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FPS Cap problem

Forum Index > BW General
Post a Reply
Scrutinizer
Profile Joined April 2011
170 Posts
May 26 2017 02:17 GMT
#1
Hi guys,

Even though my FPS cap is set to 300, it never goes above 130.

Weird thing is, if I remove the cap FPS goes to constant 900+.

I want it to be 300 as 130 is not fast enough to catch all my commands but I dont want to go 900 and overwork CPU and GPU for nothing.

Anyone else has this?
calgar
Profile Blog Joined November 2007
United States1277 Posts
May 26 2017 02:41 GMT
#2
Can the eye even detect a difference past 100?
Scrutinizer
Profile Joined April 2011
170 Posts
May 26 2017 03:03 GMT
#3
it's not about the eye, it's about the commands getting registered at 270+ eapm.
Scrutinizer
Profile Joined April 2011
170 Posts
May 26 2017 03:08 GMT
#4
http://wiki.teamliquid.net/starcraft/Patch_1.18

1.18.2:
"Improved command performance during extremely high APM - we are still optimizing so players with 300+ APM are recommended to turn off VSync and FPS cap so refresh rates can keep up with your actions"
blade55555
Profile Blog Joined March 2009
United States17423 Posts
May 26 2017 03:23 GMT
#5
On May 26 2017 11:41 calgar wrote:
Can the eye even detect a difference past 100?


Yes it can. I have a 144 hz monitor and I can tell the difference between 100 and 144.
When I think of something else, something will go here
Cyro
Profile Blog Joined June 2011
United Kingdom20318 Posts
Last Edited: 2017-05-26 04:50:17
May 26 2017 04:43 GMT
#6
On May 26 2017 11:41 calgar wrote:
Can the eye even detect a difference past 100?


Yes, you need thousands of FPS (and a sci-fi monitor to display it) before pretty much all visual problems are gone.

There are also often quirks in game engines like this which result in better gameplay at higher framerates even when not properly displayed
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
iopq
Profile Blog Joined March 2009
United States965 Posts
May 26 2017 08:20 GMT
#7
Brood war is animated at 24 FPS at the Fastest speed.
Scrutinizer
Profile Joined April 2011
170 Posts
May 26 2017 22:14 GMT
#8
Can anyone provide a relevant answer?

Nobody has this problem ??
B-royal
Profile Joined May 2015
Belgium1330 Posts
May 26 2017 22:19 GMT
#9
I have this problem. I don't play 1.18. That's your fix.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
blade55555
Profile Blog Joined March 2009
United States17423 Posts
May 27 2017 00:35 GMT
#10
I imagine it's probably a bug. I have mine off, I think your cpu/gpu will be fine. I know they said their still working on the FPS cap problem.
When I think of something else, something will go here
Scrutinizer
Profile Joined April 2011
170 Posts
May 29 2017 23:24 GMT
#11
Thanks guys for your feedback, I appreciate it.
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
May 29 2017 23:54 GMT
#12
On May 26 2017 17:20 iopq wrote:
Brood war is animated at 24 FPS at the Fastest speed.

ॐ
Scrutinizer
Profile Joined April 2011
170 Posts
May 30 2017 00:15 GMT
#13
On May 30 2017 08:54 endy wrote:
Show nested quote +
On May 26 2017 17:20 iopq wrote:
Brood war is animated at 24 FPS at the Fastest speed.



You comment on threads without reading don't you?
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
May 30 2017 06:04 GMT
#14
Maybe I just don't get why it's important to have such a high fps when the game engine only renders animations at 24 fps?
ॐ
Scrutinizer
Profile Joined April 2011
170 Posts
Last Edited: 2017-05-30 16:33:14
May 30 2017 16:32 GMT
#15
Because when you have high apm, commands dont get registered as well when the 1.18 engine runs in low FPS:

On May 26 2017 12:08 Scrutinizer wrote:
http://wiki.teamliquid.net/starcraft/Patch_1.18

1.18.2:
"Improved command performance during extremely high APM - we are still optimizing so players with 300+ APM are recommended to turn off VSync and FPS cap so refresh rates can keep up with your actions"

DarkNetHunter
Profile Joined October 2012
1224 Posts
May 30 2017 18:53 GMT
#16
Just play 1.16.1 on ICCup or Shieldbattery until Blizzard gets its shit together.
Learn from the mistakes of others. You can't live long enough to make them all yourself.
lgn!
Profile Joined February 2010
Italy224 Posts
Last Edited: 2017-07-23 18:14:59
July 23 2017 10:22 GMT
#17
I've the same problem, with RTSS it shows 130fps cap untill i open another program like steam or blizzard launcher, once i've done that the fps cap raise to the right one set in the options. W T F
화이팅
aFF]ZuluNAtion[
Profile Joined March 2009
Poland173 Posts
Last Edited: 2017-07-23 11:51:11
July 23 2017 11:46 GMT
#18
On May 26 2017 17:20 iopq wrote:
Brood war is animated at 24 FPS at the Fastest speed.


It was to 1.16, now its ulimited FPS, u can see it very easy by your eyes (and ofc also check by software way). The game engine is same but graphic engine is totally new.
Example: go 1.16 take mouse coursor on minimap and move fast the camera box from left to right or smth, on 1.16 u will see this is like 1-3fps to move it from left to right side. Do same on 1.18 and check effect. On 1.18 u can see the camera box is goin very smoothly, you see box is goin on every pixel one by one in alooooooot more frames. Logical frames are also different thing.
AKA: Poezja[T4], Poegim
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
July 23 2017 12:39 GMT
#19
On May 30 2017 15:04 endy wrote:
Maybe I just don't get why it's important to have such a high fps when the game engine only renders animations at 24 fps?

Because in most games, the input handling is directly tied to the frame rate.
The harder it becomes, the more you should focus on the basics.
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