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MLG Anaheim Smash - Page 6

Blogs > Hot_Bid
Post a Reply
Prev 1 4 5 6 7 Next All
tofucake
Profile Blog Joined October 2009
Hyrule19086 Posts
March 26 2014 02:58 GMT
#101
On March 26 2014 11:16 sluggaslamoo wrote:
Show nested quote +
On March 26 2014 05:04 Rho_ wrote:
On March 26 2014 02:14 Darkren wrote:
On March 22 2014 23:23 Hot_Bid wrote:
On March 22 2014 23:16 Archas wrote:
Which character(s) are you most adept with?

I am currently learning Fox, Falco, and Marth. I have zero shame or need to be creative, I just wanna learn some cookie cutter OP shit and make sure Adam wears a block M. That's all.


Your maybe thinking the wrong way here

Let me explain why

Very few people out of a majority are creative people and brings stuff new, this applies to the tournament scene, the biggest probability if your not matched vs a pro is that you are matched vs someone who will have done the same shit as you learning few characters and their principal counter matchups, they will grind games like you and come prepared for only one thing in the tournament.

Say you focus on cheesing the opponents predict what your opponents is gonna pick and throw him off the loop with something he has not practiced vs and you have

I think you have a way better chance of doing 1-2 with this strategy than the inverse


Is there viable cheese in SSBM? I mean once you lock in a character, they know what you're up to and can anticipate it.

Edit: should say, I am familiar with the game, but not the competitive scene.


Not really. Different culture, and because there's little incomplete information and no real autowin situations. There's no situation like a 4 pool vs nexus first, but there are some moves that do disproportionate amounts of damage/kill for the skill they take.

Donkey Kong grab suicide when you are 2 stocks to 1.

Kirby grab suicide (same as above)

Ice Climbers grab loop (Wobbling), legit but also pretty cheesy.

Jigglypuff rest spam.

grab loops and wobbling are different things
Liquipediaasante sana squash banana
MLG_Adam
Profile Joined July 2010
United States994 Posts
March 26 2014 03:57 GMT
#102
On March 26 2014 05:01 Rho_ wrote:
I notice the terms of the bet do not dictate what must be worn on the head. Should you lose, you might consider one of these hats:

[image loading]



I'm at peace losing to a fellow D1 school while sitting here in my Appalachian state lettermans jacket
Twitter: MrAdamAp
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
Last Edited: 2014-03-26 05:16:03
March 26 2014 05:10 GMT
#103
I still remember last time I ran into hot_bid at the last MLG and he didn't recognize me and said "you got big" which is coincidental considering my final thread. Thx for all the bans etc
http://www.teamliquid.net/blogs/169975-working-out

Hopefully someone can sneak me in this year or something so I can come say Hi and draw shitty pictures of mutalisks and crap with Gorilla terrans.
RIP SPOR 11/24/11 NEVAR FORGET
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2014-03-26 05:22:27
March 26 2014 05:21 GMT
#104
On March 26 2014 11:58 tofucake wrote:
Show nested quote +
On March 26 2014 11:16 sluggaslamoo wrote:
On March 26 2014 05:04 Rho_ wrote:
On March 26 2014 02:14 Darkren wrote:
On March 22 2014 23:23 Hot_Bid wrote:
On March 22 2014 23:16 Archas wrote:
Which character(s) are you most adept with?

I am currently learning Fox, Falco, and Marth. I have zero shame or need to be creative, I just wanna learn some cookie cutter OP shit and make sure Adam wears a block M. That's all.


Your maybe thinking the wrong way here

Let me explain why

Very few people out of a majority are creative people and brings stuff new, this applies to the tournament scene, the biggest probability if your not matched vs a pro is that you are matched vs someone who will have done the same shit as you learning few characters and their principal counter matchups, they will grind games like you and come prepared for only one thing in the tournament.

Say you focus on cheesing the opponents predict what your opponents is gonna pick and throw him off the loop with something he has not practiced vs and you have

I think you have a way better chance of doing 1-2 with this strategy than the inverse


Is there viable cheese in SSBM? I mean once you lock in a character, they know what you're up to and can anticipate it.

Edit: should say, I am familiar with the game, but not the competitive scene.


Not really. Different culture, and because there's little incomplete information and no real autowin situations. There's no situation like a 4 pool vs nexus first, but there are some moves that do disproportionate amounts of damage/kill for the skill they take.

Donkey Kong grab suicide when you are 2 stocks to 1.

Kirby grab suicide (same as above)

Ice Climbers grab loop (Wobbling), legit but also pretty cheesy.

Jigglypuff rest spam.

grab loops and wobbling are different things


Wobbling is a grab loop.

http://www.ssbwiki.com/Chain_grab
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
x0tek
Profile Joined March 2014
United States1 Post
March 26 2014 08:44 GMT
#105
I don't play Melee competitively. I play a FPS game called "CrossFire". However, as a fan of the game, and a long-time Melee theorist, I hope that I can offer at least some advice.



The best "cookie cutter" strategies always will involve patience.

I would argue that the two most "user friendly" characters are Jigglypuff and Marth.

Marth is a more simplistic character at the average level, so I'll stick with him.


That is a general Marth tutorial.



The most important techniques / tactics I would utilize are as follows:

Dash-dancing! If you are in the startup dash animation, you can cancel your momentum and dash the other way. Try it, pick Marth and dash forward - before he goes into his "running" animation, quickly move your joystick the other direction. You'll notice that your character begins suddenly dashing in the opposite direction. You can then cancel this, by (before your character is in a "running" animation) flipping your joystick back into the original direction. This is called "dash dancing". This technique is primarily used to "juke" people out. It allows you to bait out attacks, grabs, or even just threaten space mentally. This technique is far more important than any other in terms of "noob slaying" that you will find, since it will allow you to focus primarily on taking advantage of their mistakes and impatience.

Shield-grabbing! While holding shield, press A. Congratulations, you've learned the new technique! You will automatically grab out of your shield. This means that, if your opponent places an attack on your shield but within your grab range, you can immediately punish that with a grab.

Tilting! Softly press and hold in a direction, and then hit A. In other words, don't completely "commit" the button to the full length. Remember, it's an analog controller, so how hard you press the buttons sometimes does matter. Anyway, tilts are just additional attack options. For Marth, up-Tilt (up and A) and d-tilt (down and A) are the most common / important.

Crouch-cancelling into a Smash attack! This one sounds a little complex, but it's very simple. Run sideways with Marth. Then, hit A. Hit up and A, left and A, back and A while running. You'll notice that the same attack always comes out -- his dash attack. However, you can instantly cancel any dash into a Smash attack (the strongest attacks Marth has). This is done by holding down on the directional pad, forcing your character into a crouch animation on the next frame. The frame after (since your character is now crouched), you can input a command for a smash attack (left / right / down / or up on the C stick). So, while running, hold down. Immediately after holding down, slam left or right on your C stick (in the direction of your opponent). You'll notice that it seems you instantly go from your sprint, into the smash attack. In reality, there are a couple of frames of delay in-between, but it's not even noticeable to the human eye. This technique allows you to surprise your opponents with quick smash attacks (which are the more powerful Marth has to offer).

Ledge-hogging! If you are holding onto the side of a ledge, press R or L. You'll notice that your character slowly rolls up onto the stage. While this roll is happening, no other character can grab onto that ledge. This means that if your opponent is recovering, but their up-B attack will damage you, simply roll onto the stage. You'll be out of harms way, and your opponent will still be unable to grab onto the ledge.

L-cancelling! You've probably heard your fair share about this. Whenever you do an aerial attack, you will notice that your character has a bit of landing lag if you land mid-animation. You can cut the landing lag in half by pressing L (or R) in a brief window before touching the ground.

Short-hopping! Pressing your jump key quickly, rather than holding it down, will make your character jump shorter than a full jump. Hence the name. This is a very useful movement mixup.

Fast-falling! If you press "down" (on the joystick, not the directional pad) after your character has reached the apex of a jump, your character will fall even faster. In tandem with the above techniques, this can allow you to very quickly chain aerial attack sequences together, in a process called SHFFLing aerials. Or, Short-Hop'd Fast-Fallen L-canceled aerial attacks. This is important, because aerial attacks are your friends. They are what the majority of your combos will be grounded in.
Lunareste
Profile Joined July 2011
United States3596 Posts
Last Edited: 2014-03-26 10:11:51
March 26 2014 10:10 GMT
#106
On March 22 2014 23:23 Hot_Bid wrote:
Show nested quote +
On March 22 2014 23:16 Archas wrote:
Which character(s) are you most adept with?

I am currently learning Fox, Falco, and Marth. I have zero shame or need to be creative, I just wanna learn some cookie cutter OP shit and make sure Adam wears a block M. That's all.


Problem with cookie cutter OP shit is that everyone has been using those characters for 9+ years since the first SBR tier list, and everyone has 9+ years of experience against them.

honestly, just run Jiggs and learn up-throw -> rest and use it when you inevitably get matched against space animals.
KT FlaSh FOREVER
tofucake
Profile Blog Joined October 2009
Hyrule19086 Posts
March 26 2014 13:16 GMT
#107
On March 26 2014 14:21 sluggaslamoo wrote:
Show nested quote +
On March 26 2014 11:58 tofucake wrote:
On March 26 2014 11:16 sluggaslamoo wrote:
On March 26 2014 05:04 Rho_ wrote:
On March 26 2014 02:14 Darkren wrote:
On March 22 2014 23:23 Hot_Bid wrote:
On March 22 2014 23:16 Archas wrote:
Which character(s) are you most adept with?

I am currently learning Fox, Falco, and Marth. I have zero shame or need to be creative, I just wanna learn some cookie cutter OP shit and make sure Adam wears a block M. That's all.


Your maybe thinking the wrong way here

Let me explain why

Very few people out of a majority are creative people and brings stuff new, this applies to the tournament scene, the biggest probability if your not matched vs a pro is that you are matched vs someone who will have done the same shit as you learning few characters and their principal counter matchups, they will grind games like you and come prepared for only one thing in the tournament.

Say you focus on cheesing the opponents predict what your opponents is gonna pick and throw him off the loop with something he has not practiced vs and you have

I think you have a way better chance of doing 1-2 with this strategy than the inverse


Is there viable cheese in SSBM? I mean once you lock in a character, they know what you're up to and can anticipate it.

Edit: should say, I am familiar with the game, but not the competitive scene.


Not really. Different culture, and because there's little incomplete information and no real autowin situations. There's no situation like a 4 pool vs nexus first, but there are some moves that do disproportionate amounts of damage/kill for the skill they take.

Donkey Kong grab suicide when you are 2 stocks to 1.

Kirby grab suicide (same as above)

Ice Climbers grab loop (Wobbling), legit but also pretty cheesy.

Jigglypuff rest spam.

grab loops and wobbling are different things


Wobbling is a grab loop.

http://www.ssbwiki.com/Chain_grab

Incorrect. A chain grab requires multiple grabs (ie you chain grabs together repeatedly). Wobbling is a single grab.

Chain Grab


Wobbling
Liquipediaasante sana squash banana
YourGoodFriend
Profile Blog Joined June 2010
United States2197 Posts
March 26 2014 13:30 GMT
#108
On March 22 2014 23:04 Hot_Bid wrote:
I'm actually kind of terrified. But we shall see.


I hope you lose all of your games and have a great time doing it! O-H!
anonymous is the most famous author that anyone can be
YourGoodFriend
Profile Blog Joined June 2010
United States2197 Posts
March 26 2014 13:31 GMT
#109
On March 26 2014 12:57 MLG_Adam wrote:
Show nested quote +
On March 26 2014 05:01 Rho_ wrote:
I notice the terms of the bet do not dictate what must be worn on the head. Should you lose, you might consider one of these hats:

[image loading]



I'm at peace losing to a fellow D1 school while sitting here in my Appalachian state lettermans jacket


hahahaha this, so much this
anonymous is the most famous author that anyone can be
ffadicted
Profile Joined January 2011
United States3545 Posts
March 26 2014 20:09 GMT
#110
On March 26 2014 11:16 sluggaslamoo wrote:
Show nested quote +
On March 26 2014 05:04 Rho_ wrote:
On March 26 2014 02:14 Darkren wrote:
On March 22 2014 23:23 Hot_Bid wrote:
On March 22 2014 23:16 Archas wrote:
Which character(s) are you most adept with?

I am currently learning Fox, Falco, and Marth. I have zero shame or need to be creative, I just wanna learn some cookie cutter OP shit and make sure Adam wears a block M. That's all.


Your maybe thinking the wrong way here

Let me explain why

Very few people out of a majority are creative people and brings stuff new, this applies to the tournament scene, the biggest probability if your not matched vs a pro is that you are matched vs someone who will have done the same shit as you learning few characters and their principal counter matchups, they will grind games like you and come prepared for only one thing in the tournament.

Say you focus on cheesing the opponents predict what your opponents is gonna pick and throw him off the loop with something he has not practiced vs and you have

I think you have a way better chance of doing 1-2 with this strategy than the inverse


Is there viable cheese in SSBM? I mean once you lock in a character, they know what you're up to and can anticipate it.

Edit: should say, I am familiar with the game, but not the competitive scene.


Not really. Different culture, and because there's little incomplete information and no real autowin situations. There's no situation like a 4 pool vs nexus first, but there are some moves that do disproportionate amounts of damage/kill for the skill they take.

Donkey Kong grab suicide when you are 2 stocks to 1.

Kirby grab suicide (same as above)

Ice Climbers grab loop (Wobbling), legit but also pretty cheesy.

Jigglypuff rest spam.


Donkey grabs are very easy to get out of, and rest spam is not cheese lol Rest spam is the easiest way for a player to guarantee he's NOT going to win lol Kirbycide is also out of the question considering how much kirby blows (same goes for DK grab tbh).... Wobbling too situational to rely on

You're gonna have to do this the old fashioned way HB
SooYoung-Noona!
Nyovne
Profile Joined March 2006
Netherlands19135 Posts
March 26 2014 23:30 GMT
#111
Haha awsome, who are coming over?:D
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2014-03-27 00:39:49
March 27 2014 00:39 GMT
#112
On March 27 2014 05:09 ffadicted wrote:
Show nested quote +
On March 26 2014 11:16 sluggaslamoo wrote:
On March 26 2014 05:04 Rho_ wrote:
On March 26 2014 02:14 Darkren wrote:
On March 22 2014 23:23 Hot_Bid wrote:
On March 22 2014 23:16 Archas wrote:
Which character(s) are you most adept with?

I am currently learning Fox, Falco, and Marth. I have zero shame or need to be creative, I just wanna learn some cookie cutter OP shit and make sure Adam wears a block M. That's all.


Your maybe thinking the wrong way here

Let me explain why

Very few people out of a majority are creative people and brings stuff new, this applies to the tournament scene, the biggest probability if your not matched vs a pro is that you are matched vs someone who will have done the same shit as you learning few characters and their principal counter matchups, they will grind games like you and come prepared for only one thing in the tournament.

Say you focus on cheesing the opponents predict what your opponents is gonna pick and throw him off the loop with something he has not practiced vs and you have

I think you have a way better chance of doing 1-2 with this strategy than the inverse


Is there viable cheese in SSBM? I mean once you lock in a character, they know what you're up to and can anticipate it.

Edit: should say, I am familiar with the game, but not the competitive scene.


Not really. Different culture, and because there's little incomplete information and no real autowin situations. There's no situation like a 4 pool vs nexus first, but there are some moves that do disproportionate amounts of damage/kill for the skill they take.

Donkey Kong grab suicide when you are 2 stocks to 1.

Kirby grab suicide (same as above)

Ice Climbers grab loop (Wobbling), legit but also pretty cheesy.

Jigglypuff rest spam.


Donkey grabs are very easy to get out of, and rest spam is not cheese lol Rest spam is the easiest way for a player to guarantee he's NOT going to win lol Kirbycide is also out of the question considering how much kirby blows (same goes for DK grab tbh).... Wobbling too situational to rely on

You're gonna have to do this the old fashioned way HB

yea pretty much.


grab suicides never work.

wobbling and rest are only effective when you're actually good.
LiquidDota StaffOnly a true king can play the King.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44584 Posts
March 27 2014 04:36 GMT
#113
On March 23 2014 00:03 MLG_Adam wrote:
Time to abuse my power and ensure hotbid matches are on main stage


PLEASE.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Quesadilla
Profile Blog Joined October 2007
United States1814 Posts
March 27 2014 04:55 GMT
#114
On March 23 2014 00:10 prabhbhambra13 wrote:
Show nested quote +
On March 23 2014 00:03 MLG_Adam wrote:
Time to abuse my power and ensure hotbid matches are on main stage

This would be incredible.


LOL. Would watch MLG specifically for this.
Make a lot of friends. Wear good clothes. Drink good beer. Love a nice girl.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
March 27 2014 09:03 GMT
#115
On March 27 2014 05:09 ffadicted wrote:
Show nested quote +
On March 26 2014 11:16 sluggaslamoo wrote:
On March 26 2014 05:04 Rho_ wrote:
On March 26 2014 02:14 Darkren wrote:
On March 22 2014 23:23 Hot_Bid wrote:
On March 22 2014 23:16 Archas wrote:
Which character(s) are you most adept with?

I am currently learning Fox, Falco, and Marth. I have zero shame or need to be creative, I just wanna learn some cookie cutter OP shit and make sure Adam wears a block M. That's all.


Your maybe thinking the wrong way here

Let me explain why

Very few people out of a majority are creative people and brings stuff new, this applies to the tournament scene, the biggest probability if your not matched vs a pro is that you are matched vs someone who will have done the same shit as you learning few characters and their principal counter matchups, they will grind games like you and come prepared for only one thing in the tournament.

Say you focus on cheesing the opponents predict what your opponents is gonna pick and throw him off the loop with something he has not practiced vs and you have

I think you have a way better chance of doing 1-2 with this strategy than the inverse


Is there viable cheese in SSBM? I mean once you lock in a character, they know what you're up to and can anticipate it.

Edit: should say, I am familiar with the game, but not the competitive scene.


Not really. Different culture, and because there's little incomplete information and no real autowin situations. There's no situation like a 4 pool vs nexus first, but there are some moves that do disproportionate amounts of damage/kill for the skill they take.

Donkey Kong grab suicide when you are 2 stocks to 1.

Kirby grab suicide (same as above)

Ice Climbers grab loop (Wobbling), legit but also pretty cheesy.

Jigglypuff rest spam.


Donkey grabs are very easy to get out of, and rest spam is not cheese lol Rest spam is the easiest way for a player to guarantee he's NOT going to win lol Kirbycide is also out of the question considering how much kirby blows (same goes for DK grab tbh).... Wobbling too situational to rely on

You're gonna have to do this the old fashioned way HB


Most cheese don't work well against good players in any game (except maybe SC2), doesn't stop it from being cheese.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
March 27 2014 12:59 GMT
#116
GO HOT BID
@nowSimon
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
March 27 2014 13:55 GMT
#117
Everyone asking for HB on stage are dumb. They have to put the grand finals on stage anyway, so you will see him eventually
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
RuMCaKe
Profile Blog Joined November 2010
United States559 Posts
March 27 2014 21:12 GMT
#118
Sorry Hot Bid, I hate to say it but I hope Adam wins this one. The thoughts of seeing you in a XXXL Jersey doing interviews makes it worth it. I mean your a big intimidating man after all but something tells me thats slightly larger than your normal t shirt.
twitter.com/RuMCaKeS
Jank
Profile Blog Joined March 2008
United States308 Posts
Last Edited: 2014-03-28 01:12:35
March 28 2014 01:12 GMT
#119
I've been to several mlgs to compete in sc2, but quit it awhile ago and wound up putting a lot of time into melee. I was super looking forward to seeing some old sc2 friends and owning some nerds in the ssbm bracket but this is the same weeekend as my sister's wedding... Fuck ;_;
"You don't know you're wearing a leash if you sit by the peg all day." - Michael Parenti
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
March 28 2014 03:25 GMT
#120
Hot bids Bracket:
WR1
Hot_Bid vs MewTwoKing
WR2
Wobbles vs Liquid_Ken

LR1
WR1 loser vs WR2 loser
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
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