Edited: 2010-04-10 04:50:35
April 10 2010 02:48 GMT
#390
use infester to enable yourself to use multiple tech trees.
dead men tell no lies, and i am dead, yet i can talk so i must be alive, but i was just shot in the head five times so i must be dead, but if i am dead then all i have said must be true, so now i am dead and alive?
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
April 10 2010 03:55 GMT
#391
--- Nuked ---
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
April 10 2010 03:56 GMT
#392
--- Nuked ---
peckham33
Profile Joined April 2010
United States267 Posts
April 10 2010 04:50 GMT
#393
oops, thats what happens when you use serch.

i think the first one is still valid though.

i'll edit out the second one.
dead men tell no lies, and i am dead, yet i can talk so i must be alive, but i was just shot in the head five times so i must be dead, but if i am dead then all i have said must be true, so now i am dead and alive?
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
April 10 2010 06:52 GMT
#394
On April 10 2010 13:50 peckham33 wrote:
oops, thats what happens when you use serch.

i think the first one is still valid though.

i'll edit out the second one.


there's no infestors in sc1 wtf
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
PhOeniX[MinD]
Profile Joined August 2008
361 Posts
April 10 2010 14:47 GMT
#395
TVP maybe you can try placing a hiden barracks on his base and build some firebats insted the firbatdrop or bbs on Fighting Spirit both barracks as proxy i always wanted to do that maybe ill try it today
KT_FlaSh #1
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
Last Edited: 2010-04-10 20:14:43
April 10 2010 19:50 GMT
#396
TvZ, 2 port wraiths
this seems like a lodgical build to me. At around the time wraiths are out, mutas are out for zerg. wraiths should be able to handle any number of mutas, and it only takes 2 wraiths to one shot scourge. Once the game progresses to a point when you can get 10 wraiths (or nine with +1 attack) your air force can one shot overlords, which not only criples zerg suply, but makes invisable wraiths all the more effective. Im not sure how zerg could counter this. I guess mass hydras, but consider a hydra counter to air in a ZvZ matchup. Hydras are an inefective counter to mutas, and mutas are only slightly better in air to ground combat than wraiths are. (slightly higher attack, and slightly cheaper mutas vs slightly more health and invisible wraiths). I would try this srategy myself, but i can't play terran.
thanks
edit: i went on to liquipedia and found that its already an established strategy. so much for being creative and/or original
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
Cambium
Profile Blog Joined June 2004
United States16368 Posts
April 10 2010 19:53 GMT
#397
On April 10 2010 15:52 alffla wrote:
Show nested quote +
On April 10 2010 13:50 peckham33 wrote:
oops, thats what happens when you use serch.

i think the first one is still valid though.

i'll edit out the second one.


there's no infestors in sc1 wtf


these people make me sad
When you want something, all the universe conspires in helping you to achieve it.
Claytor656
Profile Joined April 2010
United States15 Posts
April 10 2010 20:18 GMT
#398
My friend and I have been kicking an idea around that we think would be simply incredible. It's a Protoss build designed for all three matchups with slight variations according to race and map.

Sair/Storm

The idea eventually boils down to this "build order." Please take any creative construction with it as you want, I'm not the best player and I'm sure this isn't quite what it can be,

2 gate opening to apply pressure. This allows for the next step and encourages the player to go on the defensive.

OR

You can start with the traditional FE. You will need the gas and it's helpful, but this build can transition from 1 base rather well after the contain. 2 gate is still preferred on either start.

After the initial pressure, lay down your core and forge as you see fit, and do not build any goons. You will not be using them unless absolutely critical. From here on, there branches another choice. Citadel or stargate. I start with the citadel most times, as it can transition off of two gate the easiest. Both need to be up soon though. The stargate is used to get your corsairs out. Against Zerg, they serve the obvious purpose. Against terran, they can can stop dropships or be used for quick scouting, but I prefer the citadel and legs in this case for the usual zealot push. After the citadel, get your archives and storm.

From here on out, these are your units. The zealots provide cover and a shield for the templars. The corsairs will back up the air, and can easily scout around to see the location of the opponents army. You will eventually research, asap with all allowing, disruption web and begin to use this force similar to a Terran ball. With d web, I like to place it just behind the initial wave of units. This allows me to sandwich a large portion of the army between zealots and d web allowing maximized storms. Moving it along cliffs and ledges provide you with more of a wall between the templars and damage which you need. After storms, save them and keep the storms coming. This is your catch all for cloaking units engaging you, burrowed, etc. As well as simply being the main damage output of this ball. If you need an archon for more range, by all means but try to reserve and get the most output of the templars before that.

I find this combination of units almost completely unstoppable against most armies of similar sizes. The web makes a lot of people falter, it's not a common thing to see. Tanks have to reseige and you move where you please as they continuously back up and melt to storm. Zergs are forced to move through you to continue and your mobility can match theirs. If you feel a lack of it, simply produce recalling arbiters and move the ball like that. It will arrive in posistion.

The build is unique to me in that at no time is it unable to transition to a more standard approach. Take your third about the time of your first big push and you shoulb be able to maintain and contain from there.Scouting info here is important but I add the robo first and get obs as I feel you can only stall without detection for so long. Bring probes and cannon for detection otherwise in the meantime. You will have the minerals.


skippy2591
Profile Joined December 2009
United States46 Posts
April 10 2010 21:14 GMT
#399
how about the double den speed hydra lurk push
PoWeR OvErWhElMiNg!
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-04-10 22:14:43
April 10 2010 22:14 GMT
#400
On April 10 2010 13:50 peckham33 wrote:
oops, thats what happens when you use serch.

i think the first one is still valid though.

i'll edit out the second one.

Every time I look at page20 I'll be forced to cry because of you!

HOW DARE YOU THINK ICcup IS SCII or that the infestor is in SCI!
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Prev 1 18 19 20 21 22 26 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 85
MindelVK 48
EnDerr 45
StarCraft: Brood War
Horang2 610
firebathero 138
Dewaltoss 109
yabsab 21
Movie 10
Counter-Strike
fl0m6041
olofmeister2172
rGuardiaN88
Super Smash Bros
Mew2King64
Heroes of the Storm
Liquid`Hasu661
Other Games
tarik_tv53182
gofns21297
summit1g7854
Beastyqt720
ceh9611
B2W.Neo444
mouzStarbuck429
Grubby205
Pyrionflax128
ZombieGrub102
QueenE55
Trikslyr54
BRAT_OK 30
Organizations
Dota 2
PGL Dota 2 - Main Stream3811
Other Games
BasetradeTV96
StarCraft 2
angryscii 53
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• kabyraGe 285
• Adnapsc2 31
• Reevou 6
• Dystopia_ 1
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki20
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21644
• Ler169
League of Legends
• TFBlade1446
Other Games
• imaqtpie1188
• Scarra678
• Shiphtur335
Upcoming Events
Replay Cast
4h 11m
Replay Cast
14h 11m
WardiTV Invitational
15h 11m
WardiTV Invitational
15h 11m
PiGosaur Monday
1d 4h
GSL Code S
1d 13h
Rogue vs GuMiho
Maru vs Solar
Online Event
2 days
Replay Cast
2 days
GSL Code S
2 days
herO vs Zoun
Classic vs Bunny
The PondCast
2 days
[ Show More ]
Replay Cast
3 days
WardiTV Invitational
3 days
OSC
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
WardiTV Invitational
4 days
Cheesadelphia
4 days
GSL Code S
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.