Bunker Freeze - Page 6
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Ian Ian Ian
913 Posts
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Ganfei
Taiwan1439 Posts
On August 19 2009 19:14 TheFoReveRwaR wrote: Lol ...fuck you. But you also completely suck at broodwar(even more than me). So who really cares what you'd do? BoX tvz me T? Feel free to bunker stall all you want. Yes, I suck despite you having no idea who I am nor how I play. Grow up, little kid, just cause someone disagrees with you doesn't mean you have to turn into an Eastie nerd and challenge them to 1v1. Even if you did beat me (you wouldn't but this is a theoretical point) it wouldn't say anything whatsoever about the argument. | ||
Ian Ian Ian
913 Posts
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gumbum8
United States721 Posts
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koreasilver
9109 Posts
I'm going to be keeping my second ovie over my nat bridge every ZvT on Destination now. | ||
ActualSteve
United States627 Posts
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Shizuru~
Malaysia1676 Posts
On August 20 2009 01:34 StRyKeR wrote: In the case of a bunker rush, Terrans can counter an overlord bunker freeze by just unloading marines, sniping overlord, and getting back in. Which defeats the entire purpose of having a bunker, if you have to unload marines from it? On August 19 2009 19:14 TheFoReveRwaR wrote: Lol ...fuck you. But you also completely suck at broodwar(even more than me). So who really cares what you'd do? BoX tvz me T? Feel free to bunker stall all you want. Great contribution to the discussion man, slam that insults and e-penis to everything you refuse to acknowledge. | ||
jello_biafra
United Kingdom6632 Posts
On August 21 2009 20:23 Shizuru~ wrote: Which defeats the entire purpose of having a bunker, if you have to unload marines from it? Not when they can instantly jump right back in it, also you really wanna take them out to stim them anyway. | ||
WhuazGoodJaggah
Lesotho777 Posts
On August 21 2009 20:37 jello_biafra wrote: Not when they can instantly jump right back in it, also you really wanna take them out to stim them anyway. yeah, stim during a bunker rush ![]() | ||
jello_biafra
United Kingdom6632 Posts
Well obviously not during the bunk rush, but any standard situation....plus the point remains....take two seconds to pop ovie and jump back in bunk...? | ||
Ian Ian Ian
913 Posts
If you get frozen by a muta however, when you pop out, your going to get shot at.. Not to mention if a bunk gets frozen the player should immediately be rushing that bunk as it's out of commision. So if you unload oyur surrounded anyways | ||
starfries
Canada3508 Posts
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Ian Ian Ian
913 Posts
I was surprised nobody knew about it. Not surprised it didn't come up in melee. Who would try? :s | ||
Deathfate
Spain555 Posts
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Live2Win
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United States6657 Posts
On August 25 2009 11:24 Battle wrote: Someone has to try if you put an overlord if the bunker can attack the hatchery (they can drones and lings, but a building?) Good question. Also, do the marines in the bunker retarget if a worker is close by? I know they retarget to any combat unit (assuming an overlord is freezing the bunker), but what about an in-range hatchery or worker unit? | ||
integral
United States3156 Posts
Also, unloading and reloading didn't enable bunkered marines to attack the overlord, which is different than when I tested it with my friend with a valkyrie freezing a hero ghost bunker in Diplo Infinity. I don't know why unloading/reloading that unit enabled it to hit the valkyrie while unloading and reloading marines in melee doesn't seem to do anything. | ||
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motbob
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United States12546 Posts
Horang2 may have proved that this is possible with a zealot over a lurker! He moved a zealot right over the lurk and it stopped firing, even though there was an archon in range! On October 27 2009 19:52 SnowFantasy wrote: (im assuming he was going to use splash to kill the lurker because of no detection). ya | ||
SnowFantasy
4173 Posts
(im assuming he was going to use splash to kill the lurker because of no detection). | ||
Wala.Revolution
7579 Posts
On October 27 2009 19:30 motbob wrote: BUMP Horang2 may have proved that this is possible with a zealot over a lurker! He moved a zealot right over the lurk and it stopped firing, even though there was an archon in range! ya my guess is Action stop-lurkered that instant so Horang2 (hopefully) couldn't locate it. | ||
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motbob
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United States12546 Posts
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