• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:23
CEST 15:23
KST 22:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview10[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy13
Community News
LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris48Weekly Cups (Aug 11-17): MaxPax triples again!15
StarCraft 2
General
Maestros of the Game: Week 1/Play-in Preview Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (August 25-31): Clem's Last Straw? Heaven's Balance Suggestions (roast me) Geoff 'iNcontroL' Robinson has passed away
Tourneys
RSL: Revival, a new crowdfunded tournament series Maestros of The Game—$20k event w/ live finals in Paris LiuLi Cup - September 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Buy Oxycontin, Xanax, Adderall, Rivotril, Adipex, Pros React To: herO's Baffling Game
Tourneys
Is there English video for group selection for ASL [Megathread] Daily Proleagues Small VOD Thread 2.0 [ASL20] Ro24 Group F
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1395 users

[Map] Valkyrion - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 Next All
Piste
Profile Blog Joined July 2006
6179 Posts
Last Edited: 2009-09-03 12:31:39
September 03 2009 12:30 GMT
#41
I think it would be better if there were more than 5 xel naga temples. Muta harras while lings killing temples may be too powerful, and if you go kill lings then mutaling will either rape your small mnm army, and if you use all mnm then lings will just fall back and mutas goes and rapes your main base scvs.

Looks like tmech is the better way on this map.

Maybe add more temples or move ramp between main and nat?

edit: It's just what came into my mind, haven't played this map yet so I dont know for sure.
and btw, looks like really cool map tho.
tobi9999
Profile Joined April 2009
United States1966 Posts
September 03 2009 12:31 GMT
#42
it looks REALLY REALLY easy to split the map
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
DivinO
Profile Blog Joined July 2009
United States4796 Posts
September 03 2009 12:44 GMT
#43
Sexy map, Kona.

Thanks for making.
LiquipediaBrain in my filth.
StarBrift
Profile Joined January 2008
Sweden1761 Posts
September 03 2009 13:07 GMT
#44
You shoujld consider moving mineral line a few hexes from the ridge unless you want this to be a 2hatch muta > terran map. Close ridge is fine on maps like Medusa, HBR and Outsider where you can actually get up there relatively fast with your units. As it is now you have to have half your army up there until you get mass turrets.
AlwaysGG
Profile Joined March 2009
Taiwan952 Posts
September 03 2009 13:18 GMT
#45
kind of like medusa 2player version might be p> T due to cannot hard push
Trust 神教教主 FlaSh | Believe 火心 EffOrt
konadora *
Profile Blog Joined February 2009
Singapore66201 Posts
September 03 2009 13:26 GMT
#46
On September 03 2009 22:07 StarBrift wrote:
You shoujld consider moving mineral line a few hexes from the ridge unless you want this to be a 2hatch muta > terran map. Close ridge is fine on maps like Medusa, HBR and Outsider where you can actually get up there relatively fast with your units. As it is now you have to have half your army up there until you get mass turrets.

okay
POGGERS
win8282
Profile Blog Joined May 2009
Korea (South)454 Posts
September 03 2009 13:54 GMT
#47
muta harass would be so sick in this map...not to mention mass tank turtling since terran could get 3 gas 4 base by just defending one wee choke
snorlax
Profile Blog Joined December 2008
United States755 Posts
September 03 2009 14:03 GMT
#48
seems really easy to take half the map, and then just play defensive
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
September 03 2009 14:22 GMT
#49
Is it just me or is there just one starting location on the 2.0 version?
konadora *
Profile Blog Joined February 2009
Singapore66201 Posts
September 03 2009 14:27 GMT
#50
no there's 2

but looks like i didn't remove the neutral's starting position (not that it matters anyway lol)

I'll fix the image :p
POGGERS
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
September 03 2009 14:34 GMT
#51
Then the download must be corrupted because I don't get a second slot when I want to start a game on the map -.-;;
konadora *
Profile Blog Joined February 2009
Singapore66201 Posts
Last Edited: 2009-09-03 14:40:13
September 03 2009 14:36 GMT
#52
On September 03 2009 23:34 Nikoner wrote:
Then the download must be corrupted because I don't get a second slot when I want to start a game on the map -.-;;

ok fixed lol

get 2.1
POGGERS
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
Last Edited: 2009-09-03 18:26:50
September 03 2009 18:21 GMT
#53
Nice work! It's really starting to look more balanced. Still a very linear middle, but I suppose it can't be helped with this type of map. Looks like drop/air harass will play a major role.

Edit 1: After some thinking, I have two points:

Is that main big enough? Sometimes main size can be deceptive, but I hate playing on maps where my main feels cluttered.

I would consider closing up the main choke a bit more. Could be quite a liability for T.

Edit 2: Eh, scratch that second point, it should be fine if it's easily wallable.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
September 03 2009 18:35 GMT
#54
.... No freakin way Protoss will be able to beat Terran camping in the middle. Concept won't work. Scratch map, make a new one.
Chill
Profile Blog Joined January 2005
Calgary25981 Posts
September 03 2009 18:43 GMT
#55
On September 04 2009 03:35 neobowman wrote:
.... No freakin way Protoss will be able to beat Terran camping in the middle. Concept won't work. Scratch map, make a new one.

I like your optimism, LOL.
Moderator
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
September 03 2009 18:50 GMT
#56
On September 04 2009 03:43 Chill wrote:
Show nested quote +
On September 04 2009 03:35 neobowman wrote:
.... No freakin way Protoss will be able to beat Terran camping in the middle. Concept won't work. Scratch map, make a new one.

I like your optimism, LOL.

Well, you can't make a map good only with execution if the concept doesn't work at all. Might as well start a new map altogether than wasting time trying to balance a concept that doesn't make work.
Chill
Profile Blog Joined January 2005
Calgary25981 Posts
September 03 2009 18:52 GMT
#57
On September 04 2009 03:50 neobowman wrote:
Show nested quote +
On September 04 2009 03:43 Chill wrote:
On September 04 2009 03:35 neobowman wrote:
.... No freakin way Protoss will be able to beat Terran camping in the middle. Concept won't work. Scratch map, make a new one.

I like your optimism, LOL.

Well, you can't make a map good only with execution if the concept doesn't work at all. Might as well start a new map altogether than wasting time trying to balance a concept that doesn't make work.

To contrast this, I actually think the map looks rather balanced and the center is open and dynamic enough that camping there won't work. The center is wide enough that Protoss can break through one side and move around the center. Blue Storm is relatively balanced and the center favours defense much more than this map. Further, Arbiters look to be extremely powerful on this map.

Great map in my opinion.
Moderator
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2009-09-03 19:31:19
September 03 2009 19:27 GMT
#58
On September 04 2009 03:52 Chill wrote:
Show nested quote +
On September 04 2009 03:50 neobowman wrote:
On September 04 2009 03:43 Chill wrote:
On September 04 2009 03:35 neobowman wrote:
.... No freakin way Protoss will be able to beat Terran camping in the middle. Concept won't work. Scratch map, make a new one.

I like your optimism, LOL.

Well, you can't make a map good only with execution if the concept doesn't work at all. Might as well start a new map altogether than wasting time trying to balance a concept that doesn't make work.

To contrast this, I actually think the map looks rather balanced and the center is open and dynamic enough that camping there won't work. The center is wide enough that Protoss can break through one side and move around the center. Blue Storm is relatively balanced and the center favours defense much more than this map. Further, Arbiters look to be extremely powerful on this map.

Great map in my opinion.


On the contrary, the centre is tight. Using scmdraft to compare, Blue storm's centre is around 19 pylons wide. This centre is 9 pylons wide, the choke is about as tight as Destination's 3rd expo's choke (the third expo clockwise to the main) Taking half of the map then turreting and mining up will make arbiters less useful really.

Edit: I do praise Kona though for making the terrain show where to put buildings.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
September 03 2009 19:32 GMT
#59
konadora i can't wait till iccup takes one of your maps to use for the iccup pack
Hwaseung Oz fan for life. Swing out, always swing out.
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
September 03 2009 20:07 GMT
#60
Lurker contain = ZvP
Mutalisk Harrass = ZvT
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1064
IndyStarCraft 119
Rex 107
BRAT_OK 43
StarCraft: Brood War
Britney 43413
PianO 6208
Sea 5570
Rain 3594
Jaedong 1717
Bisu 1259
GuemChi 1201
Shuttle 619
Larva 420
Mini 348
[ Show more ]
BeSt 304
Light 298
actioN 281
Snow 250
EffOrt 204
Soulkey 201
Mong 198
Hyuk 197
ggaemo 191
Barracks 137
Hyun 93
ZerO 92
Mind 79
JYJ51
Sharp 38
ToSsGirL 38
TY 37
Pusan 33
Nal_rA 32
sSak 26
Noble 20
sorry 17
scan(afreeca) 17
HiyA 13
ajuk12(nOOB) 13
Sacsri 13
Free 11
Yoon 10
SilentControl 9
Bale 6
Movie 5
IntoTheRainbow 5
Terrorterran 2
Dota 2
The International42607
Gorgc10913
qojqva371
XaKoH 241
Fuzer 209
XcaliburYe104
febbydoto8
League of Legends
JimRising 249
Counter-Strike
zeus867
Stewie2K310
oskar182
edward78
Heroes of the Storm
Khaldor41
Other Games
singsing1504
hiko615
B2W.Neo527
crisheroes501
DeMusliM240
Happy154
Liquid`VortiX83
ArmadaUGS65
QueenE59
MindelVK30
ZerO(Twitch)16
Hui .5
Organizations
StarCraft: Brood War
UltimateBattle 1776
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2572
• Jankos1238
Upcoming Events
Maestros of the Game
3h 37m
Serral vs Ryung
ByuN vs Zoun
BSL Team Wars
5h 37m
Team Bonyth vs Team Dewalt
CranKy Ducklings
20h 37m
RSL Revival
20h 37m
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
1d
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
Maestros of the Game
1d 3h
Solar vs Bunny
Clem vs Rogue
[BSL 2025] Weekly
1d 4h
RSL Revival
1d 20h
Cure vs Bunny
Creator vs Zoun
Maestros of the Game
2 days
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
2 days
Team Hawk vs Team Sziky
[ Show More ]
Sparkling Tuna Cup
2 days
Monday Night Weeklies
3 days
The PondCast
5 days
Online Event
6 days
Liquipedia Results

Completed

Proleague 2025-09-02
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025: Warsaw LAN
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.