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Little things you hate about Brood War? - Page 3

Forum Index > BW General
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RogerChillingworth
Profile Joined March 2010
2825 Posts
September 13 2023 00:48 GMT
#41
On September 10 2023 23:54 Liquid`Drone wrote:
1: workers mining faster when being actively controlled. fuck that, that is way too high on the 'tedious' scale, Prolly wouldn't ever have bothered with competitive bw if that was a thing 20 years ago.

2: the timer. this made the game less 'feel/intution'-based and more about perfectly optimizing, and I think the former is a lot more fun.

And yeah the dt being revealed after pickup if it was revealed when picked up is probably a bug, but it doesn't randomly happen. If possible, you can do a drop-pickup in a safe zone before the dt before redropping it (not always viable in a pvt obviously, but sometimes it is) to avoid the problem.



great point about the timer. i agree.
aka wilted_kale
windzbazel
Profile Joined September 2023
1 Post
September 13 2023 05:07 GMT
#42
--- Nuked ---
Highgamer
Profile Joined October 2015
1399 Posts
September 13 2023 06:25 GMT
#43
Protoss
iFU.pauline
Profile Joined September 2009
France1496 Posts
September 13 2023 07:00 GMT
#44
On September 13 2023 15:25 Highgamer wrote:
Protoss


Damn I am 34 min late.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
Lavalisk
Profile Joined July 2020
Argentina47 Posts
September 15 2023 05:13 GMT
#45
1) men always targeting Interceptors instead of Carriers.
2) AI never uses Nydus Canals.
My body, my mind and my soul belong to God.
O.P.
Profile Joined October 2007
Sweden109 Posts
Last Edited: 2023-09-15 08:42:13
September 15 2023 08:38 GMT
#46
2c: I only watch the game, I don't play, so I can't say anything about bugs and suchlike. I just hate watching hydra bust rushes in ZvP, so I wouldn't mind seeing hydra speed moved to lair tech. This is more theorycrafting though, so sorry if this post is stupid and spammy.
kidcrash
Profile Joined September 2009
United States620 Posts
September 15 2023 10:49 GMT
#47
On September 15 2023 17:38 O.P. wrote:
2c: I only watch the game, I don't play, so I can't say anything about bugs and suchlike. I just hate watching hydra bust rushes in ZvP, so I wouldn't mind seeing hydra speed moved to lair tech. This is more theorycrafting though, so sorry if this post is stupid and spammy.

This would make vulture and wraith builds an absolute nightmare to play against in zvt. A better solution would be so cannons don't take full damage vs explosive attacks while warping in.
Piste
Profile Blog Joined July 2006
6167 Posts
Last Edited: 2023-09-17 07:59:44
September 15 2023 14:12 GMT
#48
joining games bugs sometimes.
random log outs during alt-tab in lobby.

edit: if anyone has fix to random log outs i would appreciate help. Also sometimes it says error 3
Rainalcar
Profile Joined April 2010
Croatia358 Posts
September 15 2023 14:28 GMT
#49
On September 15 2023 19:49 kidcrash wrote:
Show nested quote +
On September 15 2023 17:38 O.P. wrote:
2c: I only watch the game, I don't play, so I can't say anything about bugs and suchlike. I just hate watching hydra bust rushes in ZvP, so I wouldn't mind seeing hydra speed moved to lair tech. This is more theorycrafting though, so sorry if this post is stupid and spammy.

This would make vulture and wraith builds an absolute nightmare to play against in zvt. A better solution would be so cannons don't take full damage vs explosive attacks while warping in.


Spot on.
j.r.r.
Pr0nogo
Profile Blog Joined March 2011
United States301 Posts
September 15 2023 15:46 GMT
#50
Surely you wouldn't want to gimmick damage types based on construction state?
u
kidcrash
Profile Joined September 2009
United States620 Posts
Last Edited: 2023-09-15 17:31:03
September 15 2023 17:23 GMT
#51
On September 16 2023 00:46 Pr0nogo wrote:
Surely you wouldn't want to gimmick damage types based on construction state?


Damage types are already a gimmick albeit one that the developers created and we have all grown to love. Buildings warping are sort of a unique feature as is, so a unique solution wouldn't really be out of line with anything in particular.
townhouse
Profile Joined June 2018
United States25 Posts
September 15 2023 18:18 GMT
#52
i would import the concept of a "nexus field" from starcraft 2 so that cannons near a nexus build faster
"We're here on Earth to fart around" - Vonnegut
Pr0nogo
Profile Blog Joined March 2011
United States301 Posts
September 15 2023 19:55 GMT
#53
On September 16 2023 02:23 kidcrash wrote:Buildings warping are sort of a unique feature as is, so a unique solution wouldn't really be out of line with anything in particular.

Structures being constructed over time is definitely not a unique feature.

On September 16 2023 03:18 townhouse wrote:
i would import the concept of a "nexus field" from starcraft 2 so that cannons near a nexus build faster

Good idea!
u
Jenia6109
Profile Blog Joined December 2008
Russian Federation1611 Posts
Last Edited: 2023-09-15 22:41:17
September 15 2023 22:37 GMT
#54
As Protoss:
- hydra bust
- 180 limit terran push
- in PvP when Protoss makes fast expand and then kills you with mass dragoons
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines525 Posts
September 15 2023 23:49 GMT
#55
i hate that zerg need twice the apm as protoss to deal with them rallying zealots behind your minerals and pressing hold position.
i hate that it takes 3x the apm to dodge storms than it does to cast storms.
i hate that protoss and terran only have to look at one screen to macro all their production+upgrade in late game while zerg has to look at 5 different places to macro hatches and 3 different places to keep upgrades going
i hate always being economically behind other races because larva produce from hatcheries at 87% the rate of a command center/nexus producing probes/scvs.
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
BulgarianToss
Profile Joined May 2011
Bulgaria478 Posts
September 19 2023 12:20 GMT
#56
On September 16 2023 08:49 Crimson)S(hadow wrote:
i hate always being economically behind other races because larva produce from hatcheries at 87% the rate of a command center/nexus producing probes/scvs.


Having 3 slots to build units simultaneously per hatchery which costs 100 minerals less than nexus/CC is a pretty good compensation imo. Drone cycles are probably the strongest economical boost in the game.
music is the best thing in the world
Pr0nogo
Profile Blog Joined March 2011
United States301 Posts
September 19 2023 14:41 GMT
#57
Not being able to cancel eggs is kinda silly though.
u
SerpentFlame
Profile Blog Joined July 2008
415 Posts
September 19 2023 16:17 GMT
#58
A better solution would be so cannons don't take full damage vs explosive attacks while warping in.

Why not make cannons be Medium armor type, warping in or otherwise? That way there isn't a gimmick where warping in buildings are different.

(Would makes cannons stronger v hydras (and tanks/goons), weaker v vultures, which seems fine).
I Wannabe[WHITE], the very BeSt[HyO], like Yo Hwan EVER Oz.......
iopq
Profile Blog Joined March 2009
United States879 Posts
September 20 2023 06:02 GMT
#59
On September 09 2023 03:53 Nirli wrote:
Been following this for some time now, nice ideas and interesting changes to stuff like pathing.

My main annoyance is wrist hurting from literally gaming all my life and being unable to play BW at all. What's the fix doc?

(Playing Protoss isn't an option.)


using a vertical mouse worked for me

https://www.walmart.ca/fr/ip/ZELOTES-T-50-vertical-mouse-Wired-mouse-9-keys-RGB-optical-mouse-6-gear-DPI-Ergonomic-design-black/PRD1CN6PK1HJV44

I use this one
iopq
Profile Blog Joined March 2009
United States879 Posts
September 20 2023 06:03 GMT
#60
On September 09 2023 06:32 iPlaY.NettleS wrote:
Since most players are in Korea they complain about latency or just leave game within first 2 minutes because the game is TR 16 instead of 24 as they are used to.No new players coming through because game is so old.

No complaints about game itself.

shieldbattery exists and it's all euro/US players
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