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Starcraft + Starcraft: Brood War, Co-op Campaign - Page 4

Forum Index > BW General
Post a Reply
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prosatan
Profile Joined September 2009
Romania8514 Posts
July 12 2014 09:47 GMT
#61
Very good!!
The solo campaign is too hard for me
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Thinasy
Profile Joined March 2011
2856 Posts
July 12 2014 11:20 GMT
#62
The passion for BW never fades, truly beautiful. Will be playing this later today with my friend, huge props to the creators of this and also thanks for sharing it!
Jaedong & Faker
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2014-07-12 17:54:00
July 12 2014 17:53 GMT
#63
Any idea why this doesn't work?
http://www.twitch.tv/tetrissc/b/546857022 Go to 1 hour 26minutes

I'm bringing the thing to the beacon but it doesn't give me victory.
Skeggaba
Profile Blog Joined April 2009
Korea (South)1556 Posts
July 12 2014 17:56 GMT
#64
Wow. Amazing work! Now: On to finding a friend ..
Bisu[about JD]=I was scared (laughs). The force emanating from his facial expression was so manly that I was even a little jealous.
figq
Profile Blog Joined May 2010
12519 Posts
July 12 2014 18:29 GMT
#65
This is so awesome!
If you stand next to my head, you can hear the ocean. - Day[9]
greenelve
Profile Joined April 2011
Germany1392 Posts
July 12 2014 21:41 GMT
#66
On July 13 2014 02:53 SnowFantasy wrote:
Any idea why this doesn't work?
http://www.twitch.tv/tetrissc/b/546857022 Go to 1 hour 26minutes

I'm bringing the thing to the beacon but it doesn't give me victory.

Maybe needs both units or wasnt long enough for the game to regocnize...if i remember correctly, sometimes it takes some second(s)...
z0r.de for your daily madness /// Who knows what evil lurks in the heart of men? The Shadow knows!
r4z0r84
Profile Joined July 2014
Australia39 Posts
July 13 2014 00:28 GMT
#67
On July 13 2014 02:53 SnowFantasy wrote:
Any idea why this doesn't work?
http://www.twitch.tv/tetrissc/b/546857022 Go to 1 hour 26minutes

I'm bringing the thing to the beacon but it doesn't give me victory.


You would of gotten victory if you were extremely lucky, by the look of it the game wasn't able to run the trigger event as they run every 2 seconds, so you would need to have it alive at the beacon for at least 2 seconds for it to register.
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2014-07-13 01:03:31
July 13 2014 00:38 GMT
#68
Ok I'll just do it again lolol :D
edit: iunno, i used cheats and left it on the beacon for like 10 seconds without success. I built a factory next to the command center there and it finally won.

I can bring the scv here in this screenshot http://i.imgur.com/eGGDo74.png totally ignoring the beacon and it will give me a victory.

You can see a replay of what I mean here https://www.dropbox.com/s/xsv0isov6yrmqrq/LastReplay.rep
r4z0r84
Profile Joined July 2014
Australia39 Posts
Last Edited: 2014-07-13 01:23:56
July 13 2014 01:18 GMT
#69
yup totally right, it's like this by default (blizz release) i'll reupload, (the cooperative version already has this fix)
[image loading]

Dropbox Terran08.scm

uploaded to dropbox for now, uploading to moddb as well. i'll go through and check all the other missions that their victory conditions aren't broken by default, i remember a few when we were making the cooperative version that were just completely broken by default.
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
July 13 2014 01:22 GMT
#70
haha! glad it's fixed i guess. I am having a lot of fun with this. thanks for making it
r4z0r84
Profile Joined July 2014
Australia39 Posts
July 13 2014 01:38 GMT
#71
On July 13 2014 10:22 SnowFantasy wrote:
haha! glad it's fixed i guess. I am having a lot of fun with this. thanks for making it


Uploading to moddb now, you can get it from dropbox now as well in the above post, the reason why the single player insane version isn't up to scratch is because when i created it i used the stock maps and just added Insane Ai and changed a few small things to make it harder, the cooperative campaign is where we did all of our testing and we know everything works, if you find anything else let us know and we are more than happy to fix it up! Sorry for just assuming it was down to triggers not running in the 2 second rule, kept thinking no i've already fixed that but it surely wasn't the case for the single player version.
batsnacks
Profile Blog Joined April 2014
United States4466 Posts
Last Edited: 2014-07-13 02:07:20
July 13 2014 01:53 GMT
#72
This takes forever to dl on bw servers. Someone who has the maps whisper batsnacks on USEast.

or better yet, PM me
3FFA
Profile Blog Joined February 2010
United States3931 Posts
July 14 2014 01:25 GMT
#73
r4z0r84 why don't you upload it to staredit.net?

batsnacks why don't you just download it from the link r4zor84 gave?
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
tyrz_939
Profile Joined July 2014
Australia8 Posts
July 14 2014 01:43 GMT
#74
On July 14 2014 10:25 3FFA wrote:
r4z0r84 why don't you upload it to staredit.net?

batsnacks why don't you just download it from the link r4zor84 gave?


http://www.staredit.net/topic/16484/

I think batsnacks means it takes ages for the map to transfer to other players through the game. I found it took up to 1 min even between VMs but over gigabit it was quick, over hamachi for play testing it would take ~10 min so we always made sure we both had the map before hand.
batsnacks
Profile Blog Joined April 2014
United States4466 Posts
Last Edited: 2014-07-14 02:02:25
July 14 2014 02:01 GMT
#75
Yeah what I was saying was, if you are trying to play people who don't have the map on bnet, the maps take a very long time to dl.

So, someone should PM me if they want to try insane difficulty with me.
Lobotomist
Profile Joined May 2010
United States1541 Posts
Last Edited: 2014-07-14 07:07:43
July 14 2014 02:40 GMT
#76
Downloaded, gonna try tonight

edit: pretty fun so far. Is there a way to chain the missions together (ie have them load the next mission automatically) or that not really possible?

edit 2: hahaha mission 3 terran holy mutas batman! I guess there was a big difficulty jump.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
r4z0r84
Profile Joined July 2014
Australia39 Posts
July 14 2014 05:49 GMT
#77
On July 14 2014 11:40 Lobotomist wrote:
Downloaded, gonna try tonight

edit: pretty fun so far. Is there a way to chain the missions together (ie have them load the next mission automatically) or that not really possible?



Not possible in multiplayer due to syncing issues, It's only possible to do in single player.
Probemicro
Profile Joined February 2014
3708 Posts
July 14 2014 06:24 GMT
#78
interesting, coop version is a fun take on the original campaign

the insane solo tho...pretty sure that isn't really worth playing, it just encourage turtling/cheesing especially in later missions.
would be nicer if some of the missions are changed or tweaked to make it much more difficult rather than just only bumping to insane ai.
r4z0r84
Profile Joined July 2014
Australia39 Posts
July 14 2014 06:29 GMT
#79
On July 14 2014 15:24 Probemicro wrote:
would be nicer if some of the missions are changed or tweaked to make it much more difficult rather than just only bumping to insane ai.


The Insane Cooperative version is exactly like that, the Insane Solo version was made in 30 minutes about 2 days ago as someone suggested it would be a good idea. We haven't gone through and changed anything apart from AI in the solo version, the coop version already has difficulty increases before going to the insane ai so it will definitely be harder than the insane solo version.

I'll be going through the insane solo version over the coming weeks to make slight adjustments to make it a lot harder.

I'm going to look into the issues with the cooperative ai stopping (thinking its a force based trigger that should be for each pc player) as well.
dawei
Profile Joined August 2010
Australia10 Posts
July 14 2014 12:41 GMT
#80
Can I just ask when choosing the map from the folder, do I select Top vs Bottom, Melee etc?
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