• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:16
CEST 16:16
KST 23:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2911Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format11[IPSL] Spring 2026 Grand Finals - This Weekend!1Weekly Cups (July 6 - 12): Protoss strike back6BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Weekly Cups (July 6 - 12): Protoss strike back Latest hotfix to Patch 5.0.16 Serral wins HomeStory Cup 29 Co-op Commander Guide: Kerrigan
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) ASL 22 Proposed Map Pool screpdb: new Starcraft reporting tool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Wildcard Qualifier [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4468 users

How Protoss can beat Flash

Forum Index > BW General
Post a Reply
1 2 3 4 5 15 16 17 Next All
Pliers
Profile Joined October 2008
Canada42 Posts
Last Edited: 2010-05-12 23:15:48
May 12 2010 15:00 GMT
#1
Remember when the universal race imbalance was Protoss>Terran?

That certainly doesn't seem like that case anymore in professional sc. Why? Because terran has found counters and adapted to the array of 'abusive' late game units toss can produce.

So why only talk about (T)Flash? Because he is the best and his tvp as of the moment is perfected. His play has no holes in the early game and he is able to expand on par with protoss because he is so darn good at defending. It seems that toss has no way of beating Flash in the late game.

When it get's to late game and Protoss is maxed and sitting on 5 bases, Flash is almost impenetrable at that point. Knowing that a 200 T army rolling will inevitably come, toss can only prepare for the massive loss they'll incur by making excessive gates and carrier tech. I have not seen a game recently where Flash lost to carriers so I don't see why tosses have been so stubborn to go for them anyway. Oh I know why, because it's the only feasible way of winning they have.

Well I'm proposing an alternate solution and I say Protoss needs to adapt to Flash, and the answer is this guy

+ Show Spoiler +
[image loading]
I swear I'm not trolling


Should you ever use Mind Control in a serious game?

NO! It costs too much and it takes TOO long to make a race switch and you WONT be able to get the worker back to your base and IF YOU ARE ABLE TO MIND CONTROL THEIR WORKERS YOU'RE WINNING ANYWAY.

Let me tell you why it needs to be used against Flash

It take about as much time as a mass carrier switch without the psi block (when the carrier is being made and taking up psi). Let's keep it real, late game pvt you wont move out unless you have 5-6 carrier with at least 1-1 ups.
CC->rax->factories+some supplies and now you have tanks!

Toss can afford it. In the late game on big maps if toss is able afford a carrier switch then they are certainly able to afford to make tanks.

Toss will have a 200+ army. Now this is the biggie here, some extra supplies of units is the boost toss will need to beat a 200 terran ground army.

Now getting the scv(s) will be the hard part in this strat. The best way I can think of is to drop 2 DA's mind control and recall everything back within a matter of seconds. No idea if this is the best way though.

Now you might be thinking this is getting ridiculous.... Certainly any mortal wont be able to pull this off nor will he have the priviledge to play Flash in pvt. Top tier tosses (Stork, Kal, Free, Bisu? lulz) certainly can, and honestly they'll need to take their games 1 step further to be able to beat Flash since he is already many steps ahead.

Please discuss

Update: example with this game

For example this game:


@17:00 in 10 oclock and pretty much the whole game at Flash's nat MC is possible.
@30:00 to end Kal makes the carrier switch and sacrifices probes for psi.

In conclusion + Show Spoiler +
Kal stays maxed for the whole game but loses every engagement because flash is also maxed. He has the extra money but can't use it. Now imagine if Kal was able to macro tanks he would've secured 12 oclock and not be forced to use his money on carriers at 30:00. Eventually he'll use all his minerals and get a 200+ army which beats a 200 t army and roll t's bases.
pyr0ma5ta
Profile Joined May 2010
United States458 Posts
May 12 2010 15:05 GMT
#2
Now that would be a sight to see.

...Are you sure you're not trolling? Because I just can't see this happening, like, ever.
"I made you a zergling, but I eated it." - Defiler
BuddyHolly
Profile Joined April 2010
Canada1 Post
May 12 2010 15:05 GMT
#3
lol it'll work for like 2 games and Flash will just adapt to this strat and emp the da's
J1.au
Profile Blog Joined July 2009
Australia3596 Posts
May 12 2010 15:06 GMT
#4
Let's hope Flash doesn't lose tomorrow after this thread!
+ Show Spoiler +
I'm joking of course. Lee Young Ho never loses.
Pliers
Profile Joined October 2008
Canada42 Posts
May 12 2010 15:09 GMT
#5
If either (P)Kal or (P)free does something like this against Flash it's because I've contacted them personally.
hoglime
Profile Joined September 2009
1 Post
May 12 2010 15:11 GMT
#6
good luck recalling das into flash's expo and back... if p can do that then p can just kill the expo anyways.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2010-05-12 15:14:43
May 12 2010 15:14 GMT
#7
this thread is a testament to the sheer desperation flash´s play provokes in his opponents minds.

but seriously, flying in a shuttle with DAs, then immediately recalling them home and then building up a terran army as toss, in a competitive game. how cool would that be? whoever pulls this off with success would raise his fanbase by a factor of over 9000 in one single game.
"What am I supposed to do against this?" - "Lose!" :-]
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
May 12 2010 15:17 GMT
#8
I bet this can work in late game, i mean c'mon. I doubt terran players have goliaths or turrents at ALL his expansions. It will work if someone actually goes for it.
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
Last Edited: 2010-05-12 15:19:16
May 12 2010 15:18 GMT
#9

edit: oops
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
May 12 2010 15:19 GMT
#10
sounds like a bgh game
cw)minsean(ru
nurle
Profile Joined August 2009
Norway308 Posts
May 12 2010 15:20 GMT
#11
u gotta be trolling, rofl! after 10 years this is all u could come up with =)?
Jaedong fucking beast
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
May 12 2010 15:20 GMT
#12
I don't know about this thread but it seems to me PvT in SC:BW has lost all hope when playing flash..
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
May 12 2010 15:21 GMT
#13
Kal came pretty damn close to winning against Flash multiple times.

Result isn't everything. If you watched the game, you would realize Kal is able to push Flash to the limit.

I'd invest some faith in him.
The_Australian
Profile Blog Joined December 2007
Australia458 Posts
May 12 2010 15:21 GMT
#14
The problem is that flash's defence is inpenetrable, you outlined that this was the hardest part of the strat (actually mind controlling the scv). How do you get a shuttle to land and then not have the scv intantly vaporise to tank or vulture fire. Flash (and terrans in general) will always have bases well defended. Even if one player managed to do it all Terrans would fear the humiliation and defend bases in future matches with more zeal. It's a strategy that MAY work in a few games, but not an actual viable solution to FvP.
"Nothing should be unstoppable when you see it coming...." - Boxer
ToT)SiLeNcE(
Profile Blog Joined February 2003
Germany590 Posts
May 12 2010 15:21 GMT
#15
It's not as difficult to pull off as people believe. The recall is a good idea. I've often wondered why no one ever tried this. One shuttle to fly the DA in and a recall back out seems perfectly possible to me.

In fact I've been thinking if there is some kind of gentleman's agreement between the players not to use this kind of mind controlled scv stuff, because it would be totally unstoppable if it would succeed.
WniO
Profile Blog Joined April 2010
United States2706 Posts
May 12 2010 15:21 GMT
#16
they already beat him. its not like hes got a 100% win rate against protoss. storms would be way more effective than a dark archons.
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
Last Edited: 2010-05-12 15:24:51
May 12 2010 15:24 GMT
#17
On May 13 2010 00:05 BuddyHolly wrote:
lol it'll work for like 2 games and Flash will just adapt to this strat and emp the da's


And by working you mean protoss somehow is able to mind control an SCV , but Flash still inevitably steamrolls them .
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
May 12 2010 15:25 GMT
#18
It is not entirely impossible that someone could pull this off with a little luck. It's not a long term solution though. But it would be sexy as hell if someone did it once (would love to see Flash's face once he realizes his opponent has tanks XD), and I would definitely become a fan of the player who did it.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Pliers
Profile Joined October 2008
Canada42 Posts
May 12 2010 15:30 GMT
#19
On May 13 2010 00:21 dukethegold wrote:
Kal came pretty damn close to winning against Flash multiple times.

Result isn't everything. If you watched the game, you would realize Kal is able to push Flash to the limit.

I'd invest some faith in him.


Absolutely, I've watch all the Kal vs Flash games and they are indeed close. Kal still get's stuck at the carrier stage though, lacking in mobility and unable to reinforce interceptors because he's unable to defend his bases. What i'm simply proposing is that carriers aren't the optimal solution to late game pvt DA's are.

On May 13 2010 00:21 The_Australian wrote:
The problem is that flash's defence is inpenetrable, you outlined that this was the hardest part of the strat (actually mind controlling the scv). How do you get a shuttle to land and then not have the scv intantly vaporise to tank or vulture fire. Flash (and terrans in general) will always have bases well defended. Even if one player managed to do it all Terrans would fear the humiliation and defend bases in future matches with more zeal. It's a strategy that MAY work in a few games, but not an actual viable solution to FvP.


In a lot of games when terran expands, defences aren't immediately set up. Toss usually spots this with an observer but is unable to move and kill it due to terran and the defence line terran has already set up outside the expo. I think it's prefectly possible to fly in a shuttle at this point. I guess we can only see if it's a viable solution if someone does it first =/
L0thar
Profile Blog Joined September 2007
987 Posts
Last Edited: 2010-05-12 15:39:38
May 12 2010 15:30 GMT
#20
On May 13 2010 00:00 Pliers wrote:
Remember when the universal race imbalance was Protoss>Terran?

That certainly doesn't seem like that case anymore in professional sc. Why? Because terran has found counters and adapted to the array of 'abusive' late game units toss can produce.


http://www.teamliquid.net/tlpd/leagues/274_Shinhan_09-10_Proleague

PvT: 64-55 (53.8%)

Riiiight.

edit: But that strat does sound quite hilarious. No idea how would that work though.

But I remember there was a game where the toss stole SCV, made tanks and won, if I'm not mistaken.
1 2 3 4 5 15 16 17 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 15
IntoTheiNu 1412
RotterdaM641
WardiTV601
Ryung 517
TKL 273
SteadfastSC156
IndyStarCraft 152
Rex136
CosmosSc2 53
EnkiAlexander 25
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 641
Ryung 517
TKL 273
SteadfastSC 156
IndyStarCraft 152
Rex 136
ProTech101
LamboSC2 99
CosmosSc2 53
StarCraft: Brood War
Calm 3861
Bisu 3476
Rain 2062
Shuttle 1873
Horang2 1783
Jaedong 1311
Soma 548
actioN 476
Light 470
ggaemo 426
[ Show more ]
Mini 376
Stork 271
firebathero 259
EffOrt 247
sorry 154
Mong 147
Soulkey 139
Snow 112
hero 110
Last 103
Killer 85
Zeus 76
Pusan 63
Free 55
Movie 52
Hyun 44
soO 37
910 35
ToSsGirL 35
Rush 34
Barracks 33
scan(afreeca) 29
Sacsri 20
IntoTheRainbow 14
Terrorterran 13
GoRush 13
zelot 11
Rock 11
Yoon 10
Icarus 10
Sexy 10
NotJumperer 8
Dota 2
Gorgc7982
Dendi864
syndereN157
XcaliburYe119
League of Legends
Doublelift2915
KnowMe86
Counter-Strike
byalli336
x6flipin5
Other Games
singsing1574
hiko706
Lowko418
B2W.Neo407
Liquid`RaSZi379
DeMusliM251
Liquid`VortiX159
XaKoH 141
Livibee105
amsayoshi1
Organizations
Other Games
gamesdonequick2596
BasetradeTV209
StarCraft: Brood War
Kim Chul Min (afreeca) 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2452
• TFBlade848
Upcoming Events
Replay Cast
18h 44m
CrankTV Team League
20h 44m
Replay Cast
1d 18h
CrankTV Team League
1d 20h
Replay Cast
2 days
RSL Revival
2 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
2 days
IPSL
3 days
Dragon vs Hawk
RSL Revival
3 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
3 days
[ Show More ]
IPSL
4 days
Bonyth vs Ret
WardiTV Weekly
4 days
Monday Night Weeklies
5 days
PiGosaur Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.