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my micro vs computer map

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STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
Last Edited: 2004-07-21 05:30:55
July 21 2004 05:26 GMT
#1
released:

http://stimey.isgsa.org/abuse/(4)PracticeMICRO_0.32.scm

(1) it's balanced for _online_ play. if you beat it in single player ur a pussy.

briefing/faq:

(2) to start you attack move with ur infested so it explodes. this is so you can start each round whenever you want, or obs if you want.

(3) minerals are your time limit for the whole game. when they run out you lose. if you beat all the levels then the minerals you have remaining is your score (higher the better).

(4) gas is your time limit for the round. when you run out of gas you die.

(5) you go back a level if you lose the same round too much.

(6) they're all beatable and most of them aren't too gay.

(7) some spot's terrain may be harder than others, i tried to minimize this but it will never be perfect.
itzme_petey
Profile Blog Joined February 2004
United States1400 Posts
July 21 2004 05:28 GMT
#2
trying it right now! gj stimey
"Last night, I played a game.. as I recall it was a strategy game.. Peeked around and what did I see, a girl playing starcraft better than me.. and I jizzed in my pants.."
Refrain[FriZ]
Profile Joined June 2003
Canada4337 Posts
July 21 2004 05:34 GMT
#3
I was a "tester" for like one round, it's frustrating at start but yes it is possible! go stimey!
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
Last Edited: 2004-07-21 05:35:51
July 21 2004 05:35 GMT
#4
actually friz you were testing the harder version this is just the easier one im realeasing today cuz bbm liked it

im also working on a harder version for those of u that think this ver sucks. the harder ver is playable now but i gotta refine it a little more. i also am gonna make a ver like 0.32 but with all tank hot action. tanks are funny
itzme_petey
Profile Blog Joined February 2004
United States1400 Posts
July 21 2004 05:43 GMT
#5
yea, its pretty ez, made it to the lings VS 2probes and some lots. I did have trouble with the 5scv+2rines VS mass lings.
"Last night, I played a game.. as I recall it was a strategy game.. Peeked around and what did I see, a girl playing starcraft better than me.. and I jizzed in my pants.."
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 21 2004 05:57 GMT
#6
sounds like fun
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 21 2004 06:01 GMT
#7
the scv/rine one is by far the gayest level, but some people tell me to leave it in. the level it replaced was kinda blah, it was rine scv vs rine scv
hasuwar
Profile Joined April 2003
7365 Posts
July 21 2004 06:02 GMT
#8
I WON IN SINGLE PLAYER!!!

Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
maleorderbride
Profile Joined November 2002
United States2916 Posts
July 21 2004 06:06 GMT
#9
ah stimey you sold out and made it easy?
Some cause happiness wherever they go; others, whenever they go.
TanGo
Profile Joined March 2003
Sweden1019 Posts
July 21 2004 06:06 GMT
#10
Ok, this is a nice map, But I would think it was nice if you put a text what your up against :D
Kram
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 21 2004 06:21 GMT
#11
malebrider: no the new version is harder people who think this vers is easy should meeet me on bnet and help me finish the next ver
Oceans
Profile Joined June 2004
Canada284 Posts
July 21 2004 06:31 GMT
#12
5scv 2 rines.. uhh.. cant you just put rines in a corner and oput scv in wall in from and hold pos...
Again
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 21 2004 06:41 GMT
#13
try it
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 21 2004 07:32 GMT
#14
the lings attack the scvs

but i dont like the timers stimey, just my input. also, idk what im going against either
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
Pacifist
Profile Joined October 2003
Israel1683 Posts
July 21 2004 08:11 GMT
#15
dude i cant get past the fucking level where u get 5 zlots and they pwn u with 10 lings and 100000000000000000 drones
Riding a bike is overrated.
hasuwar
Profile Joined April 2003
7365 Posts
July 21 2004 08:12 GMT
#16
just run away until the lings split from the drones
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
LOcDowN
Profile Joined February 2003
United States1014 Posts
July 21 2004 09:10 GMT
#17
hehe stimey u are the man, this one was easy can u make it more harder?
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
Last Edited: 2004-07-21 09:16:02
July 21 2004 09:11 GMT
#18
thats the last level anyways pacifist.. the levels are supposedly ordered according to difficulty, so that level is supposed to be the hardest. i like it tho.

the gas timer is so people dont act really gay and run away 95% of the time.

the ore timer is so people actually have to be challeneged to beat it they cant just sit around playing it all day and be like "whoa i won." it also lets people who have beaten the map compete for a best time while still being able to pause between rounds while others play.
DragonzPlay
Profile Joined July 2004
Germany75 Posts
July 21 2004 09:14 GMT
#19
On July 21 2004 15:02 hasuwar wrote:
I WON IN SINGLE PLAYER!!!



hahahah
DarkGhost]Coon[
Profile Joined February 2004
United States1471 Posts
July 21 2004 09:38 GMT
#20
Nice job man.
Common sense is not so common.
maleorderbride
Profile Joined November 2002
United States2916 Posts
July 21 2004 10:31 GMT
#21
ah its still the same oen that you had me test TT

I still think the 3 goons vs 2 goons 2 lots is the hardest one
Some cause happiness wherever they go; others, whenever they go.
Chris307
Profile Joined June 2004
3095 Posts
July 21 2004 10:55 GMT
#22
Don't I get a thankyou for determining that the lings vs zealot and probes was fair and the 3 goons vs goons and zealots was unfair?

I want my name in the credits
PUSH DICE CUP BACK AND I SHOOT CRAP
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
July 21 2004 11:09 GMT
#23
3 goons vs 2 goons 2 zealots is not hard if the comp leads with a goon, it's dead before anything else hits you
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
MPXMX
Profile Joined December 2002
Canada4309 Posts
July 21 2004 11:29 GMT
#24
I think the harder version has a very original approach and I would like to see it released. 5 rines vs 2 zeals is bullshit in that version though
Maybe with stim...
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
Last Edited: 2004-07-21 11:44:19
July 21 2004 11:43 GMT
#25
the harder version needs to find someone who can beat it in one sitting and then tell me an order of the levels from hardest to easiest, also so i can tweak the time limits XXDDDDDDDD

some of u seem to fail to realize that this is the original ver not the hard one you were testing today, that the hard one was based on the this released one not the other way around :|
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 21 2004 11:47 GMT
#26
the gas timer doesn't reset for me. whether i die or whether i move on the gas timer is the same number from last level's end.
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
pheered.user
Profile Joined March 2003
United States2603 Posts
Last Edited: 2004-07-21 11:50:57
July 21 2004 11:49 GMT
#27
wtf it took me 890000 times to beat scv and marines vs zerglings
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 21 2004 11:53 GMT
#28
well rugbug could u give me a rep of thje problem or meet with me sometime? that is weird it is fine for everyone else

yeah pheered the scv and marines vs lings one is gay i was really considering taking it out or replacing it. the hard version's scv/ling is cooler imo
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 21 2004 11:58 GMT
#29
maybe i wasn't watching it carefully i'll try it again later.

and i found out if you just hide in the corner with scv/marines you can still win
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
Vharox
Profile Blog Joined June 2004
United States1037 Posts
Last Edited: 2004-07-21 13:13:02
July 21 2004 12:55 GMT
#30
I thought the 3 goons vs 2 zlot and 2 goons was the hardest O_O
I guess that's why I play zerg :D
Edit: I thought the 2 rine/5scvs wasn't that hard :[
kaz
Profile Joined October 2002
United States523 Posts
July 21 2004 13:01 GMT
#31
yeah, i got stuck on 3 goons vs 2 lots+2 goons when i tried it. very cool idea; seems like a nice execution. it'd be nice if you told people what they were up against, though, or at least numbered the rounds. overall, great job.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
July 21 2004 14:07 GMT
#32
Another one for my collection at entropyzero.org.

Thanks good micro's are hard to find.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
exalted
Profile Blog Joined March 2004
United States3612 Posts
July 21 2004 15:51 GMT
#33
Why does it always start with the mega frustrating 2 dragoon 3 zealot, not only does it take a long fuck of a time to do, but is there any thing more efficient than, back, h, back, h, if you use P, you'll goonfreeze if you get hit by zealot -.-

The 2goon/2zeal one seemed really easy to me, just dance with the goons to minimize zeal hits and focus fire on one goon at a time, then use ranged/melee micro to finish, the scv/marine was seemed mostly luck based of jiggling scvs to try to mess up their attack ai, or whatever.
too easy
TLKiD
Profile Joined May 2004
China1136 Posts
July 21 2004 15:53 GMT
#34
On July 21 2004 15:02 hasuwar wrote:
I WON IN SINGLE PLAYER!!!




haha u got another aka:cunt ^^
My life is so hard :(
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 21 2004 16:17 GMT
#35
On July 22 2004 00:51 exalted wrote:
Why does it always start with the mega frustrating 2 dragoon 3 zealot, not only does it take a long fuck of a time to do, but is there any thing more efficient than, back, h, back, h, if you use P, you'll goonfreeze if you get hit by zealot -.-

The 2goon/2zeal one seemed really easy to me, just dance with the goons to minimize zeal hits and focus fire on one goon at a time, then use ranged/melee micro to finish, the scv/marine was seemed mostly luck based of jiggling scvs to try to mess up their attack ai, or whatever.
lol i find the goon vs zealot one easy as hell
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
VdP]TwistedEcho
Profile Joined February 2004
United Kingdom847 Posts
Last Edited: 2004-07-22 02:38:22
July 21 2004 17:32 GMT
#36
my name best be in the credits! :p

Ya his new one is MUCH harder, try doing marine+scv without losing a unit :D
AK-Nemesis
Profile Joined December 2002
2005 Posts
July 21 2004 17:36 GMT
#37
On July 22 2004 00:51 exalted wrote:
Why does it always start with the mega frustrating 2 dragoon 3 zealot, not only does it take a long fuck of a time to do, but is there any thing more efficient than, back, h, back, h, if you use P, you'll goonfreeze if you get hit by zealot -.-

The 2goon/2zeal one seemed really easy to me, just dance with the goons to minimize zeal hits and focus fire on one goon at a time, then use ranged/melee micro to finish, the scv/marine was seemed mostly luck based of jiggling scvs to try to mess up their attack ai, or whatever.


if you really dont like p, press a , but instead of clicking between zeal and goon, click behind the goons. they wont move then fire like clicking the ground in between.
Nemesis has left the building~
CuddlyCuteKitten
Profile Joined January 2004
Sweden2586 Posts
July 21 2004 21:36 GMT
#38
I hate microing goons. Otherwise it was fun. But I really hate goons. Dunno why, but it's boring and nigh on impossible for me to get it rigth. (Both of them were like 8 million tries).
Rest of the things were fun and not to hard.
waaaaaaaaaaaooooow - Felicia, SPF2:T
Remmus(Cfr
Profile Joined November 2003
Russian Federation207 Posts
Last Edited: 2004-07-22 02:19:53
July 22 2004 02:18 GMT
#39
Thanks Stimey , its far the best micro i ve ever tried . The only problem for me seems to be the last level , maybe im lame but i can beat it in ratio 1 to 10 , even if u have after killing lings 3 yellow\red zils vs only drones u r owned . Maybe it worth decreasing drone number by 1 or 2 ? Still its the greatest micro ever . Timing idea is very sexy , it stimulates u to do your best and do it fast , for example if in Goons vs Goons\Zils level ,if u traded 2 goons and have 1 goon vs 2 zils now u'd better give up and start again cause its time consuming (but possible) and there would be not enough time to end the last level

Expect the Unexpected
VdP]TwistedEcho
Profile Joined February 2004
United Kingdom847 Posts
July 22 2004 02:39 GMT
#40
afaik stimey tested it a fair bit. I played it 2/3 times before it was posted here, and numerous people completed it, so its definatly all possible (with skill rather than luck too)
MPXMX
Profile Joined December 2002
Canada4309 Posts
July 22 2004 02:52 GMT
#41
I too think it's a very neat micro game, better than most out there. I've never finished it because 5 marines vs 2 zeals is 100% luck and impossible . Thus I don't know how many levels there are, can someone enlighten me? fish, make sure you release the hard version, I find the thing that makes it hard an extraordinarily good idea.
Remmus(Cfr
Profile Joined November 2003
Russian Federation207 Posts
Last Edited: 2004-07-22 02:59:51
July 22 2004 02:54 GMT
#42
On July 22 2004 11:39 VdP]TwistedEcho wrote:
afaik stimey tested it a fair bit. I played it 2/3 times before it was posted here, and numerous people completed it, so its definatly all possible (with skill rather than luck too)

I completed it too . Otherwise how would i know that zils vs lings-drones is the last level =)
Expect the Unexpected
Remmus(Cfr
Profile Joined November 2003
Russian Federation207 Posts
Last Edited: 2004-07-22 03:00:42
July 22 2004 02:58 GMT
#43
On July 22 2004 11:52 MPXMX wrote:
I too think it's a very neat micro game, better than most out there. I've never finished it because 5 marines vs 2 zeals is 100% luck and impossible . Thus I don't know how many levels there are, can someone enlighten me? fish, make sure you release the hard version, I find the thing that makes it hard an extraordinarily good idea.

Try to stand rines with a bit of distance from each other , then focus them on the first zeal and run around with the rine they are attacking =) or 2 rines that is a bit more difficult
Expect the Unexpected
Null_hk
Profile Joined November 2003
China318 Posts
July 22 2004 03:08 GMT
#44
u better add some dropship levels..

ppl like me die to find micro maps that can let us practice some boxer dropship sexyness and that nada tank drop move in the PJ game
yooo fucktards
tfeign
Profile Joined June 2004
United States2980 Posts
July 22 2004 03:23 GMT
#45
On July 22 2004 11:52 MPXMX wrote:
I too think it's a very neat micro game, better than most out there. I've never finished it because 5 marines vs 2 zeals is 100% luck and impossible . Thus I don't know how many levels there are, can someone enlighten me? fish, make sure you release the hard version, I find the thing that makes it hard an extraordinarily good idea.


I beat it on my first try.
MPXMX
Profile Joined December 2002
Canada4309 Posts
July 22 2004 03:26 GMT
#46
as I said, luck
pheered.user
Profile Joined March 2003
United States2603 Posts
July 22 2004 03:27 GMT
#47
the 5marine vs 2 zealot is hella easy just do this


put 4 marines together and send one out in front of them where the zeals will follow it just run that one marine around until all the zeals die ~_~
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
tfeign
Profile Joined June 2004
United States2980 Posts
Last Edited: 2004-07-22 03:41:14
July 22 2004 03:41 GMT
#48
I just beat the game, with only 17 seconds left =]

GG

GJ Stimey
MPXMX
Profile Joined December 2002
Canada4309 Posts
July 22 2004 03:45 GMT
#49
On July 22 2004 12:27 PheeRed.User wrote:
the 5marine vs 2 zealot is hella easy just do this


put 4 marines together and send one out in front of them where the zeals will follow it just run that one marine around until all the zeals die ~_~


A. It's cheap abuse of AI.
B. you can get unlucky with this
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 22 2004 04:14 GMT
#50
ok bbm ill tell u the secret. focus fire on one zealot. try to select a marine before a zealot gets to him so u can run away after being hit once or twice tops. then u win.

i got 2 more micro maps sorta already.. one is all unsieged tanks control which i have to convert to the new version and the other is the "hard" ver which i just need to rearrange the level order and tweak the time limits which is hard cuz i havent found anyone that kicks the map's ass yet and i sure cant
FloOfy
Profile Joined February 2004
Canada57 Posts
Last Edited: 2004-07-22 04:39:14
July 22 2004 04:37 GMT
#51
few advices:
1: reveal the map...help first timers :D (only got 121 on first try...2 goon 3 zel took me 4-5 trys)
2: improve comp ai....for example if comp got an unit far from battle it go fight. and possibly other things. Its very easy to fool that comp by going to right side, half units stick to left.

I like the time idea...advanced life function with a score :D nice

an really advanced ai would be cool, i think ill try that.

off topic but how do u post ur maps in there?
Mess with the best, get owned like the resf
tfeign
Profile Joined June 2004
United States2980 Posts
Last Edited: 2004-07-22 04:57:37
July 22 2004 04:56 GMT
#52
Suggestion: Make it easier/more obvious to start rounds. Attacking the ground is not too obvious. When I make this game in public, every single time I get people asking "wtf, how do u start?". I just spend the first 30 seconds explaining to everyone how to start rounds every game. An easier/more obvious way to start rounds will be better.

Hardest rounds were scvs+marines vs zerglings, and then goons vs goons+zeals
HeaT
Profile Joined June 2004
Germany325 Posts
July 22 2004 05:02 GMT
#53
i found all of them pretty beatable. the scv/rines vs zerglings i got that in 2 times and since then everytime in 1 try its just practice that tank only ums sounds cool since im terran and i love to get more tank micro
FloOfy
Profile Joined February 2004
Canada57 Posts
July 22 2004 05:23 GMT
#54
i beat them almost all in 1-2 try except goon/zel...i play too much micro ums :D
Mess with the best, get owned like the resf
exalted
Profile Blog Joined March 2004
United States3612 Posts
July 22 2004 05:25 GMT
#55
Actually, the 5 rine vs 2 zealot is very doable, I can do it 100% accuracy, it's standard ranged vs melee, but you have to move more preemptively. Hydra vs Zeal is pretty standard, and the basic strat I employ is the zeals are going to engage the first line, so i move that line back, then i move the line after that backwards, spread them out, and ideally you want to focus fire as well. Just like with the hydras, you know taht the zeals are going to target the marines closest to them, and they will change target based on distance, i.e. if you have two rines, and the zeal is going after the closer one, and you move that one back, he will pause a short bit then engage the one closer after "rechecking" the distances. Hope that kind of helps.

I agree, it should be easier to start rounds, I wasn't really sure what to do for a little bit, it was obvious afterwards but just a little weird.

too easy
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
July 22 2004 05:26 GMT
#56
did anyone finish the 3 zealot + 1 probe vs 3 zealot + 2 probe with ALL of your units intact? i came really close one time but the probe is so hard to keep alive
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 22 2004 06:17 GMT
#57
ive done the 3 zealot + 1 probe vs 3 zealot 2 probe without losing any units before but its just luck for me, i cant do it consistently. take away 1 probe from the comp and then its more feasable to do it with no losses (which is what the hard version currently has)
STD
Profile Joined October 2003
Sweden350 Posts
July 22 2004 06:43 GMT
#58
On July 21 2004 17:12 hasuwar wrote:
just run away until the lings split from the drones


DUde VERY realistic. its like playing 8 comps attacking their workers so they all wander away and stop mining....

It wont happen in real game
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 22 2004 06:45 GMT
#59
it doesnt matter if it will happen exactly like that in a real game, only if it makes you micro in ways that u could do in a real game. to some extent you can back off of ling + drone and you can score hits on their lings while reducing hits from their drones. in a real game.
tfeign
Profile Joined June 2004
United States2980 Posts
Last Edited: 2004-07-22 07:18:40
July 22 2004 07:17 GMT
#60
You know what, I would really like a map that teaches macro and micro at the same time, and puts you in real-game situations that you have to deal with.

For ex. you start out regularly with 4 workers and base. You have to mine and build up. 3 minutes into the game you get 6 ling rushed. 4 minutes 8 zealots come. 5 minutes goons. 6 minutes tank push, 6:30 mins lurker drop, 7 mins reaver drops, 8 mins mass hydras, and so on etc., all the way to the highest techs like carriers / bcs / arbs.

This will really keep you on your feet. Will get you better macro and micro, and teaches you how to deal with different kinds of attacks.

There should be a limited amount of resources, and expansions in which you can attempt to take whenever you feel you have enough troops to defend before you run out of minerals.

I know this sounds like art of survival but all the survival games I've played suck and doesn't teach you how to deal with real-game situations.
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 22 2004 07:54 GMT
#61
i don't think that sounds like a good idea.

although i did make a micro map once where there was a row of beacons, one for each race, and i think a column of 4 (early, mid, mid-late, and very late game iirc). to start the person would choose two races (defending and attacking) and the stage of the game. if they chose zerg and protoss - early, the zerg would have to fend off a zealot rush at 6:00 (they'd start with 2 hatches and idle larva/drones, but the zealots would be visioned leaving 3:00's ramp.

I don't remember where i put the map though, I spent all summer making it
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
STD
Profile Joined October 2003
Sweden350 Posts
Last Edited: 2004-07-22 08:18:32
July 22 2004 08:16 GMT
#62
On July 22 2004 16:17 tfeign wrote:
You know what, I would really like a map that teaches macro and micro at the same time, and puts you in real-game situations that you have to deal with.

For ex. you start out regularly with 4 workers and base. You have to mine and build up. 3 minutes into the game you get 6 ling rushed. 4 minutes 8 zealots come. 5 minutes goons. 6 minutes tank push, 6:30 mins lurker drop, 7 mins reaver drops, 8 mins mass hydras, and so on etc., all the way to the highest techs like carriers / bcs / arbs.

This will really keep you on your feet. Will get you better macro and micro, and teaches you how to deal with different kinds of attacks.

There should be a limited amount of resources, and expansions in which you can attempt to take whenever you feel you have enough troops to defend before you run out of minerals.

I know this sounds like art of survival but all the survival games I've played suck and doesn't teach you how to deal with real-game situations.


Try playing the game -.-

Serioulsy how would u do all those things ? you would have to change from tvt to tvz to tvp all ove again multiple times.
tfeign
Profile Joined June 2004
United States2980 Posts
Last Edited: 2004-07-22 09:01:36
July 22 2004 08:58 GMT
#63
On July 22 2004 17:16 STD wrote:
Show nested quote +
On July 22 2004 16:17 tfeign wrote:
You know what, I would really like a map that teaches macro and micro at the same time, and puts you in real-game situations that you have to deal with.

For ex. you start out regularly with 4 workers and base. You have to mine and build up. 3 minutes into the game you get 6 ling rushed. 4 minutes 8 zealots come. 5 minutes goons. 6 minutes tank push, 6:30 mins lurker drop, 7 mins reaver drops, 8 mins mass hydras, and so on etc., all the way to the highest techs like carriers / bcs / arbs.

This will really keep you on your feet. Will get you better macro and micro, and teaches you how to deal with different kinds of attacks.

There should be a limited amount of resources, and expansions in which you can attempt to take whenever you feel you have enough troops to defend before you run out of minerals.

I know this sounds like art of survival but all the survival games I've played suck and doesn't teach you how to deal with real-game situations.


Try playing the game -.-

Serioulsy how would u do all those things ? you would have to change from tvt to tvz to tvp all ove again multiple times.



What do you mean how would you deal with all those things? As long as you have units and some static defense you can deal with anything. There isn't much difference. That's like saying in a 3v3 with your opponents being t, z, and p that you have to change from tvt to tvz to tvp all over again multiple times and it's not possible. It's all about how you use your units.


I have actually played a map like that, very very long ago. You would play with 3 partners in the middle of the map and the attacks would come from all sides. The attacks were random, for ex. at 4 minutes you could get muta harassed, reaver dropped, tank pushed, or hydra attacked, etc., which were randomnly selected by the game. And your partners would face the same situations. This would go on to last 60 minutes, where at the end your minerals will run out and you face the last wave. Too bad I do not have that map anymore for years now, as I really wish I had kept it.

It would be better & much more fun if you can work with partners instead of playing this by yourself for the whole time.
0wNaG3-
Profile Joined May 2004
333 Posts
July 22 2004 11:07 GMT
#64
Fuck Stimy, why the fuck do have to make that fucken game so fucken impossible. I spent the last fucking hour trying to beat it and i cant fucken get past that fucken level with 3 goons vrs 2 goons and 2 zlots. Fuck, you were this close ( --| |-- ) to owing me a new Ktm 6500 cause I nearly broke in fucken frustration.

By the way it needs more terran micro. Thx.
AKA: frEeLoSS
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 22 2004 11:16 GMT
#65
On July 22 2004 17:58 tfeign wrote:
Show nested quote +
On July 22 2004 17:16 STD wrote:
On July 22 2004 16:17 tfeign wrote:
You know what, I would really like a map that teaches macro and micro at the same time, and puts you in real-game situations that you have to deal with.

For ex. you start out regularly with 4 workers and base. You have to mine and build up. 3 minutes into the game you get 6 ling rushed. 4 minutes 8 zealots come. 5 minutes goons. 6 minutes tank push, 6:30 mins lurker drop, 7 mins reaver drops, 8 mins mass hydras, and so on etc., all the way to the highest techs like carriers / bcs / arbs.

This will really keep you on your feet. Will get you better macro and micro, and teaches you how to deal with different kinds of attacks.

There should be a limited amount of resources, and expansions in which you can attempt to take whenever you feel you have enough troops to defend before you run out of minerals.

I know this sounds like art of survival but all the survival games I've played suck and doesn't teach you how to deal with real-game situations.


Try playing the game -.-

Serioulsy how would u do all those things ? you would have to change from tvt to tvz to tvp all ove again multiple times.



What do you mean how would you deal with all those things? As long as you have units and some static defense you can deal with anything. There isn't much difference. That's like saying in a 3v3 with your opponents being t, z, and p that you have to change from tvt to tvz to tvp all over again multiple times and it's not possible. It's all about how you use your units.


I have actually played a map like that, very very long ago. You would play with 3 partners in the middle of the map and the attacks would come from all sides. The attacks were random, for ex. at 4 minutes you could get muta harassed, reaver dropped, tank pushed, or hydra attacked, etc., which were randomnly selected by the game. And your partners would face the same situations. This would go on to last 60 minutes, where at the end your minerals will run out and you face the last wave. Too bad I do not have that map anymore for years now, as I really wish I had kept it.

It would be better & much more fun if you can work with partners instead of playing this by yourself for the whole time.
its just a bad idea, what will it teach you when you're defending goon/shuttle with infantry? you'd learn very little. the micro/macro would have to come in stages, or be one matchup at a time (thus evolving into 9 ums's)
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
aNimate
Profile Joined July 2004
Spain22 Posts
July 22 2004 13:12 GMT
#66
i won O_O the 2 goon 2 zealot one is annoying and the 2 marine 5 scv 1 is annoying all the others a pretty ez tho
I wish Limyh would stop being such a pansy and win!
After)Eight(
Profile Joined March 2003
Germany502 Posts
July 22 2004 13:43 GMT
#67
how to beat the 5scv/2marine vs lings thing? i tried it one time for now...
i hate quote
kk
Profile Joined March 2004
25 Posts
July 22 2004 18:03 GMT
#68
it took A LOT of my nerves, but i won the game.
Thank for that GREAT feeling Stimey
Breeze
Profile Joined October 2002
Bulgaria989 Posts
July 22 2004 18:09 GMT
#69
Because I don't play terran, for the 5 scv / 2 marine thingie I just make an arc of scvs, place the 2 marines behind it and put them all on hold... you only need to move an scv or two away when it is being hit, this way you're usually left with a marine and 1-2 scv beating the last ling
micro soft, macro hard
Remmus(Cfr
Profile Joined November 2003
Russian Federation207 Posts
July 22 2004 19:06 GMT
#70
On July 22 2004 20:07 0wNaG3- wrote:
Fuck Stimy, why the fuck do have to make that fucken game so fucken impossible. I spent the last fucking hour trying to beat it and i cant fucken get past that fucken level with 3 goons vrs 2 goons and 2 zlots. Fuck, you were this close ( --| |-- ) to owing me a new Ktm 6500 cause I nearly broke in fucken frustration.

By the way it needs more terran micro. Thx.

Kill the goons first and u ll get to level 1 --> 2 goons vs 2 zils most of the time
Expect the Unexpected
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 23 2004 00:00 GMT
#71
:-) glad you guys like it. i think it could be improved somewhat

-the scv/rine/ling level is crap imo (??)
-needs a couple more levels sorta

anyways i'm making a harder version right now but still tweaking it maybe
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
July 23 2004 00:05 GMT
#72
yeah it needs more levels, keep the scv/rine/ling level in, it's not hard if you just have one scv in front and don't let it die. just a few split seconds of lings delaying is enough to win that stage. it's hard but it's not so hard that it's worth taking out.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 23 2004 01:50 GMT
#73
it's not the difficulty that bothers me about it, it's just the way you basically hope they chase you to beat it :/
Remmus(Cfr
Profile Joined November 2003
Russian Federation207 Posts
July 23 2004 02:23 GMT
#74
come on Stimey pop up the next version
Expect the Unexpected
M2
Profile Joined December 2002
Bulgaria4115 Posts
July 23 2004 02:53 GMT
#75
SO WHERE IS THAT HARD VERSION GIVE US A LINK PLS OR ATLEAST GIVE ME A LINK:-))
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 23 2004 03:04 GMT
#76
it's not finished yet...
Null_hk
Profile Joined November 2003
China318 Posts
July 23 2004 03:14 GMT
#77
add dropship levels remember!!!

and do like a tank + dropship vs reavers or something
yooo fucktards
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 23 2004 05:06 GMT
#78
On July 23 2004 10:50 STIMEY d okgm fish wrote:
it's not the difficulty that bothers me about it, it's just the way you basically hope they chase you to beat it :/
you don't have to move an scv for it to work, you just have to make sure all th escvs are doing damage
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
Hot77.iEy
Profile Blog Joined March 2003
Finland1486 Posts
July 23 2004 05:19 GMT
#79
Same old shit as in the 100000 versions of Micro Challenge...
But cool triggering!
-.-
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 23 2004 07:10 GMT
#80
yeah but fagots just beat it the fagot way so id rather take it out
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 23 2004 07:18 GMT
#81
dont take it out, if people want to do it right, let them do it right. this map can't survive having any less rounds anyway
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 23 2004 10:34 GMT
#82
true i guess. well it's pretty easy to edit too if any of you checked it out a bit. you could change the levels very easily and make your own. the problem is that the terrain and ai are a bit restrictive (not everything you think of will fit in 64x64 4 player with this ai) but you could make the ai triggers only apply to certain rounds pretty easily
exalted
Profile Blog Joined March 2004
United States3612 Posts
July 23 2004 11:51 GMT
#83
no, the scv marine vs lings is very luckbased on how the zergling AI works, it's a situation that can come up in game, but the lings are much too well microed to be able to outmicro them in the first place, the only thing you can do is weave around scvs as to distribute damgae, and even then you dont' have a mineral (like you do in real battle) so they get clogged up
too easy
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 23 2004 13:04 GMT
#84
hm i agree that true scv micro should involve a mineral :-) preferably two (one in each direction)
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 23 2004 16:09 GMT
#85
i CANNOT beat the zealot vs drone/ling level for the LIFE of me. i have found one way to beat it, but i run out of time
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 23 2004 22:17 GMT
#86
ull beat it dont worry its a kewl level
Remmus(Cfr
Profile Joined November 2003
Russian Federation207 Posts
July 23 2004 22:58 GMT
#87
On July 24 2004 01:09 RuGbUg wrote:
i CANNOT beat the zealot vs drone/ling level for the LIFE of me. i have found one way to beat it, but i run out of time

its not that fair level , u need a bit of luck to beat it or lil more gas than u have , btw my 4 yellow-red zils were owned by bare drones
Expect the Unexpected
Tets
Profile Joined July 2004
Australia20 Posts
July 23 2004 23:38 GMT
#88
hey where is the harder version of the map?

and what are peopls records?
i finish it with 262 minerals remaining

8882
Profile Blog Joined December 2003
2718 Posts
July 24 2004 00:28 GMT
#89
the 3goon vs 2zeal+2goon round is so hard -_-
I have returned
Bgher
Profile Joined October 2003
United States19 Posts
July 24 2004 00:41 GMT
#90
This was easy I beat it my first time with like 300 seconds left.
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
July 24 2004 12:57 GMT
#91
if u did it in multi u must be pretty good microer
88)WhyYouKickMyDog
Profile Joined July 2004
United States608 Posts
Last Edited: 2004-07-26 15:05:06
July 26 2004 15:04 GMT
#92
beat it twice in a row without losing a round that was 2nd and 3rd try though, 1st try i got owned a few times on the 3 goon vs 2 goon/2 zeal round, and lost the 5 zeal vs mass drone/ling round once

very nice map stimey, i like how the AI works. best micro map ive seen yet
Sir Alex
Profile Joined March 2004
United States159 Posts
July 26 2004 15:21 GMT
#93
I agree that there should be 5-10 more gas for the zealots/drones/lings level. Tried out the map just now and only died there - and I actually beat the level, with only a bit of running around, but died to the timer even though all the lings and drones were killed right before it ran out. Sucked.
RuGbUg
Profile Joined June 2003
United States2347 Posts
July 28 2004 05:26 GMT
#94
yes, the AI is good, but we need mroe rounds stimey! update this!

(im bumping this for you to UPDATE THIS THX)
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
Last Edited: 2004-07-28 08:59:28
July 28 2004 07:11 GMT
#95
hmz u guys can make your own rounds if you like it so much. pm me if you need help knowing what to edit. its very simple u simply go to the right place and choose a unit or a number, changing the order of levels is easy, the amount is easy too. i suck so i dont feel like doing anymore since i suck right now. those of you who own this shit should release something balanced for your own skill if it's possible.

i also need good people to play my unfinished "hard version" so i can finish balancing it/reordering the leverls etc.

so pm me you micro gosus.
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