On May 21 2005 01:06 hasuwar wrote:
You can't change a perfected game, stop trying
You can't change a perfected game, stop trying
Stfu please...
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RedMeat
United Kingdom490 Posts
On May 21 2005 01:06 hasuwar wrote: You can't change a perfected game, stop trying Stfu please... | ||
ihatett
United States2289 Posts
And it's too bad my bold-as-fuck post on page 9 was largely ignored, because I feel it had ok points. | ||
baba1
Canada355 Posts
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Liquid`Jinro
Sweden33719 Posts
On May 22 2005 13:08 ihatett wrote: FA, I think that link is broken. T__T And it's too bad my bold-as-fuck post on page 9 was largely ignored, because I feel it had ok points. Changed ;o | ||
teh leet newb
United States1999 Posts
On May 22 2005 11:58 Tal wrote: Cuddly cute kitten and tenbagger make some good points, and I can now at least see that there is a decent argument against the changes. However, it should be considered that the theoretical level of micro someone could get to is huge. Imagine muta harassing 5 areas simultaneously. So the game would not become pure strategy like go or chess, there would still be a large element of physical skill. Imagine if SC2 was released with my changes (tweaked of course, and maybe without making spellcasting easier). Would you really still play this version, spending vast amounts of time hammering the keyboard when there's a version that lets you concentrate on strategy and micro? Oh and could you briefly describle to me total anihilation kingdoms (cuddlykitten), as you make it sound interesting but I'd never really heard much about it. Does it have the same speed and ''1 slip and your fucked'' aspect of starcraft mixed with great strategy and balance? If so I will certainly give it a go. Your version is shit. Please die. | ||
ihatett
United States2289 Posts
It's clear that you either hate/suck at macro and want it done for you. edit: we play games to play them, not to have them played for us | ||
NonYold
United States2814 Posts
Now having said that, I actually laughed out loud when I read this: On May 20 2005 17:40 Tal wrote: Oh, and while this is slightly off topic, why doesn't the game just start with 6 workers? No build except 4 pool would be affected, and the amount of time saved would be astronomical over time. Cheers for reading, if you have intelligent well-reasoned stuff to say, would be appreciated. If Tal can't see how starting the game with 6 workers instead of 4 would alter the game beyond "saving time" then I don't believe Tal is capable of utilizing someone's intelligent post. Because of this, I've only written for the entertainment of the TL.net community. Sorry Tal Edit: As much as I didn't want to, I took some time to skim the thread. I see a basketball comparison has already been made. It seemed to me Tal argues for changing the focus of the game so that it's still as physically involving. The thing is that what skills the game demands is what defines the game. Going back to a comparison to sports- baseball, basketball, football (US), soccer (football), whatever. They all require different skills. Going back to the dribbling- you're a big fan of basketball but you think the game would be better if players didn't have to dribble like in American football, so that more focus could be put on other aspects of the game (cuz who really cares about their dribbling? they rarely mess it up and it's not exciting anyway). Well basketball fans who love the crazy crossovers and the ball handling of the best and the bad handling which takes down other players, well those fans will say you're ruining a big part of the game. If you don't like it then play football. That's what I say to Tal. If you don't like the game then I'm sorry nobody has made "your" game yet, but don't take away from what we have. I think Blizzard made a smart decision by developing the Starcraft universe in another genre. If there was ever a "Starcraft: Brood Wars 2" then I think it should only be an update in graphics/sound/missions/whatever. | ||
Purind
Canada3562 Posts
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Milzo
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France656 Posts
On May 22 2005 13:24 FrozenArbiter wrote: Show nested quote + On May 22 2005 13:08 ihatett wrote: FA, I think that link is broken. T__T And it's too bad my bold-as-fuck post on page 9 was largely ignored, because I feel it had ok points. Changed ;o He meant the link to the replay on the iD. website is broken, I think (it still is). Stop teasing us and post the rep! ![]() | ||
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Liquid`Jinro
Sweden33719 Posts
I'll just upload it to http://www.battlereports.com :O | ||
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Liquid`Jinro
Sweden33719 Posts
![]() http://clancg.org/ -> Replays -> Others (progamers written next to it). cG.Stormy = Me cG.Greven= Travin Btw, 1 gate kinda sucked on gaia I found out =P That was the first game we played on it, I thought the distance seemed gigantic so I was like 'hey, this should be safe'. Not. The distance is pretty close to that of 12 vs 3 so 2 gate is really strong -_-! | ||
sonofraynor
United States4 Posts
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Milzo
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France656 Posts
On May 24 2005 07:31 FrozenArbiter wrote: Actually, I uploaded the entire Bo3 + 2 PvZ's to my west clan's page instead ![]() http://clancg.org/ -> Replays -> Others (progamers written next to it). cG.Stormy = Me cG.Greven= Travin Btw, 1 gate kinda sucked on gaia I found out =P That was the first game we played on it, I thought the distance seemed gigantic so I was like 'hey, this should be safe'. Not. The distance is pretty close to that of 12 vs 3 so 2 gate is really strong -_-! Thx a lot! Got the first two. But the bo3 TVZ can't be downloaded ATM, I reckon it's because of the "#" in the name of the files. It'd be great if u could fix it. Thx in advance. | ||
Kazoo
Canada211 Posts
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EAGER-beaver
Canada2799 Posts
On May 24 2005 11:16 Kazoo wrote: You should be able to use tanks or similar types of units to destroy minerals, that would be kickass, you do a quick rush to destroy the other person's vespene or knock off a mineral field big advantage, and you can make sure he can't expand I was thinking about this recently after I played some warcraft 2. Having destructible resources would add a whole new level of complexity and strategies into the sc mix. | ||
NeX-HamartiA
United States244 Posts
On May 22 2005 13:06 RedMeat wrote: Show nested quote + On May 21 2005 01:06 hasuwar wrote: You can't change a perfected game, stop trying Stfu please... He is right. Perfect adjective 1. without faults: without errors, flaws, or faults | ||
inFe-The-Feared
Norway11 Posts
![]() But then again I do love stupid stupid games like just pushing the buttons as fast as possible in the right moment, like those music games etc ![]() As people have said giving the player in starcraft too many tools when it comes to macro kinda makes it non-starcraftish ![]() thx ![]() | ||
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ManaBlue
Canada10458 Posts
On May 22 2005 13:06 RedMeat wrote: Show nested quote + On May 21 2005 01:06 hasuwar wrote: You can't change a perfected game, stop trying Stfu please... I'm afraid I'm gonna have to agree with him. SC is the best RTS ever made...period. It's my fav game ever, and I don't feel it can be improved on. May as well make SC2 a whole new animal and save us a redundant title after a 20 year wait. ![]() | ||
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Liquid`Jinro
Sweden33719 Posts
On May 24 2005 10:17 Milzo wrote: Show nested quote + On May 24 2005 07:31 FrozenArbiter wrote: Actually, I uploaded the entire Bo3 + 2 PvZ's to my west clan's page instead ![]() http://clancg.org/ -> Replays -> Others (progamers written next to it). cG.Stormy = Me cG.Greven= Travin Btw, 1 gate kinda sucked on gaia I found out =P That was the first game we played on it, I thought the distance seemed gigantic so I was like 'hey, this should be safe'. Not. The distance is pretty close to that of 12 vs 3 so 2 gate is really strong -_-! Thx a lot! Got the first two. But the bo3 TVZ can't be downloaded ATM, I reckon it's because of the "#" in the name of the files. It'd be great if u could fix it. Thx in advance. Fixed :D | ||
EntertainMe
864 Posts
1) I liked that shield idea, thought it was very creative. 2) How about now we have to press "L" every time marines shoot their ammo to reload? 3) Every landscape now takes effect not just ledges, under trees, ramps. For example in a tall grass zerglings does extra +1 dmg, in a foggy areas dark templar gains +1 armor due to its superior ability to hide 4) Above the zerg creeps, defiler does +1 second longer cloud lol this is fun | ||
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