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Active: 10940 users

BW Patch 1.18.6 is Live - Page 54

Forum Index > BW General
1198 CommentsPost a Reply
Prev 1 52 53 54 55 56 60 Next
Latest hotfixes: http://www.teamliquid.net/forum/brood-war/521410-bw-patch-118-is-live?page=29#577
Wtfux
Profile Blog Joined December 2010
Northern Ireland163 Posts
June 08 2017 21:57 GMT
#1061
Release date? :D
Chosi
Profile Blog Joined January 2005
Germany1309 Posts
June 08 2017 22:24 GMT
#1062
Should be back up by now according to the announcement?
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
June 08 2017 22:39 GMT
#1063
On June 09 2017 07:24 Chosi wrote:
Should be back up by now according to the announcement?

I've been F5'ing the official forums, but seems like they may not be up yet right now.
ㅇㅅㅌㅅ
Poly_Optimize
Profile Joined March 2016
Canada156 Posts
Last Edited: 2017-06-08 23:05:09
June 08 2017 22:57 GMT
#1064
It is back, but so far i don't see any changes.. there were not even a new patch/dl

Not sure what is the present!

edit: i'm now able to type /stats in game.. i wasnt prior to the shutdown.
Wtfux
Profile Blog Joined December 2010
Northern Ireland163 Posts
Last Edited: 2017-06-08 23:10:26
June 08 2017 23:07 GMT
#1065
Not back on Europe yet.

EDIT

nvm it's back up now :D
Velitation
Profile Joined April 2010
Canada224 Posts
June 08 2017 23:08 GMT
#1066
On June 09 2017 07:57 Poly_Optimize wrote:
It is back, but so far i don't see any changes.. there were not even a new patch/dl

Not sure what is the present!

edit: i'm now able to type /stats in game.. i wasnt prior to the shutdown.


Can confirm. On USWest.
XenOsky
Profile Blog Joined March 2008
Chile2358 Posts
June 08 2017 23:10 GMT
#1067
i got again the OpenGL error, after update, any help?
ἡ τῆς Νεμέσεως τάξις
Velitation
Profile Joined April 2010
Canada224 Posts
Last Edited: 2017-06-08 23:18:32
June 08 2017 23:18 GMT
#1068
On June 09 2017 08:10 XenOsky- wrote:
i got again the OpenGL error, after update, any help?


They only did maintenance on the servers, they haven't pushed out a patch yet.
XenOsky
Profile Blog Joined March 2008
Chile2358 Posts
June 08 2017 23:19 GMT
#1069
Problem fixed, mb it had to do with the fact that i have SC:BW 1.16 and 1.18 in the same directory.
ἡ τῆς Νεμέσεως τάξις
Velitation
Profile Joined April 2010
Canada224 Posts
Last Edited: 2017-06-08 23:29:07
June 08 2017 23:25 GMT
#1070
Patch 1.18.8:

Greetings Executors, Commanders, and Cerebrates,

Patch 1.18.8 is live. We're very proud to announce, "DirectX 9 and Latency Changer have arrived." Thank you for the partnership as we trek together through another epic chapter in the journey that is StarCraft. Go team.

Specific Changes & Improvements
Game latency now has 5 available options during lobby creation
Lobby names support up to 31 characters
Observer slots default to closed
Added DX9 support

Bug Fixes
Bonjour Service compatibility
Map names and descriptions respect color codes and carriage returns
For Columbo: German death sounds for Protoss units are no longer scrambled


Cheers,
Classic Games


Cool. Thought that was going to take a while.
TT1
Profile Blog Joined December 2008
Canada10105 Posts
June 08 2017 23:26 GMT
#1071
:o lat changer
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Velitation
Profile Joined April 2010
Canada224 Posts
Last Edited: 2017-06-08 23:36:44
June 08 2017 23:33 GMT
#1072
Turn rate can be switched from 2, 4, 8, 12, 16. (16 is fastest). Also, had to use Starcraft Launcher in install directory in order to update (wasn't updating automatically).
TT1
Profile Blog Joined December 2008
Canada10105 Posts
Last Edited: 2017-06-08 23:50:51
June 08 2017 23:43 GMT
#1073
i assume 8 = L2 right? what are the equivalents for 12 and 16?

edit: i didnt get a notification to update the patch, i had to do it manually by going into my bw folder and clicking "starcraft launcher"
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Velitation
Profile Joined April 2010
Canada224 Posts
Last Edited: 2017-06-08 23:52:24
June 08 2017 23:51 GMT
#1074
Looking at this, I'm guessing L5, L4, L3, L2, L1 for 2,4,8,12,16 respectively. Not entirely sure.

http://wiki.teamliquid.net/starcraft/LatencyChanger

Edit: Auto-prompt for the update is up:

Thanks for the reports all -

The update should now be available via Battle.net. Please report back if you experience the contrary
TT1
Profile Blog Joined December 2008
Canada10105 Posts
Last Edited: 2017-06-08 23:53:10
June 08 2017 23:52 GMT
#1075
ah ok

seems like the default setting is "8", were we playing on L3 all this time?
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4462 Posts
June 09 2017 00:03 GMT
#1076
I thought 1.18 was L2 previously.
https://www.youtube.com/watch?v=e7PvoI6gvQs
Heyjoray
Profile Joined September 2015
240 Posts
June 09 2017 00:05 GMT
#1077
Turn rate is the frequency per second at which your actions are submitted by the game.

The turn rate of LAN was commonly referred to as L2, and equates to 12 turns per second. Prior to this feature, games were set to 12 turns per second in 1.18.

The better your internet connection - and that of your opponents - the more turns per second can be supported. Areas of the world with top tier internet like Korea can easily use the 16 turns per second, or L1 as you will likely seen in Lobby name listings.

Cheers,
Pete
TT1
Profile Blog Joined December 2008
Canada10105 Posts
June 09 2017 00:06 GMT
#1078
I think playing on 12 or 16 on Fish will make foreigners lag vs koreans. I'm testing all the turn rates vs comps atm and turn rate "8" feels really good as well, theres no unit delay or anything when i issue a command. There's a noticeable delay on 2 tho.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
castleeMg
Profile Blog Joined January 2013
Canada791 Posts
Last Edited: 2017-06-09 00:09:51
June 09 2017 00:09 GMT
#1079
AKA: castle[eMg]@USEast/ iCCup
TT1
Profile Blog Joined December 2008
Canada10105 Posts
June 09 2017 00:09 GMT
#1080
On June 09 2017 09:03 iPlaY.NettleS wrote:
I thought 1.18 was L2 previously.


Pete said:

"The turn rate of LAN was commonly referred to as L2, and equates to 12 turns per second. Prior to this feature, games were set to 12 turns per second in 1.18."

Apparently the turn rate was set to 12 before this update but im skeptical about that. I tested a 12 turn rate game vs a korean and it felt way laggier than it was prior to this patch.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
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