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Training Excercise for Starcraft - Page 6

Forum Index > BW General
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BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
Last Edited: 2008-04-01 18:31:43
April 01 2008 18:30 GMT
#101
Rather than spamming I would recommend something else.

Take a normal map. Remove winning conditions so you can play without an opponent. For example python. Then turn one of the islands into a place where you need to micro an SCV against a zealot chasing it.

At the same time you need to get to 200 as fast as possible. Never get stuck on supply. Never have too many minerals, etc.

Maybe add something else as well. Maybe you need to respond to pings or do some other simple task. But maybe the third thing is for more advanced people.

Then, try to switch between different tasks as much as possible. Also switch around when you have that rare free moment. Use all 10 hotkeys, etc etc.


I don't believe in spam. If you need to train muscle memory then practice 1a1a2a3a4a5a6a7a8a9a0 or 5d6d7d8 or something just outside the game.
useLess
Profile Blog Joined January 2004
United States4781 Posts
April 01 2008 18:34 GMT
#102
Im gonna give this a try. I was a fairly decent player up until half a year ago, when I dropped playing BW to focus on academics. My APM was a consistent 120, but its dropped considerably by now. My macro also suffered; I recently played a ZvT match, and even with low drone count, my mineral count nearly broke 1000 D:
Moonlight Shadow
ModernAgeShaman
Profile Joined January 2008
Norway484 Posts
April 01 2008 18:52 GMT
#103
when I came back to SC (when SC2 was announced :p) my APM was something like 50 as zerg. as I played more pretty casually without trying to spam, my apm reached and is at about 120-140 average with peaks at like 250. it was nice to see my APM increase when I got a better feel for the hotkeys and game sense, but when I've been trying to increase my APM without spamming some things that helped me were:
psychology! after analyzing replays on BWchart I realized when I was peaking during exciting moments that I did infact have the potential to be faster. so I thought to myself that I'd try playing like I did in the peak moments when I have things to do. a big part of being fast imo is always knowing the next step, you have to think fast about what actions you want to do constantly ahead of time. this helped me at least, even though I'm still at 130 apmish without spamming,
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
April 02 2008 00:34 GMT
#104
My apm before was 130, now its 150 but Ive only tried two games. So with spam im only 20 ahead of where i was...meaning my hands are just slow. How frustrating.
Liquid | SKT
MoOnrai
Profile Joined February 2008
United States52 Posts
April 02 2008 00:53 GMT
#105
i respect that idea good idea
Been runnin for to long its time to give me mine.
geno
Profile Blog Joined October 2007
United States1404 Posts
Last Edited: 2008-04-02 02:18:08
April 02 2008 02:17 GMT
#106
I tried this idea, but then realized I didn't actually spam much after the 5 minute mark. My APM and VAPM (on BWChart... VAPM = EAPM right?) were only 2 off, at 183 and 181 respectively.

During game I was using APM Detector (which I found in one of the resource threads). That program had me clocked at nearly 250+ the entire game, going from 300-400 during the early game (when I was spamming).

How do people usually measure their APM and effective APM? Which program is most consistent and widely used?
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
April 02 2008 02:20 GMT
#107
It used to be BWL but nowadays I just use the APM detector thing even though it's quite off.

ADV has an in-game meter as well but I'm not sure about how accurate the thing is.
^-^
[X]Ken_D
Profile Blog Joined May 2005
United States4653 Posts
Last Edited: 2008-04-02 02:24:15
April 02 2008 02:22 GMT
#108
I do that once in a while against the cpu mainly to practice builds, timing and macro. It didn't matter what race or what the cpu was doing.

I use APMLive to see my apm ingame.
[X]Domain - I just do the website. Nothing more.
iCCup.Trent
Profile Joined May 2005
Argentina462 Posts
April 02 2008 02:40 GMT
#109
I've tried this for 2 days now, I guess I fall inside the "normal" boundaries:

1) Can't stay in 300 APM, dropping after say 20', averaging 250 APM
2) Resource count controlled most of the time, but often poor decisions in order to reach the goal. 3) Resource count gets near impossible to control after say 20'

Frustration is a bitch. Tough to say to self: "Perfectly normal, will improve in due time"
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
April 02 2008 04:24 GMT
#110
APMAlert for 1.15.1 on Chaoslauncher still works with 1.15.2, so I just use that. A simple apm counter that makes this annoying ass noise when you go below your set goal. (You can change the noise though ^^).
UNFUCK YOURSELF
tec27
Profile Blog Joined June 2004
United States3707 Posts
Last Edited: 2008-04-02 05:08:27
April 02 2008 05:07 GMT
#111
On April 02 2008 13:24 Nitrogen23 wrote:
APMAlert for 1.15.1 on Chaoslauncher still works with 1.15.2, so I just use that. A simple apm counter that makes this annoying ass noise when you go below your set goal. (You can change the noise though ^^).
Update your plugins man, I released APMAlert for 1.15.2 like last month

Edit: And APMAlert measures over the whole game, so the APM will flatten out as time goes on. I guess I should make two settings, one for a more dynamic reading and one for a more static reading. I'll work on that a bit later
Can you jam with the console cowboys in cyberspace?
Kage
Profile Blog Joined May 2007
India788 Posts
April 02 2008 06:47 GMT
#112
I really like this post. Will try to work on this for the next one week and see how it goes.
Thanks a lot BlueIris!

lololol
Profile Joined February 2006
5198 Posts
April 02 2008 08:51 GMT
#113
On April 02 2008 11:17 geno wrote:
I tried this idea, but then realized I didn't actually spam much after the 5 minute mark. My APM and VAPM (on BWChart... VAPM = EAPM right?) were only 2 off, at 183 and 181 respectively.

During game I was using APM Detector (which I found in one of the resource threads). That program had me clocked at nearly 250+ the entire game, going from 300-400 during the early game (when I was spamming).

How do people usually measure their APM and effective APM? Which program is most consistent and widely used?


VAPM is not EAPM, it's short for valid APM and it just doesn't count the actions when you try to build a unit and you don't have the resources for it(i.e. invalid actions).
I'll call Nada.
iCCup.Trent
Profile Joined May 2005
Argentina462 Posts
April 02 2008 17:25 GMT
#114
On April 02 2008 17:51 lololol wrote:
VAPM is not EAPM, it's short for valid APM and it just doesn't count the actions when you try to build a unit and you don't have the resources for it(i.e. invalid actions).

What is EAPM? (Sorry for the OT)
XCetron
Profile Joined November 2006
5226 Posts
April 02 2008 17:28 GMT
#115
Effective APM, aka not spams or unnecessary clicks.
Response
Profile Blog Joined April 2004
United States1938 Posts
Last Edited: 2008-04-02 17:34:01
April 02 2008 17:33 GMT
#116
On April 03 2008 02:28 XCetron wrote:
Effective APM, aka not spams or unnecessary clicks.


but you have to realize that the effective apm can still be on the lower side of what you are really at because some actions you need to do multiple times in a row tend to get lost as well

*edit* from what i understand of how it works
the REAL ReSpOnSe
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
April 02 2008 19:46 GMT
#117
On April 02 2008 14:07 tec27 wrote:
Show nested quote +
On April 02 2008 13:24 Nitrogen23 wrote:
APMAlert for 1.15.1 on Chaoslauncher still works with 1.15.2, so I just use that. A simple apm counter that makes this annoying ass noise when you go below your set goal. (You can change the noise though ^^).
Update your plugins man, I released APMAlert for 1.15.2 like last month

Edit: And APMAlert measures over the whole game, so the APM will flatten out as time goes on. I guess I should make two settings, one for a more dynamic reading and one for a more static reading. I'll work on that a bit later


Ohshi
UNFUCK YOURSELF
Archaic
Profile Blog Joined March 2008
United States4024 Posts
April 02 2008 20:51 GMT
#118
I just tried this as zerg. It feels relieving to go down to like.. no mins + gas, but it is so irritating when you run out of supply. Forcing APM doesn't work when you have nothing to do... I guess it all comes with practice. I only boosted my average by about 25
210->235 =\. I am gonna try this as a different race and then see how it works out. Wish me luck.
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
April 02 2008 20:53 GMT
#119
I've done this a few hours for like 3 days, and my apm has already increased a lot... by like 100 ^^.
UNFUCK YOURSELF
ScarFace
Profile Blog Joined March 2008
United States1175 Posts
April 02 2008 21:44 GMT
#120
Thanks to the OP for this! It sounds like a really good idea, I think I'm going to do this. I have a lot of free time, even more than two hours a day . So this should probably work well with me. Its simple and logical.
Can you dig it?
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