I simply move the "LatencyChanger.bwl" file to SC folder. Open chaosluancher and create a game called something like V6#LL//1 and play with my friends who also have LatencyChanger?
thx ^^
Ye im newb
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V6
147 Posts
I simply move the "LatencyChanger.bwl" file to SC folder. Open chaosluancher and create a game called something like V6#LL//1 and play with my friends who also have LatencyChanger? thx ^^ Ye im newb | ||
GTR
51279 Posts
So if I wanted L1 on LAN, My name/game name will have to be OnGameNet#L1 (for example)? | ||
MasterOfChaos
Germany2896 Posts
If the current #L? setting is too low for your connection, you can still swich to high or extra-high in the Network-Settings of starcraft. high increases the latency by about 50%, extra-high doubles it. On February 02 2008 13:08 SonuvBob wrote: Yes, single player latency isn't going to work when the other person's halfway around the world. Probably even lags on L2/LAN (<250ms), it's a shame L3/B.net is such a big step up, 300ms would cover pretty much everyone. BNet=L5, the step from #L2 to #L3 is +50% just like the number suggests. The AH programmer has not much time atm, but it is planned to add it to ICCup. I simply move the "LatencyChanger.bwl" file to SC folder. Open chaosluancher and create a game called something like V6#LL//1 and play with my friends who also have LatencyChanger? yes, but atm only works on BNet. And you have to move it to the Chaoslauncher-folder not the SC-folder. I included the the plugin in the launcher package, so those who don't have the launcher yet, get it automatically with the launcher. On February 02 2008 13:19 Equinox_kr wrote: My friend has a problem with this, he can't change the game version in Chaos Launcher to 1.15.2. Anybody have this problem and know how to fix? If the Update-Button fails(Launcherversion stays below 0.4.1), just redownload the whole launcher-package. If 1.15.2 is just missing from the list, make sure the path to SC is correct in the settings-tab, and that the 1.15.2 exe is in the starcraft directory. | ||
Kula
United States140 Posts
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2ndFoundation
Germany212 Posts
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Pads
England3228 Posts
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Amber[LighT]
United States5078 Posts
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Shauni
4077 Posts
But I - for one (and many other europeians) ping almost 400ms to koreans, wouldn't it mean it'd lag the game down? And if it's implemented, doesn't it mean they have to make the iccup launcher mandatory again? | ||
unk.
111 Posts
On February 03 2008 08:20 Shauni wrote: And if it's implemented, doesn't it mean they have to make the iccup launcher mandatory again? nope | ||
Ancestral
United States3230 Posts
On February 03 2008 08:20 Shauni wrote: I would also love this being widespread, but am I the only one concerned with the backsides of this? If it got implemented into iccup which whole world plays it means that no-one can ping more than ~200ms to one another right? But I - for one (and many other europeians) ping almost 400ms to koreans, wouldn't it mean it'd lag the game down? And if it's implemented, doesn't it mean they have to make the iccup launcher mandatory again? Couldn't you just set it to L5 (BNet latency)? And what's wrong with launcher being mandatory? | ||
skyglow1
New Zealand3962 Posts
On February 03 2008 08:20 Shauni wrote: I would also love this being widespread, but am I the only one concerned with the backsides of this? If it got implemented into iccup which whole world plays it means that no-one can ping more than ~200ms to one another right? But I - for one (and many other europeians) ping almost 400ms to koreans, wouldn't it mean it'd lag the game down? And if it's implemented, doesn't it mean they have to make the iccup launcher mandatory again? Ya it'll just make the game really choppy, but you can just play with normal bnet latency because I'm sur enot everyone is going to be using L1 or L2 settings. | ||
MasterOfChaos
Germany2896 Posts
The imo best possibility would be that games without a #L? setting use 2 if all have the launcher, else 5. And games with #L? enforce the given latency and for settings <L5 you can only join with launcher. But I don't know how difficult that is to implement. If no packet loss occurs, L2 with one of the higher settings should be enough. It does not make the launcher mandatory, but I admin it will discriminate those who are not using it further, as all games where they take part have to be L5 games. | ||
OzzZz
14 Posts
tell me plz i cant understand | ||
MasterOfChaos
Germany2896 Posts
Check the Checkbox for LatencyChanger Press Run Name your game Mygame#L2 make sure only people with the plugin join | ||
Piste
6162 Posts
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ShaLLoW[baY]
Canada12499 Posts
It's too amazing. | ||
lugggy
450 Posts
On February 03 2008 08:20 Shauni wrote: I would also love this being widespread, but am I the only one concerned with the backsides of this? If it got implemented into iccup which whole world plays it means that no-one can ping more than ~200ms to one another right? But I - for one (and many other europeians) ping almost 400ms to koreans, wouldn't it mean it'd lag the game down? And if it's implemented, doesn't it mean they have to make the iccup launcher mandatory again? If people prefer to play with lower latency than a clean "low", it is going to divide us all by ping, much how FPS communities are. Koreans will only play with Koreans, Europeans with Europeans, etc. It's opening up pandora's box on international BW. | ||
Jonteman
Sweden644 Posts
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LumberJack
United States3355 Posts
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niteReloaded
Croatia5281 Posts
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