MSL 2010 Map (Triathlon) - Page 3
Forum Index > BW General |
haster27
Taiwan809 Posts
| ||
sTYleZerG-eX
Mexico473 Posts
| ||
SubtleArt
2710 Posts
| ||
Slugbreath
Sweden201 Posts
| ||
Late
Latvia418 Posts
On a serious note - this map looks fun, hope to see a lot of unorthodox builds! (Still I really miss Monty Hall) | ||
ShaLLoW[baY]
Canada12499 Posts
On March 24 2010 23:49 Lyriene wrote: There is a neutral Arbiter floating above each set of eggs which cloaks them. " '클로킹 에그'는 맵의 여러 길목을 막고 있는 중립 에그가 바로 위에 위치하고 있는 중립 아비터에 의해 클로킹되어 나타나는 장치이다" Invincible, I presume? | ||
LunarDestiny
United States4177 Posts
| ||
Puosu
6984 Posts
Hm it makes no sense to have an arbiter there, you can just set the eggs to be invisible from the map editor and if there's an arbiter then what is cloaking the arbiter? Or is it going to be visible? -_- Looks like a cool map anyways. | ||
ShaLLoW[baY]
Canada12499 Posts
On March 25 2010 01:49 Puosu wrote: Hm it makes no sense to have an arbiter there, you can just set the eggs to be invisible from the map editor and if there's an arbiter then what is cloaking the arbiter? Or is it going to be visible? -_- Looks like a cool map anyways. I don't know, I would have thought that they just set the eggs as cloaked in the editor. I'm just going by what someone who can actually read Korean said :p | ||
![]()
flamewheel
FREEAGLELAND26780 Posts
Wat? | ||
![]()
snowdrift
France2061 Posts
On March 25 2010 00:47 SubtleArt wrote: I can imagine quite a few balance issues with the eggs though, considering zerg has instant detection and TvP protoss gets obs way quicker than T gets scan Terrans can always float their CC. The map looks like a cross between Outsider and El Niño. Pretty turtlish-looking. At least it's replacing Ultimatum. | ||
Ryhn
United States509 Posts
On March 25 2010 02:31 snowdrift86 wrote: Terrans can always float their CC. The map looks like a cross between Outsider and El Niño. Pretty turtlish-looking. At least it's replacing Ultimatum. Why is everyone so caught up on getting into the back egg-natural to expand? There is a tiny mineral patch on the opposite side (Outside going in) so you can mineral walk past any of the eggs to establish a base inside. | ||
lokiM
United States3407 Posts
| ||
ZenDeX
Philippines2916 Posts
On March 25 2010 02:44 lokiM wrote: whoa very weird, they shouldn't get so complicated with maps like this If there was a way to put a unique graphic for the "Cloaked Eggs" it wouldn't sound as complicated. | ||
KinosJourney2
Sweden1811 Posts
![]() | ||
naneri
Kyrgyzstan165 Posts
| ||
Pit667
Poland130 Posts
| ||
MountainDewJunkie
United States10340 Posts
![]() | ||
Ilikestarcraft
Korea (South)17722 Posts
| ||
RoieTRS
United States2569 Posts
| ||
| ||