• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:48
CEST 14:48
KST 21:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo14Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Daily SC2 Player Grid - feedback wanted J188 – Nhà Cái Cá Cược Trực Tuyến Đẳng Cấp Châu Á Code S Season 2 (2026) - RO8 Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Battle cruiser feet vs Carrier fleet Fact based Zerg Upgrade Tier List vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ Data needed
Tourneys
CSLAN 4 is Coming! [Megathread] Daily Proleagues Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile ZeroSpace at Steam NextFest - Last free demo ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia {D-2} Late to making 20.06.2026 memorable [p]94718
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9804 users

LatencyChanger 0.2 - Page 5

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
V6
Profile Joined February 2008
147 Posts
February 02 2008 07:58 GMT
#81
OK, just so be clear.
I simply move the "LatencyChanger.bwl" file to SC folder. Open chaosluancher and create a game called something like V6#LL//1 and play with my friends who also have LatencyChanger?

thx ^^
Ye im newb
GTR
Profile Blog Joined September 2004
51619 Posts
February 02 2008 08:11 GMT
#82
On LAN though, your game name is the host's name.

So if I wanted L1 on LAN, My name/game name will have to be OnGameNet#L1 (for example)?
Commentator
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-02-02 09:30:02
February 02 2008 09:27 GMT
#83
Version 0.1 does not support LAN. You can use the old version http://www.bwprogrammers.com/modules.php?name=Forums&file=viewtopic&t=1228 which is harder to use and does not support unpatching. 0.2 will support LAN via a config-dialog, but I have not much time atm.
If the current #L? setting is too low for your connection, you can still swich to high or extra-high in the Network-Settings of starcraft. high increases the latency by about 50%, extra-high doubles it.
On February 02 2008 13:08 SonuvBob wrote:
Yes, single player latency isn't going to work when the other person's halfway around the world. Probably even lags on L2/LAN (<250ms), it's a shame L3/B.net is such a big step up, 300ms would cover pretty much everyone.

BNet=L5, the step from #L2 to #L3 is +50% just like the number suggests.

The AH programmer has not much time atm, but it is planned to add it to ICCup.

I simply move the "LatencyChanger.bwl" file to SC folder. Open chaosluancher and create a game called something like V6#LL//1 and play with my friends who also have LatencyChanger?

yes, but atm only works on BNet. And you have to move it to the Chaoslauncher-folder not the SC-folder. I included the the plugin in the launcher package, so those who don't have the launcher yet, get it automatically with the launcher.

On February 02 2008 13:19 Equinox_kr wrote:
My friend has a problem with this, he can't change the game version in Chaos Launcher to 1.15.2. Anybody have this problem and know how to fix?

If the Update-Button fails(Launcherversion stays below 0.4.1), just redownload the whole launcher-package. If 1.15.2 is just missing from the list, make sure the path to SC is correct in the settings-tab, and that the 1.15.2 exe is in the starcraft directory.
LiquipediaOne eye to kill. Two eyes to live.
Kula
Profile Blog Joined January 2008
United States140 Posts
February 02 2008 17:17 GMT
#84
Thanks for the launcher. I've been using with all my friends. =]
2ndFoundation
Profile Joined April 2003
Germany212 Posts
February 02 2008 21:17 GMT
#85
same here, told my clanmates and now almost all of them use it..... and love it ; D
Pads
Profile Blog Joined January 2007
England3228 Posts
February 02 2008 21:26 GMT
#86
This is the most awesome tool ever. I really hope this is put into iccup launcher.
#1 Kwanro[saM] fan!
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
February 02 2008 21:45 GMT
#87
cool program. hope it gets implemented soon =]
"We have unfinished business, I and he."
Shauni
Profile Blog Joined July 2004
4077 Posts
Last Edited: 2008-02-02 23:23:10
February 02 2008 23:20 GMT
#88
I would also love this being widespread, but am I the only one concerned with the backsides of this? If it got implemented into iccup which whole world plays it means that no-one can ping more than ~200ms to one another right?
But I - for one (and many other europeians) ping almost 400ms to koreans, wouldn't it mean it'd lag the game down?

And if it's implemented, doesn't it mean they have to make the iccup launcher mandatory again?
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
unk.
Profile Joined June 2007
111 Posts
February 02 2008 23:44 GMT
#89
On February 03 2008 08:20 Shauni wrote:
And if it's implemented, doesn't it mean they have to make the iccup launcher mandatory again?

nope
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
February 02 2008 23:44 GMT
#90
On February 03 2008 08:20 Shauni wrote:
I would also love this being widespread, but am I the only one concerned with the backsides of this? If it got implemented into iccup which whole world plays it means that no-one can ping more than ~200ms to one another right?
But I - for one (and many other europeians) ping almost 400ms to koreans, wouldn't it mean it'd lag the game down?

And if it's implemented, doesn't it mean they have to make the iccup launcher mandatory again?

Couldn't you just set it to L5 (BNet latency)? And what's wrong with launcher being mandatory?
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
February 02 2008 15:38 GMT
#91
On February 03 2008 08:20 Shauni wrote:
I would also love this being widespread, but am I the only one concerned with the backsides of this? If it got implemented into iccup which whole world plays it means that no-one can ping more than ~200ms to one another right?
But I - for one (and many other europeians) ping almost 400ms to koreans, wouldn't it mean it'd lag the game down?

And if it's implemented, doesn't it mean they have to make the iccup launcher mandatory again?


Ya it'll just make the game really choppy, but you can just play with normal bnet latency because I'm sur enot everyone is going to be using L1 or L2 settings.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
February 02 2008 16:24 GMT
#92
L2 with Extra high latency is probably the same as L4 with low latency, and thus only slightly lower than normal bnet-latency. I don't know yet how the implementation details will look on iccup, but probably there will be a possibility to play higher latency games.
The imo best possibility would be that games without a #L? setting use 2 if all have the launcher, else 5. And games with #L? enforce the given latency and for settings <L5 you can only join with launcher. But I don't know how difficult that is to implement.
If no packet loss occurs, L2 with one of the higher settings should be enough.
It does not make the launcher mandatory, but I admin it will discriminate those who are not using it further, as all games where they take part have to be L5 games.
LiquipediaOne eye to kill. Two eyes to live.
OzzZz
Profile Joined January 2008
14 Posts
February 02 2008 17:49 GMT
#93
how use this plagin ?
tell me plz
i cant understand
Pashel v pisdu baran ebanyi!
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
February 02 2008 19:45 GMT
#94
Download Chaoslauncher
Check the Checkbox for LatencyChanger
Press Run
Name your game Mygame#L2
make sure only people with the plugin join
LiquipediaOne eye to kill. Two eyes to live.
Piste
Profile Blog Joined July 2006
6183 Posts
February 02 2008 20:11 GMT
#95
oh so you have to write that #L2 in to the game name? thanks :-)
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
February 04 2008 23:39 GMT
#96
I have to bump this.
It's too amazing.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
lugggy
Profile Blog Joined October 2006
450 Posts
February 04 2008 23:51 GMT
#97
On February 03 2008 08:20 Shauni wrote:
I would also love this being widespread, but am I the only one concerned with the backsides of this? If it got implemented into iccup which whole world plays it means that no-one can ping more than ~200ms to one another right?
But I - for one (and many other europeians) ping almost 400ms to koreans, wouldn't it mean it'd lag the game down?

And if it's implemented, doesn't it mean they have to make the iccup launcher mandatory again?

If people prefer to play with lower latency than a clean "low", it is going to divide us all by ping, much how FPS communities are. Koreans will only play with Koreans, Europeans with Europeans, etc. It's opening up pandora's box on international BW.
A little effort please, this isnt a forum for just posting every link on the internet.
Jonteman
Profile Joined November 2004
Sweden644 Posts
February 04 2008 23:57 GMT
#98
omg, thats true. Scary : (
LumberJack
Profile Blog Joined October 2002
United States3355 Posts
February 05 2008 00:47 GMT
#99
its only b/c we'll know the true joy of playing bw with SP ping over the internet. Maybe itll spawn more off-line tournaments? If FPS players only knew 400ms lag, the game would still be fun, just not AS fun, 400ms lag is a burden, i play hamachi cause its insanely fun playing at lan speeds. SP would be even better... its not like we cant just say ok, ill play my kor friend on normal bnet lag, we still can... but we wouldnt want to. But this is all speculation, who's to say a cable connection from the states, cant ping less than 200 to korea? I ping 150 from Denver to London...
Man fears the darkness, and so he scrapes away at the edges of it with fire.
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
February 05 2008 01:06 GMT
#100
And it didnt occur to blizzard to actually make this by themselves? if a person who doesnt have access to the code can make this (and all the godly stuff ashur made), imagine 1person employed by blizzard to constantly improve BW according to the community requests. (TL.net exclusive :p)
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
GSL
12:00
GSL CK #4 (PTR) - Day 1
Maru vs ShoWTimE
Classic vs Reynor
herO vs LamboLIVE!
Solar vs Clem
SHIN 812
IntoTheiNu 418
CranKy Ducklings SOOP215
Rex46
herO (SOOP)43
Liquipedia
WardiTV Spring Champion…
11:00
Playoffs
Classic vs CureLIVE!
TBD vs Clem
WardiTV1211
TaKeTV 476
TKL 293
IndyStarCraft 170
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 812
TKL 293
IndyStarCraft 170
Railgan 62
Rex 46
herO (SOOP) 43
trigger 41
StarCraft: Brood War
Britney 43925
Shuttle 3754
Mini 2856
Horang2 1107
firebathero 631
Hyuk 482
Zeus 335
actioN 253
Soma 226
BeSt 216
[ Show more ]
Last 205
ggaemo 135
Leta 116
Pusan 91
Hyun 89
Liquid`Ret 74
Sharp 72
JulyZerg 48
PianO 46
Movie 44
ToSsGirL 42
910 34
Aegong 28
JYJ 25
scan(afreeca) 25
Barracks 21
Shine 17
Sacsri 11
ajuk12(nOOB) 9
Noble 9
Icarus 3
Dota 2
Dendi1411
XaKoH 382
XcaliburYe205
BananaSlamJamma38
Heroes of the Storm
Khaldor106
Other Games
Lowko913
B2W.Neo892
crisheroes273
Happy201
Trikslyr27
Organizations
Dota 2
PGL Dota 2 - Secondary Stream9917
Other Games
gamesdonequick828
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 68
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2651
Upcoming Events
IPSL
3h 13m
Bonyth vs Dewalt
BSL22 NKC (BSL vs China)
6h 13m
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
11h 13m
WardiTV Spring Champion…
22h 13m
GSL
23h 13m
IPSL
1d 3h
Hawk vs Julia
Patches Events
1d 4h
BSL22 NKC (BSL vs China)
1d 6h
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
1d 11h
WardiTV Weekly
1d 22h
[ Show More ]
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
The PondCast
3 days
Douyu Cup 2020
4 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
5 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
6 days
Maestros of the Game
6 days
herO vs Classic
Maru vs Serral
Liquipedia Results

Completed

Proleague 2026-06-19
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.