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StarCraft 1.21.0 patch - Page 2

Forum Index > BW General
146 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
December 07 2017 23:27 GMT
#21
I have a problem and I can't update. Notification System is: Error Code: BLZBNTAGT00000840. How to update for new version?
https://www.facebook.com/StarcraftRemasteredVN/
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
December 07 2017 23:27 GMT
#22
can somebody link the official source? they used matchpoint 1.2 instead of matchpoint 1.3 and i want to riot
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6806 Posts
December 07 2017 23:28 GMT
#23
On December 08 2017 08:27 Bakuryu wrote:
can somebody link the official source? they used matchpoint 1.2 instead of matchpoint 1.3 and i want to riot

https://us.battle.net/forums/en/starcraft/topic/20759418431?page=1#post-15
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
December 07 2017 23:29 GMT
#24
On December 08 2017 08:28 [sc1f]eonzerg wrote:
Show nested quote +
On December 08 2017 08:27 Bakuryu wrote:
can somebody link the official source? they used matchpoint 1.2 instead of matchpoint 1.3 and i want to riot

https://us.battle.net/forums/en/starcraft/topic/20759418431?page=1#post-15


thx
Kau *
Profile Joined March 2007
Canada3500 Posts
December 07 2017 23:29 GMT
#25
What changed between 1.2 and 1.3?
Moderator
Endymion
Profile Blog Joined November 2009
United States3701 Posts
December 07 2017 23:30 GMT
#26
they sped up the transition speed between windows in battle net too!!! it's sooooo much faster now, it's wonderful!!!!
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
GTR
Profile Blog Joined September 2004
51536 Posts
December 07 2017 23:31 GMT
#27
On December 08 2017 08:29 Kau wrote:
What changed between 1.2 and 1.3?


some mineral formations making it harder to muta harass
Commentator
DekkuM
Profile Blog Joined January 2008
United States149 Posts
December 07 2017 23:33 GMT
#28
Longinus? Fuck my life.
MUD: staticchaos.mudhosting.net:1982
asel
Profile Blog Joined June 2006
Germany1601 Posts
December 07 2017 23:36 GMT
#29
I guess the Draco lobby put Longinus in there
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
TT1
Profile Blog Joined December 2008
Canada10012 Posts
December 07 2017 23:41 GMT
#30
https://us.battle.net/forums/en/starcraft/topic/20759418431#post-17
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
December 07 2017 23:56 GMT
#31
New Map pool is amazing! I am so happy I can ban FS finally. I've also banned Desti.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Vendethiel
Profile Joined February 2017
213 Posts
December 08 2017 00:00 GMT
#32
Really nice news wrt EUD :D.
Maru <3
TT1
Profile Blog Joined December 2008
Canada10012 Posts
December 08 2017 00:01 GMT
#33
http://www.teamliquid.net/tlpd/sospa/maps#tblt-2453-1-5-DESC

Is Match Point and Jade the right version in TL's map database?
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
YPang
Profile Blog Joined April 2007
United States4024 Posts
December 08 2017 00:08 GMT
#34
anyone else have very blurry in game video? Mine looks like this after the patch. [image loading]
sMi.Gladstone | BW: B high| SC2: gold T_T
sM.Zik
Profile Joined June 2011
Canada2550 Posts
December 08 2017 00:09 GMT
#35
Im glad about the new map pool. It's not perfect but much better.
Jaedong Fighting! | youtube.com/ZikGaming
Freakling
Profile Joined October 2012
Germany1530 Posts
December 08 2017 00:09 GMT
#36
On December 08 2017 08:04 Jealous wrote:
Just updated in USA.

Seems pretty sweet. I like the fact that they make a lot of their more controversial changes like CCMU and hotkey-modification optional, even if most people don't care.

Can someone explain the EUD thing, please?

EUD stands for extended unit deaths and describes a method to read out and manipulate game parameters via memory overflow through triggers that would normally not be accessible. Originally this worked by directly accessing the game memory at certain offsets, thus greatly increasing the possibilities for UMS map makers to evaluate and manipulate the game via triggers and create novelty effects. However, since that also allowed the memory to be corrupted or even malignant code to be run through the game, it was deemed a security risk by Blizzard and patched out (and even if it wouldn't have been, the fact that they patched the game would have meant some changes to the game memory and may thus have corrupted many existing EUDs).

On December 08 2017 08:20 iPlaY.NettleS wrote:
Show nested quote +
On December 08 2017 08:04 Jealous wrote:
Just updated in USA.

Seems pretty sweet. I like the fact that they make a lot of their more controversial changes like CCMU and hotkey-modification optional, even if most people don't care.

Can someone explain the EUD thing, please?

Ccmu isn't a controversial change lol.
I don't even see why they included the option of original ccmu limits.To keep the dozen people who still play 3v3 fastest MM happy? Impressive dedication.

I'd guess they'd just rather err on the side of caution.
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2017-12-08 00:17:31
December 08 2017 00:12 GMT
#37
On December 08 2017 09:01 TT1 wrote:
http://www.teamliquid.net/tlpd/sospa/maps#tblt-2453-1-5-DESC

Is Match Point and Jade the right version in TL's map database?


no.
match point picture is 1.2, map download also 1.2
jade picture should be the 2.0 version, map download is 2.0 version

match point 1.3 was only version used by everybody over the last 7 years.
jade 2.1 was improved by foreign map maker (forgot who) and only used by foreign community. koreans most likely dont even know it exists because they have only been playing on jade 2.0

btw.... what changed between tau cross 1.0 and tau cross 1.1, i somehow missed that there ever was a change, iccup maps are only 1.0 while i have a 1.1 version from some tournament.
TT1
Profile Blog Joined December 2008
Canada10012 Posts
Last Edited: 2017-12-08 00:22:03
December 08 2017 00:13 GMT
#38
On December 08 2017 09:12 Bakuryu wrote:
Show nested quote +
On December 08 2017 09:01 TT1 wrote:
http://www.teamliquid.net/tlpd/sospa/maps#tblt-2453-1-5-DESC

Is Match Point and Jade the right version in TL's map database?


no.
match point picture is 1.2, map download also 1.2
jade picture should be the 2.0 version, map is 2.0 version

match point 1.3 was only version used by everybody over the last 7 years.
jade 2.1 was improved by foreign map maker (forgot who) and only used by foreign community. koreans most likely dont even know it exists because they have only been playing on jade 2.0

btw.... what changed between tau cross 1.0 and tau cross 1.1, i somehow missed that there ever was a change, iccup maps are only 1.0 while i have a 1.1 version from some tournament.


do you have a link to the newest versions?

edit: nvm i still have my iccup map pack
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
duke91
Profile Joined April 2014
Germany1458 Posts
December 08 2017 00:17 GMT
#39
On December 08 2017 08:02 ne4aJIb wrote:
Longinus?!


need to ban something
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2017-12-08 00:24:11
December 08 2017 00:23 GMT
#40
On December 08 2017 09:13 TT1 wrote:
Show nested quote +
On December 08 2017 09:12 Bakuryu wrote:
On December 08 2017 09:01 TT1 wrote:
http://www.teamliquid.net/tlpd/sospa/maps#tblt-2453-1-5-DESC

Is Match Point and Jade the right version in TL's map database?


no.
match point picture is 1.2, map download also 1.2
jade picture should be the 2.0 version, map is 2.0 version

match point 1.3 was only version used by everybody over the last 7 years.
jade 2.1 was improved by foreign map maker (forgot who) and only used by foreign community. koreans most likely dont even know it exists because they have only been playing on jade 2.0

btw.... what changed between tau cross 1.0 and tau cross 1.1, i somehow missed that there ever was a change, iccup maps are only 1.0 while i have a 1.1 version from some tournament.


do you have a link to the newest versions?

edit: nvm i still have my iccup map pack

iccup mappack v39.0
https://iccup.com/files.html

edit: :D
Prev 1 2 3 4 5 6 7 8 Next All
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