• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:25
CEST 09:25
KST 16:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy6[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) StarCraft open world shooter announced at BlizzCon SC4ALL II: StarCraft 2 Player Announcement 8/8 The Death of Cheese: From a Professional Cheeser Yamato Cup Series
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Recent recommended BW games an AI researcher's take on the ladder bot Bot on ladder BSL Season 23 [ASL22] Ro8 Preview: In A Tizzy
Tourneys
[ASL22] Ro8 Day 1 [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11586 users

ASL20 General Discussion - Page 12

Forum Index > BW General
Post a Reply
Prev 1 10 11 12 13 Next All
Renamed To ASL20 General Discussion.

WARNING: Contains Spoilers
TMNT
Profile Joined January 2021
3351 Posts
September 28 2025 22:24 GMT
#221
On September 28 2025 22:24 RogueTheGOAT wrote:
Show nested quote +
On September 28 2025 19:56 RJBTVYOUTUBE wrote:
On September 28 2025 10:15 RogueTheGOAT wrote:
On September 28 2025 10:01 Azhi_Dahaki wrote:
Mini is better than Barracks

If he were, he wouldn't have taken such a huge risk in game 7. Going Nexus first in the final game of a series says he doesn't think he would win a straight up game.

Nexus first is a very common Mini thing on 4 player maps. Barracks and Mini are about equally good. Just statistic variations alone means one of the two will win a best of set, and that winrates will fluctuate up and down. Most players are about equally good and only a few are real true outliers who consistently win. Even with 55%/45% win rates someone can win or lose 5-10 in a row against a worse or better player given the sample size is big enough.

Everyone and their mother knew that Mini was going Nexus first. The better player does not employ a strategy that has a 33% of working and that 33% being spawn position luck. A player takes that gamble if and only if they don't think they can win without a massive advantage.

If you talk about gamble then Barracks' BBS is way more of a gamble than Mini's Nexus first.
Nexus first can survive against any Terran openings other than proxy BBS.
The proxy BBS that Barracks did loses against any Protoss openings other than Nexus first, and even with Nexus first, it still has 33% chance to fail if Mini spawned top left.
TornadoSteve
Profile Joined March 2018
1133 Posts
September 28 2025 22:56 GMT
#222
On September 29 2025 07:24 TMNT wrote:
Show nested quote +
On September 28 2025 22:24 RogueTheGOAT wrote:
On September 28 2025 19:56 RJBTVYOUTUBE wrote:
On September 28 2025 10:15 RogueTheGOAT wrote:
On September 28 2025 10:01 Azhi_Dahaki wrote:
Mini is better than Barracks

If he were, he wouldn't have taken such a huge risk in game 7. Going Nexus first in the final game of a series says he doesn't think he would win a straight up game.

Nexus first is a very common Mini thing on 4 player maps. Barracks and Mini are about equally good. Just statistic variations alone means one of the two will win a best of set, and that winrates will fluctuate up and down. Most players are about equally good and only a few are real true outliers who consistently win. Even with 55%/45% win rates someone can win or lose 5-10 in a row against a worse or better player given the sample size is big enough.

Everyone and their mother knew that Mini was going Nexus first. The better player does not employ a strategy that has a 33% of working and that 33% being spawn position luck. A player takes that gamble if and only if they don't think they can win without a massive advantage.

If you talk about gamble then Barracks' BBS is way more of a gamble than Mini's Nexus first.
Nexus first can survive against any Terran openings other than proxy BBS.
The proxy BBS that Barracks did loses against any Protoss openings other than Nexus first, and even with Nexus first, it still has 33% chance to fail if Mini spawned top left.


Come on, not everyone knows who you are on TL. Some people might just read your post and actually believe it, lol. Your serious tone when spitting those foolishs affirmations is off the chart. Calm down, bro
RogueTheGOAT
Profile Joined July 2025
166 Posts
September 28 2025 23:12 GMT
#223
On September 29 2025 07:24 TMNT wrote:
Show nested quote +
On September 28 2025 22:24 RogueTheGOAT wrote:
On September 28 2025 19:56 RJBTVYOUTUBE wrote:
On September 28 2025 10:15 RogueTheGOAT wrote:
On September 28 2025 10:01 Azhi_Dahaki wrote:
Mini is better than Barracks

If he were, he wouldn't have taken such a huge risk in game 7. Going Nexus first in the final game of a series says he doesn't think he would win a straight up game.

Nexus first is a very common Mini thing on 4 player maps. Barracks and Mini are about equally good. Just statistic variations alone means one of the two will win a best of set, and that winrates will fluctuate up and down. Most players are about equally good and only a few are real true outliers who consistently win. Even with 55%/45% win rates someone can win or lose 5-10 in a row against a worse or better player given the sample size is big enough.

Everyone and their mother knew that Mini was going Nexus first. The better player does not employ a strategy that has a 33% of working and that 33% being spawn position luck. A player takes that gamble if and only if they don't think they can win without a massive advantage.

If you talk about gamble then Barracks' BBS is way more of a gamble than Mini's Nexus first.
Nexus first can survive against any Terran openings other than proxy BBS.
The proxy BBS that Barracks did loses against any Protoss openings other than Nexus first, and even with Nexus first, it still has 33% chance to fail if Mini spawned top left.

Players can and should make choices that maximize their expected outcome. Since it was game 7, let's say that the baseline chance of winning is 50% (I'm assuming the map is not particularly favored either way since neither player picked it), and therefore, anything that results in a higher than 50% chance of winning is a smart play.

If you say that there was a 75% of Mini doing a Nexus First, then .75 * .66 = 49.5%.
Let's say that BBS against any build other than Nexus first has a 10% win rate if placed on the correct side of the map. That's .25 * .66 * .1 = 1.65%
49.5% + 1.65% = 51.15%

If you say that there was a 90% of Mini doing a Nexus First, then .90 * .66 = 59.4%.
.1 * .66 * .1 = 0.66%
59.4+0.66 = 60.1%

Barracks's decision to go for a BBS was a gamble in the sense that it largely took the results out of his hands, but it was not a risky play as it maximized his chance of victory. If you could tell a player going into a game 7 that if they do X that they'll have a 60.1% of winning, the only reason to NOT make that choice is that the consequences of losing and being clowned online could outweigh the benefits of winning the series.

mtcn77
Profile Joined September 2013
Turkey729 Posts
September 28 2025 23:19 GMT
#224
On September 29 2025 08:12 RogueTheGOAT wrote:
Show nested quote +
On September 29 2025 07:24 TMNT wrote:
On September 28 2025 22:24 RogueTheGOAT wrote:
On September 28 2025 19:56 RJBTVYOUTUBE wrote:
On September 28 2025 10:15 RogueTheGOAT wrote:
On September 28 2025 10:01 Azhi_Dahaki wrote:
Mini is better than Barracks

If he were, he wouldn't have taken such a huge risk in game 7. Going Nexus first in the final game of a series says he doesn't think he would win a straight up game.

Nexus first is a very common Mini thing on 4 player maps. Barracks and Mini are about equally good. Just statistic variations alone means one of the two will win a best of set, and that winrates will fluctuate up and down. Most players are about equally good and only a few are real true outliers who consistently win. Even with 55%/45% win rates someone can win or lose 5-10 in a row against a worse or better player given the sample size is big enough.

Everyone and their mother knew that Mini was going Nexus first. The better player does not employ a strategy that has a 33% of working and that 33% being spawn position luck. A player takes that gamble if and only if they don't think they can win without a massive advantage.

If you talk about gamble then Barracks' BBS is way more of a gamble than Mini's Nexus first.
Nexus first can survive against any Terran openings other than proxy BBS.
The proxy BBS that Barracks did loses against any Protoss openings other than Nexus first, and even with Nexus first, it still has 33% chance to fail if Mini spawned top left.

Players can and should make choices that maximize their expected outcome. Since it was game 7, let's say that the baseline chance of winning is 50% (I'm assuming the map is not particularly favored either way since neither player picked it), and therefore, anything that results in a higher than 50% chance of winning is a smart play.

If you say that there was a 75% of Mini doing a Nexus First, then .75 * .66 = 49.5%.
Let's say that BBS against any build other than Nexus first has a 10% win rate if placed on the correct side of the map. That's .25 * .66 * .1 = 1.65%
49.5% + 1.65% = 51.15%

If you say that there was a 90% of Mini doing a Nexus First, then .90 * .66 = 59.4%.
.1 * .66 * .1 = 0.66%
59.4+0.66 = 60.1%

Barracks's decision to go for a BBS was a gamble in the sense that it largely took the results out of his hands, but it was not a risky play as it maximized his chance of victory. If you could tell a player going into a game 7 that if they do X that they'll have a 60.1% of winning, the only reason to NOT make that choice is that the consequences of losing and being clowned online could outweigh the benefits of winning the series.


I never understood why mini did that on Radeon of all games. It was an auto win if he did nexus first on game 2@Roaring Currents. I cannot believe nobody noticed that map is anti greed punish proof due to the way the map is structured. Map awareness seems lacking this season, or I'm reading too much into this.
Turrican
RogueTheGOAT
Profile Joined July 2025
166 Posts
September 28 2025 23:45 GMT
#225
On September 29 2025 08:19 mtcn77 wrote:
Show nested quote +
On September 29 2025 08:12 RogueTheGOAT wrote:
On September 29 2025 07:24 TMNT wrote:
On September 28 2025 22:24 RogueTheGOAT wrote:
On September 28 2025 19:56 RJBTVYOUTUBE wrote:
On September 28 2025 10:15 RogueTheGOAT wrote:
On September 28 2025 10:01 Azhi_Dahaki wrote:
Mini is better than Barracks

If he were, he wouldn't have taken such a huge risk in game 7. Going Nexus first in the final game of a series says he doesn't think he would win a straight up game.

Nexus first is a very common Mini thing on 4 player maps. Barracks and Mini are about equally good. Just statistic variations alone means one of the two will win a best of set, and that winrates will fluctuate up and down. Most players are about equally good and only a few are real true outliers who consistently win. Even with 55%/45% win rates someone can win or lose 5-10 in a row against a worse or better player given the sample size is big enough.

Everyone and their mother knew that Mini was going Nexus first. The better player does not employ a strategy that has a 33% of working and that 33% being spawn position luck. A player takes that gamble if and only if they don't think they can win without a massive advantage.

If you talk about gamble then Barracks' BBS is way more of a gamble than Mini's Nexus first.
Nexus first can survive against any Terran openings other than proxy BBS.
The proxy BBS that Barracks did loses against any Protoss openings other than Nexus first, and even with Nexus first, it still has 33% chance to fail if Mini spawned top left.

Players can and should make choices that maximize their expected outcome. Since it was game 7, let's say that the baseline chance of winning is 50% (I'm assuming the map is not particularly favored either way since neither player picked it), and therefore, anything that results in a higher than 50% chance of winning is a smart play.

If you say that there was a 75% of Mini doing a Nexus First, then .75 * .66 = 49.5%.
Let's say that BBS against any build other than Nexus first has a 10% win rate if placed on the correct side of the map. That's .25 * .66 * .1 = 1.65%
49.5% + 1.65% = 51.15%

If you say that there was a 90% of Mini doing a Nexus First, then .90 * .66 = 59.4%.
.1 * .66 * .1 = 0.66%
59.4+0.66 = 60.1%

Barracks's decision to go for a BBS was a gamble in the sense that it largely took the results out of his hands, but it was not a risky play as it maximized his chance of victory. If you could tell a player going into a game 7 that if they do X that they'll have a 60.1% of winning, the only reason to NOT make that choice is that the consequences of losing and being clowned online could outweigh the benefits of winning the series.


I never understood why mini did that on Radeon of all games. It was an auto win if he did nexus first on game 2@Roaring Currents. I cannot believe nobody noticed that map is anti greed punish proof due to the way the map is structured. Map awareness seems lacking this season, or I'm reading too much into this.

Mini did go for a 12 Nexus on Roaring Currents.
Barracks went for a tech build because the meta in daily proleague has evolved to feature a LOT of double proxy gates.
mtcn77
Profile Joined September 2013
Turkey729 Posts
Last Edited: 2025-09-29 00:19:59
September 28 2025 23:57 GMT
#226
On September 29 2025 08:45 RogueTheGOAT wrote:
Show nested quote +
On September 29 2025 08:19 mtcn77 wrote:
On September 29 2025 08:12 RogueTheGOAT wrote:
On September 29 2025 07:24 TMNT wrote:
On September 28 2025 22:24 RogueTheGOAT wrote:
On September 28 2025 19:56 RJBTVYOUTUBE wrote:
On September 28 2025 10:15 RogueTheGOAT wrote:
On September 28 2025 10:01 Azhi_Dahaki wrote:
Mini is better than Barracks

If he were, he wouldn't have taken such a huge risk in game 7. Going Nexus first in the final game of a series says he doesn't think he would win a straight up game.

Nexus first is a very common Mini thing on 4 player maps. Barracks and Mini are about equally good. Just statistic variations alone means one of the two will win a best of set, and that winrates will fluctuate up and down. Most players are about equally good and only a few are real true outliers who consistently win. Even with 55%/45% win rates someone can win or lose 5-10 in a row against a worse or better player given the sample size is big enough.

Everyone and their mother knew that Mini was going Nexus first. The better player does not employ a strategy that has a 33% of working and that 33% being spawn position luck. A player takes that gamble if and only if they don't think they can win without a massive advantage.

If you talk about gamble then Barracks' BBS is way more of a gamble than Mini's Nexus first.
Nexus first can survive against any Terran openings other than proxy BBS.
The proxy BBS that Barracks did loses against any Protoss openings other than Nexus first, and even with Nexus first, it still has 33% chance to fail if Mini spawned top left.

Players can and should make choices that maximize their expected outcome. Since it was game 7, let's say that the baseline chance of winning is 50% (I'm assuming the map is not particularly favored either way since neither player picked it), and therefore, anything that results in a higher than 50% chance of winning is a smart play.

If you say that there was a 75% of Mini doing a Nexus First, then .75 * .66 = 49.5%.
Let's say that BBS against any build other than Nexus first has a 10% win rate if placed on the correct side of the map. That's .25 * .66 * .1 = 1.65%
49.5% + 1.65% = 51.15%

If you say that there was a 90% of Mini doing a Nexus First, then .90 * .66 = 59.4%.
.1 * .66 * .1 = 0.66%
59.4+0.66 = 60.1%

Barracks's decision to go for a BBS was a gamble in the sense that it largely took the results out of his hands, but it was not a risky play as it maximized his chance of victory. If you could tell a player going into a game 7 that if they do X that they'll have a 60.1% of winning, the only reason to NOT make that choice is that the consequences of losing and being clowned online could outweigh the benefits of winning the series.


I never understood why mini did that on Radeon of all games. It was an auto win if he did nexus first on game 2@Roaring Currents. I cannot believe nobody noticed that map is anti greed punish proof due to the way the map is structured. Map awareness seems lacking this season, or I'm reading too much into this.

Mini did go for a 12 Nexus on Roaring Currents.
Barracks went for a tech build because the meta in daily proleague has evolved to feature a LOT of double proxy gates.

Wow, wow, at that point(3:40) tasteless guessed, then why would you not double proxy barracks cheese? He let it slip and mini did it on game 7 again and lost both games. Just wow...
PS: looks like mini had the map advantage and squandered it. All he had to do was play a normal core dragoon opening. He even had the option to take the bridge and do a little early aggression. Then he sent dragoons to the natural, reaver to the island. It sounds wrong the more I put it to words.
Turrican
Jealous
Profile Blog Joined December 2011
10380 Posts
September 29 2025 02:22 GMT
#227
On September 29 2025 08:19 mtcn77 wrote:
Show nested quote +
On September 29 2025 08:12 RogueTheGOAT wrote:
On September 29 2025 07:24 TMNT wrote:
On September 28 2025 22:24 RogueTheGOAT wrote:
On September 28 2025 19:56 RJBTVYOUTUBE wrote:
On September 28 2025 10:15 RogueTheGOAT wrote:
On September 28 2025 10:01 Azhi_Dahaki wrote:
Mini is better than Barracks

If he were, he wouldn't have taken such a huge risk in game 7. Going Nexus first in the final game of a series says he doesn't think he would win a straight up game.

Nexus first is a very common Mini thing on 4 player maps. Barracks and Mini are about equally good. Just statistic variations alone means one of the two will win a best of set, and that winrates will fluctuate up and down. Most players are about equally good and only a few are real true outliers who consistently win. Even with 55%/45% win rates someone can win or lose 5-10 in a row against a worse or better player given the sample size is big enough.

Everyone and their mother knew that Mini was going Nexus first. The better player does not employ a strategy that has a 33% of working and that 33% being spawn position luck. A player takes that gamble if and only if they don't think they can win without a massive advantage.

If you talk about gamble then Barracks' BBS is way more of a gamble than Mini's Nexus first.
Nexus first can survive against any Terran openings other than proxy BBS.
The proxy BBS that Barracks did loses against any Protoss openings other than Nexus first, and even with Nexus first, it still has 33% chance to fail if Mini spawned top left.

Players can and should make choices that maximize their expected outcome. Since it was game 7, let's say that the baseline chance of winning is 50% (I'm assuming the map is not particularly favored either way since neither player picked it), and therefore, anything that results in a higher than 50% chance of winning is a smart play.

If you say that there was a 75% of Mini doing a Nexus First, then .75 * .66 = 49.5%.
Let's say that BBS against any build other than Nexus first has a 10% win rate if placed on the correct side of the map. That's .25 * .66 * .1 = 1.65%
49.5% + 1.65% = 51.15%

If you say that there was a 90% of Mini doing a Nexus First, then .90 * .66 = 59.4%.
.1 * .66 * .1 = 0.66%
59.4+0.66 = 60.1%

Barracks's decision to go for a BBS was a gamble in the sense that it largely took the results out of his hands, but it was not a risky play as it maximized his chance of victory. If you could tell a player going into a game 7 that if they do X that they'll have a 60.1% of winning, the only reason to NOT make that choice is that the consequences of losing and being clowned online could outweigh the benefits of winning the series.


I never understood why mini did that on Radeon of all games. It was an auto win if he did nexus first on game 2@Roaring Currents. I cannot believe nobody noticed that map is anti greed punish proof due to the way the map is structured. Map awareness seems lacking this season, or I'm reading too much into this.

I have a strong suspicion that the pros whose livelihood partially depends on them knowing the map well enough (particularly in the final RoX stages of tournaments) have more map awareness than you do.

For example, perhaps 12 Nexus is the default strategy for a reason? Maybe Protoss can and should get an early lead on this map to prevent something worse from happening later? Mini probably won 70%+ of his practice games using this strategy, against other pro players who were also trying to figure out the map, maybe he knew more than a random poster on TL who doesn't play the game at a high level?

Everyone makes mistakes. Appeals to authority are not proof. I know all of this, but somehow it seems more likely to me that he had a good idea of what he was going to do and why on this map, and that it was likely better than your understanding of the dynamics of the pro scene even if Mini ended up losing Game 7.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
mtcn77
Profile Joined September 2013
Turkey729 Posts
September 29 2025 02:49 GMT
#228
On September 29 2025 11:22 Jealous wrote:
Show nested quote +
On September 29 2025 08:19 mtcn77 wrote:
On September 29 2025 08:12 RogueTheGOAT wrote:
On September 29 2025 07:24 TMNT wrote:
On September 28 2025 22:24 RogueTheGOAT wrote:
On September 28 2025 19:56 RJBTVYOUTUBE wrote:
On September 28 2025 10:15 RogueTheGOAT wrote:
On September 28 2025 10:01 Azhi_Dahaki wrote:
Mini is better than Barracks

If he were, he wouldn't have taken such a huge risk in game 7. Going Nexus first in the final game of a series says he doesn't think he would win a straight up game.

Nexus first is a very common Mini thing on 4 player maps. Barracks and Mini are about equally good. Just statistic variations alone means one of the two will win a best of set, and that winrates will fluctuate up and down. Most players are about equally good and only a few are real true outliers who consistently win. Even with 55%/45% win rates someone can win or lose 5-10 in a row against a worse or better player given the sample size is big enough.

Everyone and their mother knew that Mini was going Nexus first. The better player does not employ a strategy that has a 33% of working and that 33% being spawn position luck. A player takes that gamble if and only if they don't think they can win without a massive advantage.

If you talk about gamble then Barracks' BBS is way more of a gamble than Mini's Nexus first.
Nexus first can survive against any Terran openings other than proxy BBS.
The proxy BBS that Barracks did loses against any Protoss openings other than Nexus first, and even with Nexus first, it still has 33% chance to fail if Mini spawned top left.

Players can and should make choices that maximize their expected outcome. Since it was game 7, let's say that the baseline chance of winning is 50% (I'm assuming the map is not particularly favored either way since neither player picked it), and therefore, anything that results in a higher than 50% chance of winning is a smart play.

If you say that there was a 75% of Mini doing a Nexus First, then .75 * .66 = 49.5%.
Let's say that BBS against any build other than Nexus first has a 10% win rate if placed on the correct side of the map. That's .25 * .66 * .1 = 1.65%
49.5% + 1.65% = 51.15%

If you say that there was a 90% of Mini doing a Nexus First, then .90 * .66 = 59.4%.
.1 * .66 * .1 = 0.66%
59.4+0.66 = 60.1%

Barracks's decision to go for a BBS was a gamble in the sense that it largely took the results out of his hands, but it was not a risky play as it maximized his chance of victory. If you could tell a player going into a game 7 that if they do X that they'll have a 60.1% of winning, the only reason to NOT make that choice is that the consequences of losing and being clowned online could outweigh the benefits of winning the series.


I never understood why mini did that on Radeon of all games. It was an auto win if he did nexus first on game 2@Roaring Currents. I cannot believe nobody noticed that map is anti greed punish proof due to the way the map is structured. Map awareness seems lacking this season, or I'm reading too much into this.

I have a strong suspicion that the pros whose livelihood partially depends on them knowing the map well enough (particularly in the final RoX stages of tournaments) have more map awareness than you do.

For example, perhaps 12 Nexus is the default strategy for a reason? Maybe Protoss can and should get an early lead on this map to prevent something worse from happening later? Mini probably won 70%+ of his practice games using this strategy, against other pro players who were also trying to figure out the map, maybe he knew more than a random poster on TL who doesn't play the game at a high level?

Everyone makes mistakes. Appeals to authority are not proof. I know all of this, but somehow it seems more likely to me that he had a good idea of what he was going to do and why on this map, and that it was likely better than your understanding of the dynamics of the pro scene even if Mini ended up losing Game 7.

It has been years since we had an island map. Last was in 2023. This harkens back to when terran was king at the beginning of starcraft as an esports. We would have battlereports of wraith builds beating pure terran mech. All I'm saying is these are exciting times with dusty old retro gameplay back in the spotlight. Stuff that will prove unwieldy to a pro might be just what you need. Remember, we had lots and lots of zerg pros commentating queens need too much apm to be utilised during the kespa days, yet here we are.
You are saying two things at once: everyone makes mistakes, and they know better. I don't think they know better all the time... When we root for them, we know their strengths and pitfalls. I'm saying this is new territory. We haven't even witnessed any zergs play with guardians holding the bridge over the bay. The map is too fast paced for any serious deep dive.
Turrican
TMNT
Profile Joined January 2021
3351 Posts
September 29 2025 13:45 GMT
#229
On September 29 2025 07:56 TornadoSteve wrote:
Show nested quote +
On September 29 2025 07:24 TMNT wrote:
On September 28 2025 22:24 RogueTheGOAT wrote:
On September 28 2025 19:56 RJBTVYOUTUBE wrote:
On September 28 2025 10:15 RogueTheGOAT wrote:
On September 28 2025 10:01 Azhi_Dahaki wrote:
Mini is better than Barracks

If he were, he wouldn't have taken such a huge risk in game 7. Going Nexus first in the final game of a series says he doesn't think he would win a straight up game.

Nexus first is a very common Mini thing on 4 player maps. Barracks and Mini are about equally good. Just statistic variations alone means one of the two will win a best of set, and that winrates will fluctuate up and down. Most players are about equally good and only a few are real true outliers who consistently win. Even with 55%/45% win rates someone can win or lose 5-10 in a row against a worse or better player given the sample size is big enough.

Everyone and their mother knew that Mini was going Nexus first. The better player does not employ a strategy that has a 33% of working and that 33% being spawn position luck. A player takes that gamble if and only if they don't think they can win without a massive advantage.

If you talk about gamble then Barracks' BBS is way more of a gamble than Mini's Nexus first.
Nexus first can survive against any Terran openings other than proxy BBS.
The proxy BBS that Barracks did loses against any Protoss openings other than Nexus first, and even with Nexus first, it still has 33% chance to fail if Mini spawned top left.


Come on, not everyone knows who you are on TL. Some people might just read your post and actually believe it, lol. Your serious tone when spitting those foolishs affirmations is off the chart. Calm down, bro

Have you ever made a post with actual content?
TMNT
Profile Joined January 2021
3351 Posts
Last Edited: 2025-09-29 14:05:53
September 29 2025 14:05 GMT
#230
On September 29 2025 08:12 RogueTheGOAT wrote:
Show nested quote +
On September 29 2025 07:24 TMNT wrote:
On September 28 2025 22:24 RogueTheGOAT wrote:
On September 28 2025 19:56 RJBTVYOUTUBE wrote:
On September 28 2025 10:15 RogueTheGOAT wrote:
On September 28 2025 10:01 Azhi_Dahaki wrote:
Mini is better than Barracks

If he were, he wouldn't have taken such a huge risk in game 7. Going Nexus first in the final game of a series says he doesn't think he would win a straight up game.

Nexus first is a very common Mini thing on 4 player maps. Barracks and Mini are about equally good. Just statistic variations alone means one of the two will win a best of set, and that winrates will fluctuate up and down. Most players are about equally good and only a few are real true outliers who consistently win. Even with 55%/45% win rates someone can win or lose 5-10 in a row against a worse or better player given the sample size is big enough.

Everyone and their mother knew that Mini was going Nexus first. The better player does not employ a strategy that has a 33% of working and that 33% being spawn position luck. A player takes that gamble if and only if they don't think they can win without a massive advantage.

If you talk about gamble then Barracks' BBS is way more of a gamble than Mini's Nexus first.
Nexus first can survive against any Terran openings other than proxy BBS.
The proxy BBS that Barracks did loses against any Protoss openings other than Nexus first, and even with Nexus first, it still has 33% chance to fail if Mini spawned top left.

Players can and should make choices that maximize their expected outcome. Since it was game 7, let's say that the baseline chance of winning is 50% (I'm assuming the map is not particularly favored either way since neither player picked it), and therefore, anything that results in a higher than 50% chance of winning is a smart play.

If you say that there was a 75% of Mini doing a Nexus First, then .75 * .66 = 49.5%.
Let's say that BBS against any build other than Nexus first has a 10% win rate if placed on the correct side of the map. That's .25 * .66 * .1 = 1.65%
49.5% + 1.65% = 51.15%

If you say that there was a 90% of Mini doing a Nexus First, then .90 * .66 = 59.4%.
.1 * .66 * .1 = 0.66%
59.4+0.66 = 60.1%

Barracks's decision to go for a BBS was a gamble in the sense that it largely took the results out of his hands, but it was not a risky play as it maximized his chance of victory. If you could tell a player going into a game 7 that if they do X that they'll have a 60.1% of winning, the only reason to NOT make that choice is that the consequences of losing and being clowned online could outweigh the benefits of winning the series.


Your calculations are probably correct but doesn't it rely heavily on the chance of Mini going Nexus first more than 75%?

For the record I thought Mini would go Nexus first in that game too but you can't pin that chance down to a number like 75% to justify your choice of going BBS. A gamble is still a gamble.

If Mini built a Gateway in that game, the narrative would change totally and we'd be discussing how Barracks was not confident in his skills and had to resort to cheese. The correct read is what RJBTV said, it's just statistical variations. All of them gamble to different degrees in a series. You win some you lose some. And it just happens that Barracks won game 7 there.



Kraekkling
Profile Blog Joined June 2007
743 Posts
September 29 2025 15:04 GMT
#231
I do like Mini a lot and tbh don't care much for Barracks but I have to say BBS in the deciding seventh game is both a giga brain and infinite size balls move

praise where praise is due
(*^^)(^*)
laurasad
Profile Joined September 2025
3 Posts
Last Edited: 2025-09-29 15:11:38
September 29 2025 15:11 GMT
#232
On September 29 2025 23:05 TMNT wrote:
you can't pin that chance down to a number like 75%


Yes, you can. That's exactly the definition of probability from the Bayesian perspective (subjective degree of belief), as opposed to the frequentist definition based on hypothetical long-run frequencies.

FWIW, you don't need to assume a single, exact probability of mini going nexus first, you can build a curve of probability of BBS resulting in victory given different probabilities of Mini going nexus first, etc, Which is what Rogue did (albeit just with two values).
TMNT
Profile Joined January 2021
3351 Posts
September 29 2025 15:59 GMT
#233
On September 30 2025 00:11 laurasad wrote:
Show nested quote +
On September 29 2025 23:05 TMNT wrote:
you can't pin that chance down to a number like 75%


Yes, you can. That's exactly the definition of probability from the Bayesian perspective (subjective degree of belief), as opposed to the frequentist definition based on hypothetical long-run frequencies.

FWIW, you don't need to assume a single, exact probability of mini going nexus first, you can build a curve of probability of BBS resulting in victory given different probabilities of Mini going nexus first, etc, Which is what Rogue did (albeit just with two values).

I know, but the win probability for BBS is only more than 50% when the probability of Mini going Nexus first is more than 75%. That's what I mean. He chose 75% as a number to demonstrate that but that default assumption means Mini has to go Nexus first 3 out of every 4 games, which probably isn't true.

You can do the same kind of calculation for Mini's Nexus first opening and compare the numbers with the BBS opening, and Mini's opening will be considered the "safer" one.

I dont know why it has to be turned into a complicated matter like this. It's very obvious from a practical point of view: the more risky, gamble-ish builds get played less often. BBS is played less than Nexus first for that exact reason.
RogueTheGOAT
Profile Joined July 2025
166 Posts
September 29 2025 17:27 GMT
#234
On September 30 2025 00:59 TMNT wrote:
Show nested quote +
On September 30 2025 00:11 laurasad wrote:
On September 29 2025 23:05 TMNT wrote:
you can't pin that chance down to a number like 75%


Yes, you can. That's exactly the definition of probability from the Bayesian perspective (subjective degree of belief), as opposed to the frequentist definition based on hypothetical long-run frequencies.

FWIW, you don't need to assume a single, exact probability of mini going nexus first, you can build a curve of probability of BBS resulting in victory given different probabilities of Mini going nexus first, etc, Which is what Rogue did (albeit just with two values).

I know, but the win probability for BBS is only more than 50% when the probability of Mini going Nexus first is more than 75%. That's what I mean. He chose 75% as a number to demonstrate that but that default assumption means Mini has to go Nexus first 3 out of every 4 games, which probably isn't true.

You can do the same kind of calculation for Mini's Nexus first opening and compare the numbers with the BBS opening, and Mini's opening will be considered the "safer" one.

I dont know why it has to be turned into a complicated matter like this. It's very obvious from a practical point of view: the more risky, gamble-ish builds get played less often. BBS is played less than Nexus first for that exact reason.

As far as I know, Mini had played 2 game 7s prior to his series against Barracks. Against Larva he did a proxy 2 gate. Against Rush he went Nexus first. He has very much decided that when the pressure is highest that he does NOT want to play a "normal" game. He could have come to that conclusion based on the idea that he would expect his opponents to play extremely standard in that situation because you look bad if you gamble and lose, so he's using that to get an advantage.

BBS is played less than Nexus first because a player typically plays BBS to counter a Nexus first. Unless the opponent is Mini and it is a 4-player map or one that does not encourage aggression, a Terran player does not maximize their chances of winning by going BBS because they can't expect their opponent to go Nexus first.

This discussion started with the statement that Mini is a better player than Barracks and me countering that a better player does not take the risk of going Nexus first in a win or go home situation. If Mini thought he was better than Barracks, he plays a more standard build and builds small advantages into a win. Barracks took what was on paper a risk, but was realistically his best play from an objective standpoint.
mtcn77
Profile Joined September 2013
Turkey729 Posts
September 29 2025 18:05 GMT
#235
On September 30 2025 02:27 RogueTheGOAT wrote:
Show nested quote +
On September 30 2025 00:59 TMNT wrote:
On September 30 2025 00:11 laurasad wrote:
On September 29 2025 23:05 TMNT wrote:
you can't pin that chance down to a number like 75%


Yes, you can. That's exactly the definition of probability from the Bayesian perspective (subjective degree of belief), as opposed to the frequentist definition based on hypothetical long-run frequencies.

FWIW, you don't need to assume a single, exact probability of mini going nexus first, you can build a curve of probability of BBS resulting in victory given different probabilities of Mini going nexus first, etc, Which is what Rogue did (albeit just with two values).

I know, but the win probability for BBS is only more than 50% when the probability of Mini going Nexus first is more than 75%. That's what I mean. He chose 75% as a number to demonstrate that but that default assumption means Mini has to go Nexus first 3 out of every 4 games, which probably isn't true.

You can do the same kind of calculation for Mini's Nexus first opening and compare the numbers with the BBS opening, and Mini's opening will be considered the "safer" one.

I dont know why it has to be turned into a complicated matter like this. It's very obvious from a practical point of view: the more risky, gamble-ish builds get played less often. BBS is played less than Nexus first for that exact reason.

As far as I know, Mini had played 2 game 7s prior to his series against Barracks. Against Larva he did a proxy 2 gate. Against Rush he went Nexus first. He has very much decided that when the pressure is highest that he does NOT want to play a "normal" game. He could have come to that conclusion based on the idea that he would expect his opponents to play extremely standard in that situation because you look bad if you gamble and lose, so he's using that to get an advantage.

BBS is played less than Nexus first because a player typically plays BBS to counter a Nexus first. Unless the opponent is Mini and it is a 4-player map or one that does not encourage aggression, a Terran player does not maximize their chances of winning by going BBS because they can't expect their opponent to go Nexus first.

This discussion started with the statement that Mini is a better player than Barracks and me countering that a better player does not take the risk of going Nexus first in a win or go home situation. If Mini thought he was better than Barracks, he plays a more standard build and builds small advantages into a win. Barracks took what was on paper a risk, but was realistically his best play from an objective standpoint.

Is it me, or are there two camps of pros and both Barracks and Mini are in the danger group. Soulkey is in the safe opener group, same with Best and Snow. We could deliberate on this, I truly wish it was more elaborate, but I see no way out of this. It just doesn't seem all that complicated to me.
Turrican
TMNT
Profile Joined January 2021
3351 Posts
September 29 2025 19:32 GMT
#236
On September 30 2025 02:27 RogueTheGOAT wrote:
This discussion started with the statement that Mini is a better player than Barracks and me countering that a better player does not take the risk of going Nexus first in a win or go home situation. If Mini thought he was better than Barracks, he plays a more standard build and builds small advantages into a win. Barracks took what was on paper a risk, but was realistically his best play from an objective standpoint.

The probability issue aside, you forgot to take into account players' style when they make those decisions. We are talking about Mini.

This is not the first time he did something like that. Case in point: ASL14 Ro24 - elimination match - Bo1 - 3 player map (Sylphid), but he went Nexus first against Sacsri - a Ro24 quality player that he could easily beat with any opening he wanted. Even this season in the Ro24 elimination match against sSak, he chose a DT build that could get him eliminated if sSak just held. He just likes to take risk for no reason.
Simplistik
Profile Blog Joined November 2007
2173 Posts
October 01 2025 02:15 GMT
#237
Well, well, well. We'll get a fresh ASL champion!
Dear BW Gods, it IS now autumn, so...
RogueTheGOAT
Profile Joined July 2025
166 Posts
October 01 2025 14:10 GMT
#238
All 4 round of 16 group winners advanced to the round of 4. That hasn't happened since ASL season 10 in 2020 which was Flash's random season.
Simplistik
Profile Blog Joined November 2007
2173 Posts
October 02 2025 09:10 GMT
#239
On October 01 2025 23:10 RogueTheGOAT wrote:
All 4 round of 16 group winners advanced to the round of 4. That hasn't happened since ASL season 10 in 2020 which was Flash's random season.

Cool observation.
Dear BW Gods, it IS now autumn, so...
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7026 Posts
October 02 2025 13:07 GMT
#240
So in case that Bisu actually beat Soma and Snow beat barracks. How is that final looking like ? Has Bisu any chance to beat Snow at protoss vs protoss ? Since i almost never watch pvp i have no idea if Bisu can put a challenge vs Snow.
Prev 1 10 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Barracks 264
Mong 122
Shinee 74
Bale 42
yabsab 37
Noble 19
ajuk12(nOOB) 9
League of Legends
JimRising 561
Counter-Strike
shoxiejesuss391
Super Smash Bros
hungrybox447
Heroes of the Storm
Khaldor216
Other Games
WinterStarcraft602
Happy280
Sick186
Maynarde169
Livibee142
Mew2King52
ViBE47
amsayoshi35
Organizations
Dota 2
PGL Dota 2 - Main Stream4575
PGL Dota 2 - Secondary Stream1668
[ Show 13 non-featured ]
StarCraft 2
• LUISG 11
• mYiSmile16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21506
League of Legends
• Rush1300
• Lourlo946
Upcoming Events
Afreeca Starleague
2h 36m
Shine vs Rush
WardiTV Weekly
3h 36m
Monday Night Weeklies
8h 36m
Sparkling Tuna Cup
1d 2h
Afreeca Starleague
1d 2h
Light vs EffOrt
OSC
1d 4h
PiGosaur Cup
1d 16h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
[ Show More ]
Korean StarCraft League
4 days
CranKy Ducklings
5 days
GSL
6 days
Yamato Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.