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The best games nobody played #4

Blogs > Shauni
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Shauni
Profile Blog Joined July 2004
4077 Posts
Last Edited: 2013-09-12 10:42:33
September 12 2013 10:40 GMT
#1
[image loading]

So back in 1995, it started as a personal project for Mike Booth, inspired by games like Gauntlet, Mortal Kombat and Quake, Westwood Studios took on this project seriously a year later. It was hyped extensively as Westwood was a big renowned game studio back then. It was also relatively positively received by the press, and would most likely be seen as a moderate success at release in February 2000. The issue however, was that both reviewers and the gaming crowd compared it to Diablo 2, which came out a couple of months later. "Is this worth buying while waiting for Diablo 2?" was the general reaction after seeing the game at E3 1999, and the reviewers, having played only the single player parts stated that it was a fun and addictive journey through the fantasy world.
People who bought it with the mindset of finding a Diablo clone were somewhat disappointed, as the RPG elements were very small. As Booth stated "There are of course similarities. Both games are experienced in a medieval setting from an isometric perspective. But there ends the similarities".
[image loading]

The story in Nox was linear, the experience points could not be allocated and there were only 10 levels. It was carefully polished and scripted, with a slight humoristic touch to the fantasy setting.
What most people (and reviewers) didn't seem to take notice of was that Nox was not a single player game. It was as much a single player game as Quake 3 or Battlefield 1942 were single player games. Even the demo was multiplayer only as to put an emphasis on the fact. Because 80 percentage of the development of the game focused on multiplayer. They carefully balanced maps, used tight assembler code in order to optimize the responsiveness of the game and the controls were optimized to be as intuitive as possible. 32 player maps were a lot in 2000 when most people still were on dial-up, so optimizing the packets sent were incredibly important (I'm sure Blizzard realized this with Starcraft as well). The game had an extensive clan base support at release, where you could form clans, play on clan servers and rise in the ladder as your team won. It supported several game modes; Arena, Elimination, King of the Realm, Capture the Flag and Flagball, with different variations. It also had a dedicated server mode with lots of configuration options. Chat channels (!), friend functions, regions, character customization, you name it.
[image loading]

The game was incredibly quick paced, requiring lightning reflexes and hand movements. Wizards had to be especially quick with hands, since toggling through 5x5 spell slots in the middle of a battle was a necessity, using pillars and the point of view fog in order to shield yourself from opponents. Warriors had to use precision and run around a lot, in order to predict the movement paths and strike in the correct moment. Conjurers were the most fragile class, but with the most deadly spells and weapons, finding angles and using monsters as their shield.
Perhaps the classes weren't perfectly balanced in duel (which might have been an issue), but they were all necessary in Team Deathmatches and CTF.
[image loading]

It wasn't as if people didn't buy the game, it sold moderately well and the scene was quite active at launch. But the player-base declined quickly and after merely a year or so, almost every official Westwood servers stood empty, with only a couple of hundred active players in every region. They still pushed out patches with free addons (as maps and quest mode) almost 2 years after release. The final nail in the coffin were when EA decided it was not profitable and shut down all the servers (mind you they shut down RA2 community as well which was relatively active), including the master server. Most people migrated to C&C: Renegade, the only players remaining were the hacker-base who set up their own master server a year later with a scarce playerbase. The korean scene was the most active during this time, but the ping from Europe and North America was way too large in order to play with them.



Some gameplay of what a Wizard arena could look like (the spells are censored).

The reason Nox would be in a list like this is not because it was under-marketed or under-appreciated, it was because the marketing and release was just a big misconception. If people who enjoyed games like Unreal Tournament and Quake 3 at the time would have played it, they'd most likely fall in love it and it might even have become a competitive game with tournaments, because the potential and passion was certainly there. But the majority of the playerbase was unfortunately the Diablo 2 fans, and they quickly migrated to that game when it was finally released.
It's not just a good game from a nostalgic perspective now. The gameplay is still fun and addictive and even the single player campaign is even by today's standards engaging due to the artwork, details and emphasis on linear progression. It's just a bit saddening how quickly the game suffocated.

*****
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
September 12 2013 10:47 GMT
#2
That's weird... I played Nox a ton, and so did all of my friends. The game got a great review in swedish PC Gamer, I assumed pretty much everyone had played this.
Shauni
Profile Blog Joined July 2004
4077 Posts
September 12 2013 10:57 GMT
#3
On September 12 2013 19:47 Tobberoth wrote:
That's weird... I played Nox a ton, and so did all of my friends. The game got a great review in swedish PC Gamer, I assumed pretty much everyone had played this.


That review was actually from PCGUK, and it was part of the marketing problem. The reviewer only reviewed the single player game and he compared it with Diablo on several occasions. I wrote that it sold moderately, but it didn't have an active playerbase. It's like... Diablo 3 but in a smaller scale, everyone buys it at launch, but one year after release, the servers are not representative of the copies at all.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
September 12 2013 11:07 GMT
#4
On September 12 2013 19:57 Shauni wrote:
Show nested quote +
On September 12 2013 19:47 Tobberoth wrote:
That's weird... I played Nox a ton, and so did all of my friends. The game got a great review in swedish PC Gamer, I assumed pretty much everyone had played this.


That review was actually from PCGUK, and it was part of the marketing problem. The reviewer only reviewed the single player game and he compared it with Diablo on several occasions. I wrote that it sold moderately, but it didn't have an active playerbase. It's like... Diablo 3 but in a smaller scale, everyone buys it at launch, but one year after release, the servers are not representative of the copies at all.

Right, but I feel that Nox wasn't really intended as a multiplayer game, I sure never played it that way. It had a great singleplayer which was worth playing more than once because of the classes.

I don't think it's fair to compare it to say, Quake 3, then claim it was underappreciated... compare it with other singleplayer titles instead and I'd say it was a fairly strong game.
Shauni
Profile Blog Joined July 2004
4077 Posts
September 12 2013 11:26 GMT
#5
On September 12 2013 20:07 Tobberoth wrote:
Show nested quote +
On September 12 2013 19:57 Shauni wrote:
On September 12 2013 19:47 Tobberoth wrote:
That's weird... I played Nox a ton, and so did all of my friends. The game got a great review in swedish PC Gamer, I assumed pretty much everyone had played this.


That review was actually from PCGUK, and it was part of the marketing problem. The reviewer only reviewed the single player game and he compared it with Diablo on several occasions. I wrote that it sold moderately, but it didn't have an active playerbase. It's like... Diablo 3 but in a smaller scale, everyone buys it at launch, but one year after release, the servers are not representative of the copies at all.

Right, but I feel that Nox wasn't really intended as a multiplayer game, I sure never played it that way. It had a great singleplayer which was worth playing more than once because of the classes.

I don't think it's fair to compare it to say, Quake 3, then claim it was underappreciated... compare it with other singleplayer titles instead and I'd say it was a fairly strong game.


That's the misconception. The game was, from every perspective created as a multiplayer experience from scratch. The mechanics were based around it, the controls, the programming, the idea, everything. The developers stated this several times in interviews that it was made with focus on multiplayer. Like I wrote, the demo was multiplayer only. All the patches and addons were for multiplayer. The singleplayer experience was mainly meant as an introduction to the spells, controls and features in order to play the game online. But people still played it as some kind of single player hack and slash and then put it away.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
capu
Profile Blog Joined June 2011
Finland224 Posts
September 12 2013 15:42 GMT
#6
did anyone notice those stones look a lot like Stonehenge?
DW-Unrec
Profile Blog Joined August 2011
492 Posts
September 12 2013 15:46 GMT
#7
Silver and outcast, both great games from 1999. I think they're both must-plays if you're into classics.

[image loading]
[image loading]
Isualin
Profile Joined March 2011
Germany1903 Posts
September 12 2013 18:21 GMT
#8
:D i remember pushing guards into lava to loot their gear in nox(to wear complete red/black etc color armor)
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
Yrr
Profile Joined June 2012
Germany803 Posts
September 12 2013 18:50 GMT
#9
Never made it to the end with the warrior, but i have to say conjurer was by far the best :D
Funfact, when I talk about Nox I always introduce it as a racing game.

And for all you starcraft nerds there was a strikers mode too.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
nofAcedAgent
Profile Blog Joined July 2007
United States952 Posts
September 12 2013 19:44 GMT
#10
Nox had some really talented level designers on the team. Its crazy how fluid running through one of those dungeons feels. Great game!
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21242 Posts
September 12 2013 20:28 GMT
#11
nox was fantastic, westwood was solid

rip
TranslatorBaa!
Dfgj
Profile Joined May 2008
Singapore5922 Posts
September 12 2013 21:01 GMT
#12
I liked this game. Never had anyone to play it with that I knew, though.
TroW
Profile Blog Joined June 2011
United States67 Posts
September 12 2013 22:21 GMT
#13
Nox was a great game, it had better combat mechanics and more intense multiplayer combat than Diablo or any comparable title that I played did. I found the story almost nauseating it was so stupid, but other than that the characters (aside from the main character and Hecubah) were actually fairly interesting. I seem to recall that items in that game broke absurdly fast, but aside from those two gripes it was easily one of the better games to come out in that time period. The PvP was quite intense and fast-paced, as I recall.

Also, +1 for the mention of Silver. I don't think I've met anybody else that actually played that game, but it had a lot of great features and was overall very solid for when it was released. Very unique combat system, pretty decent story, and really interesting art style and environments.
"A thinker sees his own actions as experiments and questions--as attempts to find out something. Success and failure are for him answers above all." - Friedrich Nietzsche
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
Last Edited: 2013-09-13 01:29:13
September 13 2013 00:41 GMT
#14
Wow i never expected to see Nox on here! I actually downloaded this last month and have been playing it every few days, i played sooo much of it back when it was released. Such an amazing game

Here's the menu

[image loading]


I'll throw up some more screenshots after a couple games of sc2; i haven't made it that far in the game but still, it's insanely fun

Some more screenshots:
+ Show Spoiler +
Booting up where i left off, that is my pet dire wolf: [image loading]

some dead urchins: [image loading]

charging at one of those urchin, it does max 100 damage but they only have 8 hp so.. [image loading]

+ Show Spoiler +
hmm whats in this door? [image loading]

oh SHIT a scorpion [image loading]

turns out charge kills it in 1 shot [image loading]
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Yrr
Profile Joined June 2012
Germany803 Posts
Last Edited: 2013-09-13 11:35:39
September 13 2013 11:35 GMT
#15
Are you kidding me Pixie a spell you use at that stage does like 8 damage per shot.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
Last Edited: 2013-09-13 19:01:14
September 13 2013 19:00 GMT
#16
lmao, that pvp is better than diablo 3's

Here are a couple of little indy games from the same company. ( really short puzzle platformers) Good music and interesting storylines too.


+ Show Spoiler [8bit dubstep] +




play em here for free online
http://askiisoft.com/games/
RIP SPOR 11/24/11 NEVAR FORGET
Shauni
Profile Blog Joined July 2004
4077 Posts
September 14 2013 15:57 GMT
#17
This is not the first time I've reflected on whether or not CM is a spambot...
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Mothra
Profile Blog Joined November 2009
United States1448 Posts
September 14 2013 18:25 GMT
#18
Nox multiplayer was sooo fun. I think I only had the demo where you could only play conjurer but I played the hell out of that.
riyanme
Profile Joined September 2010
Philippines940 Posts
Last Edited: 2014-04-28 00:13:49
April 27 2014 23:55 GMT
#19
finally! i was searching for this game but i forgot the name....
this is truly an amazing game....
had tons of games with my friends on this during my high school days on early 2000s...
want to play this again after 13 years!!!!
downloading the game now...

i really love the...
"run for your life..."
"your cornered baby~"
"the angle angle...."

ohhhhh~ reading this thread again feels so good and nostalgic...
even now i could still remember our screams and taunts...
im very excited to play this again after a decade....
-
DW-Unrec
Profile Blog Joined August 2011
492 Posts
Last Edited: 2014-04-30 03:06:26
April 30 2014 03:06 GMT
#20
oh hey look, it's this thread again. I love this thread.

Some more old school recommendations:

Arx Fatalis (with its Arx Libertatis mod)
Little Fighter 2
Liero classic
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 30 2014 04:38 GMT
#21
On April 30 2014 12:06 DW-Unrec wrote:
oh hey look, it's this thread again. I love this thread.

Some more old school recommendations:

Arx Fatalis (with its Arx Libertatis mod)
Little Fighter 2
Liero classic

YES! I loved Liero. Played it a lot and eventually there were so many variations with wicked weapons and such. Awesome stuff! lol.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
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