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[Battle.SC] Automatic Replay Launcher - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 Next All
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
Last Edited: 2012-11-18 01:31:13
November 18 2012 01:30 GMT
#21
On November 18 2012 10:24 fabiano wrote:
If automatchmaking somehow fixes people from being unable to host games then we could potentially see a huge increase in BW's population.

there's automatchmaking coming? Wow, this is even better. My question would be how would the automatchmaking be grouping people up, ie like's Blizzard mmr style?
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
L3gendary
Profile Joined October 2010
Canada1470 Posts
November 18 2012 01:32 GMT
#22
What is this witchcraft!?!
Watching Jaedong play purifies my eyes. -Coach Ju Hoon
chaosTheory_14cc
Profile Blog Joined December 2010
Canada1270 Posts
November 18 2012 01:33 GMT
#23
This looks really cool. I'm trying it out now.
Pucca
Profile Blog Joined January 2012
Taiwan1280 Posts
November 18 2012 01:36 GMT
#24
Finally we were are headed in the right direction for brood war casting
Master Chief
EchOne
Profile Blog Joined January 2008
United States2906 Posts
November 18 2012 01:37 GMT
#25
On November 18 2012 10:10 ZoW wrote:
i have some mixed feelings about this honestly

What are you concerned about?
面白くない世の中, 面白くすればいいさ
legoboomette
Profile Joined December 2011
England165 Posts
November 18 2012 01:41 GMT
#26
I'm getting this error saying: the instruction at 0x00409003 referenced memory at 0x04931000. The memory could not be read whenever the thing tries to open the replay automatically, and it seems that turning off the auto open thing removes the extra functionality. Is anyone else getting these problems?
Won(*3*)Chu KissMe!
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 18 2012 02:12 GMT
#27
On November 18 2012 10:41 legoboomette wrote:
I'm getting this error saying: the instruction at 0x00409003 referenced memory at 0x04931000. The memory could not be read whenever the thing tries to open the replay automatically, and it seems that turning off the auto open thing removes the extra functionality. Is anyone else getting these problems?

same here t_t
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
November 18 2012 02:18 GMT
#28
On November 18 2012 11:12 Gamegene wrote:
Show nested quote +
On November 18 2012 10:41 legoboomette wrote:
I'm getting this error saying: the instruction at 0x00409003 referenced memory at 0x04931000. The memory could not be read whenever the thing tries to open the replay automatically, and it seems that turning off the auto open thing removes the extra functionality. Is anyone else getting these problems?

same here t_t

Ok, are you in admin mode?
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
November 18 2012 02:21 GMT
#29
I don't like the hotkey manager. What made brood war special is the hotkeys. Allowing people to change hotkeys would make the game worse. Mechanics should always remain a core part of brood war
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 18 2012 02:22 GMT
#30
yes
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Pucca
Profile Blog Joined January 2012
Taiwan1280 Posts
Last Edited: 2012-11-18 02:24:55
November 18 2012 02:24 GMT
#31
I'd like to sponsor and fund this project for further development
Master Chief
ZoW
Profile Blog Joined January 2009
United States3983 Posts
November 18 2012 02:37 GMT
#32
On November 18 2012 10:37 EchOne wrote:
Show nested quote +
On November 18 2012 10:10 ZoW wrote:
i have some mixed feelings about this honestly

What are you concerned about?

concerns about the hotkey changer are obvious enough. the replay launcher itself is really cool, but the unit / production displays is what puts me off. if you are analyzing your own games or trying to learn stuff its quite nice but i'm concerned people will start using it during casts.

the excitement when suddenly FLEET BEACON or GREATER SPIRE or NUIKE SILO get scrolled over when visiting a player's base in the middle of a game, or not knowing what will happen when 2 maxed armies engage is one of the things that makes bw so great. taking away that factor of spectating would make it dull and boring like that other game
the courage to be a lazy bum
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
November 18 2012 02:56 GMT
#33
On November 18 2012 11:37 ZoW wrote:
Show nested quote +
On November 18 2012 10:37 EchOne wrote:
On November 18 2012 10:10 ZoW wrote:
i have some mixed feelings about this honestly

What are you concerned about?

concerns about the hotkey changer are obvious enough. the replay launcher itself is really cool, but the unit / production displays is what puts me off. if you are analyzing your own games or trying to learn stuff its quite nice but i'm concerned people will start using it during casts.

the excitement when suddenly FLEET BEACON or GREATER SPIRE or NUIKE SILO get scrolled over when visiting a player's base in the middle of a game, or not knowing what will happen when 2 maxed armies engage is one of the things that makes bw so great. taking away that factor of spectating would make it dull and boring like that other game

just don't use it during casts. I feel it is just a good tool for replay analysis.
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50114 Posts
November 18 2012 03:06 GMT
#34
oh wow!
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Al Bundy
Profile Joined April 2010
7257 Posts
November 18 2012 03:10 GMT
#35
Wow, very impressive stuff. Thanks for sharing!
o choro é livre
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
November 18 2012 03:20 GMT
#36
On November 18 2012 11:18 amazingxkcd wrote:
Show nested quote +
On November 18 2012 11:12 Gamegene wrote:
On November 18 2012 10:41 legoboomette wrote:
I'm getting this error saying: the instruction at 0x00409003 referenced memory at 0x04931000. The memory could not be read whenever the thing tries to open the replay automatically, and it seems that turning off the auto open thing removes the extra functionality. Is anyone else getting these problems?

same here t_t

Ok, are you in admin mode?

This happens to me also, tried running as admin. same error.

Writer
Pucca
Profile Blog Joined January 2012
Taiwan1280 Posts
November 18 2012 03:22 GMT
#37
On November 18 2012 12:20 Kiante wrote:
Show nested quote +
On November 18 2012 11:18 amazingxkcd wrote:
On November 18 2012 11:12 Gamegene wrote:
On November 18 2012 10:41 legoboomette wrote:
I'm getting this error saying: the instruction at 0x00409003 referenced memory at 0x04931000. The memory could not be read whenever the thing tries to open the replay automatically, and it seems that turning off the auto open thing removes the extra functionality. Is anyone else getting these problems?

same here t_t

Ok, are you in admin mode?

This happens to me also, tried running as admin. same error.


I got it to work fine. It might be the issue with the mini version of starcraft?
Master Chief
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
November 18 2012 03:39 GMT
#38
WOWWWWWWWWWWWW My mind is BLOWN ! This is the most amazing BW invention to date I think, besides the SC2GG broodwar server with automated game searching, This is simply amazing.
AKA: TelecoM[WHITE] Protoss fighting
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
November 18 2012 03:40 GMT
#39
I hope you loved our project and help kick-start it.

I thought there would be a kickstarter link so we could fund the project . I am really interested in the Automatchmaking system and I would likely help to pitch in some money into it .
BW/KT Forever R.I.P KT.Violet dearly missed ..
Game
Profile Blog Joined February 2009
3191 Posts
November 18 2012 04:15 GMT
#40
Great initiative Quirinus, very impressive. This is a nice convenience once everything is perfected, one that every player can appreciate. Truly a good project.
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
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