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Low Latency/Extra High Latency

Forum Index > BW General
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KiD[ReD]
Profile Joined December 2002
Canada2103 Posts
June 24 2004 14:00 GMT
#1
DragonMaster99 set latency to Extra High

SelfProclaimedGosu set latency to Low

DragonMaster99 set latency to Extra High

SelfProclaimedGosu: ...

SelfProclaimedGosu: you don't even know what latecy does you fuck!

SelfProclaimedGosu set latency to Low

So, what _ARE_ the differences? Is it written down by blizzard anywhere? What are the actual technical differences?

Thanks.
PokerForums.org
Dave[9]
Profile Blog Joined October 2003
United States2365 Posts
June 24 2004 14:01 GMT
#2
im dissapointed in you </3
http://www.teamliquid.net/forum/viewmessage.php?topic_id=104154&currentpage=316#6317
RuGbUg
Profile Joined June 2003
United States2347 Posts
June 24 2004 14:03 GMT
#3
isn't it supposed to be that it takes less bits of information per second, so reaction time is slower, but runs smoother?

anyway isn't it obvious why your opponent doesn't want extra high?
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
Gryffindor_us
Profile Blog Joined November 2002
United States5606 Posts
June 24 2004 14:03 GMT
#4
I think higher means you send bigger packets less frequently. Low latency means your sending packets of information much much quicker if I'm not mistaken ;o. Maybe I am, silly me!
Remember 11-12-04. 이윤열 ~. |||| ZerO, IriS, JangBi, Stork, BackHo! Mah Jae Yoon is no longer a feared entity.
Gryffindor_us
Profile Blog Joined November 2002
United States5606 Posts
June 24 2004 14:04 GMT
#5
Extra high makes micro very very choppy and bad. You would never play someone on extra high, at least a korean they would leave before that.
Remember 11-12-04. 이윤열 ~. |||| ZerO, IriS, JangBi, Stork, BackHo! Mah Jae Yoon is no longer a feared entity.
Hoops
Profile Joined April 2004
417 Posts
June 24 2004 14:05 GMT
#6
Basically you can't micro worth shit with extra high. It sends less info so reactions are slower. If it's lagging terribly start moving up slowely and try to take it down when lag goes away.
KiD[ReD]
Profile Joined December 2002
Canada2103 Posts
June 24 2004 14:16 GMT
#7
That's strange.. I never noticed a difference between them.. maybe I'll try it sometime..

BTW.. I made that conversation up obviously guys.. heh..
PokerForums.org
YNi-Soul
Profile Joined June 2003
Australia323 Posts
June 24 2004 14:22 GMT
#8
On June 24 2004 23:03 Gryffindor_us wrote:
I think higher means you send bigger packets less frequently. Low latency means your sending packets of information much much quicker if I'm not mistaken ;o. Maybe I am, silly me!



I think:

Low: 4
High: 6
Extra High: 8
Ub3rNoOb3r
Profile Joined June 2004
Canada209 Posts
June 24 2004 14:25 GMT
#9
the higher the latency, the longer the unit response time.
RuGbUg
Profile Joined June 2003
United States2347 Posts
June 24 2004 14:27 GMT
#10
On June 24 2004 23:16 KiD[ReD] wrote:
That's strange.. I never noticed a difference between them.. maybe I'll try it sometime..

BTW.. I made that conversation up obviously guys.. heh..
you've never noticed it before? try moving a unit around and see how long it takes to respond.

maybe you haven't noticed though because you've only had it high early game, where you're just buildin workers
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
Hoops
Profile Joined April 2004
417 Posts
June 24 2004 14:28 GMT
#11
I never noticed a differnce when I played bgh and what not. Now I try to do stuff like muta harrass and micro my mutas like I do in a 1v1 on bghs with friends and I'll lose half my mutas to marines and I"ll just look dumb founded for a minute untill I change then latency to low and bitch at everyone for wanting it on extra high.
SoLaR[i.C]
Profile Blog Joined August 2003
United States2969 Posts
June 24 2004 14:35 GMT
#12
If it lags, usually it gets put on xtra-high, thus reducing lag but hurting overall micro and unit reaction time. Always keep it on low if you can.
radar14
Profile Blog Joined December 2002
United States1437 Posts
June 24 2004 14:46 GMT
#13
i was one of those ppl... set it to extra high every game in the very beginning, feeling kinda cool when everyone in a 4v4 game set it to ehl. made me feel down with the crowd....i miss that feeling
impatience is a virtue
SoL.Origin
Profile Joined September 2003
Argentina2400 Posts
June 24 2004 14:51 GMT
#14
On June 24 2004 23:00 KiD[ReD] wrote:
DragonMaster99 set latency to Extra High

SelfProclaimedGosu set latency to Low

DragonMaster99 set latency to Extra High

SelfProclaimedGosu: ...

SelfProclaimedGosu: you don't even know what latecy does you fuck!

SelfProclaimedGosu set latency to Low

So, what _ARE_ the differences? Is it written down by blizzard anywhere? What are the actual technical differences?

Thanks.


Ever consider reading the Network Options screen where you set the latency options?
Son Of Law
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
June 24 2004 14:52 GMT
#15
It is ping time. I don't want to get all technical and confuse the people who don't get this, so I'll make it easy. You know when you log onto battle.net and you see the green, yellow, or red lag bars next to peoples names? Well to put it in simple mans terms, in actual game: low latency = green, high latency = yellow, and extra high latency = red.

So what people are saying above me are right, you can't micro as well because the unit responds like 2 seconds later than if it was on low latency.
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22258 Posts
June 24 2004 15:04 GMT
#16
Extra High Latency is impossible to micro in. It's better to keep it in Low Lat and have the game run a little less smoothly... High Lat if it gets really bad, but I strongly recommend never running Extra High Lat.

5
4
3
2
1
Game begins
EvilTeletubby: gl hf
NewbiePub has set the network to extra high latency.
NewbiePub: gl
EvilTeletubby has set the network to low latency.
NewbiePub has left the game.

Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
KiD[ReD]
Profile Joined December 2002
Canada2103 Posts
June 24 2004 15:07 GMT
#17
Thanks guys
PokerForums.org
LumberJack
Profile Blog Joined October 2002
United States3355 Posts
June 24 2004 15:12 GMT
#18
coming from the guy who went to korea, just for sc
Man fears the darkness, and so he scrapes away at the edges of it with fire.
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
June 24 2004 15:14 GMT
#19
put in very simple terms

low latency sends out very very small packets of information very frequently. hence it will be a tad laggier because the server will be looking for the information almost instantly, and if it doesnt come, it will pause and wait for the info to come

extra high latency is similar to the shock memory on a CD player. It operates a few seconds behind so that, if any information lags behind slightly, it has about a second or two to catch up. This poses a problem because essentially, no matter what, your micro, macro, and etcetera will always be a second or so behind in any game. Which basically means you will always lose zerglings to storm in extra high latency.


low latency is nice because the server will wait for all your commands, at the cost of the lag box coming.

gogo low latency
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
June 24 2004 15:17 GMT
#20
Low latency = good

extra high latency = bad

high latency will make Day appear on your doorstep. He will be just as bewildered as you are, so give him a cup of coffee. If Day says something rude, smack him one, as it is an error and can be fixed in this manner. If your Day needs feeding press the Blue button. If your Day needs discipline, hit the Red button. If your Day dies, you will be held accountable and charged with manslaughter.
Moderatormy tatsu loops r fuckin nice
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
June 24 2004 16:01 GMT
#21
There was an excellent post on this back in the days, even blizz had it. Of course it is lost now

and Day is right. Latency affekts how often the game sends packets. Naturally, if the packets are sent less frequently, your command have to wait a while to be issued.
ModeratorFather of bunnies
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
June 24 2004 16:01 GMT
#22
Sometimes I worry about the community when someone with such high post counts doesn't know something I learned the first month I played multiplayer.
booooo
Profile Joined March 2004
Singapore372 Posts
June 24 2004 16:25 GMT
#23
never cease to irritate me when someone changes latency to very high right at the start of a lag free game, proclaims you are a newbie when you change back to very low, and proceeds to engage in a F10-O-N-L/V keypress war with you, swears at you, get thrashed very badly, then accuse you of map hacking.
I love SCVs!
amat
Profile Joined October 2002
United States1788 Posts
June 24 2004 16:28 GMT
#24
I sometimes set it to piss people off - take them out of their game.
Proud Mensrea No-Prize Winner. Click the Banner Ads. I would keep a lamer list, but I love you all.
Muhweli
Profile Joined September 2002
Finland5328 Posts
June 24 2004 16:47 GMT
#25
Yeap, latency doesn't make the lag go away, it just makes it seem like that :D
River me timbers.
nvnplatypus
Profile Blog Joined April 2004
Netherlands1300 Posts
June 24 2004 17:01 GMT
#26
On June 25 2004 00:14 Day[9] wrote:
put in very simple terms

low latency sends out very very small packets of information very frequently. hence it will be a tad laggier because the server will be looking for the information almost instantly, and if it doesnt come, it will pause and wait for the info to come

extra high latency is similar to the shock memory on a CD player. It operates a few seconds behind so that, if any information lags behind slightly, it has about a second or two to catch up. This poses a problem because essentially, no matter what, your micro, macro, and etcetera will always be a second or so behind in any game.

low latency is nice because the server will wait for all your commands, at the cost of the lag box coming.


That is the right answer mostly. Except the difference in reponse times isn't quite as drastic as a whole or several seconds. It's a few hundred milliseconds difference, which is still quite a lot.

ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
June 24 2004 17:12 GMT
#27
On June 25 2004 01:25 booooo wrote:
never cease to irritate me when someone changes latency to very high right at the start of a lag free game, proclaims you are a newbie when you change back to very low, and proceeds to engage in a F10-O-N-L/V keypress war with you, swears at you, get thrashed very badly, then accuse you of map hacking.


I usually leave when people do this. That kind of newbies ain't really worth the time.
ModeratorFather of bunnies
Mora
Profile Blog Joined October 2002
Canada5235 Posts
Last Edited: 2004-06-24 17:38:58
June 24 2004 17:32 GMT
#28
i abhor anything but extra high.

infact, i would rather play in a lag filled game with low latency than a lagless extra high latency.

i hate ehl.
Happiness only real when shared.
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
June 24 2004 17:36 GMT
#29
If people put it on ehl, and I put it on low, and they put it on extra high again, I leave the game.
Moderator
Mora
Profile Blog Joined October 2002
Canada5235 Posts
June 24 2004 17:38 GMT
#30
On June 25 2004 02:36 iD.Twisted wrote:
If people put it on ehl, and I put it on low, and they put it on extra high again, I leave the game.


amen
Happiness only real when shared.
Dave[9]
Profile Blog Joined October 2003
United States2365 Posts
June 24 2004 18:02 GMT
#31
blizzard once sent me an e-mail explaineing what lag and latency is and everything, go ask them, they know. -_-;
http://www.teamliquid.net/forum/viewmessage.php?topic_id=104154&currentpage=316#6317
KiD[ReD]
Profile Joined December 2002
Canada2103 Posts
June 24 2004 18:10 GMT
#32
On June 25 2004 01:01 Abyss_Bahamut wrote:
Sometimes I worry about the community when someone with such high post counts doesn't know something I learned the first month I played multiplayer.


Yeah.. well.. me suck.
PokerForums.org
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
June 24 2004 18:33 GMT
#33
On June 25 2004 03:02 Dave307 wrote:
blizzard once sent me an e-mail explaineing what lag and latency is and everything, go ask them, they know. -_-;

Or you can read this thread. -_-
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
June 24 2004 18:57 GMT
#34
higher actually sends more information so that even if some info is lost it all still gets there because it was sent more than once
AnOther
Profile Joined April 2004
565 Posts
June 24 2004 19:09 GMT
#35
low is good
high is bad
amat
Profile Joined October 2002
United States1788 Posts
June 24 2004 19:22 GMT
#36
It depends on whether someone lags more than the delay added by the latency setting. If someone lags at 1.2 and extra high is .8, you might be better off at extra high than low.
Proud Mensrea No-Prize Winner. Click the Banner Ads. I would keep a lamer list, but I love you all.
Pafnucy
Profile Joined October 2002
Poland1124 Posts
Last Edited: 2004-06-24 19:28:52
June 24 2004 19:24 GMT
#37
I enter a 1v1 pub game with a random Korean, terran vs opponent's random

after first minute of the game:

<random Korean sets latency to EXTRA HIGH>!
-I set it to low again, explain there is no lag, make barrack earlier, scout diagonally, prepare for a rush
-rush comes, I defend

Korean: "map map! ;;; ????????" and leaves


-People who set it to extra high when there is no lag often intend to have more effective rush/pressure/cheese
-diagonal scouting = "map" ;D
Member of the "Fuck Yeah, Canata !" committee :-) to join copy/paste this
Drazzzt
Profile Joined September 2002
Germany999 Posts
June 24 2004 21:14 GMT
#38
On June 24 2004 23:16 KiD[ReD] wrote:
That's strange.. I never noticed a difference between them.. maybe I'll try it sometime..

BTW.. I made that conversation up obviously guys.. heh..


I don't know what race you are playing. But as protoss, a zealot rush with extra high latency is a rather stupid thing to do. If you try to run the most damaged zealot away, it will most of the time just die, because it takes so $%&$&% long for the move-command to take effect. It's like using drums instead of radio communication.

I usually leave the game, if it is lag-free and my opponent refuses to play with low latency.

Drazzzt aka ShortNotice
Be Nice, Be Fair, Be Mannered.
Drazzzt
Profile Joined September 2002
Germany999 Posts
June 24 2004 21:17 GMT
#39
As we are already talking about it. Setting Latency on high or extra high does only help if the game is _constantly_ lagging. It doesn't help at all if there is game where there are long lags only _once in a while_.

Be Nice, Be Fair, Be Mannered.
Liquid`RaSZi
Profile Blog Joined September 2002
Netherlands2766 Posts
June 24 2004 21:40 GMT
#40
kid[red] just read what they say in the menu?
Fire and blood
Breeze
Profile Joined October 2002
Bulgaria989 Posts
June 24 2004 21:43 GMT
#41
I use changes of latency to my maximum advantage in my tactics/strategy. I change from low to extra high or back all the time during the game depending on the situation.

It is nice because you can affect who wins even when you're just an observer, example: Korean player is about to drop reavers on bulgarian player's hydra defended expo - I change to extra high immediately, shuttle is eliminated without trouble.
micro soft, macro hard
Cambium
Profile Blog Joined June 2004
United States16368 Posts
June 24 2004 21:46 GMT
#42
Yes, high latency is bad, you can notice this when you build units. Obviously you have less minerals, so you click the unit, but to your suprise, it builds, then the mineral decreases. This is done by latency. However, you can try to get used to both of them ^_^
When you want something, all the universe conspires in helping you to achieve it.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
June 24 2004 23:19 GMT
#43
There is never any reason to use anything but Low Latency. Even if there is lag, keep it on Low anyway so you can control your units. It's not worth it to put it on Extra High (no matter how laggy the game is) if you can't even play effectively because of it.

If I'm engaged in an F10-O-N war with someone, I usually make him tell me what latency does. Of course they usually don't answer and just reset it to extra high, so I change it back to low again. Eventually it gets to a point where he becomes so insistent that it should be on Extra High that he changes it over and over and over again in a row. That's when I just attack since he's more focused on changing the latency than his base =)
Moderator
dt
Profile Joined October 2003
Germany126 Posts
June 24 2004 23:39 GMT
#44
Low latency doesnt send more packets than extra high. Packets are sent every 5 time ticks. (you can also see that in bwchart)
The latency determines the time between a command being issued and executed.

Low latency = 10 time ticks delay
High latency = 15 time ticks
Extra high = 20 time ticks
koehli
Profile Joined January 2004
Germany350 Posts
June 24 2004 23:40 GMT
#45
On June 25 2004 06:43 Breeze wrote:
I use changes of latency to my maximum advantage in my tactics/strategy. I change from low to extra high or back all the time during the game depending on the situation.

It is nice because you can affect who wins even when you're just an observer, example: Korean player is about to drop reavers on bulgarian player's hydra defended expo - I change to extra high immediately, shuttle is eliminated without trouble.


Hahaha, note to self: never play with Bulgarian obs ;-)
You go to war with the Army you have, not the Army you might want or wish to have at a later time.
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
June 24 2004 23:46 GMT
#46
there should bve more options with latency, u shouldnt just be able to screw with it as u please mid-game. its the same way speed was in war2, ppl would always hit ++++ to speed it up to their advatnage or slow it down -----

there should be some auto-latency and limits set before the game starts.. players shouldnt have to or be able to fuck with it while they're playing a competitive game with someone who is willing to fuck with latency for an advantage
hasuwar
Profile Joined April 2003
7365 Posts
June 24 2004 23:54 GMT
#47
I also wish there was an option "No Lat" so things move instantly like single player :O!! should be possible now that ev eryone has broad band
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
SweeTLemonS[TPR]
Profile Blog Joined June 2003
11739 Posts
June 25 2004 00:06 GMT
#48
On June 25 2004 08:54 hasuwar wrote:
I also wish there was an option "No Lat" so things move instantly like single player :O!! should be possible now that ev eryone has broad band


Not really. If a broadband server has a lot of people on it, you will still experience lag. I had a ping of 451, once. That wasn't from a bot telling me, either. (I checked in UT2k3)
I'm never gonna know you now \ But I'm gonna love you anyhow.
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
June 25 2004 00:43 GMT
#49
still the latency options could be a lot more flexible than they are.. maybe lasgo can hax0r it after he finishes the 50 other things.
Chris307
Profile Joined June 2004
3095 Posts
June 25 2004 01:35 GMT
#50
--- Nuked ---
PUSH DICE CUP BACK AND I SHOOT CRAP
Programmer
Profile Joined February 2004
Canada250 Posts
Last Edited: 2004-06-25 01:39:17
June 25 2004 01:39 GMT
#51
On June 25 2004 10:35 Chris307 wrote:
The Low/High/Extra-High Latency options are really 100% useless, you should NEVER put it on anything but Low Latency.

High Latency and Extra High Latency, put simply, work by trying to force the players in the game to play slower and send less actions, by putting in a delay time between when an action is issued and when that action is put into effect.

It has NO PURPOSE. NEVER, EVER, EVER, EVER EVER EVER use ANYTHING but Low Latency.

As far as when people get into those Latency Setting wars with me... I love it when that happens. Because I know they're probably wasting more time than I am setting the latency over and over again (I do it at blinding speed).

F10 O N L Enter
Chris307
Profile Joined June 2004
3095 Posts
June 25 2004 01:40 GMT
#52
--- Nuked ---
PUSH DICE CUP BACK AND I SHOOT CRAP
Programmer
Profile Joined February 2004
Canada250 Posts
Last Edited: 2004-06-25 01:43:00
June 25 2004 01:41 GMT
#53
Haha
Both work.
Snakeyez
Profile Joined October 2002
Canada456 Posts
June 25 2004 01:47 GMT
#54
it says right in the thing where you set the latency setting to higher latency reduces 'blue screen' lag but decreases unit response time
Dang-it
Profile Joined December 2003
United States557 Posts
June 25 2004 02:13 GMT
#55
anyone ever put high latency? ~~
meh?
Breeze
Profile Joined October 2002
Bulgaria989 Posts
June 25 2004 02:25 GMT
#56
high latency was the standard setting for bulgarians 2-3 years ago
micro soft, macro hard
Mora
Profile Blog Joined October 2002
Canada5235 Posts
June 25 2004 04:00 GMT
#57
ALt + O N L

gg
Happiness only real when shared.
Ryan307 :)
Profile Blog Joined January 2004
United States1289 Posts
June 25 2004 04:01 GMT
#58
i do f10 o n l o T_T
Dont let the action of factual things fracture your casual swing
Commander{+}
Profile Joined December 2002
United States2878 Posts
June 25 2004 04:20 GMT
#59
I just click. No wonder I suck at it =(
4 cheers for Ryan307
viCe
Profile Joined May 2004
United States24 Posts
June 25 2004 04:38 GMT
#60
On June 24 2004 23:46 radar14 wrote:
i was one of those ppl... set it to extra high every game in the very beginning, feeling kinda cool when everyone in a 4v4 game set it to ehl. made me feel down with the crowd....i miss that feeling



ROFL

Anyone tried marine/lurker micro in xtra high? =(
-_-
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
June 25 2004 04:49 GMT
#61
f10 = menu
o = options
n = network
l = low. h = high. e = extra high. if u skip this step, it sets what was already set (SKIP THIS STEP TO SPAM)
o = okay
Normal
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