Jangbi retires - Page 47
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rauk
United States2228 Posts
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BigFan
TLADT24920 Posts
On September 04 2013 04:50 Ribbon wrote: Frankly, graphics are like the 30th biggest problem with BW, in terms of getting people into it. It doesn't work on modern OSes without some dedicated hackery, hosting games requires admin access to your router and a bit more hackery, the bnet 1.0 interface is utter garbage by modern standards (I know it's popular to hate on Bnet 2, and for good reason, but BW lives in a glass house in this regard). And while people complain about the lack of community in bnet 2, every time I open ICCUP I'm greeted by a million spanish viagra ads in the default channel (and getting a game against another guy as bad as I am? Hah. And no one will play with you if you play random). Anyway, BW HD isn't happening, and even if it did, the BW community wouldn't actually accept it because there'd almost certainly be subtle differences between engines even if Blizz was actually trying to emulate all of BW's arcane wackiness. No, if BW wants to get more new people involved, and I think it's a real possibility, we as a community need to do the heavy lifting. I've always thought of the SC2 fanbase as BW fans waiting to happen, and that's more true now than ever. But we need to capitalize. We need community figures, a new version of Day9 to bring back the dailies, more "fun" tournaments, etc etc etc. I really do think we can get a semi-sizable foreign BW scene going again, if we only try. umm I've installed BW on XP, windows vista and windows 7, no issues running it so I'm not sure where you're having problems there. Hosting games is definitely an issue but with fish or the new Starserver, it should be less of a problem. Bnet 1.0 interface feels more alive than Bnet 2.0 but ya, doesn't hold up as well to some of today's interface. With iccup, you can host a game, you can play games for hours on end and get players easily but I see your point. Yes, I agree. SCII players can always play BW but we need to fix the hosting and server issues. I think there isn't much we can do aside from waiting for Starserver to be done since that should eliminate a lot of issues as well as possibly make a thread in the SCII section about Jangbi and co moving to SOSPA so that if they developed any fans from SCII, maybe those fans will watch SSL/SRT and decide to try BW. Aside from those two things, not much else you can do I'm afraid. | ||
Ribbon
United States5278 Posts
On September 04 2013 05:36 BigFan wrote: umm I've installed BW on XP, windows vista and windows 7, no issues running it so I'm not sure where you're having problems there. I'm referring to the infamous color issue. I can fix it by killing Windows Explorer in task manager, but it's a common complaint. Hosting games is definitely an issue but with fish or the new Starserver, it should be less of a problem. How so? I'm not familiar with Fish or Starserver. What does it do differently from ICCUP? Bnet 1.0 interface feels more alive than Bnet 2.0 but ya, doesn't hold up as well to some of today's interface. With iccup, you can host a game, you can play games for hours on end and get players easily but I see your point. I couldn't host games until switching ISPs (and now my antihack won't work!), and it used to take me 15-20 minutes to find a game ![]() Aside from those two things, not much else you can do I'm afraid. I think there is. I think the BW community should be providing more content on its own. Tutorials, for one! Most BW tutorials/guides I've seen have been either the instruction manual or subtle BW > SC2 arguments. I'd love a series of video tutorials on basic builds, hotkey setups, etc etc etc. This is probably the most useful BW tutorial I've ever seen, and it's an SC2 tutorial on basic mechanics. We should have BW versions of things like this. | ||
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BigFan
TLADT24920 Posts
On September 04 2013 06:03 Ribbon wrote: I'm referring to the infamous color issue. I can fix it by killing Windows Explorer in task manager, but it's a common complaint. I've never had color issues in a game, only in the MP screen before. It's not that bad if you consider how long ago the game was released. There is also a reg file that can help with the issue. I know that it fixed it for me and it's as easy as double clicking a file and agree to the changes. How so? I'm not familiar with Fish or Starserver. What does it do differently from ICCUP? Starserver is supposed to have auto matchmaking and auto port forwarding to eliminate those issues. With iccup, developer aren't interested in trying to fix some of its issues as they have said in the past. Fish, can't say much on it but I don't recall anyone mentioning having issues hosting on fish due to latency. I couldn't host games until switching ISPs (and now my antihack won't work!), and it used to take me 15-20 minutes to find a game ![]() I can get a game in under a minute at times lol. Maybe I'm just getting luck but most of the players are from EU etc... so I don't think it's timing. Port forwarding is quite easy to do as long as you have access to the router although I have heard cases of it not working and don't know why. I think there is. I think the BW community should be providing more content on its own. Tutorials, for one! Most BW tutorials/guides I've seen have been either the instruction manual or subtle BW > SC2 arguments. I'd love a series of video tutorials on basic builds, hotkey setups, etc etc etc. http://www.youtube.com/watch?v=RUohpQKVf_A This is probably the most useful BW tutorial I've ever seen, and it's an SC2 tutorial on basic mechanics. We should have BW versions of things like this. Well, Bisudagger is talking about protoss strategies so there are tutorials, but probably not as frequent as SCII ones. That and I'm sure if you did for the past, you'll find a lot of tutorials made by Day[9] himself. | ||
Ensue
United States144 Posts
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L_Master
United States8017 Posts
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Stratos
Czech Republic6104 Posts
There are several ways of promoting that mindset and hopefully gaining some newcomers, which may not always grow to be the new stars of the community but can still be valuable in many other ways. The (iccup) attack is one of the best ways. Maybe someone can come up with other ideas? Would it be worth trying to seduce some well known SC2 community figures to take part in this? | ||
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c3rberUs
Japan11285 Posts
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BigFan
TLADT24920 Posts
On September 04 2013 14:39 Stratos wrote: Maybe instead of tutorials and scaring away everyone with how difficult this game is, we should emphasize the fact that it can still be a ton of fun even if you're a forever D noob who just likes to push some of those buttons every once in a while. There are several ways of promoting that mindset and hopefully gaining some newcomers, which may not always grow to be the new stars of the community but can still be valuable in many other ways. The (iccup) attack is one of the best ways. Maybe someone can come up with other ideas? Would it be worth trying to seduce some well known SC2 community figures to take part in this? honestly, I don't think the game is that difficult. I mean yes, 12 unit control groups, no smart casting, no MBS etc... all add to the mechanical requirements and you'll need a lot of practice to be able to keep up with a lot of stuff but even as a D noob, you can still just put your camera location or put a rax on a control group then just double click that to go to it and make units from all the buildings nearby etc... It doesn't feel that bizzare. I guess what I'm saying is that despite having to do a bit more work with BW compared to SCII for ex, the ability to play at even a D/D- level has been blown way out of proportion in terms of the difficulty level required. In other words, if a new player from SCII started playing BW, it'll take them probably 20-30 games or so to get used to clicking the control group or using the camera to make units from their production structures. In terms of what to do. I think that we as a community should first of all, find other players not on TL that play BW and at minimum, notify them of these forums. Where do we find these people? Maybe friends or friends of friends? Maybe you played on iccup with their player so you can always ask him if he knows TL and then mention what it is if he doesn't. Aside from that, we should try to draw in players from BW in terms of losing players that they were following like Jangbi for instance. Making a post in SCII saying that he started streaming on afreeca with a link and time might be a good idea(dunno if its fine with mods though but I can try it). We need to promote Starserver once it comes out, big time. Maybe a hype video that detailed it's features. It'll be one of the best ways to get SCII players trying BW since they don't have to deal with forwarding ports or finding players. Aside from that, I think something like iccup attack could help. I dunno if seducing well known SCII community figures will help though. If they are involved heavily in SCII, doubt they'll play BW just to help the community regardless of their background. | ||
Stratos
Czech Republic6104 Posts
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BigFan
TLADT24920 Posts
On September 04 2013 15:59 Stratos wrote: Let's do all that after we enjoy Jangbi's stream @7pm KST :p lol lucky you, I'm going to sleep XD I'll make the SCII thread now though ![]() Edit: I hope I don't get blasted on the SCII thread I made XD | ||
Champi
1422 Posts
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BigFan
TLADT24920 Posts
On September 04 2013 16:54 Champi wrote: FUCK! hey now, look at the upcoming events. You might be pleasantly surprised ![]() | ||
Stratos
Czech Republic6104 Posts
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Wuster
1974 Posts
On September 04 2013 15:29 BigFan wrote: In terms of what to do. I think that we as a community should first of all, find other players not on TL that play BW and at minimum, notify them of these forums. Where do we find these people? Maybe friends or friends of friends? Maybe you played on iccup with their player so you can always ask him if he knows TL and then mention what it is if he doesn't. To play devil's advocate, isn't that what TL / ICCup was/is? The last bastion of people still playing BW outside of South Korea? I mean, I never heard of TL until the SC2 Beta, so I know there are people playing BW who don't know about TL (I played an SC - not even BW - lan once after work 5 years ago when someone brought in the CD, none of those knew abou TL). But I'm a little skeptical that there's a huge untapped audience waiting to revive the scene. Also: On September 04 2013 05:28 rauk wrote: the biggest draw of bw for most casuals were UMS. casuals are never going to play 1v1 seriously or even regularly, and let's face it, casuals make up your player base. you're never going to get them back because bw has to compete with AAA standalone UMS like dota and lol I saw a survey once of what people at PC Bangs were doing when playing BW, and 1v1 was not near the top of that list (it was mostly UMS's). Not trying to be doom and gloom, sounds like there's still plenty of community support for keeping competitive BW around for a long while, both for players and viewers. I just don't know how much more growth there is to be expected. | ||
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BigFan
TLADT24920 Posts
On September 07 2013 08:37 Wuster wrote: To play devil's advocate, isn't that what TL / ICCup was/is? The last bastion of people still playing BW outside of South Korea? I mean, I never heard of TL until the SC2 Beta, so I know there are people playing BW who don't know about TL (I played an SC - not even BW - lan once after work 5 years ago when someone brought in the CD, none of those knew abou TL). But I'm a little skeptical that there's a huge untapped audience waiting to revive the scene. well, it is for the most part but like in your case, some players on iccup have never heard of TL. Personally, I heard about TL from another forum I was on and joined a bit later on. This was also during the inception of SCII so I wasn't here during the prime time of BW, only to its end. Yes, that's my point. Some people don't know about TL. We should try and get everyone on a forum, TL in this case. They'll always be people scattered around who play BW and don't know TL but at least we can get the majority. Don't know about the size of the audience either. I just think even 10 more people on TL is 10 more people to possibly watch SOSPA and help the scene grow. Maybe we'll get more people from those 10 people, you never know ![]() Also: I saw a survey once of what people at PC Bangs were doing when playing BW, and 1v1 was not near the top of that list (it was mostly UMS's). Not trying to be doom and gloom, sounds like there's still plenty of community support for keeping competitive BW around for a long while, both for players and viewers. I just don't know how much more growth there is to be expected. I'm sure UMS is at the top of all surveys but those same players also realize how difficult it is to pull off some of the stuff pros do which is why they might be interested in watching. Really, the best way to grow back the BW scene is to spread the word about it. Whether it's creating hype videos(some TL members are amazing at this), mentioning it to your friends and family, holding fun tourneys/team games/UMS games etc... basically, get as many community BW members involved and new blood will see the excitement, the emotions etc... and will want to try the game. | ||
LightningStrike
United States14276 Posts
That entire game is worth watching imo and I glad that he going to play in sospa and Jangbi welcome back to your home ![]() | ||
oneofthem
Cayman Islands24199 Posts
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