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Bot Fight: Examination of Starcraft AI - Page 4

Forum Index > BW General
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EvoChamber
Profile Blog Joined February 2008
France2505 Posts
April 23 2008 11:51 GMT
#61
Sometimes in 1vX matches, the AIs just say fuck the normal build order and just send an endless stream of units around 4-5 minutes in. It might have something to do with worker baiting.
That's not awful writing, DAMMIT. It's perfectly sensical english construction.
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
April 23 2008 12:38 GMT
#62
Well, I agree with most of what it says.

But sometimes, Terran will tend to go for Battlecruisers like 20 minutes into the game, but it's also stupid enough to send Valkyries into my Goliaths.

And yeah, the High Templar of the AI kicks ass, it tears my mnm setup with deadly accuracy, but it never was good against other AIs.

I just don't like the way AI handle Terran, the mnm rush it makes gets slaughtered easily unless you give the AI time to get the medic to heal the drugged marines.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
kovarex
Profile Joined December 2007
Czech Republic65 Posts
April 23 2008 15:50 GMT
#63
On April 23 2008 07:57 Bajadulce wrote:
Show nested quote +
I would also want to ask if anyone made program that will make this:
You insert: what is the fastest way to get 24 speed zerglins?
Answer: some BO
We have a program in our database called "evolution forge" basically you plug in what you want to build say 12 hydralisks and it calculates the fastest build order. It's an interesting program, but a bit of a novelty more than anything else. Here is the program if you are interested in checking it out regardless: EvolutionForge v1.62



How could I not know about such a program, it uses both evolution programming (my subject in school that I really like) to find bo's in bw.

I will thest the program soon, is there a way how to get source codes?
Kingsp4de20
Profile Blog Joined February 2007
United States716 Posts
April 23 2008 17:37 GMT
#64
On April 24 2008 00:50 kovarex wrote:
Show nested quote +
On April 23 2008 07:57 Bajadulce wrote:
I would also want to ask if anyone made program that will make this:
You insert: what is the fastest way to get 24 speed zerglins?
Answer: some BO
We have a program in our database called "evolution forge" basically you plug in what you want to build say 12 hydralisks and it calculates the fastest build order. It's an interesting program, but a bit of a novelty more than anything else. Here is the program if you are interested in checking it out regardless: EvolutionForge v1.62



How could I not know about such a program, it uses both evolution programming (my subject in school that I really like) to find bo's in bw.

I will thest the program soon, is there a way how to get source codes?



wow I just tested this program, its AWSOME!
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
Last Edited: 2008-04-23 19:23:28
April 23 2008 19:22 GMT
#65
On April 23 2008 07:57 Bajadulce wrote:
EvolutionForge v1.62
Wow just tried that, told it to make 12 mutas, been over 30 min and it's still trying to find a build better than his currently 4hatch build which leads to building 2 spires, 2 lairs and sending 9 drones to gas on 1 extractor.

Even if he does find a good build after a couple of hours, this is absolutely not viable for our (at least my) needs. I need to estimate it in real time. What if a scouting worker come to harass and forces his drones to defend, changing his mineral/sec rate. Or even worse, gets to actually kill a drone or get a manner pylon somehow. "oh shit wait a bit I need to recalculate this, no rush 2 hour kk?"
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Chau
Profile Blog Joined March 2008
Canada408 Posts
April 24 2008 00:54 GMT
#66
Is the AI limited to just those scripts? Cause I just finished a game where the Zerg AI 12 hatched at MY natural, then just kept building sunkens outside my main.

It was wierd.
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