• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:47
CEST 05:47
KST 12:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off0[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Maestros of The Game—$20k event w/ live finals in Paris29Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : 2v2 & SC: Evo Complete: Weekend Double Feature Geoff 'iNcontroL' Robinson has passed away The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
No Rain in ASL20? BW General Discussion [ASL20] Ro24 Preview Pt2: Take-Off Flash On His 2010 "God" Form, Mind Games, vs JD BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro24 Group D [ASL20] Ro24 Group B [ASL20] Ro24 Group C BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3025 users

If you could patch Brood War... - Page 10

Forum Index > BW General
Post a Reply
Prev 1 8 9 10 11 12 14 Next All
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
January 24 2014 12:22 GMT
#181
On January 24 2014 17:49 thezanursic wrote:
Show nested quote +
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 24 2014 12:40 GMT
#182
I don't really frequent BW forums a lot as when I came to TL, I was already playing SC2, but this topic made me think about all the things I hated about BW and I started to make a list of changes I would make, which ended up being essentially SC2 with BW units and abilities. It's acutally quite puzzling that noone has yet made such a mod for SC2. There is Starbow, but that has their own mix of units and abilites and there is SC2BW, but that went, in my opinion, too far in "recreating BW", because they also recreated a lot of the things I would patch out. I understand that at high level it would be probably imbalanced due to smartcasting and macro, but at lower level, it could be a lot of fun to play.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
thezanursic
Profile Blog Joined July 2011
5486 Posts
January 24 2014 14:30 GMT
#183
On January 24 2014 21:22 Hyde wrote:
Show nested quote +
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
January 24 2014 16:25 GMT
#184
On January 24 2014 23:30 thezanursic wrote:
Show nested quote +
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

wasn't that also the reason why boxer switched too terran becouse of the reaver nerf?

but can't somebody just go through the change logs of sc instead of just talking for random sources lol
The harder it becomes, the more you should focus on the basics.
traceurling
Profile Joined December 2012
United States1240 Posts
January 24 2014 16:28 GMT
#185
On January 24 2014 23:30 thezanursic wrote:
Show nested quote +
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins
"Appreciate the things you have before they become the things you had."
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2014-01-24 23:11:46
January 24 2014 16:39 GMT
#186
.
thezanursic
Profile Blog Joined July 2011
5486 Posts
January 24 2014 16:43 GMT
#187
On January 25 2014 01:28 traceurling wrote:
Show nested quote +
On January 24 2014 23:30 thezanursic wrote:
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins

It doesn't work.

1. I sat in on an empty map trying to get it to work for 15 minutes, it didn't
2. Asked on forums, they said it wasn't true
3. Went to SCV liquipedia and found this Contrary to popular belief mass spamming attack move or right click on another unit does not make the scv attack faster. The attack animation appears faster but the attack rate is still the same.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
January 24 2014 17:10 GMT
#188
On January 25 2014 01:25 sabas123 wrote:
Show nested quote +
On January 24 2014 23:30 thezanursic wrote:
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

wasn't that also the reason why boxer switched too terran becouse of the reaver nerf?

but can't somebody just go through the change logs of sc instead of just talking for random sources lol


He did switch to Terran after a reaver nerf, but that could have been the transport nerf - that makes it so that units can't attack right after being unloaded from a transport.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
January 24 2014 17:11 GMT
#189
On January 25 2014 01:43 thezanursic wrote:
Show nested quote +
On January 25 2014 01:28 traceurling wrote:
On January 24 2014 23:30 thezanursic wrote:
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins

It doesn't work.

1. I sat in on an empty map trying to get it to work for 15 minutes, it didn't
2. Asked on forums, they said it wasn't true
3. Went to SCV liquipedia and found this Contrary to popular belief mass spamming attack move or right click on another unit does not make the scv attack faster. The attack animation appears faster but the attack rate is still the same.


That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
thezanursic
Profile Blog Joined July 2011
5486 Posts
January 24 2014 17:18 GMT
#190
On January 25 2014 02:11 vOdToasT wrote:
Show nested quote +
On January 25 2014 01:43 thezanursic wrote:
On January 25 2014 01:28 traceurling wrote:
On January 24 2014 23:30 thezanursic wrote:
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins

It doesn't work.

1. I sat in on an empty map trying to get it to work for 15 minutes, it didn't
2. Asked on forums, they said it wasn't true
3. Went to SCV liquipedia and found this Contrary to popular belief mass spamming attack move or right click on another unit does not make the scv attack faster. The attack animation appears faster but the attack rate is still the same.


That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.

It's a myth. Let it go.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
jello_biafra
Profile Blog Joined September 2004
United Kingdom6636 Posts
January 24 2014 18:26 GMT
#191
On January 25 2014 02:11 vOdToasT wrote:
Show nested quote +
On January 25 2014 01:43 thezanursic wrote:
On January 25 2014 01:28 traceurling wrote:
On January 24 2014 23:30 thezanursic wrote:
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins

It doesn't work.

1. I sat in on an empty map trying to get it to work for 15 minutes, it didn't
2. Asked on forums, they said it wasn't true
3. Went to SCV liquipedia and found this Contrary to popular belief mass spamming attack move or right click on another unit does not make the scv attack faster. The attack animation appears faster but the attack rate is still the same.


That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.

I can assure you it doesn't work, this was disproved many years ago.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
January 24 2014 19:45 GMT
#192
On January 25 2014 03:26 jello_biafra wrote:
Show nested quote +
On January 25 2014 02:11 vOdToasT wrote:
On January 25 2014 01:43 thezanursic wrote:
On January 25 2014 01:28 traceurling wrote:
On January 24 2014 23:30 thezanursic wrote:
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins

It doesn't work.

1. I sat in on an empty map trying to get it to work for 15 minutes, it didn't
2. Asked on forums, they said it wasn't true
3. Went to SCV liquipedia and found this Contrary to popular belief mass spamming attack move or right click on another unit does not make the scv attack faster. The attack animation appears faster but the attack rate is still the same.


That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.

I can assure you it doesn't work, this was disproved many years ago.


Then let's fight :D
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
jello_biafra
Profile Blog Joined September 2004
United Kingdom6636 Posts
January 24 2014 22:23 GMT
#193
On January 25 2014 04:45 vOdToasT wrote:
Show nested quote +
On January 25 2014 03:26 jello_biafra wrote:
On January 25 2014 02:11 vOdToasT wrote:
On January 25 2014 01:43 thezanursic wrote:
On January 25 2014 01:28 traceurling wrote:
On January 24 2014 23:30 thezanursic wrote:
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins

It doesn't work.

1. I sat in on an empty map trying to get it to work for 15 minutes, it didn't
2. Asked on forums, they said it wasn't true
3. Went to SCV liquipedia and found this Contrary to popular belief mass spamming attack move or right click on another unit does not make the scv attack faster. The attack animation appears faster but the attack rate is still the same.


That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.

I can assure you it doesn't work, this was disproved many years ago.


Then let's fight :D

I'm not at home just now but I'm happy to test this with you at some over the weekend, I'm telling you though it just comes down to which SCV gets the first shot in.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2014-01-25 00:48:11
January 25 2014 00:47 GMT
#194
On January 25 2014 07:23 jello_biafra wrote:
Show nested quote +
On January 25 2014 04:45 vOdToasT wrote:
On January 25 2014 03:26 jello_biafra wrote:
On January 25 2014 02:11 vOdToasT wrote:
On January 25 2014 01:43 thezanursic wrote:
On January 25 2014 01:28 traceurling wrote:
On January 24 2014 23:30 thezanursic wrote:
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins

It doesn't work.

1. I sat in on an empty map trying to get it to work for 15 minutes, it didn't
2. Asked on forums, they said it wasn't true
3. Went to SCV liquipedia and found this Contrary to popular belief mass spamming attack move or right click on another unit does not make the scv attack faster. The attack animation appears faster but the attack rate is still the same.


That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.

I can assure you it doesn't work, this was disproved many years ago.


Then let's fight :D

I'm not at home just now but I'm happy to test this with you at some over the weekend, I'm telling you though it just comes down to which SCV gets the first shot in.


Ok. Message me on ICCup when you can. My name is vOddy

You can also PM me on TL or add me on Skype: vOddy-

Let us do this. For great science!
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
January 25 2014 02:09 GMT
#195
On January 22 2014 06:58 ninazerg wrote:
Nerf tanks.

But then they'd be squeezably-soft.

(yes, I know what you meant)


User was warned for being hilarious
gen.Sun
Profile Blog Joined October 2009
United States539 Posts
Last Edited: 2014-01-25 06:40:55
January 25 2014 06:34 GMT
#196
SC2 style wall-ins
Resolution
Scouts to have speed buff for free
Dweb lower mana cost
more tilesets
auto repair for scvs
Invisible dark archon
UI button for unit groups
mix the unit type spells


New casual mode:
auto mine
mbs
unlimited unit selection
auto stacking air units
auto patrol micro
auto cast spells
free queuing
auto wall suggestions
auto mineral jump
auto scout (works like "explore" civilization or 4x games)
Me_ToKa
Profile Joined September 2009
Bulgaria309 Posts
January 25 2014 07:48 GMT
#197
All I want is SC:BW HD like AoE HD... The game is perfect! The balance of all units is OK. It depends of players skills - who will make game more IMBA for other player. xD
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
January 25 2014 08:26 GMT
#198
On January 25 2014 09:47 vOdToasT wrote:
Show nested quote +
On January 25 2014 07:23 jello_biafra wrote:
On January 25 2014 04:45 vOdToasT wrote:
On January 25 2014 03:26 jello_biafra wrote:
On January 25 2014 02:11 vOdToasT wrote:
On January 25 2014 01:43 thezanursic wrote:
On January 25 2014 01:28 traceurling wrote:
On January 24 2014 23:30 thezanursic wrote:
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
[quote]
Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

I swear that it you take 2 SCVs and fight eachother one with normal attack one being spam attacked, the spam attack will always win by more than just 5hp next time I get online I'll test it so that it can be settled without arguments of attack animations acceleration and shit is just straight up which one wins

It doesn't work.

1. I sat in on an empty map trying to get it to work for 15 minutes, it didn't
2. Asked on forums, they said it wasn't true
3. Went to SCV liquipedia and found this Contrary to popular belief mass spamming attack move or right click on another unit does not make the scv attack faster. The attack animation appears faster but the attack rate is still the same.


That's bullshit, it just doesn't work on your own units. Do it on an enemy unit and it works. If you don't believe me, let's fight right now - you attack normally, I spam. My SCV will beat yours.

I can assure you it doesn't work, this was disproved many years ago.


Then let's fight :D

I'm not at home just now but I'm happy to test this with you at some over the weekend, I'm telling you though it just comes down to which SCV gets the first shot in.


Ok. Message me on ICCup when you can. My name is vOddy

You can also PM me on TL or add me on Skype: vOddy-

Let us do this. For great science!


Sayle, you need to cast this.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
JohnChoi
Profile Blog Joined December 2007
1773 Posts
January 25 2014 08:36 GMT
#199
On January 24 2014 17:49 thezanursic wrote:
Show nested quote +
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

It used to be that the reaver didn't have a delay before shooting so you'd drop your reaver from the shuttle and it would fire instantly then you'd pick it up and well.. that's truly imba.. hahaha
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
January 25 2014 08:58 GMT
#200
On January 25 2014 01:25 sabas123 wrote:
Show nested quote +
On January 24 2014 23:30 thezanursic wrote:
On January 24 2014 21:22 Hyde wrote:
On January 24 2014 17:49 thezanursic wrote:
On January 23 2014 20:30 WGT-Baal wrote:
the reaver scarab not exploding...

Scarabs actually used to have smarter AI, but they were dumbed down because they were OP.

So this one is a no-no.

Where did you get this information from?

Actually on the topic of reavers there's one thing I'd like to fix and that's the attack angle, like when you can't attack sunkens even though you out-range them and your reavers just keep moving forward, or on the ramp. That was annoying, especially in the campaign.

Probably Sayle, but he has been known to spread untrue information.

*Cough* SCV Attack Spam *Cough*

wasn't that also the reason why boxer switched too terran becouse of the reaver nerf?

but can't somebody just go through the change logs of sc instead of just talking for random sources lol

No the reason Boxer switched was because of the delay added to the reaver firing after being dropped from the shuttle. As far as I know nothing was dumbed down in terms of AI for the reaver and the scarab. It's always been the same.
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
Prev 1 8 9 10 11 12 14 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL S2 Championship: Ro16
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 219
RuFF_SC2 142
NeuroSwarm 117
Ketroc 36
StarCraft: Brood War
Leta 514
ggaemo 62
NaDa 50
Noble 30
Icarus 8
Dota 2
monkeys_forever902
LuMiX0
League of Legends
JimRising 753
Counter-Strike
semphis_19
Heroes of the Storm
Khaldor106
Other Games
tarik_tv11545
summit1g9482
shahzam756
WinterStarcraft608
C9.Mang0446
ViBE234
PiGStarcraft151
Organizations
Other Games
gamesdonequick1025
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH139
• practicex 22
• OhrlRock 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1275
• Lourlo896
Upcoming Events
Afreeca Starleague
6h 13m
Queen vs HyuN
EffOrt vs Calm
Wardi Open
7h 13m
RotterdaM Event
11h 13m
Replay Cast
20h 13m
Afreeca Starleague
1d 6h
Rush vs TBD
Jaedong vs Mong
WardiTV Summer Champion…
1d 7h
Cure vs Classic
ByuN vs TBD
herO vs TBD
TBD vs NightMare
TBD vs MaxPax
OSC
1d 8h
PiGosaur Monday
1d 20h
Afreeca Starleague
2 days
herO vs TBD
Royal vs Barracks
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
WardiTV Summer Champion…
3 days
Replay Cast
3 days
LiuLi Cup
4 days
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
4 days
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
4 days
Team Hawk vs Team Dewalt
BSL Team Wars
4 days
Team Hawk vs Team Bonyth
SC Evo League
5 days
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
[BSL 2025] Weekly
5 days
SC Evo League
6 days
BSL Team Wars
6 days
Team Bonyth vs Team Sziky
BSL Team Wars
6 days
Team Dewalt vs Team Sziky
Liquipedia Results

Completed

CSLAN 3
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.