On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
I don't really frequent BW forums a lot as when I came to TL, I was already playing SC2, but this topic made me think about all the things I hated about BW and I started to make a list of changes I would make, which ended up being essentially SC2 with BW units and abilities. It's acutally quite puzzling that noone has yet made such a mod for SC2. There is Starbow, but that has their own mix of units and abilites and there is SC2BW, but that went, in my opinion, too far in "recreating BW", because they also recreated a lot of the things I would patch out. I understand that at high level it would be probably imbalanced due to smartcasting and macro, but at lower level, it could be a lot of fun to play.
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
wasn't that also the reason why boxer switched too terran becouse of the reaver nerf?
but can't somebody just go through the change logs of sc instead of just talking for random sources lol
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
wasn't that also the reason why boxer switched too terran becouse of the reaver nerf?
but can't somebody just go through the change logs of sc instead of just talking for random sources lol
He did switch to Terran after a reaver nerf, but that could have been the transport nerf - that makes it so that units can't attack right after being unloaded from a transport.
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins
That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins
That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins
That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.
I can assure you it doesn't work, this was disproved many years ago.
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins
That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.
I can assure you it doesn't work, this was disproved many years ago.
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins
That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.
I can assure you it doesn't work, this was disproved many years ago.
Then let's fight :D
I'm not at home just now but I'm happy to test this with you at some over the weekend, I'm telling you though it just comes down to which SCV gets the first shot in.
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins
That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.
I can assure you it doesn't work, this was disproved many years ago.
Then let's fight :D
I'm not at home just now but I'm happy to test this with you at some over the weekend, I'm telling you though it just comes down to which SCV gets the first shot in.
Ok. Message me on ICCup when you can. My name is vOddy
You can also PM me on TL or add me on Skype: vOddy-
SC2 style wall-ins Resolution Scouts to have speed buff for free Dweb lower mana cost more tilesets auto repair for scvs Invisible dark archon UI button for unit groups mix the unit type spells
New casual mode: auto mine mbs unlimited unit selection auto stacking air units auto patrol micro auto cast spells free queuing auto wall suggestions auto mineral jump auto scout (works like "explore" civilization or 4x games)
All I want is SC:BW HD like AoE HD... The game is perfect! The balance of all units is OK. It depends of players skills - who will make game more IMBA for other player. xD
On January 24 2014 17:49 thezanursic wrote: [quote] Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins
That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.
I can assure you it doesn't work, this was disproved many years ago.
Then let's fight :D
I'm not at home just now but I'm happy to test this with you at some over the weekend, I'm telling you though it just comes down to which SCV gets the first shot in.
Ok. Message me on ICCup when you can. My name is vOddy
You can also PM me on TL or add me on Skype: vOddy-
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
It used to be that the reaver didn't have a delay before shooting so you'd drop your reaver from the shuttle and it would fire instantly then you'd pick it up and well.. that's truly imba.. hahaha
On January 23 2014 20:30 WGT-Baal wrote: the reaver scarab not exploding...
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.
So this one is a no-no.
Where did you get this information from?
Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Probably Sayle, but he has been known to spread untrue information.
*Cough* SCV Attack Spam *Cough*
wasn't that also the reason why boxer switched too terran becouse of the reaver nerf?
but can't somebody just go through the change logs of sc instead of just talking for random sources lol
No the reason Boxer switched was because of the delay added to the reaver firing after being dropped from the shuttle. As far as I know nothing was dumbed down in terms of AI for the reaver and the scarab. It's always been the same.