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Starcraft Brood war HD remaster - Page 16

Forum Index > BW General
Post a Reply
Prev 1 14 15 16 17 18 26 Next All
This is NOT a BW vs SC2 topic thread. Be cautious of what you post. Starting Page 26, warnings/bans will be handed out if this note is ignored.
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
August 07 2016 07:35 GMT
#301
On August 07 2016 07:43 Dangermousecatdog wrote:
It'll also be very interesting if they change bw map editor so wide ramps didn't look so ugly.

They should definitely update the official map editor to adopt many of the features from third party editors, such as a wider variety of ramps and better scripting. New tilesets would be great too.
ㅇㅅㅌㅅ
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2016-08-07 10:36:50
August 07 2016 10:33 GMT
#302
On August 07 2016 16:26 heronn wrote:
Imo players should have possibility to select 24 "double units" like zergling.

Next they should balance some totaly unused units like e.g.:
- Scout: decreased cost to 250m 100g;
- Ghost: Lockdown cost decreased to 75 energy and range increased to 10 (like ghost wep range);
- Corsair: little increase web lenght.

If there is rebalancing, which I highly doubt, it would be done by the sc2 team most likely. Because of their 6 years track record of incompetence, this wouldnt be good for BW.
If they "transfer" BW to their Heroes/SC2 engine which they love so much (even though it is shit), it also wouldnt be good for BW.

If they dont touch the engine code (except the sprite limitation), and just add support for hotkeys customization and a 2D Graphic update and compatibility with modern OS, maybe even implementation into bnet 2 it would be amazing for BW.
aka Kalevi
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
August 07 2016 11:34 GMT
#303
Hopefully it's no more expensive than 14.99 US
19.99 and up a bit pricey for my tastes
https://www.youtube.com/watch?v=e7PvoI6gvQs
xboi209
Profile Blog Joined June 2011
United States1173 Posts
August 07 2016 11:45 GMT
#304
On August 07 2016 19:33 404AlphaSquad wrote:
maybe even implementation into bnet 2 it would be amazing for BW.

That's asking for everyone who plays on Fish and ICCup to not update.
http://www.reddit.com/r/broodwar/
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
August 07 2016 12:20 GMT
#305
holy shit, it's awesome but I hope changes to make it work with Shield Battery are going to be minor.
ॐ
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
August 07 2016 12:24 GMT
#306
This is great news, can't wait. So long as it plays identically, I welcome a HD facelift.
Oh no
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2016-08-07 12:59:27
August 07 2016 12:58 GMT
#307
On August 07 2016 20:45 xboi209 wrote:
Show nested quote +
On August 07 2016 19:33 404AlphaSquad wrote:
maybe even implementation into bnet 2 it would be amazing for BW.

That's asking for everyone who plays on Fish and ICCup to not update.

Sure but, Matchmaking and beeing able to host without portforwarding is gold for me at least. Thats why I enjoy shieldbattery (even though it doesnt have Matchmaking yet).

And tbh, we dont know yet if BW HD is gonna be free for BW owners or not anyways.
aka Kalevi
NoS-Craig
Profile Joined July 2011
Australia3093 Posts
August 07 2016 13:03 GMT
#308
Sounds good. I've just recently gotten back in Brood war and watching more Brood war streams. I do hope more people come back.
Artosis loves Starcraft
classicyellow83
Profile Joined June 2016
United States2393 Posts
August 07 2016 13:06 GMT
#309
On August 07 2016 21:58 404AlphaSquad wrote:
Show nested quote +
On August 07 2016 20:45 xboi209 wrote:
On August 07 2016 19:33 404AlphaSquad wrote:
maybe even implementation into bnet 2 it would be amazing for BW.

That's asking for everyone who plays on Fish and ICCup to not update.

Sure but, Matchmaking and beeing able to host without portforwarding is gold for me at least. Thats why I enjoy shieldbattery (even though it doesnt have Matchmaking yet).

And tbh, we dont know yet if BW HD is gonna be free for BW owners or not anyways.

It probably won't be and it shouldn't be.
Reach!!! Come back to BW!!
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
August 07 2016 14:04 GMT
#310
Bnet 2.0 and UMS scene will die sudden death. Please no.
B-royal
Profile Joined May 2015
Belgium1330 Posts
August 07 2016 14:16 GMT
#311
We don't need bnet 0.2.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
LRM)TechnicS
Profile Joined May 2008
Bulgaria1565 Posts
August 07 2016 14:52 GMT
#312
I will post this here as well. Seems relevant.

A true BW revival will occur if and only waves of youngsters in many countries around the world get interested in the game enough to play on a competitive level. We have the audience already - older 23-37 yearolds that played in their younger years. But I think BW to be revived properly would need not only the competitive youngsters, but their fellows from the same age to like to watch the game as well the very least.
As it was the case when I was their age, I think nowadays youngsters (10-16yearolds) like to play the newest game with the best graphics out there, that looks the coolest and has a nice gameplay. My cousin, I remember some years ago asked whether I still play the game (BW) and he joked something along the lines of "it looks like it was painted by me" (i don't remember seeing him painting like ever so there's the slighest chance he made a huge compliment there lol) and he liked BW a lot, played 1v1/2v2s together back in the days and is one year older than me. Not that my cousin's view is representative enough, but my best guess without too much of research would be that youngsters prefer SC2's graphics over BW's. It looks "cooler" to them. Now if we can trick them with an HD version into liking it more and if Blizzard invested into a good research on the matter which proves the new HD version is accepted vastly better than the previous AND than even SC2, then there's a high chance true BW revival might occur outside of Korea. In Korea would be significantly easier in theory but with the rise of popularity of LOL and many other games in Korea, maybe it will be harder than expected.

I like when old pros return to stream BW. But all we have is old korean faces returning until they go to the military. The number of brand new young chogosus in my eyes is limited to that team that Sonic formed that had Sharp as a coach. Bale, Bishop, Olympus and perhaps someone else I forgot. I only see Bale streaming from time to time and liquipedia has Olympus described as "a retired StarCraft progamer from South Korea who played Protoss". Maybe Scan can join in here with some description of the current level of youngsters (i don't consider Scan a new face fwiw). I doubt there's a single absolutely new face that can beat all former pros consistently. Even if Jiko was some new chogosu player (the chance for that is very low) - he and Bale won't revive BW alone in Korea. It would require much more IMHO. Maybe we should wait and see if Jaedong returns what would the impact be, but still ...
Enjoy the game
Crisium
Profile Blog Joined February 2010
United States1618 Posts
August 07 2016 15:11 GMT
#313
As long as they don't change balance, and that includes keeping the selection the same. Fixing Valkyrie's sprite problem is fine.

+ Show Spoiler +
Also I could live with a Scout buff. Just let it have full speed by default if nothing else.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
August 07 2016 16:20 GMT
#314
To me doing an update doesn't make much sense if they're going to keep the limited unit and building selection. Even if the small hardcore BW fanbase will love it, there's a lot more people who casually played BW and new players that might want to try an iconic game that would be totally put off by the archaic control and pathing.
I think esports is pretty nice.
trutaCz
Profile Joined October 2011
Poland686 Posts
August 07 2016 16:25 GMT
#315
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..
yo~.~
CursOr
Profile Blog Joined January 2009
United States6335 Posts
August 07 2016 16:29 GMT
#316
Changing pathing, unit selection or movement or anything would be a huge mistake. These are the things wrong with SC2 (controlling space. death balls etc)

an overhaul that just addressed graphics and aspect ratio would be HUGE wins.

All you have to do is NOT fuck it up, blizzard.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Dental Floss
Profile Joined September 2009
United States1015 Posts
August 07 2016 16:31 GMT
#317
On August 08 2016 01:25 trutaCz wrote:
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..


I see all these guys at the gym benchpressing with like 4 plates on each side of the bar. I think that weight manufacturers should release lighter versions of those plates so I can do that too.
Kim Tae Gyun.... never forget Perfectman RIP
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 07 2016 16:42 GMT
#318
On August 08 2016 01:31 Dental Floss wrote:
Show nested quote +
On August 08 2016 01:25 trutaCz wrote:
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..


I see all these guys at the gym benchpressing with like 4 plates on each side of the bar. I think that weight manufacturers should release lighter versions of those plates so I can do that too.

This is such a bad analogy though. If people don't have fun with the old mechanics then that's a problem. You want a game which people enjoy. At the same time i totally can see that all these limitations and bugs make bw what it is.
The best solution therefore would be two modes, one with easier mechanics, the other bw as it is now.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2016-08-07 17:06:08
August 07 2016 17:02 GMT
#319
On August 08 2016 01:25 trutaCz wrote:
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..


Remasters exist to entice new players to play classic games by pushing it towards today's standards. I wouldn't assume this is Blizzard giving the remaining BW core a nice charitable graphics update. If you take off your BW glasses and imagine what it would be like to play BW as an RTS player in 2016, I don't think you'd be stoked to be stuck with unit selections of 12, archaic pathing and an inability to select multiple buildings at once. Blizzard is trying to make a profit so I wouldn't be so sure that they're going to keep this purely at a graphics update.
I think esports is pretty nice.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 07 2016 17:05 GMT
#320
On August 08 2016 02:02 Saechiis wrote:
Show nested quote +
On August 08 2016 01:25 trutaCz wrote:
You have SC2 with unlimited selection and BW with limited selection, if SC2 players want to play BW they have to learn it, simple as that o_o. It doesnt make sense to change the game because some guys cant handle the mechanics of BW..


Remasters exist to entice new players to play classic games by pushing it towards today's standards. I wouldn't assume this is Blizzard giving the remaining BW core a nice charitable graphics update. If you take off your BW glasses and imagine what it would be like to play BW as an RTS player in 2016, I don't think you'd be stoked to be stuck with unit selections of 12, archaic pathing and an inability to select multiple buildings at once.

I agree with all of that, BUT all these things make bw what it is. If you remove these aspects the chances are high that the game changes dramatically, probably for the worse (if we don't value more accessibility)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
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