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Hack Detector - Page 5

Forum Index > BW General
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Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
August 16 2008 16:40 GMT
#81
I've been playing more and more Starcraft ever since this came out and I have a question. Mainly and most importantly, does this drop hackers? I know when this FIRST came out as a BWL plugin I saw a guy using Oblivion in a 3v3 Hunters game. However, a week later or so (not sure if there was an update during this time), a known hacker (sadly one of my friend's friends) tried joining a Phantom game and he got dropped immediately. Same went for a few other 1/1 LT games on East. There was about a 50/50 chance that the person would get dropped, not sure if this is a flaw of the plugin or intentional?
^-^
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
Last Edited: 2008-08-19 02:15:59
August 19 2008 02:15 GMT
#82
Is the hack detector completely out of date now that Zynastor updated?, because some guy just nuked my entire base without ghosts -_-
I can only play starcraft when I am shit canned. IPXZERG is a god.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
August 19 2008 19:44 GMT
#83
@Equinox_kr
This detector doesn't drop the hacker. But Oblivion hs autodrop for some of the exploits. So probably one hacker dropped the other hacker.
@Rotodyn
Replay please.
LiquipediaOne eye to kill. Two eyes to live.
Louder
Profile Blog Joined September 2002
United States2276 Posts
August 19 2008 20:13 GMT
#84
Very nice!
Narrator
Profile Blog Joined June 2004
United States868 Posts
Last Edited: 2008-08-23 00:14:46
August 23 2008 00:14 GMT
#85
I just used the hack detector in a game of Phantom and it was lagging a bit. When I was spamming, it detected me using Multicommand. Is this because of the lag? It also happened in some other defense UMS game where I was spamming 1t2t3t4t for Stim.

EDIT: I also want to add that it detected some guy's automine in Phantom. haha
blabber
Profile Blog Joined June 2007
United States4448 Posts
August 23 2008 00:17 GMT
#86
lag will cause false positives
blabberrrrr
thunk
Profile Blog Joined March 2008
United States6233 Posts
August 23 2008 01:24 GMT
#87
Nice job Master of Chaos.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
cujo2k
Profile Joined October 2007
Canada1044 Posts
August 23 2008 01:52 GMT
#88
i love this so much.. 90% of map hackers seem to use automine too, so it kinda detects both in that sense =P
THE ANSWER IS 288
Terranesque
Profile Joined September 2007
119 Posts
August 24 2008 02:14 GMT
#89
Someone splitting during lag in the beginning of the game will cause a false positive? Isn't that an overzealous method of absolute detection?

Correct me if I am mistaken.
hunter3
Profile Blog Joined January 2008
United States155 Posts
August 29 2008 19:12 GMT
#90
No, it's impossible to split that fast, even during extreme lag. Lag doesn't start in the game until at least 15-20 frames in the game, and in thousands of games I've never been able to issue any command at frame 5, let alone four or five different mining commands.
hunter3
Profile Blog Joined January 2008
United States155 Posts
August 29 2008 19:19 GMT
#91
MasterOfChaos... many thanks for another much needed program. We can finally get some peace of mind in public games. I joined the first 4v4 FMP game I saw and it detected 6 hackers.

There is no real need for a ban list, between name spoofing and IP address changes. Being detected is enough to deter most hackers.

The only thing we could possibly want is drop hack protection. Obviously there is no simple way of doing this without access to the drop hack source code.
cujo2k
Profile Joined October 2007
Canada1044 Posts
Last Edited: 2008-08-29 20:31:07
August 29 2008 20:30 GMT
#92
On August 24 2008 11:14 Terranesque wrote:
Someone splitting during lag in the beginning of the game will cause a false positive? Isn't that an overzealous method of absolute detection?

Correct me if I am mistaken.


yeah like hunter said, there is no such thing as an automine false positive.. i think that there might be multicommand false positives though cuz ive seen it pop up a few times in the beginning of the game in the first 4 minutes when ppl are minning minerals.. i dont see why theyd use multicommand for that at all.
THE ANSWER IS 288
NergalSC
Profile Blog Joined August 2008
Poland186 Posts
August 29 2008 20:48 GMT
#93
Yes - hack detected me using multicommand hack. And I was just highlighting my workers while there was a bit of lag...
APO PANTOZ KAKODAIMONOZ
blabber
Profile Blog Joined June 2007
United States4448 Posts
August 29 2008 20:53 GMT
#94
yes it's been established that lag can cause false positives for multicommand hack
blabberrrrr
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
August 29 2008 20:58 GMT
#95
On August 20 2008 04:44 MasterOfChaos wrote:
@Equinox_kr
This detector doesn't drop the hacker. But Oblivion hs autodrop for some of the exploits. So probably one hacker dropped the other hacker.
@Rotodyn
Replay please.


Huh? That's pretty strange, I doubt anybody else was hacking, my best friend came up as multicommanding but so did I

How does that explain the random people dropping too? Is that just a coincidence then?
^-^
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
August 29 2008 21:23 GMT
#96
Am I the only one having noticed a steep decling in people using automine as in 5fram detection? Is the hack updated or are even the "out of tuch" hackers knowing that it can be detected and have thus turned it off?
I have the best fucking lawyers in the country including the man they call the Malmis.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
August 29 2008 21:25 GMT
#97
Multicommand has some false positives.
Version 0.2 published. I haven't tested it much because I'll be off for the next 1-2 weeks. So if you encounter problems simply download the old version again.
HackDetector 0.1
HackDetector 0.2
- Added a config where you can enable/disable specific dections. Group messages does not work yet, this will be added in the next version.
- Added an experimental Antispoof using /whois.
Sends whois commands to bnet to find out if the players are really in the game they are. There are sometimes false postives caused by bnet lag. So you should check with /whois if it finds a spoofer. In games with korean names it does not work correctly (at least with a non korean windows locale) as the result of /whois is empty.
And you might get banned by bnet for the flood of /whois you send

- Removed one specific false positive from Multicommand detection. There are still other false positives. If you get the message only seldom it probably is a false positive. When playing a real multicommand user you get repeatedly (every time he moves 3 control groups / 25 or more units)) at once which is typically quite often.
- Added Set enemy Rallypoint detection
AdvLoader 2.0 allowed observers to change the rallypoints of enemy buildings. For 1.15.2 there are hacks which allow the same for every player/observer. I have added detection for this
exploit, but I have only one replay with it, so I'm not entirely sure if it works correctly.


- Added Anti-Pausehack:
Enables the dropbutton even if the opponent pausehacks. I think in a two player game both players get a disconnect, with more players the game should continue normally.
Thanks to Python_Max from ICCup for this method.


-Added Debugfeatures which allow you to log all actions.
Press Ctrl+Shift+D in the config dialog to show an additional tab with debug features. Allows to log all actions in a game. This extensive logging might slow down the game a bit.
LiquipediaOne eye to kill. Two eyes to live.
cujo2k
Profile Joined October 2007
Canada1044 Posts
August 29 2008 22:39 GMT
#98
thanks moc, youre awesome =D
THE ANSWER IS 288
iCCup.SlayerS
Profile Joined August 2008
Italy4 Posts
August 29 2008 23:23 GMT
#99
great job!!!
Darkmole
Profile Blog Joined September 2007
United States900 Posts
August 30 2008 00:33 GMT
#100
if we can get drop hackers it will be the best :D
Hack Detector is awesome :D
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