I was stuck a bit but thank you walkthroughs!
FF7
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Raithed
China7077 Posts
I was stuck a bit but thank you walkthroughs! | ||
zulu_nation8
China26351 Posts
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Raithed
China7077 Posts
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SayaSP
Laos5494 Posts
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Sigrun
United States1653 Posts
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Live2Win
United States6657 Posts
I just got ePSXe and started of FF8. What a damn coincidence. | ||
ZoDD
Canada309 Posts
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zulu_nation8
China26351 Posts
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zulu_nation8
China26351 Posts
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fusionsdf
Canada15390 Posts
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Krohm
Canada1857 Posts
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fusionsdf
Canada15390 Posts
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Skew
United States1018 Posts
Totally forgot this is possible! | ||
RaiZ
2813 Posts
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FaCE_1
Canada6118 Posts
On February 22 2008 17:45 fusionsdf wrote: cid+barret+cloud = imba Tifa+cloud+the dog = The Team | ||
fusionsdf
Canada15390 Posts
red has a shitty limit break....and tifa's is missable (and still does less dmg than cid or barrett) Cloud can do 15 x 9999 with his limit Barret does 10 x 9999 cid does 18 x 9999 and red does.....1 x 9999..... great. You have to use stardust ray for his limit to be good, and it will take longer to boost to max dmg because its only like lvl 2 I think...yuffie is similar, but I think she actually does more dmg since hers is lvl 3 | ||
NotSorry
United States6722 Posts
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fusionsdf
Canada15390 Posts
On February 22 2008 21:07 NotSorry wrote: FF4 and 6 were the best (2 and 3 in us for snes). People just feel attached to 7 and 10 because they were their firsts, but no one likes to admit that they weren't old school from day 1. which is absolute bullshit, since I started with 2 | ||
starrek
Japan164 Posts
gief roms | ||
Tadzio
3340 Posts
FF7 is still my favorite in the series. Tactics and the SNES one (dark knight -> paladin, I forget the number) are tied for a close second for me. I thought FF9 had the best animated movies of the whole series and was a decent game on top of it... but I lent it to my GF before I finished it and never got it back... so I can't say much about the overall quality since I never saw the ending. | ||
starrek
Japan164 Posts
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Folca
2235 Posts
On February 22 2008 22:38 starrek wrote: dark knight -> paladin = FF4 definitely one of the best games in the series yes sirr FF7 was my first one, because im so young, and i cant old school it out like ff2 or ff4, lol well, i have final fantasy 12, which is pretty good right now | ||
fanatacist
10319 Posts
On February 22 2008 22:34 Tadzio00 wrote: My first FF was FF1. That don't make me oldschool, it just makes me old. Sweet, sweet memories. I loved the booklets and poster-sized monster dictionary thing that came with it. ^^ FF7 is still my favorite in the series. Tactics and the SNES one (dark knight -> paladin, I forget the number) are tied for a close second for me. I thought FF9 had the best animated movies of the whole series and was a decent game on top of it... but I lent it to my GF before I finished it and never got it back... so I can't say much about the overall quality since I never saw the ending. I got a strong suspicion she only dated you for your Fantasies, dawg. | ||
NrG.Bamboo
United States2755 Posts
On February 22 2008 22:34 Tadzio00 wrote: My first FF was FF1. That don't make me oldschool, it just makes me old. Sweet, sweet memories. I loved the booklets and poster-sized monster dictionary thing that came with it. ^^ FF7 is still my favorite in the series. Tactics and the SNES one (dark knight -> paladin, I forget the number) are tied for a close second for me. I thought FF9 had the best animated movies of the whole series and was a decent game on top of it... but I lent it to my GF before I finished it and never got it back... so I can't say much about the overall quality since I never saw the ending. Haha I still have the game and those big poster maps and stuff in the back room. Of course they were my dads first, but I played it when I was around 6 or 7. I remember being SO close to the end but for some reason getting stuck and never finishing the game. Wanted to come back and try to finish it recently but the game doesnt work anymore T___T;; If I could find an emulator for that game I would be really happy. I'd definately prefer beating that game over any of the other ones 9 and up =/ They got so shitty T___T; | ||
Chill
Calgary25939 Posts
I can't stand PS FFs. After 6 I don't know what happened but I didn't like it. FF9 was "ok" simply because the combat/equipment/skill systems were a throwback to SNES jRPGs, which I liked, but the fucking characters were awful. I think FF6 is my favourite, but in terms of pure Nostalgia, it's got to be FF1 I've played the shit out of that game. I remember being like 8 and not understanding the concept of an RPG at all. Just wondering around dying over and over. Finally I started to learn the game, and I beat Garland. I crossed the King's bridge and I thought I beat the game. Fuck that screen is so epic with the characters silhouetted on the hill and the music playing and the hype introduction. I'm getting so nostalgic just thinking about it. Another nerdy story about FF1: In grade 9 or 10, we made the FF1 challenge: You would take the sum of your characters' levels when you beat Chaos (last boss) plus your "Characters' Score" and add them. Whoever had the lowest score was the winner. I can't remember the exact values of the Character Scores, but they were somthing like: Knight 20 Ninja 10 Master 12 Red Wizard 15 Black Wizard 10 White Wizard 8 Fighter 15 Thief 7 Black Belt 8 Red Mage 10 Black Mage 6 White Mage 5 So if your party was Knight x 3 / WWizard (best party in the game, shut the fuck up about your stupid ass red wizard, master or black wizard - they suck compared to this party) and you beat Chaos at level 20 (hard!) your score would be: 20 + 20 + 20 +8 + (20*4) = 68 + 80 = 148. Now compare that to what my friend did. He made it to Krakken (basically the third major boss in the game - there are four fiends total. After beating Krakken you have to beat one more castle and then you can go fight Chaos) using: Level 50 something Master Dead Level 1 White Wizard Dead Level 1 White Wizard Dead Level 1 White Wizard Assuming he could kill Chaos at level 75, his score would be: 12+8+8+8+75+1+1+1 = 114 After we found this out we all quit and restarted because even if he went to level 99 we would all lose. It's pretty much impossible to kill Chaos under level 20 anyways from what I've experienced. I tried to do it with a Thief/dead WMage x 3, but I got stuck at the... Earth cave? The cave above the cave that the Lich is in. I was like level 3 at this point ahahaha. I beat the Marsh Cave by running for like 5 hours, because I would pretty much die in one hit. Oh man such good times hahahaha. | ||
Dromar
United States2145 Posts
On February 22 2008 22:34 Tadzio00 wrote: My first FF was FF1. That don't make me oldschool, it just makes me old. Sweet, sweet memories. I loved the booklets and poster-sized monster dictionary thing that came with it. ^^ Ah yeah, I got that stuff too! Honestly, I can't think of a FF title that I don't like, except 8. I really didn't like the mechanics in that game (junction, draw magic). The music in 7 and 9 is spectacular, 7 also has an epic storyline. Tactics wins for awesome diversity though. You can change your party to however you like it and try cool unit combos. FF6 (3 US) I thought was pretty awesome because of the diversity of the characters too. And if you liked FF4 (2 US), you should try to find FF5. It wasn't originally released in the US, but Square-Enix eventually released it for PSX in "Final Fantasy Chronicles" which is a rerelease of FF% and FF6. Final Fantasy brings back some memories. | ||
Dromar
United States2145 Posts
I thought characters maxed at lvl 50 in FF1? And the party I always used was Fighter, Black Belt, Black Mage, White Mage, but that's just because of the nostalgia since I used that party as a kid. | ||
Chill
Calgary25939 Posts
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micronesia
United States24342 Posts
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Krohm
Canada1857 Posts
On February 23 2008 03:30 micronesia wrote: Every team is imba in ff if you know what you are doing. I played through ff7 recently for the one millionth time.... and I'm playing through ff10 again for like the third time. I love those games. I loved all of them except for 9 tbh. Likewise, I really didn't like 9. I find it to be the worst Final Fantasy ever. But yeah, you guys are silly. 4 Red Mages, was the best party on FF1 haha. (I just had to say it) | ||
fusionsdf
Canada15390 Posts
FF6 has always been horribly overrated. I would put FF2, FF7 over it, and FF8/FF10/FF5 in the same ball park. I really dont think FF6 was anything special....Kefka was a pussy ass villain (OH NOES HE POISIONED THE WATERS EVERYONE CRY) | ||
Chill
Calgary25939 Posts
On February 23 2008 06:10 fusionsdf wrote: yeah. 9 was horrible....It just wasnt fun to play, and I dont know how they pulled it off.....Its probably the only FF I would consider to be boring to play. FF6 has always been horribly overrated. I would put FF2, FF7 over it, and FF8/FF10/FF5 in the same ball park. I really dont think FF6 was anything special....Kefka was a pussy ass villain (OH NOES HE POISIONED THE WATERS EVERYONE CRY) Shut your fucking dirty mouth. | ||
CapO
United States1615 Posts
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Ancestral
United States3230 Posts
I am currently playing 3 for the DS when I have time and am not playing SC, it's way imba. | ||
Raithed
China7077 Posts
This is only for PSX games, download emulators via google, just search 'playstation' emulators and the first or second list should have the best ones. I really recommend pSX v1.13 though. | ||
fusionsdf
Canada15390 Posts
honestly. you probably thought lavos was an epic boss too | ||
fusionsdf
Canada15390 Posts
have you ever played phantasy star 4 for genesis? | ||
Myrmidon
United States9452 Posts
I'd like to defend FF9 as an average PSX RPG, better than FF7 by a little and FF8 by a good margin. Although it has many flaws such as having a few broken supermoves (e.g. Limit Glove), weak characters, weak storyline, kind of pathetic nostalgic throwback references, and an abomination of a regular battle music, it did have some stronger points. The equipment/skill learning system required some tougher choices about what to keep equipping if you have weaker armor with a better skill (assuming you don't actually grind and learn the skill before moving on to the better equipment). Then the allocation of skill points also was nice, and gave some characters different flavors. Unlike FF7-8 where materia/junctions make all of the characters essentially the same, FF9 had a cast of reasonably balanced yet distinct characters you could mix and match for some somewhat interesting combinations. FF6 is not good for the story, what with the lame comic relief moments (e.g. Gau/Cyan), Kefka in general, and some of the other sequences like the opera house and feeding Cid. What's good is the wide cast of characters you can use that have so many different skillsets. If you let Gau learn a few useful rages, he becomes quite an interesting character to handle within the scheme of your party, being uncontrollable. Personally, I didn't like the Esper system too much, because although it allowed for some customization, it gave most all characters the large and powerful skillset of magic, which often trumped their innate abilities. (Why mess with moogle dances if you can use Ultima?) I think FF6 is the second-best showcase of the Active Time Battle system, of which I am a fan. In most games with ATB you can do nice tactical maneuvers like starting to cast a healing spell before you actually get hit or something fancy like jumping to avoid getting hit, but with FF6 there's more. Using Celes' Runic is quite interesting against many bosses, especially if you try to sneak some spells of your own in the downtime while absorbing the boss's spells. And that's not the only example. CT probably had the best usage of ATB because of the single-double-triple tech system. It forces you to make decisions about whether or not you want to wait for the 2nd character's turn to come up and choose a double tech instead of two single techs. The best part is how single techs do single-target healing, while you require a double tech to get in full-party healing. So you have to actually balance offense/defense if you have Chrono getting turns faster than Marle, and you're thinking about maybe Aura Wave. Chill, if you're never going to finish Lufia 2, the game's been beaten in 3:24, video here, so you can just watch the rest of the game. Plus this speedrun is super super amazing, one of the best I've ever seen. It solves the puzzles so awesomely, luck manipulates bosses, and pretty much pwns everything. Boss strategies are so optimized it's ridiculous. | ||
fusionsdf
Canada15390 Posts
On February 23 2008 14:07 Myrmidon wrote: The plot in all of the Final Fantasies 6+ are all overrated and really aren't very interesting. I'd like to defend FF9 as an average PSX RPG, better than FF7 by a little and FF8 by a good margin. oh wow.... On February 23 2008 14:07 Myrmidon wrote: Although it has many flaws such as having a few broken supermoves (e.g. Limit Glove), weak characters, weak storyline, kind of pathetic nostalgic throwback references, and an abomination of a regular battle music, as well as shitty mini-games, incredibly boring bosses and battles..... wait, so what's left that doesnt suck? it did have some stronger points. The equipment/skill learning system required some tougher choices about what to keep equipping if you have weaker armor with a better skill (assuming you don't actually grind and learn the skill before moving on to the better equipment). Then the allocation of skill points also was nice, and gave some characters different flavors. Unlike FF7-8 where materia/junctions make all of the characters essentially the same, FF9 had a cast of reasonably balanced yet distinct characters you could mix and match for some somewhat interesting combinations. I hate this argument. If you wanted cloud to be a dedicated white mage, you could do that. If you wanted someone to be a knight, you could do that. Just because a lot of people made boring fucking characters doesnt mean you were compelled to. If you want only one person to be a summoner, thats fine. And you know what? The game rewards you for doing that....A dedicated summoner will have low life and def, but the mag atk and def (which was broken lol) will be off the charts....A LOT of people made aeris the white mage/summoner type. That argument holds for ff8, but ff7, if you want roles, you only have to be creative. FF6 is not good for the story, what with the lame comic relief moments (e.g. Gau/Cyan), Kefka in general, and some of the other sequences like the opera house and feeding Cid. I think story is essential to an rpg I expect to play for 20+ hours... and FF6 didnt really have one. What's good is the wide cast of characters you can use that have so many different skillsets. If you let Gau learn a few useful rages, he becomes quite an interesting character to handle within the scheme of your party, being uncontrollable. Gau, meet vincent Personally, I didn't like the Esper system too much, because although it allowed for some customization, it gave most all characters the large and powerful skillset of magic, which often trumped their innate abilities. (Why mess with moogle dances if you can use Ultima?) I think FF6 is the second-best showcase of the Active Time Battle system, of which I am a fan. In most games with ATB you can do nice tactical maneuvers like starting to cast a healing spell before you actually get hit or something fancy like jumping to avoid getting hit, but with FF6 there's more. Using Celes' Runic is quite interesting against many bosses, especially if you try to sneak some spells of your own in the downtime while absorbing the boss's spells. And that's not the only example. CT probably had the best usage of ATB because of the single-double-triple tech system. It forces you to make decisions about whether or not you want to wait for the 2nd character's turn to come up and choose a double tech instead of two single techs. The best part is how single techs do single-target healing, while you require a double tech to get in full-party healing. So you have to actually balance offense/defense if you have Chrono getting turns faster than Marle, and you're thinking about maybe Aura Wave. This (the multi tech, not ATB) was done far better in Phantasy star 4. | ||
Raithed
China7077 Posts
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fusionsdf
Canada15390 Posts
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Raithed
China7077 Posts
All my characters, and I mean all(Vincent, Cid, Yuffie, etc) are around level 40. Just finished Yuffie's subquest, and got Leviathan. | ||
Myrmidon
United States9452 Posts
On February 23 2008 15:27 fusionsdf wrote: I hate this argument. If you wanted cloud to be a dedicated white mage, you could do that. If you wanted someone to be a knight, you could do that. Just for some clarity, I meant that materia/junctions/(espers for that matter to a large degree)/job system (FF3, 5), made it so that everybody's skillsets overlap. Meaning, all of the characters can be white mages or knights, and their inherent differences are suppressed. This is the part I don't like. Now, I'm a fan of branching skill development and customization to some degree (see my blog reviews of SD3 and DL I guess), but not to the point where everyone can be everything. Instead of picking characters based on combat roles, you pick characters based on who you think is cool. I mean, that probably sounds great to most people, but eh. I guess I'll leave it like that--it's not a huge turn-off for me anyway. But you're right, in FF7 there is some degree of difference between characters. And my favorite was Vincent, yeah. Actually, one of my bigger gripes about the PSX FFs are the battle animations. I mean wtf, can't we skip watching KOTOR again? -_-;; Other games around that time had already allowed you to skip battle animations, so that's no excuse. Well, that and the random encounters. I suppose one of my favorite parts of FF6 compared to most SNES titles is the Moogle Charm. I mean, by the time of FF7+ you already had Romancing Saga 3 released on the Super Famicom which had the "you can see enemies on the dungeon map and they chase you around, initiating combat if they touch you" system seen in most PS2 era RPGs. Hm, you may be convincing me that FF7 is at the level of FF9 as average, despite Limit Breaks, broken summons, bitchslap minigames, Cait Sith 2, and the like. The materia system was pretty interesting and fresh, if not totally balanced or well-implemented. | ||
SonuvBob
Aiur21548 Posts
On February 24 2008 13:18 Myrmidon wrote: I mean wtf, can't we skip watching KOTOR again? Haha, made me picture KOTR with lightsabers. :D | ||
Myrmidon
United States9452 Posts
On February 24 2008 13:26 SonuvBob wrote: Haha, made me picture KOTR with lightsabers. :D Lol whoops. I guess I'm in denial about watching KOTR, so I had to make it more interesting in my mind somehow lest I go insane. | ||
SonuvBob
Aiur21548 Posts
I never got tired of Bahamut Zero though. | ||
Raithed
China7077 Posts
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SonuvBob
Aiur21548 Posts
On February 23 2008 14:07 Myrmidon wrote: Chill, if you're never going to finish Lufia 2, the game's been beaten in 3:24, video here, so you can just watch the rest of the game. Plus this speedrun is super super amazing, one of the best I've ever seen. It solves the puzzles so awesomely, luck manipulates bosses, and pretty much pwns everything. Boss strategies are so optimized it's ridiculous. Lufia 2 seems like it'd be a sick game for speed runs, I'll definitely check this out sometime. Is it tool-assisted? edit: lol, they have it in "HQ" h.264, but they resized it to 320x240 so the text is barely legible. =/ | ||
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