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WoW vs SC - Page 2

Blogs > Phyre
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Piy
Profile Blog Joined January 2008
Scotland3152 Posts
April 21 2009 18:01 GMT
#21
PvP in WoW is actually pretty amazing at the highest levels. From what I've heard the reflexes required are insane.
My. Copy. Is. Here.
Misrah
Profile Blog Joined February 2008
United States1695 Posts
April 21 2009 18:03 GMT
#22
hoping for some epic raep.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Gnojfatelob
Profile Joined April 2008
Belgium216 Posts
April 21 2009 18:16 GMT
#23
On April 22 2009 02:08 da_head wrote:
Show nested quote +
On April 22 2009 01:58 freelander wrote:
On April 22 2009 01:56 TheYango wrote:
WoW PvP is a joke and always have been. Despite optimism at Lich King's release that they might fix the balance of classes in arena, things are just as skewed, if not more so, than during TBC. The fact that someone might consider something this imbalanced as heavily skill-based seriously amazes me. You just can't have the same level of depth if one setup is significantly more powerful than others.


Then it's similar to starcraft.

Cause PvP is a joke in this game too.

how so? i find pvp to be pretty intense


You just got trolled
Probably the best starcraft player in the world
Gnojfatelob
Profile Joined April 2008
Belgium216 Posts
Last Edited: 2009-04-21 18:22:11
April 21 2009 18:20 GMT
#24
On April 22 2009 03:01 Piy wrote:
PvP in WoW is actually pretty amazing at the highest levels. From what I've heard the reflexes required are insane.


Saying WOW requires no skill is just as retarded as the guy in the OP, so i will not deny WOW is easy. WOW does require skill, but it is only 1skill, namely speed and reflexes. SC requires a broad spectrum of different skills, i.e. strategy, multitasking, finger speed, tactics, micro, creativity, reading your opponent, mind games in a bo series, ...

WoOW might (arguable) require you to have better reflexes then sc, but it is the only thing you really need to excel at WOW (some team strats perhaps, but i doubt there is a lot of on-the-fly strategy adaptation and countering), where at sc your require different and more skills.

This rationale can be extended to all sort of different games, each type of game requires some specific skill. RTS in general en SC in specific, require all possible skills.
Probably the best starcraft player in the world
errol1001
Profile Joined April 2008
454 Posts
April 21 2009 18:27 GMT
#25
Yeah, saying WoW requires no skill is not very smart. Lower skill ceiling, and lower skill differential compared with SC is probably pretty easy to argue though.
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
April 21 2009 18:28 GMT
#26
Owange plz
Ethelis
Profile Blog Joined September 2008
United States2396 Posts
April 21 2009 18:30 GMT
#27
On April 22 2009 03:27 errol1001 wrote:
Yeah, saying WoW requires no skill is not very smart. Lower skill ceiling, and lower skill differential compared with SC is probably pretty easy to argue though.


i actually improved a lot on WoW after practicing SC and such, i still play both right now but im worse at SC than when i only plated that but thats a different subject

nothing much to say WoW definetly has a lower skill ceiling
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
Hypnosis
Profile Blog Joined October 2007
United States2061 Posts
April 21 2009 18:39 GMT
#28
On April 22 2009 01:56 TheYango wrote:
WoW PvP is a joke and always have been. Despite optimism at Lich King's release that they might fix the balance of classes in arena, things are just as skewed, if not more so, than during TBC. The fact that someone might consider something this imbalanced as heavily skill-based seriously amazes me. You just can't have the same level of depth if one setup is significantly more powerful than others.



only high level arena was good.. that was like a year ago not sure what its like now.. Some teams are just so OP its retarded.
Science without religion is lame, Religion without science is blind
stroggos
Profile Joined February 2009
New Zealand1543 Posts
April 21 2009 18:42 GMT
#29
On April 22 2009 03:01 Piy wrote:
PvP in WoW is actually pretty amazing at the highest levels. From what I've heard the reflexes required are insane.



Reflexes defianately plays a big part of WoW.

When i used to play wow, i played from season 2-4 as a gladiator. My teammate could spellock fel domination 70% of the time, and my warrior teammate could pummel feldom 90% of the time, and that wasn't predicting the cast, it was reacting to it. Fel dom has a cast time of .5 seconds.and they both had an amazing under 10 latency, while i had 400 latency(YAY NEW ZEALAND). Gotta take into account from seeing the cast to putting your finger over your spellock button as well. . I thought their reactions were pretty insane since most of the sponsored wow players could'nt do it.
hi
Kot
Profile Joined January 2009
Australia148 Posts
April 21 2009 18:46 GMT
#30
only good part about competitive wow is reading the bullshit on world of ming.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
April 21 2009 18:50 GMT
#31
Since you have a TL.net account makes me think that you will plunder him blind at sc. Also assuming that he is not actively playing the game. Looking forward to replays, go queen+broodling.
I have the best fucking lawyers in the country including the man they call the Malmis.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
Last Edited: 2009-04-21 18:54:13
April 21 2009 18:53 GMT
#32
hahaha i remember standing with a bunch of TLers at WWI and the WoW matches were playing just before Kal/Dreiven...so we thought screw it we'll "give wow pvp a chance"....basically it was 6 minutes of laggy particle effects, 3000 apm spam of one or 2 hotkeys and then alot of ALRIGHT LETS DO YEAH FUCK YEAH BRO! lol. We lasted about 2 rounds before leaving. That being said they (korean and american wow kids) were fun to drink with
stroggos
Profile Joined February 2009
New Zealand1543 Posts
April 21 2009 18:54 GMT
#33
On April 22 2009 03:20 Gnojfatelob wrote:
Show nested quote +
On April 22 2009 03:01 Piy wrote:
PvP in WoW is actually pretty amazing at the highest levels. From what I've heard the reflexes required are insane.


Saying WOW requires no skill is just as retarded as the guy in the OP, so i will not deny WOW is easy. WOW does require skill, but it is only 1skill, namely speed and reflexes. SC requires a broad spectrum of different skills, i.e. strategy, multitasking, finger speed, tactics, micro, creativity, reading your opponent, mind games in a bo series, ...

WoOW might (arguable) require you to have better reflexes then sc, but it is the only thing you really need to excel at WOW (some team strats perhaps, but i doubt there is a lot of on-the-fly strategy adaptation and countering), where at sc your require different and more skills.

This rationale can be extended to all sort of different games, each type of game requires some specific skill. RTS in general en SC in specific, require all possible skills.



WoW requires more peripheral vision and a little better at mind games imo, although that's hard to argue. SC requires waaaaaaay better multitasking and accuracy with a mouse, game sense, timing as well. Strategizing for WoW is pretty basic but so is sc imo.
hi
stroggos
Profile Joined February 2009
New Zealand1543 Posts
April 21 2009 18:56 GMT
#34
On April 22 2009 03:46 Kot wrote:
only good part about competitive wow is reading the bullshit on world of ming.


haha +1. wom is like the 4chan of WoW.
hi
PH
Profile Blog Joined June 2008
United States6173 Posts
April 21 2009 19:04 GMT
#35
What the hell does "twitch" mean? I've never seen that word used like this before.
Hello
NonY
Profile Blog Joined June 2007
8748 Posts
April 21 2009 19:05 GMT
#36
i think a twitch game is one where only a small percentage of the players can do certain fast reaction moves and everyone else is too slow. if everyone can do them, then it's not twitch, even though they might be fairly fast reactions (.5-.7s). on lan latency, i dont think wow is twitch. interrupting feldom is a rare exception. but i dont think it's fair to say they werent predicting the cast. im sure whenever the lock's pet is dead and he hasnt used feldom yet that fight, that move is brought to the front of their minds.

about sc being twitch: there are a lot of places in high level play where it's very twitch. especially if you factor in every move that the player does. they're definitely not all important enough that they'll determine the result of the game, but they're important. responding to an upgrade finishing, controlling your harrass units as soon as they reach their destination, responding to enemy harrass, all kinds of micro moves, etc. there's nothing like swinging 180 degrees and head sniping someone, but there certainly are a ton of reactionary moves that need to be done just as fast as that, and they're all important.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
kawoq
Profile Joined November 2005
Guatemala357 Posts
April 21 2009 19:20 GMT
#37
good luck with the games, how many are going to be played??? bo5 at least hopefully to make him eat his words!!!!
"It is not a shameful thing to be unable to reach the goal. It's becoming afraid and running away, even before considering the fact that the road is long and rough, that is truly cowardly." by - Lim Yo Hwan aka SlayerS_Boxer from "Crazy as me"
Phyre
Profile Blog Joined December 2006
United States1288 Posts
Last Edited: 2009-04-21 19:34:06
April 21 2009 19:32 GMT
#38
A bit of an update, I initially thought he was going to be a P player but could perhaps be a Z player since he played Tyranids in DoW2. Turns out he plays Z, with a little P on the side.

I found it funny since he said he figured me for a P player since apparently all the best players he's faced are P players. He was totally surprised that I was a T player. Wonder what it says about us when we both guessed that each other were P players lol. For entirely different reasons I'm sure.

I fully expect him to try to all in rush based on the way I see him approach most games. 4-5 pool certainly isn't out of the question and given his reaction to me saying I play T I have a nagging feeling he'll try to go 1 base lurks.

Anyway, the last question I've got to ask him is what map he wants to play on. I think this will tell me a lot about his skill level.

Obscure Blizz map = Free win.
Lost Temple/Luna = D- at best I'd guess.
Python = Could be a challenge.
Anything current like Colosseum, God's Garden, etc = I'd be very worried.

And yeah, I'll make sure to get at least a bo3. Hopefully a bo5.
"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
Chuiu
Profile Blog Joined June 2003
3470 Posts
April 21 2009 19:33 GMT
#39
On April 22 2009 02:23 TheosEx wrote:
I've been getting into WoW PvP, and I don't think it's as easy as some people say. I mean, there are some classes that might be a bit easier to play than others, but some classes can get pretty technical.

For example, I started out playing as a Rogue, but had to re-roll because I could not for the life of me figure out combo points, when to use evis, cheap shot, etc. Then you have to know how to sneak up on people, when to run/hide, appear, etc. It was actually pretty fun (and I'm sure I could've learned it in time, but isn't that just like SC?) So, I re-rolled a Warlock, and it seems a bit less technical, but still pretty hectic.

Dude rogue isn't complicated. It's as easy as people call protoss, its just 1a2a3a, except without the A obviously.
♞
stroggos
Profile Joined February 2009
New Zealand1543 Posts
Last Edited: 2009-04-21 19:51:45
April 21 2009 19:40 GMT
#40
On April 22 2009 04:05 Liquid`NonY wrote:
i think a twitch game is one where only a small percentage of the players can do certain fast reaction moves and everyone else is too slow. if everyone can do them, then it's not twitch, even though they might be fairly fast reactions (.5-.7s). on lan latency, i dont think wow is twitch. interrupting feldom is a rare exception. but i dont think it's fair to say they werent predicting the cast. im sure whenever the lock's pet is dead and he hasnt used feldom yet that fight, that move is brought to the front of their minds.

about sc being twitch: there are a lot of places in high level play where it's very twitch. especially if you factor in every move that the player does. they're definitely not all important enough that they'll determine the result of the game, but they're important. responding to an upgrade finishing, controlling your harrass units as soon as they reach their destination, responding to enemy harrass, all kinds of micro moves, etc. there's nothing like swinging 180 degrees and head sniping someone, but there certainly are a ton of reactionary moves that need to be done just as fast as that, and they're all important.



mostly i agree, but feldom isn't a rare exception, because of fake casting, good players have to pummel/kick/spellock at the very end of a cast so the enemy can't fake the cast, which requires about as much twitch as a feldom if not more so. Then there's people who know about this and fake their cast at the end of their spell.it goes on, and then theres an assortment of both mind games and twitch. I've realized this discussion is dumb though because the skill caps for havn't nearly been reached for both games, and are unreachable. Starcraft does require alot of twitch but the game is not focused on that because most the time you need to focus on many things at once, and twitch isn't the best way to use your apm.

Also they were using twitch to stop feldoms because they could do it in a duel where the spell would randomly be used. (They were expecting the spell but not predict-interrupting.)
hi
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