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[Battle.SC] Automatic Replay Launcher

Forum Index > BW General
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1 2 3 4 5 Next All
Mars_Quirinus
Profile Joined November 2012
3 Posts
November 18 2012 00:07 GMT
#1
I'm posting this for Mars_Quirinus who can't make new threads yet.





[image loading]



MANLIEST program you'll ever find. An uber-hyper-mega-super useful replay tool for StarCraft: Brood War.

Features:
  • Automatic launch of replay files (no need to navigate through menus)
  • Replay file association
  • Window mode (by XeNotRoN)
  • Production of current units (hotkey: F5)
    [image loading]

  • Unit count (hotkey: F6)
    [image loading]

  • Worker count
    [image loading]


Installation:
  1. Download the archive from http://battle.sc
  2. Extract in the appropriate directory.
  3. Launch BattleSC.exe.


[image loading]












*** All glory to the Battle.SC Launcher! ***

Current version of launcher is only a first step. We want to continue to develop it. I hope you loved our project and help kick-start it.

Our goals:
  • Create auto matchmaking plugin
    User only needs to start launcher and hit search button. Everything else will be done automatically:
    Launcher will search for enemy to match your skill level.
    Launcher will test connection between you and your opponent to make sure the game won't lag(real connection test, not ping).
    Launcher will solve problems with local ip-addresses and port-forwarding.
    SC2TV implemented their server with autosearch engine a few years ago. Unfortunately, they didn't have enough time to support it. I'm happy to announce that now they are supporting our project. They consult us on different tech questions and will provide source code of their server (if we need it).

  • Add hotkey manager.
    The 'p' key is too far away.

  • Build an army of military robots,
    which can be controlled with starcraft-like interface. It's time for us to rise.

  • Improve/adapt graphics
    Brood War looks great. But it works in 640x480 resolution and 4:3 format. Every modern monitor has at least twice as big resolution and works in 16 : 10 or 16 : 9 format. Apple is already using retina displays in their products, and it's a matter of time when other companies start using them too.

    Stretching makes game ugly. There are well-known technics for adapting games for modern resolutions. We want to test them on bw, find the best, and integrate in our launcher.

    The goal is not to make game look better, the goal is to make game look exactly the same in bigger resolutions as it looks in 640x480.










[image loading]

[image loading]

Short, old, bad quality video with Steve Jobs mentioning StarCraft during his keynote.

Cokefreak
Profile Joined June 2011
Finland8096 Posts
November 18 2012 00:08 GMT
#2
A-m-a-z-i-n-g-!
thezanursic
Profile Blog Joined July 2011
5500 Posts
Last Edited: 2012-11-18 00:12:23
November 18 2012 00:10 GMT
#3
Amazing. I bet Sayle would hate it though! (The replay part)
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
jjwhg
Profile Blog Joined October 2012
United States155 Posts
Last Edited: 2012-11-18 00:17:37
November 18 2012 00:17 GMT
#4
This looks like it could be promising. It's good to see some BW-related development . I particularly like the hotkey manager: I use a Dvorak keyboard, and it's a huge pain to switch layouts to play BW.
♥ Bisu ♥
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
Last Edited: 2012-11-18 00:18:25
November 18 2012 00:18 GMT
#5
TL needs a like button
hell we're already blue and white
Moderatorsloppy little slug
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
November 18 2012 00:19 GMT
#6
O_O
This is really great, going to go try it out right now!
You mean I just write stuff here and other people can see it?
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
November 18 2012 00:20 GMT
#7
I want to try using this to cast. I don't know if it a positive or if it is too much, but it looks too good to not at least give it a shot.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
TehRei
Profile Joined April 2012
Sweden261 Posts
November 18 2012 00:22 GMT
#8
This looks almost too good to be true O_O

I really need to get to sleep now, but I'll definitely play around with this first thing in the morning
Trozz
Profile Blog Joined November 2008
Canada3456 Posts
November 18 2012 00:45 GMT
#9
This is fucking dope.
I'm trying it out right now.
I knew this would come.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
Zera
Profile Joined April 2010
Lithuania716 Posts
November 18 2012 00:47 GMT
#10
Wow, amazing

But I kinda dislike "Hotkey manager" thingy :/
#FPPS
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
November 18 2012 00:49 GMT
#11
OK, so I tried it and it works great. I mean, this has upped my replay viewing experience by like 500%. (and I finally know how many SCV's to build per base, lol)

The only thing that I have to say is that I had a bit of trouble with the windowed mode, so I disabled it. Basically what happened was that I was playing around with the buttons and somehow ended up making it taller than my monitor so I am now unable to see the top bar to change the windowing again. This might be an issue but I was never planning on using windowed mode so for me it doesn't matter too much, I'm just pointing it out for you to know.

Also, if you are thinking of features to put in, maybe an ability to hop to a certain part of a replay by clicking on the progress bar, I mean I just hate how you can't rewind it. I'm not sure it this is doable or not, it's just something I'm throwing out there.

But so far, all the features are great. I commend you, Mars_Quirinus, for your great work. Good luck with this project, I'll definitely be using this.
You mean I just write stuff here and other people can see it?
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2012-11-18 00:54:59
November 18 2012 00:51 GMT
#12
Sick sick this is awesome! Multiple unit selection and player hotkey selection would be awesome too (but I guess there already are plugins for that).

Here's a mirror in case something doesn't work for someone.

Edit:
Also, our names are almost identical, I guess we both had the same idea. Cheers!
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
2Pacalypse-
Profile Joined October 2006
Croatia9540 Posts
November 18 2012 01:07 GMT
#13
On November 18 2012 09:49 shizaep wrote:
OK, so I tried it and it works great. I mean, this has upped my replay viewing experience by like 500%. (and I finally know how many SCV's to build per base, lol)

The only thing that I have to say is that I had a bit of trouble with the windowed mode, so I disabled it. Basically what happened was that I was playing around with the buttons and somehow ended up making it taller than my monitor so I am now unable to see the top bar to change the windowing again. This might be an issue but I was never planning on using windowed mode so for me it doesn't matter too much, I'm just pointing it out for you to know.

Also, if you are thinking of features to put in, maybe an ability to hop to a certain part of a replay by clicking on the progress bar, I mean I just hate how you can't rewind it. I'm not sure it this is doable or not, it's just something I'm throwing out there.

But so far, all the features are great. I commend you, Mars_Quirinus, for your great work. Good luck with this project, I'll definitely be using this.

Press Alt + F9 to toggle double sized window mode.
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
ZoW
Profile Blog Joined January 2009
United States3983 Posts
November 18 2012 01:10 GMT
#14
i have some mixed feelings about this honestly
the courage to be a lazy bum
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
November 18 2012 01:16 GMT
#15
oh my fucking god. THis is amazing
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
makmeatt
Profile Blog Joined June 2011
2024 Posts
November 18 2012 01:17 GMT
#16
On November 18 2012 10:10 ZoW wrote:
i have some mixed feelings about this honestly


Not quite sure if those additional features are listed as a fluff or Mars is actually working on them, but either way, even though the game's fourteen years old, I also can't find myself too excited for them. The replay loader and its features are amazing though, so huge props to Mars!
"Silver Edge can't break my hope" - Kryptt 2016 || "Chrono is not a debuff, you just get rekt" - Guru 2016
Chef
Profile Blog Joined August 2005
10810 Posts
November 18 2012 01:18 GMT
#17
Really cool as a replay tool, and auto matchmaking is cool. However, changing hotkeys just ain't BW. Neither is playing in a higher resolution. I guess if you make your own league, you can have your own rules where these things are ok. That wouldn't be too bad, although I'm sure people would have mixed opinions since no other tournament will have these rules, putting stress on other servers to either reject your users or incorporate your changes.

I would focus on automatchmaking as a priority. It sounds the most interesting.
LEGEND!! LEGEND!!
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
November 18 2012 01:24 GMT
#18
If automatchmaking somehow fixes people from being unable to host games then we could potentially see a huge increase in BW's population.
"When the geyser died, a probe came out" - SirJolt
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 18 2012 01:30 GMT
#19
Wow that replay interface... *_*...

downloading...
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2012-11-18 01:32:32
November 18 2012 01:30 GMT
#20

Our goals:

Create auto matchmaking plugin
User only needs to start launcher and hit search button. Everything else will be done automatically:
Launcher will search for enemy to match your skill level.
Launcher will test connection between you and your opponent to make sure the game won't lag(real connection test, not ping).
Launcher will solve problems with local ip-addresses and port-forwarding.
SC2TV implemented their server with autosearch engine a few years ago. Unfortunately, they didn't have enough time to support it. I'm happy to announce that now they are supporting our project. They consult us on different tech questions and will provide source code of their server (if we need it).


I'm excited. Please do this.

!!!!!!!!!!!!!!!!!!!!!!!!!!

However, you shouldn't let people change their hotkeys. Letting people do that is like letting people play fighting games with automatic combos. The fact that H and P are so far away is part of the game. If they weren't, microing two groups of mutalisks at the same time would be much easier than it is.

It will also force people to get used to new hotkeys, or play with a disadvantage, because you can change your hotkeys to a superior layout.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
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