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Proleague Maps Updated - Page 3

Forum Index > BW General
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mmgoose
Profile Blog Joined November 2008
769 Posts
December 03 2009 09:54 GMT
#41
On December 03 2009 18:47 konadora wrote:
Show nested quote +
On December 03 2009 18:41 mmgoose wrote:
On December 03 2009 17:26 konadora wrote:
why did they change back tornado's mineral/gas formation at 1/7


the tlpd image of tornado is outdated. the round 1 kespa tornado map already had those changes.

no i mean

at 1 and 7, the mineral/gas formation was same as the other 2 starting locations

now the changed it back to the original formation

also, Moon Glaive 12 o'clock main's mineral formation is changed


oh yeah you're right. went from the original west to east then proleague north to south and then reverted back.
And you know if a grandmother had a penis she would be a grandfather.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
Last Edited: 2009-12-03 10:11:27
December 03 2009 10:11 GMT
#42
On December 03 2009 16:59 StorrZerg wrote:
Show nested quote +
On December 03 2009 16:31 Julmust wrote:
yeah, now there's no reward in taking those min only bases since you're not securing a gas by securing the min only. I do not like neo hbr


making zvp even harder to get a 4th gas TT

Storr you are crazy if you still think HBR is hard for ZvP.

I don't like what they did to Moon Glave (not that I liked it in the first place). More gas=Bad for PvZ, wider chokes and multiple entrances to your natural just make it seem like a PvZ graveyard, but we will see I guess.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
December 03 2009 10:16 GMT
#43
On December 03 2009 19:11 Sentenal wrote:
Show nested quote +
On December 03 2009 16:59 StorrZerg wrote:
On December 03 2009 16:31 Julmust wrote:
yeah, now there's no reward in taking those min only bases since you're not securing a gas by securing the min only. I do not like neo hbr


making zvp even harder to get a 4th gas TT

Storr you are crazy if you still think HBR is hard for ZvP.

I don't like what they did to Moon Glave (not that I liked it in the first place). More gas=Bad for PvZ, wider chokes and multiple entrances to your natural just make it seem like a PvZ graveyard, but we will see I guess.

at least we'll have more interesting TvTs
POGGERS
Kare
Profile Joined March 2009
Norway786 Posts
December 03 2009 10:27 GMT
#44
My precious siege tanks is going to be sweet on Neo HBR now
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
December 03 2009 10:51 GMT
#45
On December 03 2009 19:11 Sentenal wrote:
Show nested quote +
On December 03 2009 16:59 StorrZerg wrote:
On December 03 2009 16:31 Julmust wrote:
yeah, now there's no reward in taking those min only bases since you're not securing a gas by securing the min only. I do not like neo hbr


making zvp even harder to get a 4th gas TT

Storr you are crazy if you still think HBR is hard for ZvP.

I don't like what they did to Moon Glave (not that I liked it in the first place). More gas=Bad for PvZ, wider chokes and multiple entrances to your natural just make it seem like a PvZ graveyard, but we will see I guess.

hmm I'm guess wider chokes make it easier to bust zerg sim-cities though..
Writerptrk
Amnesia
Profile Blog Joined September 2009
United States3818 Posts
December 03 2009 11:12 GMT
#46
On December 03 2009 16:23 da_head wrote:
y does kespa hate protoss so much


Faggot race needs hard maps so they can burn and suffer.

+ Show Spoiler +
Yes I'm Terran.
sharkeyanti
Profile Blog Joined October 2009
United States1273 Posts
December 03 2009 17:07 GMT
#47
Scouting will be a little more interesting on HBR now, and I guess they actually wanted someone to use the middle? Changes to Moon Glaive probably to get less TvTs.
Hi Mom
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
December 03 2009 17:28 GMT
#48
Pretty big changes for Moon Glaive.
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
December 03 2009 17:32 GMT
#49
Thank god they put another entrance to the base on HBR
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
KwarK
Profile Blog Joined July 2006
United States43989 Posts
December 03 2009 17:32 GMT
#50
I do not like the gassy Moon Glaive. Not fun for PvZ.
ModeratorThe angels have the phone box
thopol
Profile Blog Joined May 2008
Japan4560 Posts
Last Edited: 2009-12-03 21:23:01
December 03 2009 17:43 GMT
#51
Thanks a lot for those gifs butterbrain. Sometimes it's tough to tell exactly what's up.

Protoss might be able to benefit from the wider ramps in new tornado to flank more easily despite unwieldy army ai.

I agree that new HBR has an easier Terran push position.

Moon Glaive is like a totally different map.

EDIT: extra mins on HBR is worse for zerg.
MuscLe
Profile Joined January 2009
United States29 Posts
December 03 2009 22:31 GMT
#52
so much gas at moon glaive O_O
Find a way to win.
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
Last Edited: 2009-12-04 01:59:23
December 04 2009 01:58 GMT
#53
oh man, you should have let me do the translation, you missed out so much info

HBR becomes Shin Heartbreak Ridge
Moon Glaive becomes Neo Moon Glaive
Tornado becomes Shin Tornado (although, if you want it to sound better, Neo's fine)


[image loading]


Shin HBR changes:
- Added 500 mineral field at nat
- Centered mineral expos
- Expanded middle of map (all ridges now connected to center)
- Expanded area is unbuildable


[image loading]


Neo Moon Glaive changes:
- Adjusted size so that the originally-mineral-only expo can be blocked with 3 pylons now
- Made changes so that doing siege mode near ramp of entrance doesn't cover the entire nat
- Added 2500 gas at the originally mineral-only expo. However, reduced gas at originally third gas-expo to 2500 gas (meaning all gas is now 2500 except for mains and nats)
- Made changes so that you can't attack third's gas from fourth's and vice-versa
- Made changes so that you can wall with 2 depot 1 rax at main
- Increased area at center of map which is unbuildable
- Made nat's entrance bigger from 6 grid to 8 grid
- Made 2nd entrance to nat closer to main entrance
- Made it possible to build turrets at the area just before getting to high ground from the nat
- Made positional imbalance fixes so that marines and lurkers can harass that nat's gas from the 2nd entrance on all positions


[image loading]


Shin Tornado changes:
- Increased all minerals to 2000 at all naturals
- Reduced gas value at 2nd expo from 2000 to 1000, and increased 1 mineral field (from 7 to 8)
- Made it so that you can wall 2nd expo with 3 pylons
- Increased ramp size at the triangular high grounds, added a neutral building that can be destroyed to widen ramp (250hp stacked 4 times)
- Changed 1/7 main's mineral/gas layout to prevent positional imbalance


[image loading]


Match Point fixes:
- Changed 12/6 gas expo positioning so that gas cannot be harassed from across the wall (not the main wall)


[image loading]


Outsider SE fixes:
- Made it so that you can't defend your main's entrance (ramp area) with just sunkens


[image loading]


Fighting Spirit fixes:
- Fixed so that all positions allow 2 depot 1 rax block at ramp
POGGERS
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
December 04 2009 02:03 GMT
#54
Hmm any links to dl Neo HBR?
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
PangO
Profile Blog Joined July 2009
Chile1870 Posts
December 04 2009 02:05 GMT
#55
thank you Konadora, i guess HBR looks better, but Outsider even those changes, man i just hate that map...
In Economics, the majority is always wrong. aka: MattRz
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2009-12-04 02:07:49
December 04 2009 02:07 GMT
#56
On December 04 2009 10:58 konadora wrote:


you can close and make an op with all this, or i can just edit the op to include this and the gifs
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
December 04 2009 02:09 GMT
#57
On December 04 2009 11:07 jalstar wrote:
Show nested quote +
On December 04 2009 10:58 konadora wrote:

or i can just edit the op to include this and the gifs

yes just do that, no need to make a new thread
POGGERS
pripple
Profile Blog Joined May 2009
Finland1714 Posts
December 04 2009 03:33 GMT
#58
so almost every map had some changes afterall, thanks!
Jaedong! <> Team MVP <> Mouz.
NeVeR
Profile Blog Joined January 2009
1352 Posts
December 04 2009 03:37 GMT
#59
Nice, I like the HBR changes.
synapse
Profile Blog Joined January 2009
China13814 Posts
December 04 2009 03:53 GMT
#60
YES! I can finally wall off on these maps <3
:)
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