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If starcraft 2 only changed the interface.... - Page 5

Forum Index > BW General
Post a Reply
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OhThatDang
Profile Joined August 2004
United States4685 Posts
May 21 2005 00:49 GMT
#81
seems like your just a lazy sc gamer
troi oi thang map nai!!!
gravity
Profile Joined March 2004
Australia2330 Posts
Last Edited: 2005-05-21 00:52:34
May 21 2005 00:50 GMT
#82
On May 21 2005 09:18 Oxygen wrote:
Okay, you officially don't know half of what you're talking about. Sorry, but become a b+ player on PGTour, THEN talk about implementing some of these changes. You'll see how wrong you are.

Dude, adding seven units is incomparibly small to changing the ENTIRE game. You are taking away the "boring" part, and giving everyone Oov macro. Tal doesn't play the game on a high enough level to understand the consequences of any of the changes he's talking about implementing. Good players like Twisted, Midian, Ret, who frequent this forum, haven't even bothered posting in this thread (I didn't see anyone, anyway) because they know even more than the rest of us how big a change what you're suggesting would be, and how bad a change it would be.

This is illogical rubbish. For the first point, being good at games does not make you a competent game designer, just like how a good football player isn't generally going to be good at creating new sports or improving existing ones. The second point is a simple appeal to authority and not valid at all. Besides, if these players would be no better than newbies if the interface was improved, then they don't deserve to be considered good now. (I'm not saying this would happen, but you seem to imply it).
Furthermore, tournaments should use matchup-specific maps
Oxygen
Profile Blog Joined November 2003
Canada3581 Posts
Last Edited: 2005-05-21 00:51:42
May 21 2005 00:51 GMT
#83
IN ORDER TO MAKE TO SAVE THIS THREAD I HAVE DECIDED TO MAKE IT PWN.

INTRODUCING FUNNY PIC OF DOG.

[image loading]


THANK YOU FOR YOUR ATTENTION PLZ.
Dont drink and derive. TSL: Made with Balls.
gravity
Profile Joined March 2004
Australia2330 Posts
May 21 2005 00:52 GMT
#84
[QUOTE]On May 21 2005 09:46 Oxygen wrote:
Sigh. radial is telling me not to post replies :[

I'll address one thing then.

[QUOTE]On May 21 2005 09:35 gravity wrote:
[QUOTE]On May 21 2005 08:27 Oxygen wrote:
[quote] There is a reason why BW is still beating WC3 with a 2:1 ratio in terms of popularity (according to WCG polls).
[/QUOTE]
I have no idea why people keep saying this. WC3's weaknesses have nothing to do with it's interface, which is great.[/QUOTE]

It's not about WC3s weakness. It's about BW's strength. There's a reason why people are still playing it. S'cause people like Tal or gravity didn't design the game.

Both of you remind me of OvazioFrio.

[/QUOTE]
People play BW because it's a great game, not because it has a bad interface. And OvazioFrio is a War3 fanboy who trolls the b.net Starcraft forums to get a rise out of people, I'm just a huge Starcraft fan who sincerely believes what I'm posting.
Furthermore, tournaments should use matchup-specific maps
Oxygen
Profile Blog Joined November 2003
Canada3581 Posts
May 21 2005 00:53 GMT
#85
Then what you believe is wrong :[

Dont drink and derive. TSL: Made with Balls.
gravity
Profile Joined March 2004
Australia2330 Posts
Last Edited: 2005-05-21 00:56:23
May 21 2005 00:53 GMT
#86
On May 21 2005 09:49 OhThatDang wrote: seems like your just a lazy sc gamer

To me it seems like the conservative die-hards are being lazy in that they want to rely on their fast clicking rather than having to actually think.

Starcraft is a brilliant game, easily the best multiplayer RTS ever, but there is no reason it can't be improved even further. All the long-term great traditional games have undergone many changes; SC can do the same.
Furthermore, tournaments should use matchup-specific maps
gravity
Profile Joined March 2004
Australia2330 Posts
May 21 2005 00:53 GMT
#87
On May 21 2005 09:51 Oxygen wrote:
IN ORDER TO MAKE TO SAVE THIS THREAD I HAVE DECIDED TO MAKE IT PWN.

INTRODUCING FUNNY PIC OF DOG.

[image loading]


THANK YOU FOR YOUR ATTENTION PLZ.

Concession accepted.
Furthermore, tournaments should use matchup-specific maps
EnDeR_
Profile Blog Joined May 2004
Spain2942 Posts
Last Edited: 2005-05-21 00:58:03
May 21 2005 00:56 GMT
#88
On May 21 2005 09:39 gravity wrote:
Show nested quote +
On May 21 2005 09:34 EnDeR_ wrote:
Do you know why i don't like your changes?
Because i'd master that game in 4 months, max.

No, you wouldn't.


Fuck no I wouldn't. To master something, first you have to state a definition, in my book: mastering a videogame is knowing what to do in the most common situations and being able to do it.

The way you want to change the "interface", you would only need to counter the other guy's strategy and micro to win. I'd give myself 2 weeks to learn all the counters and viable strategies, and 3 months and 2 weeks perfecting micro. Of course i'd fucking master that game in 4 months.
estás más desubicao q un croissant en un plato de nécoras
gravity
Profile Joined March 2004
Australia2330 Posts
Last Edited: 2005-05-21 00:59:34
May 21 2005 00:57 GMT
#89
On May 21 2005 09:56 EnDeR_ wrote:
Show nested quote +
On May 21 2005 09:39 gravity wrote:
On May 21 2005 09:34 EnDeR_ wrote:
Do you know why i don't like your changes?
Because i'd master that game in 4 months, max.

No, you wouldn't.


Fuck no I wouldn't. To master something, first you have to state a definition, in my book: mastering a videogame is knowing what to do in the most common situations and being able to do it.

The way you want to change the "interface", you would only need to counter the other guy's strategy and some micro. I'd give myself 2 weeks to learn all the counters and viable strategies, and 3 months and 2 weeks perfecting micro. Of course i'd fucking master that game in 4 months.

If you think that's all there is to it you're a fool and certainly don't live up to your namesake. Also I don't see how're you're going to "master micro" in 3 months if you haven't done it by now.
Furthermore, tournaments should use matchup-specific maps
Oxygen
Profile Blog Joined November 2003
Canada3581 Posts
May 21 2005 00:57 GMT
#90
WHAT SAY YOU WE SEND THIS LAD TO THE TOTAL PERSPECTIVE VORTEX?

ALL FOR, SAY AYE!

AYE!
Dont drink and derive. TSL: Made with Balls.
Oxygen
Profile Blog Joined November 2003
Canada3581 Posts
May 21 2005 00:58 GMT
#91
Gravity: in order to call someone a fool in a thread you can't be the biggest fool in this thread yourself.
Dont drink and derive. TSL: Made with Balls.
gravity
Profile Joined March 2004
Australia2330 Posts
Last Edited: 2005-05-21 00:59:58
May 21 2005 00:58 GMT
#92
On May 21 2005 09:57 Oxygen wrote:
WHAT SAY YOU WE SEND THIS LAD TO THE TOTAL PERSPECTIVE VORTEX?

ALL FOR, SAY AYE!

AYE!

What say you stop spamming the thread just because you can't think of actual arguments for your irrational postion/desire to stay within your comfort zone?
Furthermore, tournaments should use matchup-specific maps
Oxygen
Profile Blog Joined November 2003
Canada3581 Posts
May 21 2005 01:01 GMT
#93
I can't possibly argue with that. You're right, gravity, damn, I'm just too lazy to think.

Congrats to you, you are entirely right. I'm out, you have the last word on the matter.

Good luck in your future arguments. I'm right behind you man.

Dont drink and derive. TSL: Made with Balls.
EnDeR_
Profile Blog Joined May 2004
Spain2942 Posts
May 21 2005 01:01 GMT
#94
On May 21 2005 09:57 gravity wrote:
Show nested quote +
On May 21 2005 09:56 EnDeR_ wrote:
On May 21 2005 09:39 gravity wrote:
On May 21 2005 09:34 EnDeR_ wrote:
Do you know why i don't like your changes?
Because i'd master that game in 4 months, max.

No, you wouldn't.


Fuck no I wouldn't. To master something, first you have to state a definition, in my book: mastering a videogame is knowing what to do in the most common situations and being able to do it.

The way you want to change the "interface", you would only need to counter the other guy's strategy and some micro. I'd give myself 2 weeks to learn all the counters and viable strategies, and 3 months and 2 weeks perfecting micro. Of course i'd fucking master that game in 4 months.

If you think that's all there is too it you're a fool and certainly don't live up to your namesake. Also I don't see how're you're going to "master micro" in 3 months if you haven't done it by now.


that's all ther would be to it if they implemented YOUR CHANGES. Right now as it is, you have to prioritize either microing or macroing, and micro tricks are so fucking hard because you have to macro at the same time!!! In your perfect world of automatic economy and unit production, micro tricks will be relatively easy because you won't have to concentrate on anything else. Sheesh, get it into your fucking head, i can do boxer micro after 3 months of training, what i can't do is micro and macro at the same time like boxer does in 3 months.
estás más desubicao q un croissant en un plato de nécoras
gravity
Profile Joined March 2004
Australia2330 Posts
May 21 2005 01:01 GMT
#95
On May 21 2005 09:58 Oxygen wrote:
Gravity: in order to call someone a fool in a thread you can't be the biggest fool in this thread yourself.

Posting a flurry of jokes and ad-homs doesn't quite distract from the fact that you lost the argument badly.
Furthermore, tournaments should use matchup-specific maps
BinaryStar
Profile Joined November 2004
Afghanistan669 Posts
May 21 2005 01:01 GMT
#96
On May 21 2005 09:58 gravity wrote:
Show nested quote +
On May 21 2005 09:57 Oxygen wrote:
WHAT SAY YOU WE SEND THIS LAD TO THE TOTAL PERSPECTIVE VORTEX?

ALL FOR, SAY AYE!

AYE!

What say you stop spamming the thread just because you can't think of actual arguments for your irrational postion/desire to stay within your comfort zone?


Considering your ideas are fucking retarded, I'd say his spamming his matching the intelligence of your posts.
EnDeR_
Profile Blog Joined May 2004
Spain2942 Posts
May 21 2005 01:03 GMT
#97
On May 21 2005 10:01 gravity wrote:
Show nested quote +
On May 21 2005 09:58 Oxygen wrote:
Gravity: in order to call someone a fool in a thread you can't be the biggest fool in this thread yourself.

Posting a flurry of jokes and ad-homs doesn't quite distract from the fact that you lost the argument badly.


you are the only one thinking he lost the argument. There isn't anybody blinder than the one that doesn't want to see.
estás más desubicao q un croissant en un plato de nécoras
gravity
Profile Joined March 2004
Australia2330 Posts
May 21 2005 01:03 GMT
#98
On May 21 2005 10:01 EnDeR_ wrote:
Show nested quote +
On May 21 2005 09:57 gravity wrote:
On May 21 2005 09:56 EnDeR_ wrote:
On May 21 2005 09:39 gravity wrote:
On May 21 2005 09:34 EnDeR_ wrote:
Do you know why i don't like your changes?
Because i'd master that game in 4 months, max.

No, you wouldn't.


Fuck no I wouldn't. To master something, first you have to state a definition, in my book: mastering a videogame is knowing what to do in the most common situations and being able to do it.

The way you want to change the "interface", you would only need to counter the other guy's strategy and some micro. I'd give myself 2 weeks to learn all the counters and viable strategies, and 3 months and 2 weeks perfecting micro. Of course i'd fucking master that game in 4 months.

If you think that's all there is too it you're a fool and certainly don't live up to your namesake. Also I don't see how're you're going to "master micro" in 3 months if you haven't done it by now.


that's all ther would be to it if they implemented YOUR CHANGES. Right now as it is, you have to prioritize either microing or macroing, and micro tricks are so fucking hard because you have to macro at the same time!!! In your perfect world of automatic economy and unit production, micro tricks will be relatively easy because you won't have to concentrate on anything else. Sheesh, get it into your fucking head, i can do boxer micro after 3 months of training, what i can't do is micro and macro at the same time like boxer does in 3 months.

You could do Boxer micro after 3 months of training? I seriously doubt it. Besides, there is a lot more to SC than microing and macroing at the same time, which is what you seem to be missing. I can't believe how easy you think SC is, as if the interface is the only thing holding you back from being a progamer. That's pretty laughable.

Besides, even if you were right, you'd still be wrong, since people will come along who couldn't play the game before due to not clicking fast enough, but who will be better at strategy/timing/intution than you ever will be, and hence will own you just as hard as Boxer would now.
Furthermore, tournaments should use matchup-specific maps
BinaryStar
Profile Joined November 2004
Afghanistan669 Posts
May 21 2005 01:04 GMT
#99
On May 21 2005 09:53 gravity wrote:
Show nested quote +
On May 21 2005 09:49 OhThatDang wrote: seems like your just a lazy sc gamer

To me it seems like the conservative die-hards are being lazy in that they want to rely on their fast clicking rather than having to actually think.

Starcraft is a brilliant game, easily the best multiplayer RTS ever, but there is no reason it can't be improved even further. All the long-term great traditional games have undergone many changes; SC can do the same.


Oh, because currently SC requires no actual thinking!

Retard.

Sure it can be improved further, but not in the way you propose.

Why don't we lower the basketball hoop?

Make the football field smaller?

Make the football larger and lighter?

Make the basketball magnetically attracted to the hoop so that every shot goes in!????

gravity
Profile Joined March 2004
Australia2330 Posts
May 21 2005 01:05 GMT
#100
On May 21 2005 10:03 EnDeR_ wrote:
Show nested quote +
On May 21 2005 10:01 gravity wrote:
On May 21 2005 09:58 Oxygen wrote:
Gravity: in order to call someone a fool in a thread you can't be the biggest fool in this thread yourself.

Posting a flurry of jokes and ad-homs doesn't quite distract from the fact that you lost the argument badly.


you are the only one thinking he lost the argument. There isn't anybody blinder than the one that doesn't want to see.

*I'm* blind? Last I heard I was still posting coherently, not spamming in a retarded attempt to distract from the a lack of relevant arguments. Oh yeah, and cliches aren't arguments.
Furthermore, tournaments should use matchup-specific maps
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