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Starcraft + Starcraft: Brood War, Co-op Campaign

Forum Index > BW General
Post a Reply
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r4z0r84
Profile Joined July 2014
Australia39 Posts
Last Edited: 2015-07-30 23:09:48
July 10 2014 02:24 GMT
#1
We have recreated Starcraft and Starcraft:Broodwar Campaigns in a 2 player cooperative style, AI have been given a harder difficulty to compensate for two players. All campaign missions are complete!

[image loading]

[image loading] [image loading]

Download from Moddb

Download Insane versions or individual campaigns here

Youtube Preview

Youtube Playthrough


Key Features

Cooperative
Dynamic
Difficulty Increase
Fully Scripted Dialogue
AI Balancing
AI Scripting improved
Shared units 50/50 for non base missions
Thoroughly Tested


Cooperative
We wanted Starcraft to be cooperative from the moment we found out we could gain access to the campaign maps, since then we have been working to achieve a full on cooperative experience. Every single mission from start to end is cooperative, even if you lose all of your unit's the other player still has a chance to get victory for the both of you though unlikely. In a very few select missions you will have to work hard to work together as you start off with bases on opposite sides of the map, these can be very challenging but extremely rewarding as you get the sense of saving your friend from their demise.

Dynamic
We wanted dynamic game play for each and every level, keeping in mind that each level is cooperative and thus every level will be dynamic depending on who you are playing with for example playing Starcraft with your dog will be much harder than playing Starcraft with your friend. In a few missions there is some dynamic events that may occur, for example in Protoss Broodwar mission 8 overlords will spawn units when they go to attack the temple, each time you play the mission regardless of who you are playing with the mission will play out differently as the AI is not scripted to move in and drop things automatically but by chance this means it will give you a dynamic outcome rather than the exact same thing each time, now thats probably going into a bit too much detail on the dynamic elements but just for the sake of it just know its going to be different each time you play.

Difficulty Increase
We believed that the stock AI difficulty was beyond too easy especially with two players, we have increased the difficulty in each and every map so they are all nice and challenging. Once we have completed every campaign mission we will release a second version of all the maps with full insane AI for those who want the ultimate challenge.

Fully Scripted Dialogue
Every level has been scripted entirely for two players, doesn't matter who's in the lead on a non base map who ever gets to the location first will start the triggers. Both players will get victory on every level if the victory conditions are met, same with defeat. All cut-scenes have been scripted to allow two players to watch/hear all dialogue and events, with a few levels with improved scripting to give a much nicer cut scene we don't leave anything out.

AI Balancing
Each level has been tested over and over again to get the best result for AI Balancing, we don't want it to be too easy or too hard, we want the game-play to be challenging and rewarding, i feel that we have accomplished this with all the testing and AI changes we have made throughout the levels.

AI Scripting improved
Various levels have been given improved AI scripting as a result of either bugs or difficulty, for example Original Terran 3 has been given above and beyond the default scripting to the point its almost insane compared the original solo campaign mission, in this map a lot more units will attack from the start to the end, each wave has been designed to attack the right place at the right time and in the end, if you haven't seen it from our youtube videos i wont wreck it for you but things get extremely overwhelming much like an Archon the Zerg will overpower you and push you back, if your defenses aren't up to scratch they will wipe you out.

Shared units 50/50 for non base missions
For all of those operation type game types we wanted players to feel like even if they are falling behind they can catch back up, by default all of the units you gain are set to Rescue-able so if you had a player running full steam ahead they would by default get all of the units, to stop this from happening we have created triggers to give 50/50 units for each player. With our 50/50 triggers in place it means if you do run full steam ahead and lose all of your units, the next group of units that gets rescued, you will get half of them getting you back into the game. With these triggers in play it gives each non base mission a feel of being equal and in the unfortunate event of losing all of your units, the other player can proceed on and eventually get you some new units.

Thoroughly Tested
Every map has been thoroughly tested from start to finish, this includes unit/base/resource placement, AI balancing, resource balancing, dialogue for both players, victory conditions, defeat conditions, triggers, sound, cut-scenes, mission briefing, unit upgrades, units available, special abilities available and everything else i cant think of, we make sure we have found and fixed every bug we can find before releasing each map.I hope you have enjoyed reading this overview of all that we have done for the mod, Enjoy!

Edit: Removed Homepage.
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
July 10 2014 02:27 GMT
#2
I love Brood War, but it's still pretty crazy to me that people are willing to invest that much effort into something like this. I hope it's good!
brood war for life, brood war forever
BisuDagger
Profile Blog Joined October 2009
Bisutopia19300 Posts
July 10 2014 02:30 GMT
#3
Badass. I want to stream a plan a through with a +1 in the coming weeks.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Immaterial
Profile Blog Joined September 2010
Canada510 Posts
July 10 2014 02:44 GMT
#4
Woah this is actually really cool
It is the mark of an educated mind to be able to entertain a thought without accepting it.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
July 10 2014 03:02 GMT
#5
wow, this is a great idea! Thanks a lot for this!
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
3FFA
Profile Blog Joined February 2010
United States3931 Posts
July 10 2014 03:11 GMT
#6
Thank you for this! This is awesome!
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
chaosTheory_14cc
Profile Blog Joined December 2010
Canada1270 Posts
July 10 2014 03:18 GMT
#7
This looks so sick, I can't wait to try it out.
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
July 10 2014 03:56 GMT
#8
wow VERY awesome. Great job.
goody153
Profile Blog Joined April 2013
44236 Posts
July 10 2014 04:08 GMT
#9
wow this is pretty cool !
this is a quote
MinscandBoo
Profile Blog Joined May 2011
252 Posts
Last Edited: 2014-07-10 04:39:26
July 10 2014 04:26 GMT
#10
Looks awesome! Now I just need someone to play it with T_T. Wonder if the maps are playable with just 1 person. Solo it like a boss for extra nerd cred. edit: would be cool to have a download all at once button >.>
edit2: found it! >.< just took a bit more digging. http://www.moddb.com/mods/starcraft-coop-campaign/downloads/starcraft-cooperative-campaign <- appears to be all the mods for the original campaign. still searching for a compiled BW campaign link.
Here for BW: http://www.moddb.com/mods/starcraft-coop-campaign/downloads/starcraft-broodwar-cooperative-campaign
Swords! Not words!
r4z0r84
Profile Joined July 2014
Australia39 Posts
Last Edited: 2014-07-10 13:04:50
July 10 2014 04:37 GMT
#11
http://www.moddb.com/mods/starcraft-coop-campaign/downloads
direct link to both Starcraft and Starcraft Broodwar Cooperative

Edit: the maps aren't soloable due to triggers requiring both players. I created Insane Solo Edition tonight if that will float your boat, changed all ai to insane, added buildings/resources for ai, overall stupidly hard compared to default.

http://www.moddb.com/mods/starcraft-coop-campaign/addons/starcraftstarcraft-brood-war-insane-edition (still waiting authentication as of posting this so link may not work yet)

Edit2: Direct links.
Brood War Direct Download Link
Starcraft Original Direct Download Link
TelecoM
Profile Blog Joined January 2010
United States10687 Posts
July 10 2014 04:48 GMT
#12
BW has been alive for such a long time, most people playing other games consider it ' dead ' , but as you can see people still releasing amazing content . Thanks for your hard work!
AKA: TelecoM[WHITE] Protoss fighting
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
July 10 2014 05:01 GMT
#13
omg is this real life? I've always wanted this. Thank you so much!
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
July 10 2014 05:37 GMT
#14
what about 3 and 4 player coop mode?
I don't need luck, luck is for noobs, good luck to you though
ii.blitzkrieg
Profile Joined November 2006
Canada1122 Posts
July 10 2014 05:46 GMT
#15
Awesome, will definitely give it a shot. Just have to find someone to play it with, maybe one of my friends... might have to carry them through it haha.

Thanks for all your hard work!!
iloveoov / Flash / Fantasy / Midas / Boxer -BW forever
Peeano
Profile Blog Joined March 2009
Netherlands5203 Posts
July 10 2014 06:43 GMT
#16
Amazing! I haven't played it yet, but I think this should be featured!!!
FBH #1!
Glioburd
Profile Joined April 2008
France1911 Posts
July 10 2014 07:53 GMT
#17
Wow nice! Thanks a lot for this.
"You should hate loosing, but you should never fear defeat." NaDa.
Brett
Profile Blog Joined October 2002
Australia3822 Posts
July 10 2014 08:24 GMT
#18
Sick city!

Good job :D
skzlime
Profile Joined July 2005
Hungary462 Posts
July 10 2014 08:33 GMT
#19
nice. can't wait for insane solo either ;3
life is balanced, L2P
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
July 10 2014 09:30 GMT
#20
OH MY FFFFFFFing goood

that's so awesome !
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
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