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[Fantasy] PL 09-10 R2 Signups - Page 3

Forum Index > BW General
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Prev 1 2 3 4 5 23 24 25 Next All
OreoBoi
Profile Blog Joined December 2008
Canada1639 Posts
November 30 2009 22:48 GMT
#41
oooooooo!
Time to pick Lomo and Killer for my anti-team, their fail is my win!
Qatol
Profile Blog Joined November 2006
United States3165 Posts
November 30 2009 23:02 GMT
#42
I thought rounds 2 and 4 were winners league this season. Am I confused?
Uff Da
miseiler
Profile Blog Joined October 2008
United States1389 Posts
November 30 2009 23:43 GMT
#43
I've had ZerO on every one of my FPL teams so far. For most of them, I've also had Jaedong.

I doubt I'll be able to afford that this time
"Jinro soo manly wearing only a T-Shirt while the Koreans freeze in their jackets" -- Double_O
"He's from Sweden, man. We have to fight polar bears on our way to school." -- Yusername
Hot_Bid
Profile Blog Joined October 2003
Braavos36379 Posts
Last Edited: 2009-12-01 00:06:35
November 30 2009 23:59 GMT
#44
On December 01 2009 06:59 pripple wrote:
something just came to my mind, let's say JD & Bisu both cost 10 points at start, both play 2 games in the opening week, JD going 2-0 and Bisu going 0-2, with the new scoring system the points difference is gonna be enormous= 8 | -4 (not counting teampoints here)..

so now if you pick a player who has a bad start you're gonna be even more stuck with him, making comebacks even harder? as that -4 for Bisu is gonna lower his tradevalue shitloads?

We realized that this would happen, so what we're going to do is weight it slightly in favor of the previous week's value, so the Trade Values should deviate slightly less than last round.

1. New Scoring (Round 2)
10 pointer going 2-0: New TV = 9.96
10 pointer going 0-2: New TV = 8.32

2. Old Scoring (Round 1)
10 pointer going 2-0: New TV = 9.94
10 pointer going 0-2: New TV = 8.18

3. New Scoring (Round 2) Without Weighting Adjustment
10 pointer going 2-0: New TV = 9.94
10 pointer going 0-2: New TV = 7.48

edit: FYI, we're going with #1, not #3
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
December 01 2009 00:02 GMT
#45
hope i don't to terrible this time around xD
Hwaseung Oz fan for life. Swing out, always swing out.
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
December 01 2009 00:28 GMT
#46
On December 01 2009 07:39 Hot_Bid wrote:
Show nested quote +
On December 01 2009 06:44 emucxg wrote:
3-0 Victory: 6 Points
3-1 Victory: 4 Points
3-2 Victory: 2 Points
2-3 Defeat: 0 Point
1-3 Defeat: -1 Points
0-3 Defeat: -2 Points

we should give more points to team wins imo

Teams this round are designed so that they are going to roughly equal a player of a similar cost.

the teams are so expensive, this is not good news for skt, oz, ktf fans
miseiler
Profile Blog Joined October 2008
United States1389 Posts
Last Edited: 2009-12-01 00:33:58
December 01 2009 00:32 GMT
#47
On December 01 2009 07:39 Hot_Bid wrote:
+ Show Spoiler +
On December 01 2009 06:44 emucxg wrote:
3-0 Victory: 6 Points
3-1 Victory: 4 Points
3-2 Victory: 2 Points
2-3 Defeat: 0 Point
1-3 Defeat: -1 Points
0-3 Defeat: -2 Points

we should give more points to team wins imo

Teams this round are designed so that they are going to roughly equal a player of a similar cost.


I really, really like this part. I have always been a bit miffed that the team decision far outweighed the player one.

Partly because the team I happen to cheer for doesn't get 3-0 wins very often..

On December 01 2009 06:44 emucxg wrote:
the teams are so expensive, this is not good news for skt, oz, ktf fans


EAT IT.

Er...I mean, that's very unfortunate.
+ Show Spoiler +

For you people on the bandwagon.
"Jinro soo manly wearing only a T-Shirt while the Koreans freeze in their jackets" -- Double_O
"He's from Sweden, man. We have to fight polar bears on our way to school." -- Yusername
Manit0u
Profile Blog Joined August 2004
Poland17418 Posts
December 01 2009 00:32 GMT
#48
On December 01 2009 05:45 Hot_Bid wrote:
Show nested quote +
On December 01 2009 05:37 theqat wrote:
I'm a bit confused, maybe just because it isn't written out or I'm not seeing it--how can the anti-team end up positive? Will you now gain points when they lose?

Before, loss was worth -1 and lineup appearance worth 1, so if you picked a player who went 0-10, the best you would get is 0.

But since lineup point is removed, your 0-10 player is now going to score in the negatives, which means if he's on your Anti Team, he'll score in the positives.

Another way to look at it is that Main Team players can now score in the negatives


With this scoring last round, Jangbi's performance at the start (and throughtout most of it) of the round would pwn so many teams
Time is precious. Waste it wisely.
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
December 01 2009 00:42 GMT
#49
After all the discussion and plenty of griping from me... I actually like the way the new scoring works. Good job.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
integral
Profile Blog Joined February 2009
United States3156 Posts
December 01 2009 00:42 GMT
#50
hotbid can you post that formula?
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
December 01 2009 00:42 GMT
#51
Oooh now losses hurt more... might as well carry dead weights on good teams (Thezerg from SKT1, maybe lol) rather than players that come up often but lose (JangBi, FBH, Killer, yeah...). This also means a lot of people won't be picking members from the ACE team other than RuBy.

I'm in a dilemma whether to keep Stork or not... fanboyism vs reality?
[TLMS] REBOOT
integral
Profile Blog Joined February 2009
United States3156 Posts
December 01 2009 00:45 GMT
#52
also, will team prices be adjusted retroactively according to new scoring system as well? or just players? I'd assume both teams and players would be adjusted for next round but if you could confirm I'd appreciate it.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
December 01 2009 00:58 GMT
#53
Sigh, gonna be hard to get KT this time. Curse my loyalty. =(
Remember Violet.
3 Lions
Profile Blog Joined October 2007
United States3705 Posts
December 01 2009 01:02 GMT
#54
lol everyone is going to have Jaedong...his price is gonna go down so much
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
Last Edited: 2009-12-01 01:06:49
December 01 2009 01:06 GMT
#55

EAT IT.

Er...I mean, that's very unfortunate.
+ Show Spoiler +

For you people on the bandwagon.

loooool where is the love
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 01 2009 01:08 GMT
#56
imo team wins shouldn't count toward the anti team. It makes it really difficult to pick players since picking a bad player on a good team will end up losing you a lot of points.

RIP Aaliyah
Abydos1
Profile Blog Joined October 2008
United States832 Posts
December 01 2009 01:10 GMT
#57
On December 01 2009 09:42 integral wrote:
hotbid can you post that formula?


A player's trade value is going to be 2/3 * tv + 1/3 * last weeks tv
Where its using unweighted tvs in the calculation

IE. in HotBid's example a 10 cost player going 2-0 (with 2 team wins) in week 1 will have 10 pts and 9.94 tv

So 2/3 * 9.94 + 1/3 * 10 (cost) = 9.96

A 10 Cost player going 0-2 (with 0 team wins) in week 1 will have -4 pts and 7.48 tv

So 2/3 * 7.48 + 1/3 * 10 (cost) = 8.32
"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
Abydos1
Profile Blog Joined October 2008
United States832 Posts
December 01 2009 01:13 GMT
#58
On December 01 2009 09:45 integral wrote:
also, will team prices be adjusted retroactively according to new scoring system as well? or just players? I'd assume both teams and players would be adjusted for next round but if you could confirm I'd appreciate it.


Both teams and players will be using costs based on the new scoring.
"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
Abydos1
Profile Blog Joined October 2008
United States832 Posts
December 01 2009 01:15 GMT
#59
On December 01 2009 10:08 DoctorHelvetica wrote:
imo team wins shouldn't count toward the anti team. It makes it really difficult to pick players since picking a bad player on a good team will end up losing you a lot of points.



Player scoring getting doubled and team wins remaining at 1 point is going to offset this; also removing lineup points puts the emphasis on picking players that lose.
"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
miseiler
Profile Blog Joined October 2008
United States1389 Posts
Last Edited: 2009-12-01 01:38:22
December 01 2009 01:37 GMT
#60
On December 01 2009 10:06 emucxg wrote:
Show nested quote +

EAT IT.

Er...I mean, that's very unfortunate.
+ Show Spoiler +

For you people on the bandwagon.

loooool where is the love


<3<3

On topic: I'm excited for this!
"Jinro soo manly wearing only a T-Shirt while the Koreans freeze in their jackets" -- Double_O
"He's from Sweden, man. We have to fight polar bears on our way to school." -- Yusername
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