Morrow can't be in a game with 2+ people. We've tried some solutions and are sorry to have to report Grobyc's computer as one casualty We therefore decide to now give up trying to stream and let everyone enjoy the EU vs US showmatch! I do apologize to everyone who wanted to see an Arena comeback. Sorry everyone
We will look for a very swift reschedule, the polls and players selected will go over to that show so don't worry about that. Also, Morrow offered to play in a SC2 Arena 2 so we're gonna try and make that happen some time soon as well. Sorry again guys, please enjoy the showmatch and football instead.
2 more days til showtime: time to announce the players and to bust out some polls!
Players:
To those selected, please be in channel TL-Arena a bit before the designated time and whisper to mG.GrobyC or Pholon so we know you're there. If you play make sure you have Antihack on. If you lag we find a reserve. Those picked as reserves may step up if people don't show up. If they also fail to show we start going down the list of people who left their ID in the announcement topic. + Show Spoiler +
blabber C+ - confirmed speedphlux D - confirmed Jadefist D+ - confirmed ms291052 OneFierceZealot D - confirmed zenzenzen D swiftice C+ + Show Spoiler [Reserves] +
Protoss: Boesthius Danka Zerg: Viruuus Terran: Lejving SadistX Random
No Static defence - No Turrets or Bunkers are allowed Share Vision - Hero has to share vision with his opponent No Repair - Hero can't use SCVs to repair Random Question - Hero has to answer a question every X minutes (submit suggestions here!) IdrA syndrome - Hero has to cancel a Command Center at >50% before remaking a permanent one.
Poll: Handicap?
IdrA syndrome (85)
47%
Random Questions (71)
40%
Share Vision (10)
6%
No Repair (7)
4%
No Static Defence (6)
3%
179 total votes
Your vote: Handicap?
(Vote): No Static Defence (Vote): Share Vision (Vote): No Repair (Vote): Random Questions (Vote): IdrA syndrome
"The corridors between the bases are entirely covered with neutral Disruption Webs, hence the name DMZ for "Demilitarized Zone"." (from http://wiki.teamliquid.net/starcraft/DMZ )
Can I get a download link for this set of maps ? Most of them are completely unknown to me and I'd like to ... get a game or two on them before we go. Thanks in advance !
On June 25 2010 22:39 Sylph wrote: Why is the IdrA syndrome called the IdrA syndrome? Did IdrA cancel a CC in the middle of an important game or something?
On June 25 2010 21:07 speedphlux wrote: Can I get a download link for this set of maps ? Most of them are completely unknown to me and I'd like to ... get a game or two on them before we go. Thanks in advance !
The ones that are Blizzard made came with SC:BW the game, the foreign made map has a link to its topic and the maps used for competitive play are on tlpd.
PMed the participants to confirm so reserves know their chances of being needed. Kicked 2 guys out cause of their inability to fill out a simple form. Try again next time.
On June 26 2010 08:01 Roffles wrote: Oh my god. DMZ is in the map pool. Will we see SCV rushes? All I remember were dumb worker rushes on that map in 2v2.
DMZ will only be in the map pool if it wins the poll. There are already 6 standard maps selected for the map pool; the winner of this poll claims the 7th map.
On June 26 2010 07:25 Pholon wrote: PMed the participants to confirm so reserves know their chances of being needed. Kicked 2 guys out cause of their inability to fill out a simple form. Try again next time.
You might want to select 2 additional reserves again just incase?
boes got in and I didn't? >:o I call for team melee handicap me and boes tag team.
WTF who is voting for Chupung Ryeong? Also can you remove the ugly strikethroughs in the main and just spoiler the people who got removed for not being able to read?
What happened to handicaps of old? Here are three:
1. Fire Hazard- no building may be placed adjacent to any other (corners included), even supply depots must be spaced apart [in other words, no walling is possible] 2. Unionized Labor- upon the completion of any new building, scvs demand a pay raise, causing them to circle around the nearest cc twice before returning to work. (if 2 supply finish simultaneously, that means 4 circles) 3. Shoddy craftsmen- It takes SCVs two tries to complete a building. Any building being constructed must be canceled once [effectively raises costs of all structures].
I personally think chupung ryunghe or however u spell that map's name was only voted for because people considered it to be the best map since it was in the pro games and is pretty standard.