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MSL 2010 Map (Triathlon) - Page 4

Forum Index > BW General
114 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
iamho
Profile Joined June 2009
United States3347 Posts
March 24 2010 21:10 GMT
#61
just what we need, more terran imba maps
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
March 24 2010 21:27 GMT
#62
This is like mix of plasma and moon glaive with some outsider
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
G3nXsiS
Profile Joined July 2009
United States656 Posts
Last Edited: 2010-03-24 21:33:49
March 24 2010 21:30 GMT
#63
Wtf is MSL doing? This is an island map that is SOOOO favored towards zerg. I mean cmon. Toss and terrans have to get detection which are so hard for them to get whereas zerg has mutas and a freaking overlord at the beginning of the game. As usual MBC fucked up!

Btw I don't really see how this favors terran at all. Mutas are gonna be so strong on this map along with lurker contains on terrans and protoss. Protoss especially is gonna suffer cause they can't fast expand. At least terrans are gonna be able to float their CC over but toss has no way of fast expanding at all. If the eggs were not cloaked then this map would be so much better.
Hope is the first step on the road to dissapointment
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 24 2010 21:40 GMT
#64
Worst case scenario:
[image loading]


Probably won't happen like this though.
Gnabgib
Profile Joined July 2009
United States381 Posts
March 24 2010 21:43 GMT
#65
Those backdoor expos look weird. I noticed you can't mineral walk back out again once you send a worker back there. Also, the backyard expo at 7 looks like its farther out from the edge of the map than the other backdoor expos.
Late
Profile Joined August 2007
Latvia418 Posts
Last Edited: 2010-03-24 22:01:08
March 24 2010 21:59 GMT
#66
On March 25 2010 06:30 G3nXsiS wrote:
Wtf is MSL doing? This is an island map that is SOOOO favored towards zerg. I mean cmon. Toss and terrans have to get detection which are so hard for them to get whereas zerg has mutas and a freaking overlord at the beginning of the game. As usual MBC fucked up!

Btw I don't really see how this favors terran at all. Mutas are gonna be so strong on this map along with lurker contains on terrans and protoss. Protoss especially is gonna suffer cause they can't fast expand. At least terrans are gonna be able to float their CC over but toss has no way of fast expanding at all. If the eggs were not cloaked then this map would be so much better.


Anyone can expand there...the workers can glide through the eggs with the help of the mineral patch(and they can get back if need be by click on the main minerals etc) adjacent to them. It was mentioned several times in this thread already.
dyren
Profile Joined December 2009
United States260 Posts
March 24 2010 22:03 GMT
#67
On March 25 2010 01:15 Late wrote:
Cloaked eggs? What's next? Flying minerals?

Hahaha. This map looks ridiculous.
(╬ ಠ益ಠ)
ArvickHero
Profile Blog Joined October 2007
10387 Posts
March 24 2010 22:06 GMT
#68
On March 25 2010 06:30 G3nXsiS wrote:
Wtf is MSL doing? This is an island map that is SOOOO favored towards zerg. I mean cmon. Toss and terrans have to get detection which are so hard for them to get whereas zerg has mutas and a freaking overlord at the beginning of the game. As usual MBC fucked up!

Btw I don't really see how this favors terran at all. Mutas are gonna be so strong on this map along with lurker contains on terrans and protoss. Protoss especially is gonna suffer cause they can't fast expand. At least terrans are gonna be able to float their CC over but toss has no way of fast expanding at all. If the eggs were not cloaked then this map would be so much better.

what are you talking about? There's a normal natural right outside the ramp
Writerptrk
fwing11
Profile Joined August 2009
Canada19 Posts
Last Edited: 2010-03-24 22:17:15
March 24 2010 22:16 GMT
#69
mind control the neutral, invincible arbitor! yesssssssssssss
Chronopolis
Profile Joined April 2009
Canada1484 Posts
March 24 2010 22:19 GMT
#70
@flash build

LOL good insight into the future! @ cloaked eggs, I'm all for it! Something new like that has to be interesting. I was personally thinking about a map with a base bordered by neutral buildings.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
March 24 2010 22:19 GMT
#71
On March 25 2010 07:16 fwing11 wrote:
mind control the neutral, invincible arbitor! yesssssssssssss

You can not mind control units with no hp.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21243 Posts
March 24 2010 22:23 GMT
#72
...Terran -____-
TranslatorBaa!
icystorage
Profile Blog Joined November 2008
Jollibee19347 Posts
March 24 2010 22:36 GMT
#73
On March 25 2010 06:43 Gnabgib wrote:
Those backdoor expos look weird. I noticed you can't mineral walk back out again once you send a worker back there. Also, the backyard expo at 7 looks like its farther out from the edge of the map than the other backdoor expos.



dude how can you not mineral walk out? you have mineral patches on your main o.o
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
March 24 2010 22:40 GMT
#74
On March 25 2010 00:49 Slugbreath wrote:
All I see is three gas off of one choke.


Get a detector and you will see some eggs too.
May the BeSt man win.
Vasoline73
Profile Blog Joined February 2008
United States7801 Posts
March 24 2010 22:42 GMT
#75
Lol. I don't believe there's a nuetral arbitor. Is this confirmed?

And rofl at the 5 base Flash build. I expect this also.
kawoq
Profile Joined November 2005
Guatemala357 Posts
March 24 2010 23:06 GMT
#76
Interesting lay out, and the cloacked eggs are nice, I want to see some games... I think BO to punish greedy players will make it interesting. I mean, if you know what he is doing you can counter, that is the beauty of StarCraft...
"It is not a shameful thing to be unable to reach the goal. It's becoming afraid and running away, even before considering the fact that the road is long and rough, that is truly cowardly." by - Lim Yo Hwan aka SlayerS_Boxer from "Crazy as me"
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 24 2010 23:14 GMT
#77
Neutral arbiters won't cloak neutral units I believe. Cloaking is a feature you can activate in the map editor, but unless it's UMS, it shouldn't work. I have no idea how they got it to work (unless it only works in UMS mode, which would be gay). If they figured a way around it, I'd love to play around with that a bit.
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
March 24 2010 23:18 GMT
#78
This map looks like it can be really fun to watch games on.
Chains none
haster27
Profile Blog Joined October 2009
Taiwan809 Posts
March 24 2010 23:18 GMT
#79
On March 25 2010 08:14 neobowman wrote:
Neutral arbiters won't cloak neutral units I believe. Cloaking is a feature you can activate in the map editor, but unless it's UMS, it shouldn't work. I have no idea how they got it to work (unless it only works in UMS mode, which would be gay). If they figured a way around it, I'd love to play around with that a bit.


But then if its UMS, there would be no point placing arbiter in first place... I think.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2010-03-24 23:40:55
March 24 2010 23:29 GMT
#80
WEll... too much emphasis on the death of Zerg
and neobowman, Neutral can cloak neutral units (Fucking leavers in UMS games). Units are creatable through Melee and proof is Plasma, DMZ, and Persona
cloaking is available for the map editor but you need a source to cloak units that cant be cloaked without an arbiter. if you dont know, its pretty complicated and i dont remember how to do it exactly. When you cloak a unit and create it, it creates a random sprite in a remote location on the map and can crash the players but this is through triggers so The Arbiter IS necessary to cloak
WELL, MBC should have made the Eggs DTs minus the Arbiter if they were to do this lol
Nada's body is South Korea's greatest weapon.
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