• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:02
CET 10:02
KST 18:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros0[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win42025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" DreamHack Open 2013 revealed Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
Ladder Map Matchup Stats BW General Discussion BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Analysis of the Trump-Lee S…
Peanutsc
Reality "theory" prov…
perfectspheres
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1417 users

SC2 in Proleague? - Page 57

Forum Index > BW General
1399 CommentsPost a Reply
Prev 1 55 56 57 58 59 70 Next
RageBot
Profile Joined November 2010
Israel1530 Posts
October 25 2011 18:11 GMT
#1121
On October 23 2011 08:37 hydrogg wrote:
Show nested quote +
On October 23 2011 04:46 Spuick wrote:
On October 23 2011 04:32 HaFnium wrote:
On October 22 2011 10:51 Torpedo.Vegas wrote:
I defer to the BW fans who have been around long enough to see the BW scene grow and change. But assuming BW does innately require more skill, is a better Starcraft game, and is better is most meaningful ways with respect to a competitive RTS, why hasn't is reached/reaching the levels of wide spread interest that SC2 is showing? What should be done differently to get this audience? If it is truly the better game, ultimately is shouldn't be confined to Korea. So giving the skill argument to BW, how does that contribute to making a better competitive game game to broadcast?

My question is not from the SC2 vs. BW game design necessarily, but from the SC2 vs. BW business models. I do think SC2 is partially inflated due to newness and constant spotlight attention, but things like Barcraft or the amount of money willing to be pushed into this game from 3rd party sources tells me SC2 is not just a fad that will go gently into that good night.

At the moment, BW may be superior to compete in, but SC2 is superior to sell and grow. I personally think a better use of a BW fan's time would be to take that BW passion and insight and try to mold SC2 in such a way as to avoid past pitfalls and to polish SC2 into it own BW (not BE BW). But it seems like because SC2 will never be BW, it can't become as successful as BW, which I think is filled with so many assumptions that it can't be anything other that trollbait opinion.



SCBW has been doing exceptionally well.
When SCBW was out there was nothing.
no youtube, no livestreams, no commentaries, hell even no replay pre 1.08 patches.
It wasn't designed with e-sport in mind at all but stll grew substantially. In fact I think its one of the most succesful game in driving e-sports forward. Why would blizzard make SC2 had they not seen the success of BW?

And on the fading bit.
Is classical music better or pop music the better music? Good/bad has nothing to do with popularity.
Unfortunately the mass(refering to ppl like you) mainly like graphics and want new stuff so they tend to avoid old stuff. (consumerist) Due to the handicaps mentioned above it took BW quite long to development and by that time the mass would simply not play it.

SC2 will meet the same fate, newer engines, graphics, gameplay might make it obsolete and we may have to see SC3. BW lasted at least 10 years (still going on of coz) and lets see how many years can SC2 last lol

Yes. same deal in the FPS genré. quake is by far a better game then COD black ops in terms of skill, but quake is now almost gone from the scene, outside of a few selected tournaments that still holds em.


Quake isn't fading out because of black ops. Black ops is only played at MLG. It is fading out because of LOL and SC2. and then there is still counter strike being played at almost every tournament. IEM, ESWC, WCG, Dreamhack, Estars Seoul, ESEA, ASUS, etc


COD isn't fading out, COD never "was there'.
It's just a boring game to watch, that dosn't take a lot of skill even at the top levels.
BobTheBuilder1377
Profile Joined August 2011
Somalia335 Posts
October 25 2011 18:22 GMT
#1122
On October 25 2011 11:29 Bagration wrote:
BW is a great game. But ultimately if it is to survive as a spectator sport, its graphics must be updated. Even with its great gameplay, eventually its graphics will become more and more primitive in comparison to the ever-glossy games being released right now. Of course the hard-core fans will always watch BW, but if we wanted to attract new fans, we do need to keep up with the aethestics.


Graphics does not equal great games. Just look at how boring and repetitive the sequel is in comparison with its glossy shiny graphics. People Still play Super Mario bros. for the Nintendo. Do you know why? Because the game itself is still awesome in so many ways. ^^
PlosionCornu
Profile Joined August 2010
Italy814 Posts
October 25 2011 18:24 GMT
#1123

MLG keeps cod around for the lodsofmone from sony/actvi sponsorship , and to get viewership from 16 year olds who don't know any better. There's no "pro scene" built around it, no official teams, no official sponsors anywhere.
At least not at cs sc2 levels.

Sorry to be this rude, but it's the truth, and no one is to blame really.

RageBot
Profile Joined November 2010
Israel1530 Posts
October 25 2011 18:41 GMT
#1124
On October 26 2011 02:13 ArvickHero wrote:
Show nested quote +
On October 25 2011 19:24 hellbound wrote:
On October 25 2011 13:22 chongu wrote:
On October 25 2011 13:11 nalgene wrote:
There is a street fighter game that was remade with higher resolution textures at some point ( but it looked like they made changes to the game though... but they could have just kept everything the same but with only aesthetic changes... ) shouldn't be too hard to do the same for bw either...


And some minor balance fixes and online capabilities. Pretty sure they've tossed ideas about making a HD version of BW hahaha. But definitely not soon enough to see it on TV/streams anymore ;_;

Less graphics discussions please. I like my video games with edgy squares : P


please, don't go there.

ohohohhohoho I can see it now .. Zealot build time nerf because 2gate proxy too strong at the D level, Barracks requires supply depot because proxy rax bunker rush too hard to defend at the D level, Siege Tank nerfed and marines buffed because more unit diversity is wanted in TvP, DT build time increased by 30 seconds because DT rush too strong at the D level

THE POSSIBILITES ARE ENDLESS WITH BROWDER REBALANCING BW


Yeah! Just like they are balancing SC2 without any concern for high level play!

Oh wait.
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
October 25 2011 18:48 GMT
#1125
Pretty big strawman.
What he reproaches to the balance approach is that they are even concerned with low level play to begin with. Dustin Browder's interview with tl is pretty hilarious btw, it's more or less "Yeah, obviously there's a bit of a problem if you're a high level toss in korea, but hey, look what we have accomplished : it's perfectly balanced in EU gold league in exchange".
Anyway, one of the nicest thing about bw is that we don't have balance patches anymore.
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
RageBot
Profile Joined November 2010
Israel1530 Posts
October 25 2011 18:58 GMT
#1126
So, shouldn't they want the game to be fun (and thus - balanced) on all levels of play?

The way they balance the haven't hurt the competitve scene so far, you know.
sunman1g
Profile Joined May 2011
United States334 Posts
October 25 2011 19:07 GMT
#1127
On October 26 2011 03:48 corumjhaelen wrote:
Pretty big strawman.
What he reproaches to the balance approach is that they are even concerned with low level play to begin with. Dustin Browder's interview with tl is pretty hilarious btw, it's more or less "Yeah, obviously there's a bit of a problem if you're a high level toss in korea, but hey, look what we have accomplished : it's perfectly balanced in EU gold league in exchange".
Anyway, one of the nicest thing about bw is that we don't have balance patches anymore.


are you serious ?

why do people have to talk trash for no reason?
or maybe you don't understand english well enough.

it's been said both at the panel and in that interview that the % is close to 50 everywhere (at high levels too, including master and grandmaster) but korea.
this means protoss players are doing fine outside of GSL code S and KR gm.

recently there has been a PvP final at MLG orlando yet people like you post bullshit all around the forums. yes, i would like to see more P in code S too... but your joke is just stupid and not funny because he obviously was addressing the balance answers in the right way, he never mentioned that he had to sacrifice balance at high level to make it playable for lower leaguers which is what your jokes makes it sound like.

get a clue please
Pelopidas
Profile Joined January 2011
Canada225 Posts
October 25 2011 19:25 GMT
#1128
On October 26 2011 04:07 sunman1g wrote:
Show nested quote +
On October 26 2011 03:48 corumjhaelen wrote:
Pretty big strawman.
What he reproaches to the balance approach is that they are even concerned with low level play to begin with. Dustin Browder's interview with tl is pretty hilarious btw, it's more or less "Yeah, obviously there's a bit of a problem if you're a high level toss in korea, but hey, look what we have accomplished : it's perfectly balanced in EU gold league in exchange".
Anyway, one of the nicest thing about bw is that we don't have balance patches anymore.


are you serious ?

why do people have to talk trash for no reason?
or maybe you don't understand english well enough.

it's been said both at the panel and in that interview that the % is close to 50 everywhere (at high levels too, including master and grandmaster) but korea.
this means protoss players are doing fine outside of GSL code S and KR gm.

recently there has been a PvP final at MLG orlando yet people like you post bullshit all around the forums. yes, i would like to see more P in code S too... but your joke is just stupid and not funny because he obviously was addressing the balance answers in the right way, he never mentioned that he had to sacrifice balance at high level to make it playable for lower leaguers which is what your jokes makes it sound like.

get a clue please


You do realize that BroodWar is only considered balanced because it works well at the highest possible level, not because some random foreign guys can win 50% of there games by not using their race to its highest level. Foreigner players are so bad (no offense ) that it doesn't even matter in Broodwar, and the same is true in SC2, though not to the same extent. In spite of this Blizzard insists on considering their game mostly balanced.
Esports killed Starcraft
looknohands119
Profile Joined March 2010
United States815 Posts
October 25 2011 19:32 GMT
#1129
On October 26 2011 03:22 BobTheBuilder1377 wrote:
Show nested quote +
On October 25 2011 11:29 Bagration wrote:
BW is a great game. But ultimately if it is to survive as a spectator sport, its graphics must be updated. Even with its great gameplay, eventually its graphics will become more and more primitive in comparison to the ever-glossy games being released right now. Of course the hard-core fans will always watch BW, but if we wanted to attract new fans, we do need to keep up with the aethestics.


Graphics does not equal great games. Just look at how boring and repetitive the sequel is in comparison with its glossy shiny graphics. People Still play Super Mario bros. for the Nintendo. Do you know why? Because the game itself is still awesome in so many ways. ^^



The game is awesome but unfortunately an awesome game by itself isn't enough to create a great spectator sport. You need exciting visuals, a great community, high production values, and skilled and entertaining commentators. Broodwar will always appeal as an E-sport to a certain sector of the population but as games advance visually the new games will probably make better spectator sports. Deep gameplay is only one of many necessary pieces to the e-sports puzzle. Thankfully though because Broodwar has such great gameplay and such a great community still behind it, it will last for a good while longer.
"The kingdom of the heavens is buried treasure. Would you sell yourself to buy the one you've found?" - Jon Foreman ('Your Love Is Strong' - Spring EP)
gngfn
Profile Joined January 2009
United States1726 Posts
October 25 2011 19:40 GMT
#1130
On October 26 2011 04:32 looknohands119 wrote:
The game is awesome but unfortunately an awesome game by itself isn't enough to create a great spectator sport. You need exciting visuals, a great community, high production values, and skilled and entertaining commentators. Broodwar will always appeal as an E-sport to a certain sector of the population but as games advance visually the new games will probably make better spectator sports. Deep gameplay is only one of many necessary pieces to the e-sports puzzle. Thankfully though because Broodwar has such great gameplay and such a great community still behind it, it will last for a good while longer.

So when can I expect the NFL to start using translucent footballs with neon lights so that passes look like ~laser beams~ and to replace the turf with a massive LCD screen that makes the players look like they're playing in space?
TheGlassface
Profile Joined November 2010
United States612 Posts
October 25 2011 19:45 GMT
#1131
On October 26 2011 04:40 gngfn wrote:
Show nested quote +
On October 26 2011 04:32 looknohands119 wrote:
The game is awesome but unfortunately an awesome game by itself isn't enough to create a great spectator sport. You need exciting visuals, a great community, high production values, and skilled and entertaining commentators. Broodwar will always appeal as an E-sport to a certain sector of the population but as games advance visually the new games will probably make better spectator sports. Deep gameplay is only one of many necessary pieces to the e-sports puzzle. Thankfully though because Broodwar has such great gameplay and such a great community still behind it, it will last for a good while longer.

So when can I expect the NFL to start using translucent footballs with neon lights so that passes look like ~laser beams~ and to replace the turf with a massive LCD screen that makes the players look like they're playing in space?


They tried something similar, actually. If you remember "Arena Football?"
It's honestly the best metaphor for BW </> SCII I have ever seen in my life.

*Fun fact, between the NFL and Arena league...one is still on TV. Hint hint
The mystery of life is not a problem to solve, but a reality to experience. **Hang in there STX fans!! Kal Hwaiting!**
Ryo
Profile Blog Joined February 2010
8787 Posts
October 25 2011 19:46 GMT
#1132
On October 26 2011 04:32 looknohands119 wrote:
Show nested quote +
On October 26 2011 03:22 BobTheBuilder1377 wrote:
On October 25 2011 11:29 Bagration wrote:
BW is a great game. But ultimately if it is to survive as a spectator sport, its graphics must be updated. Even with its great gameplay, eventually its graphics will become more and more primitive in comparison to the ever-glossy games being released right now. Of course the hard-core fans will always watch BW, but if we wanted to attract new fans, we do need to keep up with the aethestics.


Graphics does not equal great games. Just look at how boring and repetitive the sequel is in comparison with its glossy shiny graphics. People Still play Super Mario bros. for the Nintendo. Do you know why? Because the game itself is still awesome in so many ways. ^^



The game is awesome but unfortunately an awesome game by itself isn't enough to create a great spectator sport. You need exciting visuals, a great community, high production values, and skilled and entertaining commentators. Broodwar will always appeal as an E-sport to a certain sector of the population but as games advance visually the new games will probably make better spectator sports. Deep gameplay is only one of many necessary pieces to the e-sports puzzle. Thankfully though because Broodwar has such great gameplay and such a great community still behind it, it will last for a good while longer.

Broodwar has all these. If you don't know what I'm talking about, go watch the Jinair OSL Final.
영원히 엠비씨게임 히어로 팬.
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
October 25 2011 19:47 GMT
#1133
On October 26 2011 04:40 gngfn wrote:
Show nested quote +
On October 26 2011 04:32 looknohands119 wrote:
The game is awesome but unfortunately an awesome game by itself isn't enough to create a great spectator sport. You need exciting visuals, a great community, high production values, and skilled and entertaining commentators. Broodwar will always appeal as an E-sport to a certain sector of the population but as games advance visually the new games will probably make better spectator sports. Deep gameplay is only one of many necessary pieces to the e-sports puzzle. Thankfully though because Broodwar has such great gameplay and such a great community still behind it, it will last for a good while longer.

So when can I expect the NFL to start using translucent footballs with neon lights so that passes look like ~laser beams~ and to replace the turf with a massive LCD screen that makes the players look like they're playing in space?


That type of an upgrade would be quite expensive technologically; besides, I'm not sure if it would be feasible. A massive LCD screen that big would consume uber amounts of electricity. Also, I think it would fuck up the play because running on an LCD that shows you're in space...could cause nausea So it would bring other problems. But if there comes a demand in future...I guess it could happen...possibly.

There was a anime series with that kind of play, where they also fought stuff after that. Can't remember.

Anyways, I get your point tho :D
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
October 25 2011 19:53 GMT
#1134
On October 26 2011 04:40 gngfn wrote:
Show nested quote +
On October 26 2011 04:32 looknohands119 wrote:
The game is awesome but unfortunately an awesome game by itself isn't enough to create a great spectator sport. You need exciting visuals, a great community, high production values, and skilled and entertaining commentators. Broodwar will always appeal as an E-sport to a certain sector of the population but as games advance visually the new games will probably make better spectator sports. Deep gameplay is only one of many necessary pieces to the e-sports puzzle. Thankfully though because Broodwar has such great gameplay and such a great community still behind it, it will last for a good while longer.

So when can I expect the NFL to start using translucent footballs with neon lights so that passes look like ~laser beams~ and to replace the turf with a massive LCD screen that makes the players look like they're playing in space?


rofl that would be awesome ^^
"When the geyser died, a probe came out" - SirJolt
Kordox
Profile Joined April 2010
Denmark142 Posts
October 25 2011 20:15 GMT
#1135
Both sides in this terrible debate seriously need to calm down. The bias I am witnessing is mind-boggling.
oBlade
Profile Blog Joined December 2008
United States5755 Posts
October 25 2011 20:27 GMT
#1136
On October 26 2011 04:07 sunman1g wrote:
Show nested quote +
On October 26 2011 03:48 corumjhaelen wrote:
Pretty big strawman.
What he reproaches to the balance approach is that they are even concerned with low level play to begin with. Dustin Browder's interview with tl is pretty hilarious btw, it's more or less "Yeah, obviously there's a bit of a problem if you're a high level toss in korea, but hey, look what we have accomplished : it's perfectly balanced in EU gold league in exchange".
Anyway, one of the nicest thing about bw is that we don't have balance patches anymore.


are you serious ?

why do people have to talk trash for no reason?
or maybe you don't understand english well enough.

it's been said both at the panel and in that interview that the % is close to 50 everywhere (at high levels too, including master and grandmaster) but korea.
this means protoss players are doing fine outside of GSL code S and KR gm.

recently there has been a PvP final at MLG orlando yet people like you post bullshit all around the forums. yes, i would like to see more P in code S too... but your joke is just stupid and not funny because he obviously was addressing the balance answers in the right way, he never mentioned that he had to sacrifice balance at high level to make it playable for lower leaguers which is what your jokes makes it sound like.

get a clue please

The point is the same way a low level player can't complain about OP when all he needs to do is play better, it doesn't make sense to balance the game for that player. It doesn't even make sense to talk about what balance means at that level.

A PvP final at one event (among a small sample of players) is just anecdotal.

And about his knowledge of English: he's respectful, uses capital letters, and knows what strawmanning and reproaching are. You'll have to work to get to that level.
"I read it. You know how to read, you ignorant fuck?" - Andy Dufresne
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
October 25 2011 20:30 GMT
#1137
On October 20 2011 02:36 Gann1 wrote:
goodbye GSL, it was nice knowing you


Not like there isn't the MSL/OSL along with the proleague... why wouldn't the GSL and proleague coexist?
Archers_bane
Profile Joined February 2011
United States1338 Posts
October 25 2011 20:32 GMT
#1138
omg! this is HUGE...I am kinda excited, but hopefully BW is still #1 in Korea
Starcraft's BW glory days have passed, RIP Jaedong's dominance - 2013...EDIT 2017: WE BACK BOYS
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
October 26 2011 02:11 GMT
#1139
This thread has become loool.
But yeah, I had assumed that Blizzard changed their balance aims since beta but in this recent interview, Browder straight up says they wont have units that noobs (bronze - diamond) cant use, and it's further exemplified by how proud he is about everything being close to 50% aside from the pros...
onedayclose
Profile Joined April 2010
United States1145 Posts
October 26 2011 02:48 GMT
#1140
If Blizzard and KeSPA cannot come to an agreement on SC2 I see the entire BW scene collapsing.
Prev 1 55 56 57 58 59 70 Next
Please log in or register to reply.
Live Events Refresh
The PondCast
09:00
Episode 69
CranKy Ducklings2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 205
Nina 66
StarCraft: Brood War
Hyuk 5967
Flash 2104
Sea 1452
Killer 1174
Bisu 475
GuemChi 281
Hyun 253
Larva 247
Stork 219
EffOrt 98
[ Show more ]
Shinee 58
ToSsGirL 42
Sharp 20
yabsab 19
Free 13
Sacsri 11
Dota 2
ODPixel72
BananaSlamJamma0
League of Legends
JimRising 660
Counter-Strike
olofmeister847
Super Smash Bros
Mew2King175
Other Games
summit1g13874
ceh9421
Sick24
Organizations
Counter-Strike
PGL5414
Other Games
gamesdonequick686
StarCraft: Brood War
UltimateBattle 27
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH274
• LUISG 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2228
• Lourlo773
Upcoming Events
OSC
2h 58m
Harstem vs SKillous
Gerald vs Spirit
Krystianer vs TriGGeR
Cham vs Ryung
CrankTV Team League
3h 58m
Team Liquid vs Team Falcon
Replay Cast
1d
WardiTV Invitational
1d 2h
ByuN vs Spirit
herO vs Solar
MaNa vs Gerald
Rogue vs GuMiho
Epic.LAN
1d 2h
CrankTV Team League
1d 3h
BASILISK vs TBD
Replay Cast
2 days
Epic.LAN
2 days
BSL Team A[vengers]
2 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
BSL Team A[vengers]
3 days
Cross vs Motive
Sziky vs HiyA
BSL 21
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.