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FF7 - Page 3

Blogs > Raithed
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fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
February 23 2008 06:35 GMT
#41
ban the heretics!
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Raithed
Profile Blog Joined May 2007
China7078 Posts
February 23 2008 06:43 GMT
#42
Haha, I know, right. What's not to like about 7? The storyline was fucking fascinating, why would you think otherwise? To me, the only FF that is around that was 8, but the storyline wasn't as good. I think it was because when I first played 7, it was a partnership with friends. We took turns leveling up characters and exploring the place. This is so nostalgic.

All my characters, and I mean all(Vincent, Cid, Yuffie, etc) are around level 40. Just finished Yuffie's subquest, and got Leviathan.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 24 2008 04:18 GMT
#43
On February 23 2008 15:27 fusionsdf wrote:

Show nested quote +
Unlike FF7-8 where materia/junctions make all of the characters essentially the same, FF9 had a cast of reasonably balanced yet distinct characters you could mix and match for some somewhat interesting combinations.


I hate this argument. If you wanted cloud to be a dedicated white mage, you could do that.
If you wanted someone to be a knight, you could do that.


Just for some clarity, I meant that materia/junctions/(espers for that matter to a large degree)/job system (FF3, 5), made it so that everybody's skillsets overlap. Meaning, all of the characters can be white mages or knights, and their inherent differences are suppressed. This is the part I don't like. Now, I'm a fan of branching skill development and customization to some degree (see my blog reviews of SD3 and DL I guess), but not to the point where everyone can be everything. Instead of picking characters based on combat roles, you pick characters based on who you think is cool. I mean, that probably sounds great to most people, but eh. I guess I'll leave it like that--it's not a huge turn-off for me anyway.

But you're right, in FF7 there is some degree of difference between characters. And my favorite was Vincent, yeah.

Actually, one of my bigger gripes about the PSX FFs are the battle animations. I mean wtf, can't we skip watching KOTOR again? -_-;; Other games around that time had already allowed you to skip battle animations, so that's no excuse. Well, that and the random encounters. I suppose one of my favorite parts of FF6 compared to most SNES titles is the Moogle Charm. I mean, by the time of FF7+ you already had Romancing Saga 3 released on the Super Famicom which had the "you can see enemies on the dungeon map and they chase you around, initiating combat if they touch you" system seen in most PS2 era RPGs.

Hm, you may be convincing me that FF7 is at the level of FF9 as average, despite Limit Breaks, broken summons, bitchslap minigames, Cait Sith 2, and the like. The materia system was pretty interesting and fresh, if not totally balanced or well-implemented.
SonuvBob
Profile Blog Joined October 2006
Aiur21552 Posts
February 24 2008 04:26 GMT
#44
On February 24 2008 13:18 Myrmidon wrote:
I mean wtf, can't we skip watching KOTOR again?

Haha, made me picture KOTR with lightsabers. :D
Administrator
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 24 2008 04:30 GMT
#45
On February 24 2008 13:26 SonuvBob wrote:
Show nested quote +
On February 24 2008 13:18 Myrmidon wrote:
I mean wtf, can't we skip watching KOTOR again?

Haha, made me picture KOTR with lightsabers. :D


Lol whoops. I guess I'm in denial about watching KOTR, so I had to make it more interesting in my mind somehow lest I go insane.
SonuvBob
Profile Blog Joined October 2006
Aiur21552 Posts
Last Edited: 2008-02-24 04:31:56
February 24 2008 04:31 GMT
#46
Honestly KOTR's so overpowered that if you use it you deserve to have your time wasted every single time anyway. :p

I never got tired of Bahamut Zero though.
Administrator
Raithed
Profile Blog Joined May 2007
China7078 Posts
February 24 2008 06:12 GMT
#47
KOTR took like 56596 hours to be finished.
SonuvBob
Profile Blog Joined October 2006
Aiur21552 Posts
Last Edited: 2008-02-24 07:12:50
February 24 2008 06:13 GMT
#48
On February 23 2008 14:07 Myrmidon wrote:
Chill, if you're never going to finish Lufia 2, the game's been beaten in 3:24, video here, so you can just watch the rest of the game. Plus this speedrun is super super amazing, one of the best I've ever seen. It solves the puzzles so awesomely, luck manipulates bosses, and pretty much pwns everything. Boss strategies are so optimized it's ridiculous.

Lufia 2 seems like it'd be a sick game for speed runs, I'll definitely check this out sometime. Is it tool-assisted?

edit: lol, they have it in "HQ" h.264, but they resized it to 320x240 so the text is barely legible. =/
Administrator
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