|
This is NOT a BW vs SC2 topic thread. Be cautious of what you post. Starting Page 26, warnings/bans will be handed out if this note is ignored. |
On August 06 2016 03:29 Heyjoray wrote:Show nested quote +On August 06 2016 03:21 duke91 wrote:On August 06 2016 03:14 [sc1f]eonzerg wrote:On August 06 2016 03:07 Essbee wrote:On August 06 2016 03:03 Shinokuki wrote:On August 06 2016 02:57 Essbee wrote:On August 06 2016 02:54 duke91 wrote:On August 06 2016 02:48 bduddy wrote: Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid. It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change. 99% who ACTUALLY play BW don't want anything to change. But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)? You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking. I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect. But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_- What? Why are you quoting me on this? if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ? Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude. 10 million copies of Starcraft/Brood War sold. How many of them in korea? And dont you dare saying that korea advertised starcraft for the masses
I read somewhere outside TL, that almost 50% of those were sold in Korea, so just stfu.
|
Holy shit. Been years since I posted. If blizz did this for BW and D2 I would be in heaven.
|
This is prolly the wrong thread for this, but does anybody else find the BW minimap hard to read?
|
On August 06 2016 11:25 byj wrote: This is prolly the wrong thread for this, but does anybody else find the BW minimap hard to read?
get glasses
|
On August 06 2016 10:37 palexhur wrote:Show nested quote +On August 06 2016 03:29 Heyjoray wrote:On August 06 2016 03:21 duke91 wrote:On August 06 2016 03:14 [sc1f]eonzerg wrote:On August 06 2016 03:07 Essbee wrote:On August 06 2016 03:03 Shinokuki wrote:On August 06 2016 02:57 Essbee wrote:On August 06 2016 02:54 duke91 wrote:On August 06 2016 02:48 bduddy wrote: Also. Why the hell are people asking for BW HD to not change anything? It's not like BW will be deleted from your computers. It will still exist, and you can still play it if you want to. Making a new game with zero changes would be pointless and stupid. It's stupid how people who never post on the BW forum ever, never discuss the game itself now suggests BW to fundamentally change. 99% who ACTUALLY play BW don't want anything to change. But then, what would be the point of shieldbattery and why would people be so hyped about it (it changes stuff, it just keeps the gameplay intact)? You're not getting the essence of this. If you change the gameplay by making auto mine, unlimited unit selection, and perfect pathing available its practically a sc2 but probably way more unbalanced and game breaking. I do understand when some people may want auto match making system, portraits, Observor mode, rank, hotkey settings, and other non game breaking aspect. But if you want it LIKE sc2 then what's the point then? You could just go play sc2. If you do change it like sc2 it will be worse version of sc2 -_- What? Why are you quoting me on this? if you are the owner of a bar and do u think making an expansion will give you more money wont you try the same ? ok the product wasnt the best,but if it wasnt for Korea no one proly cared about Starcraft Broodwar.People posting here forgot who the creator of Starcraft is ? Chances are there is no one left who developed BW who is currently working for Blizzard. So no, I don't see Blizzard NOW as the creator of SCBW. Even then, it was the Koreans, the progaming scene and pioneers and their passion for their game which made BW great. Blizzard should be thankful for Korea, not the other way around. But repeatly Blizzard NOW stomped on this legacy without any sign of gratitude. 10 million copies of Starcraft/Brood War sold. How many of them in korea? And dont you dare saying that korea advertised starcraft for the masses I read somewhere outside TL, that almost 50% of those were sold in Korea, so just stfu. I'm with you man. The article itself says 4.5 million were told in Korea.
|
i think they should keep all original gameplay, then add the new choice icon for allies close to us not random , 1vs1 no changes is better for esports ,but 2v2 ,3v3,4v4 it should have ,every time i play the 2v2 and 3v3 ,if our allies location close to us, it is easier to win the game, it is unfair. so they should add choice icon, we can choice use original or new one to search the opponent
|
Well, they're still updating Diablo II so probably going the Square Enix route.
|
It seems odd to me that they would invest in 1.17 and and HD re-release unless the HD re-release is just a new gui that wraps around the original game to enable bnet2 integration.
We will have to see but given I haven't seen an HD re-release (for a game that I'm interested in) that I thought was an improvement I don't have much hope in this case.
Also I don't know why people point to AOE2HD given that it removed LAN, massively increased system requirements and locked it to steam. If the equivalent happened for broodwar no one would be happy.
|
ALLEYCAT BLUES49986 Posts
I doubt a full b.net 2.0 integration is on the table, especially if they are doing a 2016 release.
|
The most hopeful expectation is that the update will be patch 1.18.0 and that it will include Mac support in order to complete the 1.17.0 patch, instead of being a re-release.
|
On August 06 2016 12:30 cpc wrote: It seems odd to me that they would invest in 1.17 and and HD re-release unless the HD re-release is just a new gui that wraps around the original game to enable bnet2 integration.
We will have to see but given I haven't seen an HD re-release (for a game that I'm interested in) that I thought was an improvement I don't have much hope in this case.
Also I don't know why people point to AOE2HD given that it removed LAN, massively increased system requirements and locked it to steam. If the equivalent happened for broodwar no one would be happy. I can't speak for super competitive Korean play, but I don't think that matters to most of the world. Its almost a 20 year old game so even if they made it 4x bloatier it wouldnt matter to people who have modern machines.
|
On August 06 2016 12:40 lestye wrote:Show nested quote +On August 06 2016 12:30 cpc wrote: It seems odd to me that they would invest in 1.17 and and HD re-release unless the HD re-release is just a new gui that wraps around the original game to enable bnet2 integration.
We will have to see but given I haven't seen an HD re-release (for a game that I'm interested in) that I thought was an improvement I don't have much hope in this case.
Also I don't know why people point to AOE2HD given that it removed LAN, massively increased system requirements and locked it to steam. If the equivalent happened for broodwar no one would be happy. I can't speak for super competitive Korean play, but I don't think that matters to most of the world. Its almost a 20 year old game so even if they made it 4x bloatier it wouldnt matter to people who have modern machines.
This is true but I do quite like the fact that I can still run it on a P3 (or AOE2) just in case the opportunity arises for an 8 player sc lan party.
For 1.16.1 I could theoretically still play it on the mimum requirement of Pentium 80 if I really wanted to and thats probably why I will keep 1.16.1 for my own use even when/if 1.17 is out.
|
On August 06 2016 12:33 BLinD-RawR wrote: I doubt a full b.net 2.0 integration is on the table, especially if they are doing a 2016 release. Cross-game chat with the other modern Blizzard games and integration into the Battle.net launcher is the least that I can hope for.
Knowing Blizzard, I wouldn't be surprised to see them gradually add features down the road.
|
Do we even have a full translation of the article yet?
|
Japan11286 Posts
On August 06 2016 13:34 spiff wrote: Do we even have a full translation of the article yet? I don't think there's much info other than it's an announcement of a patch with the word 'HD' plastered everywhere.
|
On August 06 2016 00:59 Heyjoray wrote:Show nested quote +On August 06 2016 00:53 GoShox wrote: I know the main feeling is to have no faith in Blizzard, and I completely understand that. SC2 is/was a disaster. That said, they nailed Overwatch and Hearthstone, so they're clearly capable of doing things the right way. I would hope they have the common sense to know that increasing the number of units per group would completely break the game, and I think they do. If they can manage to not break anything while also giving us a central server with LAN latency and auto matchmaking, that'd be incredible. Maybe I'm too optimistic for my own good, but I have faith that this will be a good thing. What is the problem with SC2 again?
Like it or not, SC2 is getting crushed by its competitors in Dota, CS:GO and League. People will take some sort of perception of what being an RTS is and stick their heads in the sand, but the reality is that they're PC strategy games. They should be compared and held to the standard of the others. Along with that comes all the rampant imbalance, but people don't really take kindly to proof of that for whatever reason. I'm probably already going to get flamed to hell for pointing out that sc2 is a drop of water in the ocean that is the competition.
On August 06 2016 01:05 Heyjoray wrote:Show nested quote +On August 06 2016 01:01 Lorch wrote: Pretty sure it's the other way around and Afreeca has to pay Blizzard to run a Brood War tournament. Let's just hope they don't fuck it up like the bw -> sc2 transition. If they are actually looking to allow Korea to switch from SC2 and what is left of BW to BW HD, they should make sure to properly work with Kespa this time. Just thinking about getting back BW PL is super awesome. I think with Heroes of the Storm also being a pretty big failure for Blizzard standards, Morhaim is starting to realize that the sc2 team sucks. I remember Blizz talking about considering making sc2 just an hd version of brood war and ultimately deciding against doing so, I'm pretty sure they are regretting that decision at this point. Explain why Heroes of the Storm is a failure. You guys cant just throw shit all over the place without explaining
Heroes of the Storm is failing because it's a ham fisted attempt to cash in on the Moba market, and take the edge off the blunder of letting Icefrog and Dota go. The only thing that Heroes has over other Mobas is the maps/map mechanic focused gameplay. Everything else it does wrong just like every other moba, it's full of all the good old tropes.
On August 06 2016 01:50 Heyjoray wrote:Show nested quote +On August 06 2016 01:48 Necro)Phagist( wrote: I'm so conflicted. I want to be hopeful. I look at Overwatch and Hearthstone and see hope, then I look at LotV, D3 and WoW and fear creeps back in.
Heres hoping they just touch up the graphics and leave everything else alone. They do that and I'll be happy and buy it. Whats wrong with Diablo 3, WoW and LotV?
I can't speak for WoW and I already did SC2, but D3 is a game about making up builds to blow stuff up to farm cool items, where there's one preapproved build per class, and you can't trade items (yeah yeah unless the person was there when you got it, this basically doesn't even count). I also hear a lot of complaints about the story retconning earlier elements, and how cartoony instead of dark and gloomy that it is.
Edit: Grammar
|
I hope this works out... you have one more chance blizzard please
|
On August 06 2016 01:05 Heyjoray wrote:Show nested quote +On August 06 2016 01:01 Lorch wrote: Pretty sure it's the other way around and Afreeca has to pay Blizzard to run a Brood War tournament. Let's just hope they don't fuck it up like the bw -> sc2 transition. If they are actually looking to allow Korea to switch from SC2 and what is left of BW to BW HD, they should make sure to properly work with Kespa this time. Just thinking about getting back BW PL is super awesome. I think with Heroes of the Storm also being a pretty big failure for Blizzard standards, Morhaim is starting to realize that the sc2 team sucks. I remember Blizz talking about considering making sc2 just an hd version of brood war and ultimately deciding against doing so, I'm pretty sure they are regretting that decision at this point. Explain why Heroes of the Storm is a failure. You guys cant just throw shit all over the place without explaining
I'll add to what ThaReckoning said by saying that HotS averages around 270k games in a week. By comparison Dota 2 averages around 15 million and that isn't counting custom games. I'm not sure if it's counting games played on the Perfect World servers in China either (which would make the number even bigger). Added on to this is the fact that a HotS game usually takes around half the time of a dota game, maybe a bit more.
So while HotS doesn't really need to be beating Dota 2, that statistic is pretty shocking and also explains why Blizzard refuses to release player numbers for it. It isn't doing well at all in terms of player count and the viewership has always been dead in the water.
|
There's place for niche esport communities. Not every game has to have millions playing to be succesful. The ~1month I played HotS relatively a lot I had no issues finding matches, and for most people that's probably the most important thing.
I mean SC2 still gets like 30k+ viewers for bigger tournaments, I've seen HotS with ~15k. Yea those are low when compared to 100-500k+ for dota/lol/csgo, but there's no point in comparing. Different games, different audience, different infrastructures in place.
I mean Smite is even less popular than those examples and it's still hosting tournaments and has enough players to find games reliably. Another good example is Evolve which was pretty much dead(took forever to find matches), but new updates+features brought in enough players that it'll probably have a healthy community after the initial hype dies off.
People should stop being so fixated with player/viewer numbers.
|
with ASL going strong flash back best back and jaedong probably coming back soon
a full-on BW revival is becoming a reality with this great news
|
|
|
|