• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:51
CEST 15:51
KST 22:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
How can I add timer&apm count ? ASL21 General Discussion A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ Behind the scenes footage of ASL21 Group E
Tourneys
[ASL21] Ro24 Group F [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2302 users

LatencyChanger 0.2 - Page 6

Forum Index > BW General
Post a Reply
Prev 1 4 5 6 7 8 Next All
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
February 05 2008 01:13 GMT
#101
This is amazing. Thanks alot!
'Tis a shame nothing like this has been created in the past 8 years!
OzzZz
Profile Joined January 2008
14 Posts
February 05 2008 11:04 GMT
#102
masterofchaos you good programmer , big thanks
Pashel v pisdu baran ebanyi!
jimminy_kriket
Profile Blog Joined February 2007
Canada5529 Posts
February 06 2008 04:04 GMT
#103
I just thought i'd let you guys know that this has made it to the koreans, I was in op [gm] and saw some [gm] members using the tool, so great job! (they were using L2 for those curious)
life of lively to live to life of full life thx to shield battery
LumberJack
Profile Blog Joined October 2002
United States3355 Posts
February 06 2008 04:42 GMT
#104
thats why we need an insider in blizzard oO
Man fears the darkness, and so he scrapes away at the edges of it with fire.
[X]Ken~D
Profile Joined June 2007
377 Posts
Last Edited: 2008-02-07 04:23:29
February 07 2008 04:18 GMT
#105
On February 05 2008 08:51 lugggy wrote:
If people prefer to play with lower latency than a clean "low", it is going to divide us all by ping, much how FPS communities are. Koreans will only play with Koreans, Europeans with Europeans, etc. It's opening up pandora's box on international BW.


QFT.

Later people may be bickering it isn't as responsive as single player. WC3 players I've seen have been whining about ping being too high since they are use to lower latency.
ocoini
Profile Blog Joined April 2003
648 Posts
Last Edited: 2008-02-07 12:29:31
February 07 2008 12:28 GMT
#106
I'm going to share this with you guys..

Hello

Thank you for contacting the Blizzard Entertainment Technical Support department with your Issue. My name is xxxx and I will be assisting you.

Blizzard Entertainment considers any third-party program designed to affect the way that a Blizzard game interacts with Battle.net - including seemingly harmless programs designed to make doing things easier, such as changing hotkeys - a hack program. The use of any such program will be detected by the Battle.net staff and may result in the closure of the account tied to the usage of the program, or even the temporary or permanent banning of the CD key tied to that particular account.

Blizzard is especially focused on removing hack programs created with cheating in mind, but as mentioned above, using third-party programs designed to make things easier also puts the user's account and/or CD key at risk. As part of our strict anti-hacking policy, this is our best way to ensure that play on Battle.net is equal for everyone. There are no exceptions to this policy.


While I thank you for diligently submitting this report, please understand Technical Support can only assist with technical issues such as game crashes, connection issues, graphical display issues, etc. We are unable to assist with game bugs or game mechanic-related issues. I will forward your report to the appropriate individuals; moreover, I cannot guarantee a response but I can assure you the report will be read and investigated.

Check our support website http://www.blizzard.com/support for updated information regarding our games. You can also check our forums http://www.battle.net/forums.shtml where you can discuss game issues with other users.
*{1512-1404}*

Thank you,
xxxx x.
Technical Support
Blizzard Entertainment
http://www.blizzard.com/support


The part he forwarded was another question I had - about the b.net games join screen bug im guessing.
Street Vendor Crack Down Princess-Cop!
lake
Profile Joined September 2007
Canada150 Posts
February 07 2008 14:20 GMT
#107
sweet canned response brah really sheds light on things
what
QraJr
Profile Joined May 2005
Poland2 Posts
February 07 2008 14:50 GMT
#108
Where im cant play with this? Server/channel ??.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-02-07 19:55:17
February 07 2008 19:45 GMT
#109
On February 07 2008 21:28 ocoini wrote:
I'm going to share this with you guys..
Blizzards mail

That's the reason i wrote:
Changes Starcraftcode in memory, which is detectable by Antihacktools like Warden, so there is a risk, that blizzard decides to invalidate the users Accounts/CD-Keys.
USE AT YOUR OWN RISK!

Yet another reason to use ICCup as soon as it supports it.
LiquipediaOne eye to kill. Two eyes to live.
jimminy_kriket
Profile Blog Joined February 2007
Canada5529 Posts
February 08 2008 09:03 GMT
#110
MoC you might like this.

[image loading]
life of lively to live to life of full life thx to shield battery
stalife
Profile Blog Joined June 2006
Canada1222 Posts
February 08 2008 09:18 GMT
#111
i tend to lag on #LL.. can anyone explain plz?
www.memoryexpress.com
GTR
Profile Blog Joined September 2004
51574 Posts
February 08 2008 09:35 GMT
#112
why dont the koreans play L1 =/
they do have super duper internet anyway
Commentator
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-02-08 10:13:24
February 08 2008 10:08 GMT
#113
On February 08 2008 18:18 stalife wrote:
i tend to lag on #LL.. can anyone explain plz?

Either you suffer from significant packetloss, or your ping is simply too high for #L2. All commands of all players have to arrive at all other players in time for the frame they are sheduled for, or SC has to wait for them to arrive. LC reduces shedules them closer to the present than normal bnet. So the timelimit is harder to fullfill, and the game lags if packets don't make it in time. Packetloss is really bad, as the packet has to be resent, which probably is too long for the timelimit, causing SC to halt.

On February 08 2008 18:03 jimminy_kriket wrote:
MoC you might like this.

[image loading]


I didn't know about progamers, but the number of koreans using it exploded, according to my logs. (luckily my admin forgot to enforce the trafficlimit, so I don't have to bug him for more )
LiquipediaOne eye to kill. Two eyes to live.
illmatic
Profile Joined January 2008
Canada53 Posts
February 08 2008 19:25 GMT
#114
I have two questions; when would be the best scenario to use the #L1? My friend lives about 5 mins away and we both have the same ADSL isps.

The other is about the Chaosplugin. It doesn't seem to want to auto-save my replays even though I have it enabled. Any suggestions?
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
February 08 2008 19:55 GMT
#115
On February 08 2008 18:35 GTR-2-Go wrote:
why dont the koreans play L1 =/
they do have super duper internet anyway

Official games are on LAN (L2). So now they can get decent practice on B.net.
Administrator
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
February 08 2008 20:24 GMT
#116
About #L1 try it, and if it lags either use #L2 or increase the latency in the options dialog. Next version will probably support #L1 on LAN.

About Chaosplugin:
Post the Chaosplugin.log (using spoilertags) in then following thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=54571
make sure you played a game the last time you started sc before taking the log (can be 30secs against comp).
LiquipediaOne eye to kill. Two eyes to live.
Chill
Profile Blog Joined January 2005
Calgary25996 Posts
Last Edited: 2008-02-08 21:15:15
February 08 2008 21:14 GMT
#117
Wow that's crazy.

Edit: Regarding Jaedong.
Moderator
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 21 2008 17:47 GMT
#118
I have a question, does this thing decrease lag for players that already lag? or does it only make latency better between players who don't lag to begin with
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
February 21 2008 17:50 GMT
#119
The latter.
Administrator
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 21 2008 17:56 GMT
#120
On January 31 2008 17:56 MasterOfChaos wrote:
Features:
Reduces latency on bnet. It is enabled for games which end on
#LL or #L1 ... #L5. All players in such a game have to have the plugin enabled, or a disconnect occurs direcly on beginning of the game.
Example:
MyGame#LL => Latency=LowLatency=2 like on LAN
MyGame#L3 => Latency=3


So on ICCUP I just have to make the game name and end it with #LL, #L3, etc? Also, should I always set it on LL? Or is L3 better in some cases when both players lag like hell.
Prev 1 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 641
Hui .223
LamboSC2 141
ProTech120
StarCraft: Brood War
Britney 34487
Calm 7073
Jaedong 2272
Horang2 1869
Mini 678
BeSt 534
EffOrt 475
Soma 469
firebathero 435
Stork 404
[ Show more ]
Soulkey 360
Snow 274
actioN 269
Rush 225
ggaemo 150
hero 112
Sharp 97
Leta 76
JYJ 64
[sc1f]eonzerg 62
Sea.KH 53
Hyun 39
Backho 26
Hm[arnc] 25
sorry 24
scan(afreeca) 21
Sexy 19
HiyA 19
Sacsri 16
soO 15
Shine 13
Rock 13
GoRush 12
yabsab 12
Icarus 9
Terrorterran 7
zelot 6
Dota 2
Gorgc7197
Counter-Strike
olofmeister3624
pashabiceps2234
zeus617
markeloff140
edward113
Other Games
B2W.Neo1642
crisheroes275
XaKoH 148
Fuzer 146
ArmadaUGS81
Livibee69
djWHEAT66
QueenE59
oskar38
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• iHatsuTV 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco4654
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2259
League of Legends
• Nemesis3290
• Jankos2460
Upcoming Events
Big Brain Bouts
2h 9m
Bly vs TBD
TriGGeR vs Lambo
Replay Cast
10h 9m
RSL Revival
20h 9m
Maru vs MaxPax
BSL
1d 5h
RSL Revival
1d 17h
Cure vs Rogue
uThermal 2v2 Circuit
2 days
BSL
2 days
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
Escore Tournament S2: W1
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.