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MSL 2010 Map (Triathlon) - Page 5

Forum Index > BW General
114 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
March 25 2010 00:03 GMT
#81
I like it for the most-part, but I think the middle is a little small.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
meegrean
Profile Joined May 2008
Thailand7699 Posts
March 25 2010 00:07 GMT
#82
I have a bad feeling about this map...
Brood War loyalist
jpak
Profile Blog Joined October 2009
United States5045 Posts
March 25 2010 00:11 GMT
#83
TvP is gonna be hell, like someone said before (5 base Flash Build ftw)
TvZ and PvZ, however, are going to be VERY interesting, and should make for some great games.
Not jumping to conclusions, though. If one thing's for sure, though, it's long rush distances.
CJ Entusman #50! #1 클템 fan TL!
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
March 25 2010 00:14 GMT
#84
On March 25 2010 09:11 jpak wrote:
TvP is gonna be hell, like someone said before (5 base Flash Build ftw)
TvZ and PvZ, however, are going to be VERY interesting, and should make for some great games.
Not jumping to conclusions, though. If one thing's for sure, though, it's long rush distances.

I think Mirrors will be the best.
TvP looks to be the most balanced imo
Nada's body is South Korea's greatest weapon.
konadora *
Profile Blog Joined February 2009
Singapore66155 Posts
March 25 2010 01:58 GMT
#85
haha woops, i read that as 'like an arbiter cloaking it' and not 'arbiter above it'. maybe the property setting configuration doesn't work? not at home so can't try it out, but it should work o_O.

Flash's MSL : D
POGGERS
Gnabgib
Profile Joined July 2009
United States381 Posts
March 25 2010 02:07 GMT
#86
On March 25 2010 07:36 icystorage wrote:
Show nested quote +
On March 25 2010 06:43 Gnabgib wrote:
Those backdoor expos look weird. I noticed you can't mineral walk back out again once you send a worker back there. Also, the backyard expo at 7 looks like its farther out from the edge of the map than the other backdoor expos.



dude how can you not mineral walk out? you have mineral patches on your main o.o


I am not a smart man sometime.
peidongyang
Profile Joined January 2009
Canada2084 Posts
March 25 2010 02:08 GMT
#87
Lol they shoulda just called this Plasma 2.0, or Great Plasmic Reef
the throws never bothered me anyway
Lebesgue
Profile Joined October 2008
4542 Posts
March 25 2010 02:57 GMT
#88
This maps looks really cool. It is hard to gauge the balance but at least should be very entertaining. Can't wait to see the first games on it.
Ozarugold
Profile Blog Joined February 2008
2716 Posts
March 25 2010 03:04 GMT
#89
This map seems to be made specifically for Flash...

Flash for MSL! Woot woot!
this is my quote.
Waffles
Profile Blog Joined July 2009
Romania605 Posts
March 25 2010 03:20 GMT
#90
dont hallu work on eggs? if someone destroys a few eggs you can wall them off with hallued eggs 10 armor meat shield=sexy.
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
March 25 2010 03:56 GMT
#91
I hate when they try to get over creative with maps, it will create more boring, long turtle fests to me.
I don't need luck, luck is for noobs, good luck to you though
jalstar
Profile Blog Joined September 2009
United States8198 Posts
March 25 2010 04:32 GMT
#92
On March 25 2010 12:20 Waffles wrote:
dont hallu work on eggs? if someone destroys a few eggs you can wall them off with hallued eggs 10 armor meat shield=sexy.


or just storm the units trying to get through the egg wall for less energy
NeoOmega
Profile Blog Joined September 2008
United States495 Posts
March 25 2010 04:40 GMT
#93
I wonder how much nerfing the backyard and center gas will affect zerg. It made the first odd-eye incredibly hard but the third main and the insane number of geysers may actually make this balanced.

I also see a return to mech play in TvZ in our near future.
kli6891
Profile Blog Joined October 2008
United States143 Posts
March 25 2010 16:41 GMT
#94
Are any download links up? (Just wondering, since group selection finished)
dekuschrub
Profile Joined May 2008
United States2069 Posts
March 30 2010 05:54 GMT
#95
fantasy is just like

OM NOM NOM MECH YESSSS

but honestly i dont think its gonna be that good for terran. everyone sees a lot of bases and they go OH FUCK TURTLE POWER, but really there is more to it than that. Outsider has a fuckton of bases but that aint good for T at all.

that being said, I could be completely wrong. Terrans might end up loving this shit. God knows they ate up plasma.
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
March 30 2010 06:34 GMT
#96
Ah this is like a more t skewed terran, i cant wait to see someone ballsy tripple expo before units, ezpz
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
FragKrag
Profile Blog Joined September 2007
United States11550 Posts
March 30 2010 06:45 GMT
#97
Looks kinda like plasma with the eggs?

I think zerg will get a fairly easy 3rd gas
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Severedevil
Profile Blog Joined April 2009
United States4835 Posts
March 30 2010 07:19 GMT
#98
On March 30 2010 14:54 dekuschrub wrote:
fantasy is just like

OM NOM NOM MECH YESSSS

but honestly i dont think its gonna be that good for terran. everyone sees a lot of bases and they go OH FUCK TURTLE POWER, but really there is more to it than that. Outsider has a fuckton of bases but that aint good for T at all.

that being said, I could be completely wrong. Terrans might end up loving this shit. God knows they ate up plasma.

Outsider allows a turtle Terran to take four bases, but two of them have half resources so they will run out very quickly. This allows Terran a brutish push once they've drawn the resources from those bases, but then they need to claim some part of the center if they want to keep mining.

This new map allows five easy bases to the Terran, but please note they're spread out enough they may be quite vulnerable to aerial attack if you take all five at once, and there are a LOT of other bases on the map for the Protoss to claim. Still... I think it's poor map design when a player does not need map control to take many expansions.
My strategy is to fork people.
baubo
Profile Joined September 2008
China3370 Posts
March 30 2010 09:25 GMT
#99
I love the map. Balance issues be damned. It's only on quirky maps that we see weird builds. It's just no fun watching the same boring builds over and over. I want to see players like Zero, Fantasy, Stork, etc. come up with cool builds that abuse the map.
Meh
nozaro33
Profile Blog Joined March 2008
Taiwan1819 Posts
March 30 2010 10:11 GMT
#100
haha awesome map
#1 Flash / #2 NaDa / #3 Stats fan / KT fan for life
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