Right now my most biggest problem is Pylon timing ... especially after you have 6+ Gateways.
BlueIris, if I may ask, did you purposely try to make games last long versus the computer? Or did you merely play with all your ability?
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Equinox_kr
United States7395 Posts
Right now my most biggest problem is Pylon timing ... especially after you have 6+ Gateways. BlueIris, if I may ask, did you purposely try to make games last long versus the computer? Or did you merely play with all your ability? | ||
BlueIris
Korea (South)107 Posts
I purposely let the game drag on. I had about 3 expos and I continuously tried to maintain such low macro. When I was maxed I sacrificed units or mass expanded to keep my macro low. And yes.. supply depot timing was incredibly difficult for me. However, it is merely making two supplies the moment your scvs finish building, etc. It should be even easier on protoss ^^ @Kwark Sure, lets play a game. Not in order to prove whether apm really counts, but just for fun ^^ I'm sure Fisheye proved that apm doesn't determine the player. I agree, but I think it helps a player with macro and overall speed and control. I'm 'Art.Love' on USWest -- Feel free to Message me sometime ^^ | ||
iluvwendys
10 Posts
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The Storyteller
Singapore2486 Posts
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GodsDevil[5thF]
Romania622 Posts
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CowGoMoo
United States428 Posts
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Wonders
Australia753 Posts
Someone has said this before me, and I can't remember who, but for me the best way to improve apm was to speed up your mind. Always try to do what you are doing as fast as possible while thinking about what you need to do next. Then do that as fast as possible, and think about the next thing. | ||
intrigue
Washington, D.C9931 Posts
On July 10 2007 18:46 Equinox_kr wrote: Wow, I tried it PvP on Blitz; it's a lot harder than it seems. No wonder BlueIris needed a friend to keep him motivated :-/ Right now my most biggest problem is Pylon timing ... especially after you have 6+ Gateways. BlueIris, if I may ask, did you purposely try to make games last long versus the computer? Or did you merely play with all your ability? yep, one of the first things you realize with the macro/apm training is how often you need to look back to make pylons | ||
Equinox_kr
United States7395 Posts
On July 11 2007 04:01 intrigue wrote: Show nested quote + On July 10 2007 18:46 Equinox_kr wrote: Wow, I tried it PvP on Blitz; it's a lot harder than it seems. No wonder BlueIris needed a friend to keep him motivated :-/ Right now my most biggest problem is Pylon timing ... especially after you have 6+ Gateways. BlueIris, if I may ask, did you purposely try to make games last long versus the computer? Or did you merely play with all your ability? yep, one of the first things you realize with the macro/apm training is how often you need to look back to make pylons Haha, I used to wonder why pros were making like 2-3 Pylons at a time; I'm guessing this is the reason | ||
Xeris
Iran17695 Posts
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ArC_man
United States2798 Posts
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Dark.Carnival
United States5095 Posts
another thing, though less viable for most people, is to mass game. mass gaming really really helps, and if you try to play your best/fastest each game like your excercise against a computer you can improve really fast. only problem is finding someone to game with and having the time to do mass games. | ||
Da_PlayerX
Bulgaria1304 Posts
i think it can help you practise a little bit micro during this whole "high-macro-low-mineral-count-with-highest-apm" hope that help - i think i have such map - lost temple of course but will do for this practise edit: for example microing things which cost time for protosses - soooo important storm drop,reaver drop any king of harass terrans - vulture mining surrounding enemy units, drops etc zergs - definately mutalisking vs toss and terr i dont train this way actually , i dont train at all - just playing games trying to macro and micro without caring 4 apm gl all | ||
Phyre
United States1288 Posts
Been a bit hesitant to get online to play since I feel I'd just get stomped with my lowly 90-100 APM, so this has been a great way to practice a bit and build some confidence before looking for practice partners. | ||
kefkalives
Australia1272 Posts
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freelander
Hungary4707 Posts
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infinity21
Canada6683 Posts
On July 14 2007 21:35 freelander wrote: well, i suggest not having more than 40/50% hotkeys.. it's important imo I think nada has like 60% hotkey lol | ||
Person514cs
1004 Posts
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mikeymoo
Canada7170 Posts
270 apm right now, I can almost keep 300, spamming 550 at the beginning | ||
gameguard
Korea (South)2131 Posts
Personally, I can see a tremendous amount of improvement in my game, when my APM was increased from like 125 to 225. | ||
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