• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:01
CEST 06:01
KST 13:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro16 Preview Pt1: Ascent9Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues21LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris75
StarCraft 2
General
#1: Maru - Greatest Players of All Time What happened to Singapore/Brazil servers? Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues SpeCial on The Tasteless Podcast
Tourneys
WardiTV Mondays Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
The Korean Terminology Thread [ASL20] Ro16 Preview Pt1: Ascent FlaSh on ACS Winners being in ASL ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group A [ASL20] Ro16 Group B Is there English video for group selection for ASL BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1213 users

The nOoNe Weekly - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 Next All
Balgrog
Profile Blog Joined March 2011
United States1221 Posts
Last Edited: 2012-03-08 23:18:18
March 08 2012 23:17 GMT
#41
Are you going to be able to edit the VOD's on twitch? Or can you label them better so I know what is what (like episode 1) and stuff like that?

edit: just went thought the posts and saw you put it up on youtube, thanks
The only way to attack structure is with chaos.
Game
Profile Blog Joined February 2009
3191 Posts
Last Edited: 2012-03-09 00:30:39
March 09 2012 00:19 GMT
#42
On March 09 2012 00:29 hacklebeast wrote:
missed a golden opportunity with "nOoNe Cares" IMO.

I just died, twice.
Edit: Please put the link to the first EP in the OP.
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
tryummm
Profile Joined August 2009
774 Posts
March 09 2012 01:31 GMT
#43
On March 09 2012 06:40 L_Master wrote:
Show nested quote +
On March 09 2012 06:32 dRaW wrote:
On March 09 2012 01:25 Sayle wrote:
nOoNe taught me that you should always cannon rush a 12hatch.


I haven't learned this one yet... thnx for tip : ))))))
I just realized today was Thursday, I guess I missed this... Another time, I guess. Also I am curious if you can actually improve in iccup given the amount of players you are playing or the class of them, it seems like it would be very hard.


I'm not sure what you mean here.

Are you saying it's hard to improve because the level of play is lower? I guess I'm lost as to why a D/D+/C- player would be unable to improve playing against other D/D+/C- players.


You won't improve very quicky regardless of your rank if you're playing exclusively against D/D+/C- ranked players. It doesn't matter if you're E rank, D+ rank, or A rank. Players at lower levels generally don't have the correct mindset for you to improve if you're exclusively practicing against them (This is under the presupposition that you want to be a standard player). In my opinion, the best form of practice for players around that skill level would involve practicing against no opponent and then moving on to playing actual opponents. After a couple of weeks against opponents you can move on to practicing without an opponent again. This will help you develop builds and strategies (Without an opponent) and when you face an opponent you will develop game sense. And regardless of how you practice, you are pretty much wasting your time if you are consistently playing with non standard opponents, especially at such a low rank. This is likely the reason why progamers don't really practice on public servers with public players even if using smurfs. A large number of players completely exclude practicing without an opponent and therefore have weak mechanics and outdated or unpolished builds.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
March 09 2012 04:00 GMT
#44
--- Nuked ---
LRM)nOoNe
Profile Blog Joined March 2009
United States231 Posts
March 09 2012 17:26 GMT
#45
On March 09 2012 13:00 krndandaman wrote:
i want to make the jump from C+ to B-!!!

Send me 5-6 replays, include each mu plz!
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
March 09 2012 17:34 GMT
#46
On March 09 2012 10:31 tryummm wrote:
Show nested quote +
On March 09 2012 06:40 L_Master wrote:
On March 09 2012 06:32 dRaW wrote:
On March 09 2012 01:25 Sayle wrote:
nOoNe taught me that you should always cannon rush a 12hatch.


I haven't learned this one yet... thnx for tip : ))))))
I just realized today was Thursday, I guess I missed this... Another time, I guess. Also I am curious if you can actually improve in iccup given the amount of players you are playing or the class of them, it seems like it would be very hard.


I'm not sure what you mean here.

Are you saying it's hard to improve because the level of play is lower? I guess I'm lost as to why a D/D+/C- player would be unable to improve playing against other D/D+/C- players.


You won't improve very quicky regardless of your rank if you're playing exclusively against D/D+/C- ranked players. It doesn't matter if you're E rank, D+ rank, or A rank. Players at lower levels generally don't have the correct mindset for you to improve if you're exclusively practicing against them (This is under the presupposition that you want to be a standard player). In my opinion, the best form of practice for players around that skill level would involve practicing against no opponent and then moving on to playing actual opponents. After a couple of weeks against opponents you can move on to practicing without an opponent again. This will help you develop builds and strategies (Without an opponent) and when you face an opponent you will develop game sense. And regardless of how you practice, you are pretty much wasting your time if you are consistently playing with non standard opponents, especially at such a low rank. This is likely the reason why progamers don't really practice on public servers with public players even if using smurfs. A large number of players completely exclude practicing without an opponent and therefore have weak mechanics and outdated or unpolished builds.



The only players I've ever heard succeed with offline practice are Blackman and NonY. Everybody else improves by playing real people.
tryummm
Profile Joined August 2009
774 Posts
March 09 2012 17:40 GMT
#47
On March 10 2012 02:34 Sayle wrote:
Show nested quote +
On March 09 2012 10:31 tryummm wrote:
On March 09 2012 06:40 L_Master wrote:
On March 09 2012 06:32 dRaW wrote:
On March 09 2012 01:25 Sayle wrote:
nOoNe taught me that you should always cannon rush a 12hatch.


I haven't learned this one yet... thnx for tip : ))))))
I just realized today was Thursday, I guess I missed this... Another time, I guess. Also I am curious if you can actually improve in iccup given the amount of players you are playing or the class of them, it seems like it would be very hard.


I'm not sure what you mean here.

Are you saying it's hard to improve because the level of play is lower? I guess I'm lost as to why a D/D+/C- player would be unable to improve playing against other D/D+/C- players.


You won't improve very quicky regardless of your rank if you're playing exclusively against D/D+/C- ranked players. It doesn't matter if you're E rank, D+ rank, or A rank. Players at lower levels generally don't have the correct mindset for you to improve if you're exclusively practicing against them (This is under the presupposition that you want to be a standard player). In my opinion, the best form of practice for players around that skill level would involve practicing against no opponent and then moving on to playing actual opponents. After a couple of weeks against opponents you can move on to practicing without an opponent again. This will help you develop builds and strategies (Without an opponent) and when you face an opponent you will develop game sense. And regardless of how you practice, you are pretty much wasting your time if you are consistently playing with non standard opponents, especially at such a low rank. This is likely the reason why progamers don't really practice on public servers with public players even if using smurfs. A large number of players completely exclude practicing without an opponent and therefore have weak mechanics and outdated or unpolished builds.



The only players I've ever heard succeed with offline practice are Blackman and NonY. Everybody else improves by playing real people.


Progamers in interviews all the time discuss creating build orders in single player....and I never said you don't also improve by playing vs real people. I said you use a combination of both so you can develop game sense while maintaining good mechanics. I just don't understand how someone can learn a new build if they don't practice it in single player or without an opponent first.
Lumire
Profile Blog Joined July 2010
United States607 Posts
March 09 2012 18:32 GMT
#48
On March 10 2012 02:26 LRM)nOoNe wrote:
Show nested quote +
On March 09 2012 13:00 krndandaman wrote:
i want to make the jump from C+ to B-!!!

Send me 5-6 replays, include each mu plz!

So you'll do it for dsyxelic but not your dear lumire eh?
No love for the jewzerg...
|| o.o
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
March 09 2012 21:13 GMT
#49
--- Nuked ---
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
March 10 2012 06:11 GMT
#50
My mechanics are the worst on the entire server, or probably in history. How can I fix this?

All joking aside - my mechanics (or lack thereof) are really poor. I'm working on correcting my mistakes, but of course, I would be open to suggestions on methods of improvement.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
L_Master
Profile Blog Joined April 2009
United States8017 Posts
March 10 2012 06:35 GMT
#51
On March 10 2012 15:11 ninazerg wrote:
My mechanics are the worst on the entire server, or probably in history. How can I fix this?

All joking aside - my mechanics (or lack thereof) are really poor. I'm working on correcting my mistakes, but of course, I would be open to suggestions on methods of improvement.


We'll I can tell you what's worked for me; going from literally the 10 APM bronze league that Gheed loves to discuss in his blogs to a player that can, when my shit is together, macro/multitask reasonably well for someone who is D+.

I do several things basically. The first thing was literally just drilling against the AI, perfect worker production was the only goal and if I fucked up I restarted. Then I would take that and do it adding units and keeping money low. Once I had that feeling really good (constant probes off 4+ bases, low money, pylon timing, yadda yadda) I would take it into real games. I personally liked taking it up another notch, and automatically leaving the game if I ever let myself float over 500 minerals, as I HAD to do that above anything else (basically made bad macro = auto dying on the spot). But that's not for everyone. As I did this more and more, at first my play was almost worse because I was so focused on macro I wasn't really able to micro but as you practice it macro becomes more automated and you find the little gaps where you can go be microing, scouting, etc.

As far as the multitasking side several things helped me there:

1) Speed Games - This is me literally forcing myself to play stupid fast, fast enough that my play becomes sloppy because I'm pushing the boundaries of the multitasking I am currently comfortable with. Eventually though you become used to it, adjust, and have expanded your ability to multitask (that little multitask UMS isn't bad for this sort of thing either). I want to emphasize that the goal here is NOT to get a higher apm; the goal is to do more. Don't focus on APM, focusing on jumping around everywhere do as much shit as you can possible do, and do it fats enough that your play starts to become a little sloppy (though when I do it I like to ensure my macro is still tight)
2) DEAFAP - Do Everything As Fast As Possible. I watched streams of people sometimes and they are really slow about the stuff they do. They click slowly through gates/facts/hatches, they have relatively slow movement boxing and sending scv's to mine, they re-rally slowly, take a long time to place the building. Try to minimize how much times is spent doing those things. It's a big difference when you can re-rally gates in less than a second vs. taking 5-10s to do it. Same for macro cycling. Having to look away from an important battle 3+ times and/or staying away from it in one long look is harder to get yourself to do as opposed to just being able to flip back through your base and do it all super fast.
3)FPVoDs - Watch them. See how progamers multitask, learn what they focus on, how they hotkey, when they go to macro at important battle points, etc. You can really improve alot watching a section of an FPVoD and then go into a game right after and try to replicate that feel and focus, and this also helps by making sure your focusing on good decisions and actions/rather than multitasking a bunch of wrong stuff in your effort to play faster.
4) Hotkeys - Make sure you have a good system your comfortable with that allows you to do everything you need to quickly and efficiently. If your hotkeys don't allow for this, re-work them.
EffOrt and Soulkey Hwaiting!
EternaLLegacy
Profile Blog Joined December 2011
United States410 Posts
March 10 2012 06:56 GMT
#52
I just want someone to fix my TvT QQ =[
Statists gonna State.
Holy Check
Profile Blog Joined July 2011
Romania155 Posts
March 11 2012 21:18 GMT
#53
Why should you cut probes on 13 when going FE (against 12 hatch) for the earlier nex, instead of cutting them on 17, when you're already supply blocked?
You said an early core is the goal of the forge FE, but is it really?
Harem
Profile Joined November 2007
United States11390 Posts
March 11 2012 22:01 GMT
#54
On March 12 2012 06:18 Holy Check wrote:
Why should you cut probes on 13 when going FE (against 12 hatch) for the earlier nex, instead of cutting them on 17, when you're already supply blocked?
You said an early core is the goal of the forge FE, but is it really?

You don't have to make pylon cause the nat nexus finishes and gives you supply.

You don't want to be delaying your core since tech is paramount in pvz. For example, just look at your own pvz reps and compare your stargate/sair timing to his spire/scourge timing. A good protoss will have his stargate finishing as zerg's spire is about to start. An unclean protoss who doesn't have his builds down and does things like delay core for no reason might have his stargate start when spire finishes. This means that any Z who sees this can just autowin with muta or decide to get way ahead in later game.
Moderator。◕‿◕。
LRM)nOoNe
Profile Blog Joined March 2009
United States231 Posts
Last Edited: 2012-03-11 23:31:08
March 11 2012 23:29 GMT
#55
On March 12 2012 06:18 Holy Check wrote:
Why should you cut probes on 13 when going FE (against 12 hatch) for the earlier nex, instead of cutting them on 17, when you're already supply blocked?
You said an early core is the goal of the forge FE, but is it really?

What harem said. Also, I said you should cut probes on 13 vs an overpool, I don't think I talked about vs 12hatch at all.
edit: Nvm, I talked about my responses vs 12h.

On March 10 2012 15:56 EternaLLegacy wrote:
I just want someone to fix my TvT QQ =[

I have close to no knowledge of tvt unforunately. Maybe LRM)Game can come on the show to talk about it haha.

On March 10 2012 15:11 ninazerg wrote:
My mechanics are the worst on the entire server, or probably in history. How can I fix this?

All joking aside - my mechanics (or lack thereof) are really poor. I'm working on correcting my mistakes, but of course, I would be open to suggestions on methods of improvement.

I will try to talk about this.

On March 10 2012 03:32 Lumire wrote:
Show nested quote +
On March 10 2012 02:26 LRM)nOoNe wrote:
On March 09 2012 13:00 krndandaman wrote:
i want to make the jump from C+ to B-!!!

Send me 5-6 replays, include each mu plz!

So you'll do it for dsyxelic but not your dear lumire eh?
No love for the jewzerg...

I help you every day lol.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
March 12 2012 09:14 GMT
#56
The youtube vod has the bottom and right side of the screen cut off quite significantly, cant see some of the minimap, so thats an issue. also there was like 15-20 mintues of dead time atr the start. if you're going to link a vod please link a complete vod that works properly O.o
Writer
Game
Profile Blog Joined February 2009
3191 Posts
March 12 2012 10:20 GMT
#57
On March 10 2012 02:34 Sayle wrote:
Show nested quote +
On March 09 2012 10:31 tryummm wrote:
On March 09 2012 06:40 L_Master wrote:
On March 09 2012 06:32 dRaW wrote:
On March 09 2012 01:25 Sayle wrote:
nOoNe taught me that you should always cannon rush a 12hatch.


I haven't learned this one yet... thnx for tip : ))))))
I just realized today was Thursday, I guess I missed this... Another time, I guess. Also I am curious if you can actually improve in iccup given the amount of players you are playing or the class of them, it seems like it would be very hard.


I'm not sure what you mean here.

Are you saying it's hard to improve because the level of play is lower? I guess I'm lost as to why a D/D+/C- player would be unable to improve playing against other D/D+/C- players.


You won't improve very quicky regardless of your rank if you're playing exclusively against D/D+/C- ranked players. It doesn't matter if you're E rank, D+ rank, or A rank. Players at lower levels generally don't have the correct mindset for you to improve if you're exclusively practicing against them (This is under the presupposition that you want to be a standard player). In my opinion, the best form of practice for players around that skill level would involve practicing against no opponent and then moving on to playing actual opponents. After a couple of weeks against opponents you can move on to practicing without an opponent again. This will help you develop builds and strategies (Without an opponent) and when you face an opponent you will develop game sense. And regardless of how you practice, you are pretty much wasting your time if you are consistently playing with non standard opponents, especially at such a low rank. This is likely the reason why progamers don't really practice on public servers with public players even if using smurfs. A large number of players completely exclude practicing without an opponent and therefore have weak mechanics and outdated or unpolished builds.



The only players I've ever heard succeed with offline practice are Blackman and NonY. Everybody else improves by playing real people.

Not exactly terrible players to aspire to be. Honestly though, contrasting Blackman and NonY's offline vs online practice percentages really rules out NonY. Black+ Show Spoiler +
wasda
man.
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
L_Master
Profile Blog Joined April 2009
United States8017 Posts
March 12 2012 13:30 GMT
#58
On March 12 2012 18:14 Kiante wrote:
The youtube vod has the bottom and right side of the screen cut off quite significantly, cant see some of the minimap, so thats an issue. also there was like 15-20 mintues of dead time atr the start. if you're going to link a vod please link a complete vod that works properly O.o


The dead time is an issue, and I can fix that. Thanks for letting me know!

I am not sure what's going on in youtube though as the right side is absolutely not cutoff whatsoever, and if the bottom is cut off at all it's almost unnoticeable. The minimap doesn't appear cutoff by more than like a pixel or two if it's cutoff at all, so I at a loss there.
EffOrt and Soulkey Hwaiting!
fold
Profile Blog Joined November 2010
Australia665 Posts
March 12 2012 13:32 GMT
#59
You could just go on twitch tv, make it save your recorded video forever and link that here.
t.t
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
March 12 2012 14:00 GMT
#60
On March 10 2012 02:26 LRM)nOoNe wrote:
Show nested quote +
On March 09 2012 13:00 krndandaman wrote:
i want to make the jump from C+ to B-!!!

Send me 5-6 replays, include each mu plz!

does this count for everybody?
The harder it becomes, the more you should focus on the basics.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
00:00
#48
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 173
ProTech77
StarCraft: Brood War
Shuttle 292
sSak 130
Leta 82
Bale 45
yabsab 35
Icarus 7
Dota 2
LuMiX1
Super Smash Bros
hungrybox406
Other Games
summit1g8691
tarik_tv7018
C9.Mang0509
WinterStarcraft355
ViBE198
Maynarde171
trigger1
Organizations
Other Games
gamesdonequick1734
BasetradeTV16
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH327
• practicex 25
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21347
League of Legends
• Rush1077
• Lourlo794
• Stunt346
Other Games
• Scarra954
Upcoming Events
Kung Fu Cup
7h 59m
ByuN vs HeRoMaRinE
MaxPax vs Creator
TBD vs Classic
OSC
11h 59m
Moja vs Babymarine
Solar vs TBD
sOs vs goblin
Nice vs INexorable
sebesdes vs Iba
Nicoract vs TBD
NightMare vs TBD
OSC
19h 59m
ReBellioN vs PAPI
Spirit vs TBD
Percival vs TBD
TriGGeR vs TBD
Shameless vs UedSoldier
Cham vs TBD
Harstem vs TBD
RSL Revival
1d 5h
Cure vs SHIN
Reynor vs Zoun
Kung Fu Cup
1d 7h
The PondCast
1d 8h
RSL Revival
2 days
Classic vs TriGGeR
ByuN vs Maru
Online Event
2 days
Kung Fu Cup
2 days
BSL Team Wars
2 days
Team Bonyth vs Team Dewalt
[ Show More ]
BSL Team Wars
2 days
RSL Revival
3 days
Maestros of the Game
3 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
3 days
Bonyth vs Dewalt
[BSL 2025] Weekly
3 days
RSL Revival
4 days
Maestros of the Game
4 days
BSL Team Wars
4 days
Afreeca Starleague
5 days
Snow vs Sharp
Jaedong vs Mini
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Light vs Speed
Larva vs Soma
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.