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LatencyChanger 0.2 - Page 7

Forum Index > BW General
Post a Reply
Prev 1 5 6 7 8 Next All
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 21 2008 17:56 GMT
#121
On February 22 2008 02:50 SonuvBob wrote:
The latter.


So let's say a Chinese plays an American and they lag to begin with, using this thing won't make it lag less right?
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
February 21 2008 18:06 GMT
#122
You probably have a 250-300ms ping to America, so try #L3 or #L4. B.net latency (#L5) is almost always overkill, it's meant for dialup.
Administrator
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
February 21 2008 18:22 GMT
#123
It only helps if your network connection is good enough. If somebody already lags it does not help at all. If #LL is lags, try first to increase the latency in the SC dialog, and if that does not help use #L4 or sth like that.
LiquipediaOne eye to kill. Two eyes to live.
dshsdhk
Profile Joined February 2008
Korea (South)61 Posts
February 21 2008 22:30 GMT
#124
i have a question... this latency changer its like hamachi or your bnet ping its important? for example if u have a good connection but your ping in europe is 3yellow and the rest are 1green or 2green its gonna matter? i mean if u are 3yellow ping @ europe and u are 1green@east this gonna change anything? east gonna be faster than europe? i wonder this
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
February 21 2008 22:58 GMT
#125
SC games are always peer to peer, even on battle.net. So it only depends on the connection between the players. So playing with people on your continent is usefull, but the choice of gateway itself does not matter.
At least I believe that is the case. But I don't understand much of starcraft. LatencyChanger only changes a single number which contains the delay. Everything else is like on normal bnet.
LiquipediaOne eye to kill. Two eyes to live.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 23 2008 11:12 GMT
#126
I have a question, on the chinese ladder you must start bw with the ladder launch game button, can i still use chaoslauncher and latencychanger even if i dont start bw with it?
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2008-02-23 14:53:21
February 23 2008 11:19 GMT
#127
no Well, actually I could be wrong.
Being healthy, it has been said, really consists of having the same disease as everybody else.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 23 2008 11:19 GMT
#128
the chinese ladder is a udp client like gg client
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 23 2008 11:21 GMT
#129
so how do you guys use it on iccup
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
February 23 2008 18:21 GMT
#130
It does not work on ICCup yet. We are waiting for python to finish it.
LiquipediaOne eye to kill. Two eyes to live.
FieryBalrog
Profile Blog Joined July 2007
United States1381 Posts
March 03 2008 05:37 GMT
#131
This is AMAZING, you deserve some sort of award
I will eat you alive
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
March 04 2008 10:49 GMT
#132
It has now been integrated in ICCup-Launcher.
On ICCup you don't need a special gamename, there it enables the low latency automatically if all users in the game support it.

SMK discovered that low latency increases traffic. If you use the setting n, the traffic increases by the factor 5/n which is 2.5 for the usual #L2 setting.
LiquipediaOne eye to kill. Two eyes to live.
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
March 05 2008 02:07 GMT
#133
Why isn't everyone on B.net using this yet? I don't see a single #L2 pubby.
pheer
Profile Blog Joined July 2004
5391 Posts
March 05 2008 02:38 GMT
#134
On March 05 2008 11:07 BlackStar wrote:
Why isn't everyone on B.net using this yet? I don't see a single #L2 pubby.

You just answered your own question. Pubbies don't know about it because they are PUBBIES
Moderator
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
March 05 2008 09:14 GMT
#135
On March 04 2008 19:49 MasterOfChaos wrote:
It has now been integrated in ICCup-Launcher.
On ICCup you don't need a special gamename, there it enables the low latency automatically if all users in the game support it.

SMK discovered that low latency increases traffic. If you use the setting n, the traffic increases by the factor 5/n which is 2.5 for the usual #L2 setting.

Ah so you dont need to end it with #LL.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Piste
Profile Blog Joined July 2006
6180 Posts
March 05 2008 10:50 GMT
#136
On March 05 2008 11:38 pheer wrote:
Show nested quote +
On March 05 2008 11:07 BlackStar wrote:
Why isn't everyone on B.net using this yet? I don't see a single #L2 pubby.

You just answered your own question. Pubbies don't know about it because they are PUBBIES

That's a stupid answer Everyone knows about this.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-04-11 22:17:03
April 11 2008 22:15 GMT
#137
I created a new version
Changes:
* When joining/creating a low-latency-game a message is sent to all players already in the game, informing them about your LL settings.
* Added two different settings for LAN-games:
"Reduce latency to 1 on LAN" this has the same effect as #L1 on bnet
"Reduce userlatency on LAN" this works as if the user has chosen one setting lower in the Network-Settings. So Extra High becomes High, High becomes Low, and Low becomes a new Very Low setting.
These settings are only relevent when playing on LAN. But then all players have to have the same settings, or a disconnect occurs.

0.2 and 0.1 are compatible on BNet. On LAN 0.1 or no LatencyChanger is the same as both settings disabled.

@some admin: please update the version in the topic

Please test it for some time(especially the LAN-Features). After that I will put it on autoupdate.

Download:
http://winner.cspsx.de/Starcraft/Tool/LatencyChanger.zip
LiquipediaOne eye to kill. Two eyes to live.
RaGe
Profile Blog Joined July 2004
Belgium9949 Posts
April 11 2008 22:40 GMT
#138
Uhm, the link gives a corrupt zip file
Moderatorsometimes I get intimidated by the size of my right testicle
RaGe
Profile Blog Joined July 2004
Belgium9949 Posts
Last Edited: 2008-04-11 22:42:52
April 11 2008 22:42 GMT
#139
edit: oh never mind
Moderatorsometimes I get intimidated by the size of my right testicle
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 11 2008 22:43 GMT
#140
Works for me, both with WinRar and the windows shell extension.
LiquipediaOne eye to kill. Two eyes to live.
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