On April 10 2010 07:38 MassAirUnits wrote: Oh, I don't mean that you can only choose one of those four choices to be part of the composition, just that tanks and valks should be the main portion of the army. But any other units I didn't mention shouldn't be used if possible (Marines I'll probably have to make an exception for otherwise you'd be pretty screwed early on).
Basically I'm curious about how self sufficient tanks and valks can be as main combat units, but I'm adding some exceptions for detection and repairs.
Which reminds me, I'm adding Dropships to the list of valid support units.
good boy! Thanks for allowing marines and drops I was about to point that out =D.
What the fuck are you talking about? O_O?!!?!?!
His idea and its ability to actually have a chance at working.
edit: O thank god I don't have to look at pg 20 anymore! =D
TvZ Tech straight to Starport, then expand and harass Overlords with Wraiths. Then switch to MnM. I think I've seen Boxer do it before, but then again, I don't know anything.
Oh please, please try this in PvP: Reavers + HT to hallucinate your Reavers + a few DAs to feedback enemy`s HTs Maybe the capacity upgrade for reavers is a good idea, so the hallucinated reavers shoot more than 5 times. I always wanted to see this strat performed, but I`m mostly just watching replays. Please give it a try. Thanks.
Try overpool or 9 pool into gas steal(or the other way around) to put enough pressure so that your opponent doesn't kill your extractor right away, and then get a HUGE muta timing attack. Might need to build some sunkens if you lose your lings though, lol.
On April 12 2010 08:36 tempo wrote: Oh please, please try this in PvP: Reavers + HT to hallucinate your Reavers + a few DAs to feedback enemy`s HTs Maybe the capacity upgrade for reavers is a good idea, so the hallucinated reavers shoot more than 5 times. I always wanted to see this strat performed, but I`m mostly just watching replays. Please give it a try. Thanks.
Reavers hallucinated can't make scarabs! This means hallucinated reavers will NOT be targeted first and will NOT attack!
On April 12 2010 08:36 tempo wrote: Oh please, please try this in PvP: Reavers + HT to hallucinate your Reavers + a few DAs to feedback enemy`s HTs Maybe the capacity upgrade for reavers is a good idea, so the hallucinated reavers shoot more than 5 times. I always wanted to see this strat performed, but I`m mostly just watching replays. Please give it a try. Thanks.
Reavers hallucinated can't make scarabs! This means hallucinated reavers will NOT be targeted first and will NOT attack!
That`s why I said, that the capacity upgrade may be a good idea. They can`t build scarabs, but they will shoot the scarabs the original reaver had, when the hallucinations were made. Try it out.
On April 12 2010 06:03 [XD]Juicebox wrote: TvZ Tech straight to Starport, then expand and harass Overlords with Wraiths. Then switch to MnM. I think I've seen Boxer do it before, but then again, I don't know anything.
2 port wraith into SK Terran? I saw Flash do that against Jaedong, I think.
On April 12 2010 08:36 tempo wrote: Oh please, please try this in PvP: Reavers + HT to hallucinate your Reavers + a few DAs to feedback enemy`s HTs Maybe the capacity upgrade for reavers is a good idea, so the hallucinated reavers shoot more than 5 times. I always wanted to see this strat performed, but I`m mostly just watching replays. Please give it a try. Thanks.
Reavers hallucinated can't make scarabs! This means hallucinated reavers will NOT be targeted first and will NOT attack!
That`s why I said, that the capacity upgrade may be a good idea. They can`t build scarabs, but they will shoot the scarabs the original reaver had, when the hallucinations were made. Try it out.
ok I will. I never tried hallucinating reavers because I thought this didn't work since it doesn't work with carriers. I'll try it after I do my hw today.
Hahaha Project 21 was AWESOME. I laughed throughout the whole game it's a brilliant strategy. Sorry for being noob because I only started two weeks ago, but is mining the back mineral in HBR or Destination legal in iCCup and those pro korean tourneys? If not how come they don't do it more to surprise their opponent?
On April 17 2010 00:17 zoov wrote: Hahaha Project 21 was AWESOME. I laughed throughout the whole game it's a brilliant strategy. Sorry for being noob because I only started two weeks ago, but is mining the back mineral in HBR or Destination legal in iCCup and those pro korean tourneys? If not how come they don't do it more to surprise their opponent?
People are aware of this usually so they place a supply depot, pylon or something near it. Its easier on lower levels cause people tend to forget about it more often then.
On April 17 2010 00:17 zoov wrote: Hahaha Project 21 was AWESOME. I laughed throughout the whole game it's a brilliant strategy. Sorry for being noob because I only started two weeks ago, but is mining the back mineral in HBR or Destination legal in iCCup and those pro korean tourneys? If not how come they don't do it more to surprise their opponent?
Bisu scouts Yellow doing it, places cannons there. Little does he suspect...
On April 17 2010 00:17 zoov wrote: Hahaha Project 21 was AWESOME. I laughed throughout the whole game it's a brilliant strategy. Sorry for being noob because I only started two weeks ago, but is mining the back mineral in HBR or Destination legal in iCCup and those pro korean tourneys? If not how come they don't do it more to surprise their opponent?
I have an idea TvZ. Forward barracks at around your natural choke, standard timing. Act as if you're going for a 1 rax FE build, but skip your second depot and just go for the cc a tad faster. Once your command centre is building, make gas at your main and switch into mech.
The trick to this build is to intentionally supply block yourself. So when you're at 18/18 with an scv and a marine building, you make sure there are 2 marines in the unit queue so that the barracks continues to flash even after you're supply blocked. Make sure the Zerg doesn't see the mech inside the main, but the flashing barracks will probably make him think you're going bio. Also, bunker if necessary.
On April 17 2010 00:17 zoov wrote: Hahaha Project 21 was AWESOME. I laughed throughout the whole game it's a brilliant strategy. Sorry for being noob because I only started two weeks ago, but is mining the back mineral in HBR or Destination legal in iCCup and those pro korean tourneys? If not how come they don't do it more to surprise their opponent?
Random_Korean said he'd be doing less starcraft after hosting his SC2 beta tournament because it was something his mom wanted him to do when she was on her deathbed.