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DragonMaster99 set latency to Extra High
SelfProclaimedGosu set latency to Low
DragonMaster99 set latency to Extra High
SelfProclaimedGosu: ...
SelfProclaimedGosu: you don't even know what latecy does you fuck!
SelfProclaimedGosu set latency to Low
So, what _ARE_ the differences? Is it written down by blizzard anywhere? What are the actual technical differences?
Thanks.
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im dissapointed in you </3
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isn't it supposed to be that it takes less bits of information per second, so reaction time is slower, but runs smoother?
anyway isn't it obvious why your opponent doesn't want extra high?
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I think higher means you send bigger packets less frequently. Low latency means your sending packets of information much much quicker if I'm not mistaken ;o. Maybe I am, silly me!
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Extra high makes micro very very choppy and bad. You would never play someone on extra high, at least a korean they would leave before that.
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Basically you can't micro worth shit with extra high. It sends less info so reactions are slower. If it's lagging terribly start moving up slowely and try to take it down when lag goes away.
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That's strange.. I never noticed a difference between them.. maybe I'll try it sometime..
BTW.. I made that conversation up obviously guys.. heh..
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On June 24 2004 23:03 Gryffindor_us wrote: I think higher means you send bigger packets less frequently. Low latency means your sending packets of information much much quicker if I'm not mistaken ;o. Maybe I am, silly me!
I think:
Low: 4 High: 6 Extra High: 8
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the higher the latency, the longer the unit response time.
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On June 24 2004 23:16 KiD[ReD] wrote: That's strange.. I never noticed a difference between them.. maybe I'll try it sometime..
BTW.. I made that conversation up obviously guys.. heh.. you've never noticed it before? try moving a unit around and see how long it takes to respond.
maybe you haven't noticed though because you've only had it high early game, where you're just buildin workers
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I never noticed a differnce when I played bgh and what not. Now I try to do stuff like muta harrass and micro my mutas like I do in a 1v1 on bghs with friends and I'll lose half my mutas to marines and I"ll just look dumb founded for a minute untill I change then latency to low and bitch at everyone for wanting it on extra high.
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If it lags, usually it gets put on xtra-high, thus reducing lag but hurting overall micro and unit reaction time. Always keep it on low if you can.
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i was one of those ppl... set it to extra high every game in the very beginning, feeling kinda cool when everyone in a 4v4 game set it to ehl. made me feel down with the crowd....i miss that feeling
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On June 24 2004 23:00 KiD[ReD] wrote: DragonMaster99 set latency to Extra High
SelfProclaimedGosu set latency to Low
DragonMaster99 set latency to Extra High
SelfProclaimedGosu: ...
SelfProclaimedGosu: you don't even know what latecy does you fuck!
SelfProclaimedGosu set latency to Low
So, what _ARE_ the differences? Is it written down by blizzard anywhere? What are the actual technical differences?
Thanks.
Ever consider reading the Network Options screen where you set the latency options?
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MURICA15980 Posts
It is ping time. I don't want to get all technical and confuse the people who don't get this, so I'll make it easy. You know when you log onto battle.net and you see the green, yellow, or red lag bars next to peoples names? Well to put it in simple mans terms, in actual game: low latency = green, high latency = yellow, and extra high latency = red.
So what people are saying above me are right, you can't micro as well because the unit responds like 2 seconds later than if it was on low latency.
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Baltimore, USA22258 Posts
Extra High Latency is impossible to micro in. It's better to keep it in Low Lat and have the game run a little less smoothly... High Lat if it gets really bad, but I strongly recommend never running Extra High Lat.
5 4 3 2 1 Game begins EvilTeletubby: gl hf NewbiePub has set the network to extra high latency. NewbiePub: gl EvilTeletubby has set the network to low latency. NewbiePub has left the game.
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Thanks guys
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coming from the guy who went to korea, just for sc
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put in very simple terms
low latency sends out very very small packets of information very frequently. hence it will be a tad laggier because the server will be looking for the information almost instantly, and if it doesnt come, it will pause and wait for the info to come
extra high latency is similar to the shock memory on a CD player. It operates a few seconds behind so that, if any information lags behind slightly, it has about a second or two to catch up. This poses a problem because essentially, no matter what, your micro, macro, and etcetera will always be a second or so behind in any game. Which basically means you will always lose zerglings to storm in extra high latency.
low latency is nice because the server will wait for all your commands, at the cost of the lag box coming.
gogo low latency
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Valhalla18444 Posts
Low latency = good
extra high latency = bad
high latency will make Day appear on your doorstep. He will be just as bewildered as you are, so give him a cup of coffee. If Day says something rude, smack him one, as it is an error and can be fixed in this manner. If your Day needs feeding press the Blue button. If your Day needs discipline, hit the Red button. If your Day dies, you will be held accountable and charged with manslaughter.
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Norway10161 Posts
There was an excellent post on this back in the days, even blizz had it. Of course it is lost now 
and Day is right. Latency affekts how often the game sends packets. Naturally, if the packets are sent less frequently, your command have to wait a while to be issued.
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Sometimes I worry about the community when someone with such high post counts doesn't know something I learned the first month I played multiplayer.
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never cease to irritate me when someone changes latency to very high right at the start of a lag free game, proclaims you are a newbie when you change back to very low, and proceeds to engage in a F10-O-N-L/V keypress war with you, swears at you, get thrashed very badly, then accuse you of map hacking.
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I sometimes set it to piss people off - take them out of their game.
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Yeap, latency doesn't make the lag go away, it just makes it seem like that :D
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On June 25 2004 00:14 Day[9] wrote: put in very simple terms
low latency sends out very very small packets of information very frequently. hence it will be a tad laggier because the server will be looking for the information almost instantly, and if it doesnt come, it will pause and wait for the info to come
extra high latency is similar to the shock memory on a CD player. It operates a few seconds behind so that, if any information lags behind slightly, it has about a second or two to catch up. This poses a problem because essentially, no matter what, your micro, macro, and etcetera will always be a second or so behind in any game.
low latency is nice because the server will wait for all your commands, at the cost of the lag box coming.
That is the right answer mostly. Except the difference in reponse times isn't quite as drastic as a whole or several seconds. It's a few hundred milliseconds difference, which is still quite a lot.
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Norway10161 Posts
On June 25 2004 01:25 booooo wrote: never cease to irritate me when someone changes latency to very high right at the start of a lag free game, proclaims you are a newbie when you change back to very low, and proceeds to engage in a F10-O-N-L/V keypress war with you, swears at you, get thrashed very badly, then accuse you of map hacking.
I usually leave when people do this. That kind of newbies ain't really worth the time.
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i abhor anything but extra high.
infact, i would rather play in a lag filled game with low latency than a lagless extra high latency.
i hate ehl.
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Netherlands13554 Posts
If people put it on ehl, and I put it on low, and they put it on extra high again, I leave the game.
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On June 25 2004 02:36 iD.Twisted wrote: If people put it on ehl, and I put it on low, and they put it on extra high again, I leave the game.
amen
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blizzard once sent me an e-mail explaineing what lag and latency is and everything, go ask them, they know. -_-;
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On June 25 2004 01:01 Abyss_Bahamut wrote: Sometimes I worry about the community when someone with such high post counts doesn't know something I learned the first month I played multiplayer.
Yeah.. well.. me suck.
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MURICA15980 Posts
On June 25 2004 03:02 Dave307 wrote: blizzard once sent me an e-mail explaineing what lag and latency is and everything, go ask them, they know. -_-; Or you can read this thread. -_-
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higher actually sends more information so that even if some info is lost it all still gets there because it was sent more than once
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It depends on whether someone lags more than the delay added by the latency setting. If someone lags at 1.2 and extra high is .8, you might be better off at extra high than low.
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I enter a 1v1 pub game with a random Korean, terran vs opponent's random
after first minute of the game:
<random Korean sets latency to EXTRA HIGH>! -I set it to low again, explain there is no lag, make barrack earlier, scout diagonally, prepare for a rush -rush comes, I defend
Korean: "map map! ;;; ????????" and leaves
-People who set it to extra high when there is no lag often intend to have more effective rush/pressure/cheese  -diagonal scouting = "map" ;D
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On June 24 2004 23:16 KiD[ReD] wrote: That's strange.. I never noticed a difference between them.. maybe I'll try it sometime..
BTW.. I made that conversation up obviously guys.. heh..
I don't know what race you are playing. But as protoss, a zealot rush with extra high latency is a rather stupid thing to do. If you try to run the most damaged zealot away, it will most of the time just die, because it takes so $%&$&% long for the move-command to take effect. It's like using drums instead of radio communication.
I usually leave the game, if it is lag-free and my opponent refuses to play with low latency.
Drazzzt aka ShortNotice
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As we are already talking about it. Setting Latency on high or extra high does only help if the game is _constantly_ lagging. It doesn't help at all if there is game where there are long lags only _once in a while_.
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Netherlands2766 Posts
kid[red] just read what they say in the menu?
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I use changes of latency to my maximum advantage in my tactics/strategy. I change from low to extra high or back all the time during the game depending on the situation.
It is nice because you can affect who wins even when you're just an observer, example: Korean player is about to drop reavers on bulgarian player's hydra defended expo - I change to extra high immediately, shuttle is eliminated without trouble.
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Yes, high latency is bad, you can notice this when you build units. Obviously you have less minerals, so you click the unit, but to your suprise, it builds, then the mineral decreases. This is done by latency. However, you can try to get used to both of them ^_^
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United States12240 Posts
There is never any reason to use anything but Low Latency. Even if there is lag, keep it on Low anyway so you can control your units. It's not worth it to put it on Extra High (no matter how laggy the game is) if you can't even play effectively because of it.
If I'm engaged in an F10-O-N war with someone, I usually make him tell me what latency does. Of course they usually don't answer and just reset it to extra high, so I change it back to low again. Eventually it gets to a point where he becomes so insistent that it should be on Extra High that he changes it over and over and over again in a row. That's when I just attack since he's more focused on changing the latency than his base =)
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Low latency doesnt send more packets than extra high. Packets are sent every 5 time ticks. (you can also see that in bwchart) The latency determines the time between a command being issued and executed.
Low latency = 10 time ticks delay High latency = 15 time ticks Extra high = 20 time ticks
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On June 25 2004 06:43 Breeze wrote: I use changes of latency to my maximum advantage in my tactics/strategy. I change from low to extra high or back all the time during the game depending on the situation.
It is nice because you can affect who wins even when you're just an observer, example: Korean player is about to drop reavers on bulgarian player's hydra defended expo - I change to extra high immediately, shuttle is eliminated without trouble.
Hahaha, note to self: never play with Bulgarian obs ;-)
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there should bve more options with latency, u shouldnt just be able to screw with it as u please mid-game. its the same way speed was in war2, ppl would always hit ++++ to speed it up to their advatnage or slow it down -----
there should be some auto-latency and limits set before the game starts.. players shouldnt have to or be able to fuck with it while they're playing a competitive game with someone who is willing to fuck with latency for an advantage
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I also wish there was an option "No Lat" so things move instantly like single player :O!! should be possible now that ev eryone has broad band
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On June 25 2004 08:54 hasuwar wrote: I also wish there was an option "No Lat" so things move instantly like single player :O!! should be possible now that ev eryone has broad band 
Not really. If a broadband server has a lot of people on it, you will still experience lag. I had a ping of 451, once. That wasn't from a bot telling me, either. (I checked in UT2k3)
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still the latency options could be a lot more flexible than they are.. maybe lasgo can hax0r it after he finishes the 50 other things.
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On June 25 2004 10:35 Chris307 wrote: The Low/High/Extra-High Latency options are really 100% useless, you should NEVER put it on anything but Low Latency.
High Latency and Extra High Latency, put simply, work by trying to force the players in the game to play slower and send less actions, by putting in a delay time between when an action is issued and when that action is put into effect.
It has NO PURPOSE. NEVER, EVER, EVER, EVER EVER EVER use ANYTHING but Low Latency.
As far as when people get into those Latency Setting wars with me... I love it when that happens. Because I know they're probably wasting more time than I am setting the latency over and over again (I do it at blinding speed). F10 O N L Enter
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Haha  Both work.
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it says right in the thing where you set the latency setting to higher latency reduces 'blue screen' lag but decreases unit response time
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anyone ever put high latency? ~~
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high latency was the standard setting for bulgarians 2-3 years ago
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I just click. No wonder I suck at it =(
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On June 24 2004 23:46 radar14 wrote: i was one of those ppl... set it to extra high every game in the very beginning, feeling kinda cool when everyone in a 4v4 game set it to ehl. made me feel down with the crowd....i miss that feeling
ROFL
Anyone tried marine/lurker micro in xtra high? =(
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f10 = menu o = options n = network l = low. h = high. e = extra high. if u skip this step, it sets what was already set (SKIP THIS STEP TO SPAM) o = okay
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