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On May 22 2013 22:20 Manifesto7 wrote: So which is easier? Sitting down with iccup people amd working things out, or setting up a new server and maintaining it for years to come?
I think I know the answer...
I agree with this in principle, however my understanding is that the top level of ICCup doesn't care much about starcraft, and aren't interested in implenting new features like auto-matchmaking, or having a better rating system that is good for getting games @ your skill, as opposed to being just a good ladder system.
I seem to remember various quality admins (Justin, Sayle, etc.) having problems getting any effective change done.
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This is what yelloant(owner of iccup) told me a long time ago, the head iccup developer does NOT want to work with non russians. Now, the dev team is focused completely on dota 2 right now so if you were a russian programmer that has lots of experience in programming, they're most likely to put you to work on dota 2
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I'd like to see a new server with auto-matchmaking, find it too hard to play on iCC :/ Hopefully this will attract more SC2 scrubs like me, so I can play against other D- guys
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Auto-matchmaking and easier configuration would be fantastic. I would definitely play BW much more if these features were available, although whether they're implemented on a new server and maintained or it's better negotiated with iCCup I dunno. However, I'd be willing to make a donation towards the cause.
Doesn't playing on Fish mean there's always lag?
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On May 23 2013 16:06 Jragon wrote: Doesn't playing on Fish mean there's always lag? The lag depends of the distance between you and your opponent. So it's exactly the same than on iCCup. Playing on Fish means you're always kicked from games by koreans :D
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The main problem i have is the damn stupid ports. I need a broodwar version where the ports are not required to be open or im always gonna have trouble playing since hosting is randomly possible and then impossible.
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If you managed this I would def spend more time on BW. Automatching would be wonderful.
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On May 23 2013 17:18 iloveav wrote: The main problem i have is the damn stupid ports. I need a broodwar version where the ports are not required to be open or im always gonna have trouble playing since hosting is randomly possible and then impossible. The thing is: someone has to host and a host needs the ports to be open. In all modern games (like SC2) the online server (like Bnet2.0) is the host, so the clients don’t need to open their ports. This has the drawback that the servers need enough power to host so many games simultaneously (look what happend at D3 launch day …). I don’t know how BW and Bnet are managing their stuff, so I can’t say for sure if it is possible to delegate hosting to the server. It may need hacking of the BW client. And this is not an easy task by any stretch of the imagination.
Edit: blueblimp pointed out that there is a hole punching method for circumventing NAT restrictions. Using this technique it might be easier to implement.
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Does anybody in this thread even have programming experience?
Because I feel like a lot of people are splurging things out of their mouths without actually knowing what they are talking about.
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On May 23 2013 20:27 thezanursic wrote: Does anybody in this thread even have programming experience?
Because I feel like a lot of people are splurging things out of their mouths without actually knowing what they are talking about. I do ;D Already got a test server up and running, and have some guys helping out on getting a launcher and website and so on coded. You'll probably hear back from us in 6 months hehe.
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On May 23 2013 20:31 Birdie wrote:Show nested quote +On May 23 2013 20:27 thezanursic wrote: Does anybody in this thread even have programming experience?
Because I feel like a lot of people are splurging things out of their mouths without actually knowing what they are talking about. I do ;D Already got a test server up and running, and have some guys helping out on getting a launcher and website and so on coded. You'll probably hear back from us in 6 months hehe. What server do you use if I may ask? PvPGN? Are there even alternatives?
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It will be a custom made pvpgn server to suit our needs.
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Please make a new server.
If you add this: - Automated matchmaking - Automatic port forwarding to allow almost anyone to host games - In-game or in-launcher streams, to increase viewership of streams
Im leaving sc2 for bw immediately.
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On May 23 2013 17:54 Biolunar wrote:Show nested quote +On May 23 2013 17:18 iloveav wrote: The main problem i have is the damn stupid ports. I need a broodwar version where the ports are not required to be open or im always gonna have trouble playing since hosting is randomly possible and then impossible. The thing is: someone has to host and a host needs the ports to be open. In all modern games (like SC2) the online server (like Bnet2.0) is the host, so the clients don’t need to open their ports. This has the drawback that the servers need enough power to host so many games simultaneously (look what happend at D3 launch day …). I don’t know how BW and Bnet are managing their stuff, so I can’t say for sure if it is possible to delegate hosting to the server. It may need hacking of the BW client. And this is not an easy task by any stretch of the imagination. Edit: blueblimp pointed out that there is a hole punching method for circumventing NAT restrictions. Using this technique it might be easier to implement. i personally have no knowlage about coding or any techniqual stuff but wouldn't there be a way to make a similair system like the seeding that is justed in torrents that would be able to let other people host?
like having something on your pc that could do basicly the same thing like how the lat trick works?
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Yes please. Well, I mean, I'd definitely back it up.
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I would worry about further fragmentation and splitting up of the BW community but I'd definitely be willing to try out a new server, the main issues for me would be having functional antihack, LAN latency, automatic port forwarding and being active enough to find games relatively easily. I have all of these things on iccup at the moment but I would definitely check out any alternatives. I don't really care about automated matchmaking but if it would bring people to the server then it should probably be done. I remember the old sc2gg server had it and it worked quite well, it was just a damn shame it was so inactive.
Of course if streaming software could be implemented in the launcher that would be awesome.
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People keep talking about division and fragmentation. This will only happen in the short run. In the long run people tend to stick to the better alternative, being the most reliable server with the best features. Also if BW wants to have an inflow of new people it should be a good thing to provide modern features outside of the game, such as smooth installing of bw, server, ports etc.
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BW automated match making and non laggy netcode = switch to this game and never look back.
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Iccup does have flaws but that's inherent in anything... The Starcraft admins don't make changes to the server, they can ask for changes from the devs but the devs all focus on DOTA and thus any changes, if any changes are made at all, take a long time...I agree that a new server would be nice, even something formatted like SCII's battlenet(without the hackers) would be great but really this discussion isn't going anywhere until someone makes this server so people can decide which one they like better
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On May 23 2013 20:31 Birdie wrote:Show nested quote +On May 23 2013 20:27 thezanursic wrote: Does anybody in this thread even have programming experience?
Because I feel like a lot of people are splurging things out of their mouths without actually knowing what they are talking about. I do ;D Already got a test server up and running, and have some guys helping out on getting a launcher and website and so on coded. You'll probably hear back from us in 6 months hehe. Thank you for your work.
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