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How to stack corsairs! - Page 5

Forum Index > BW General
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skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
February 19 2008 20:51 GMT
#81
My thread needs some seriousssss updating to make it clearer but right now I'm just too busy
lololol
Profile Joined February 2006
5198 Posts
February 19 2008 20:55 GMT
#82
It's clear enough
I'll call Nada.
jngngshk321
Profile Joined April 2003
Korea (South)457 Posts
February 19 2008 21:02 GMT
#83
don't corsairs normally shoot down scourges before they hit?


it seems like a waste of a probe tbh, since it's not like scourge are counters for large amounts of corsairs
jr.
Profile Joined April 2007
Slovenia41 Posts
Last Edited: 2008-02-19 21:09:51
February 19 2008 21:09 GMT
#84
hmmm, in late game one probe really doesn't matter unless you're a perfectionist. so stop with this ''OMG, probe can't mine, it's useless etc.'' cuz you'll probably lose tons of probes to this point anyway and this one is actually helping you not to be raped by scourges and not idling by your nexus or waiting with other 20 probes cuz there are like 4 probes per patch. unless you're a pro... then you don't need this ''lame'' shit anyway, because you know every possible trick there is.
Praise Him with the strings!
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
Last Edited: 2008-02-19 21:15:22
February 19 2008 21:14 GMT
#85
On February 20 2008 06:02 jngngshk321 wrote:
don't corsairs normally shoot down scourges before they hit?


it seems like a waste of a probe tbh, since it's not like scourge are counters for large amounts of corsairs


The advantage far outweighs the cost of having a probe not mining. Anyway, only a handful of people are playing at a level where having 1 probe not mining in early to mid game is actually causing some sort of disadvantage. You shouldn't be able to notice the difference at all with 1 probe mining or 1 probe not, cosnidering that slipups in macro have a much bigger effect on your unit production than a single probe.

Edit: Beaten to it ><
wo0py
Profile Blog Joined July 2006
Netherlands922 Posts
Last Edited: 2008-02-19 21:56:55
February 19 2008 21:53 GMT
#86
On February 19 2008 11:25 ShaLLoW[baY] wrote:
Show nested quote +
On February 19 2008 11:23 NonY[rC] wrote:
On February 19 2008 11:19 pyrogenetix wrote:
tho doesnt scourge have splash?

the thread is growing in power


I dread finding out what its power level is.


http://nl.youtube.com/watch?v=zD508Mxmfzs
We shouldnt recreate anger of the non-virtual world
Piste
Profile Blog Joined July 2006
6180 Posts
February 19 2008 22:35 GMT
#87
PuertoRican is funny=)
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
February 20 2008 02:34 GMT
#88
On February 20 2008 06:02 jngngshk321 wrote:
don't corsairs normally shoot down scourges before they hit?


it seems like a waste of a probe tbh, since it's not like scourge are counters for large amounts of corsairs

totally agree
Oh no
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
February 20 2008 08:05 GMT
#89
On February 19 2008 07:30 skyglow1 wrote:
Duh you can stack any air unit you want using teh same technique. It's not like this is new or anything -_- I've used this with wraiths when I'm playing for fun in say TvZ to do some harassment.
QFT
Its funnest with 2-3 groups of speed-scouts and another 1-2 groups of hallucinated speed-scouts
..and then I would, ya know, check em'. (Aka SpoR)
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