• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:34
CEST 02:34
KST 09:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
Weekly Cups (June 2-8): herO doubles down0[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Weekly Cups (June 2-8): herO doubles down BGE Stara Zagora 2025: Info & Preview Magnus Carlsen and Fabi review Clem's chess game. Jim claims he and Firefly were involved in match-fixing
Tourneys
Bellum Gens Elite: Stara Zagora 2025 Sparkling Tuna Cup - Weekly Open Tournament SOOPer7s Showmatches 2025 Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
Will foreigners ever be able to challenge Koreans? BGH auto balance -> http://bghmmr.eu/ Mihu vs Korea Players Statistics BW General Discussion [BSL20] ProLeague: Bracket Stage & Dates
Tourneys
[ASL19] Grand Finals NA Team League 6/8/2025 [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? Nintendo Switch Thread What do you want from future RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 22292 users

TvZ is a joke currently - Page 15

Blogs > LuckyFool
Post a Reply
Prev 1 13 14 15 16 17 25 Next All
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
Last Edited: 2012-06-19 01:41:05
June 19 2012 01:39 GMT
#281
+ Show Spoiler +
On June 19 2012 00:50 mbr2321 wrote:
Your argument seems to be that TvZ isn't as fun to play or watch because it's harder and riskier for Terran to all in. That claim in and of itself is ridiculous and counter-intuitive. All-ins are supposed to be do-or-die, extremely risky plays. And in what twisted world is it more fun to watch successful all-ins over sick, edge-of-seat macro games?

Next you talk a lot about greed. You talk about how much greed zergs can 'get away with' simply by making a few extra spines and queens. You assert that Terran can't get away without any greed because of the myriad of zerg all-ins that are so potent against Terran. You neglect to mention, however any kinds of Terran aggression that can hit a Zerg off of two bases. Look at Polt's bio/hellion aggression that killed so many zergs in Anaheim, which transitions perfectly easily into a standard marine/tank play. You assert that Terran's can't play greedily but Zergs can, but that's crap. In particular:

On June 18 2012 07:14 LuckyFool wrote:
Some of the best terran players are playing 15cc builds quite often these days, Taeja and MKP come to mind, but these builds automatically lose to some zerg builds if they choose to coin flip, MKP lost to back to back 6pools the other day in TSL4 KR qualifier. When I was complaining about this one of my friends on skype said "well everyone knows MKP is one of the greediest mofos around." Why can zerg exploit the greediest terran mofo around but terran cant do the same to zerg anymore?


A 15 hatch isn't as greedy as a 15 cc. Not by a longshot. Opening 15 CC against a 15 hatch, all else equal, puts the Terran way ahead. A 15 CC is closer to a 3-base before pool in terms of greed. That a Terran can punish a 3-hatch before pool play is without question.

I don't understand why you think this matchup is broken. The only people hurt by these nerfs are people who play extremely gimmicky and abusively. These patches didn't hurt macro terrans in the slightest, nor did it hurt aggressive terrans who don't all-in. Just because Banshees don't automatically get 5+ drones regardless of how the Zerg prepares doesn't mean that Banshees lose all of their utility.Just because Zerg can be aggressive doesn't mean Terran can't take economic risks and get away with it.

Your argument essentially defeats itself in this:

On June 18 2012 07:14 LuckyFool wrote:
Honestly Terran cant make a single mistake at any point in a TvZ or they're basically going to autolose all the while hoping their zerg opponent makes massive mistakes (sometimes takes 3-4 huge mistakes in 1 game for T to win)


This is the mentality of someone who's bad at a matchup and doesn't want to admit it. It's a feeling of helplessness that leads one to redirect one's own failures on a cosmic, beyond-one's-control source. I feel the exact same way about TvP. But asserting that zerg necessarily has to make massive mistakes in order to lose is such a defeatist notion. StarCraft II is getting to the point wherein the better player wins. Patches aren't changing which race is inherently better than the others, but rather they are eliminating the ways in which worse players can beat better players by abusing a certain mechanic that's way easier to execute than to defend.


Quote DRG
ZvT became... as long as I don't make a mistake – regardless of whether my opponent plays well or not – as long as I don't make a mistake, I play thinking that I am going to win. The queen range buff was just so huge."

Quote MVP
"Back when Toss was the OP race, Terran could at least deal with it. But now, there is nothing we can do against Zerg. If you have two players of equal skill, the Terran cannot beat the Zerg."

"I haven’t won a single game against Nestea lately. Unless I come up with a new strategy or build, it’ll stay like that. The Terran race needs a revolutionist."

"I tried playing Zerg on the ladder and met a lot of barcode Terrans. All those Terrans opted for an all-in build. I defended all of those all-ins with the six queen build. Unless, it’s a super early marine/scv cheese rush, six queens can hold anything.
"

Quote Supernova
"It’s so hard. I tend not to speak about balance but TvZ is really a nightmare. I never even said a thing about TvP back when it was considered lopsided. At the time, I felt I had a solution. But not TvZ. I was able to win today only because the stars aligned for me. I can’t think of what to do for TvZ and even in practice, I get a win rate of around 20-30%. "

so MVP and supernova are defeatists now.

There are 4 options right now.

Terran figures something out and it gets patched because its too strong (happens every few months)
Terrans figure something out and it doesn't get patched (hasnt happened yet)
Blizzard patches the game and fixes the problem (happens occasionally)
Blizzard makes bunkers build faster (hasn't happened yet)

I think the first option is the most likely
In Mushi we trust
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2012-06-19 01:41:12
June 19 2012 01:40 GMT
#282
On June 19 2012 10:03 Probe1 wrote:
You're completely over reacting and dismissing nukes. Everyone said Ultras and Nydus were shit; now it's being incorporated and no one is saying "Wow, what dodgy gimmicky play to use ultras!"

Ghosts are not useless. Ghosts are no longer end all OP units that stop ultras, brood lords and even banelings. Your spell casting unit can do all kinds of neat shit and still be of use in a fight.

Ultras are still shit, it's just that they can be gotten in a safer manner thanks to terrans getting shit on, so you end up with a.advantage and if o really don't want to micro brood lord investor then you can just ultra ling investor and a move with de cent success unless you are playing someone who is a lot better than you.
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
Last Edited: 2012-06-19 02:00:46
June 19 2012 01:57 GMT
#283
Thanks 13_Doomblaze_37,

I find it kind of odd how strongly people say this is a pointless balance whine when basically every pro player and top korean interviewed and noteable player that's posted in this thread has said they feel there is currently an issue. (notable players who've posted in here agreeing are Jinro, KawaiiRice, QuanticHawk(ZERG PLAYER) to name a few)

Sure maybe I went a little far and exaggerated a few points a bit much but I really feel strongly about the issue. I want this game to be the best it can be.
Bigtony
Profile Blog Joined June 2011
United States1606 Posts
June 19 2012 03:01 GMT
#284
I think it's too soon to come to any reasonable conclusions about TvZ. From my limited/lower skill perspective it seems like there is room for terran to re-think their strategies and update their late game (more raven? more nuke? something else) before OMG ZERG IMBA is a conclusion.
Push 2 Harder
bibilisk
Profile Joined May 2011
France44 Posts
June 19 2012 04:36 GMT
#285
just look at recent tourneys/dreamhack, no single terrans in last 16 players this is so broken actually
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
June 19 2012 04:37 GMT
#286
On June 19 2012 12:01 Bigtony wrote:
I think it's too soon to come to any reasonable conclusions about TvZ. From my limited/lower skill perspective it seems like there is room for terran to re-think their strategies and update their late game (more raven? more nuke? something else) before OMG ZERG IMBA is a conclusion.


Well, from my higher skill (unless you are a solid GM player/pro) perspective I'll disagree :<
Infernal_dream
Profile Joined September 2011
United States2359 Posts
June 19 2012 04:42 GMT
#287
I'm still curious as to which units zerg can build instantaneously as was stated previously. As far as I know protoss has the quickest unit build out of gateway and it's still not instant.
.Sic.
Profile Joined February 2011
Korea (South)497 Posts
June 19 2012 04:56 GMT
#288
so this is how terrans and toss felt when zerg bitched about balance for like the first 6 seasons
Clan MvP Member | http://sc2ranks.com/kr/3273340/SicMvP
Josealtron
Profile Blog Joined June 2009
United States219 Posts
Last Edited: 2012-06-19 05:00:08
June 19 2012 04:59 GMT
#289
Even though I haven't played much lately so I don't totally know if Z is actually overpowered in this matchup now, but I have to say, I find it very hard to have sympathy for the terrans considering how horribly broken ZvT was in favor of the terrans for the first year and a half or so that the game was out
"If you give up on yourself, you give up on the world."
Josealtron
Profile Blog Joined June 2009
United States219 Posts
Last Edited: 2012-06-19 04:59:55
June 19 2012 04:59 GMT
#290
"If you give up on yourself, you give up on the world."
Steglich
Profile Joined September 2011
Denmark282 Posts
June 19 2012 05:00 GMT
#291
On June 19 2012 10:39 13_Doomblaze_37 wrote:
Show nested quote +
+ Show Spoiler +
On June 19 2012 00:50 mbr2321 wrote:
Your argument seems to be that TvZ isn't as fun to play or watch because it's harder and riskier for Terran to all in. That claim in and of itself is ridiculous and counter-intuitive. All-ins are supposed to be do-or-die, extremely risky plays. And in what twisted world is it more fun to watch successful all-ins over sick, edge-of-seat macro games?

Next you talk a lot about greed. You talk about how much greed zergs can 'get away with' simply by making a few extra spines and queens. You assert that Terran can't get away without any greed because of the myriad of zerg all-ins that are so potent against Terran. You neglect to mention, however any kinds of Terran aggression that can hit a Zerg off of two bases. Look at Polt's bio/hellion aggression that killed so many zergs in Anaheim, which transitions perfectly easily into a standard marine/tank play. You assert that Terran's can't play greedily but Zergs can, but that's crap. In particular:

On June 18 2012 07:14 LuckyFool wrote:
Some of the best terran players are playing 15cc builds quite often these days, Taeja and MKP come to mind, but these builds automatically lose to some zerg builds if they choose to coin flip, MKP lost to back to back 6pools the other day in TSL4 KR qualifier. When I was complaining about this one of my friends on skype said "well everyone knows MKP is one of the greediest mofos around." Why can zerg exploit the greediest terran mofo around but terran cant do the same to zerg anymore?


A 15 hatch isn't as greedy as a 15 cc. Not by a longshot. Opening 15 CC against a 15 hatch, all else equal, puts the Terran way ahead. A 15 CC is closer to a 3-base before pool in terms of greed. That a Terran can punish a 3-hatch before pool play is without question.

I don't understand why you think this matchup is broken. The only people hurt by these nerfs are people who play extremely gimmicky and abusively. These patches didn't hurt macro terrans in the slightest, nor did it hurt aggressive terrans who don't all-in. Just because Banshees don't automatically get 5+ drones regardless of how the Zerg prepares doesn't mean that Banshees lose all of their utility.Just because Zerg can be aggressive doesn't mean Terran can't take economic risks and get away with it.

Your argument essentially defeats itself in this:

On June 18 2012 07:14 LuckyFool wrote:
Honestly Terran cant make a single mistake at any point in a TvZ or they're basically going to autolose all the while hoping their zerg opponent makes massive mistakes (sometimes takes 3-4 huge mistakes in 1 game for T to win)


This is the mentality of someone who's bad at a matchup and doesn't want to admit it. It's a feeling of helplessness that leads one to redirect one's own failures on a cosmic, beyond-one's-control source. I feel the exact same way about TvP. But asserting that zerg necessarily has to make massive mistakes in order to lose is such a defeatist notion. StarCraft II is getting to the point wherein the better player wins. Patches aren't changing which race is inherently better than the others, but rather they are eliminating the ways in which worse players can beat better players by abusing a certain mechanic that's way easier to execute than to defend.


Quote DRG
ZvT became... as long as I don't make a mistake – regardless of whether my opponent plays well or not – as long as I don't make a mistake, I play thinking that I am going to win. The queen range buff was just so huge."

Quote MVP
"Back when Toss was the OP race, Terran could at least deal with it. But now, there is nothing we can do against Zerg. If you have two players of equal skill, the Terran cannot beat the Zerg."

"I haven’t won a single game against Nestea lately. Unless I come up with a new strategy or build, it’ll stay like that. The Terran race needs a revolutionist."

"I tried playing Zerg on the ladder and met a lot of barcode Terrans. All those Terrans opted for an all-in build. I defended all of those all-ins with the six queen build. Unless, it’s a super early marine/scv cheese rush, six queens can hold anything.
"

Quote Supernova
"It’s so hard. I tend not to speak about balance but TvZ is really a nightmare. I never even said a thing about TvP back when it was considered lopsided. At the time, I felt I had a solution. But not TvZ. I was able to win today only because the stars aligned for me. I can’t think of what to do for TvZ and even in practice, I get a win rate of around 20-30%. "

so MVP and supernova are defeatists now.

There are 4 options right now.

Terran figures something out and it gets patched because its too strong (happens every few months)
Terrans figure something out and it doesn't get patched (hasnt happened yet)
Blizzard patches the game and fixes the problem (happens occasionally)
Blizzard makes bunkers build faster (hasn't happened yet)

I think the first option is the most likely




Do you have a source for those quotes?
Link?
.Sic.
Profile Joined February 2011
Korea (South)497 Posts
June 19 2012 05:03 GMT
#292
On June 19 2012 13:59 Josealtron wrote:
Even though I haven't played much lately so I don't totally know if Z is actually overpowered in this matchup now, but I have to say, I find it very hard to have sympathy for the terrans considering how horribly broken ZvT was in favor of the terrans for the first year and a half or so that the game was out


The problem is, terran players never asked to be overpowered. Since shit keeps getting nerfed from their perspective, its really demotivating.
Clan MvP Member | http://sc2ranks.com/kr/3273340/SicMvP
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
June 19 2012 05:07 GMT
#293
On June 19 2012 14:00 Steglich wrote:
Show nested quote +
On June 19 2012 10:39 13_Doomblaze_37 wrote:
+ Show Spoiler +
On June 19 2012 00:50 mbr2321 wrote:
Your argument seems to be that TvZ isn't as fun to play or watch because it's harder and riskier for Terran to all in. That claim in and of itself is ridiculous and counter-intuitive. All-ins are supposed to be do-or-die, extremely risky plays. And in what twisted world is it more fun to watch successful all-ins over sick, edge-of-seat macro games?

Next you talk a lot about greed. You talk about how much greed zergs can 'get away with' simply by making a few extra spines and queens. You assert that Terran can't get away without any greed because of the myriad of zerg all-ins that are so potent against Terran. You neglect to mention, however any kinds of Terran aggression that can hit a Zerg off of two bases. Look at Polt's bio/hellion aggression that killed so many zergs in Anaheim, which transitions perfectly easily into a standard marine/tank play. You assert that Terran's can't play greedily but Zergs can, but that's crap. In particular:

On June 18 2012 07:14 LuckyFool wrote:
Some of the best terran players are playing 15cc builds quite often these days, Taeja and MKP come to mind, but these builds automatically lose to some zerg builds if they choose to coin flip, MKP lost to back to back 6pools the other day in TSL4 KR qualifier. When I was complaining about this one of my friends on skype said "well everyone knows MKP is one of the greediest mofos around." Why can zerg exploit the greediest terran mofo around but terran cant do the same to zerg anymore?


A 15 hatch isn't as greedy as a 15 cc. Not by a longshot. Opening 15 CC against a 15 hatch, all else equal, puts the Terran way ahead. A 15 CC is closer to a 3-base before pool in terms of greed. That a Terran can punish a 3-hatch before pool play is without question.

I don't understand why you think this matchup is broken. The only people hurt by these nerfs are people who play extremely gimmicky and abusively. These patches didn't hurt macro terrans in the slightest, nor did it hurt aggressive terrans who don't all-in. Just because Banshees don't automatically get 5+ drones regardless of how the Zerg prepares doesn't mean that Banshees lose all of their utility.Just because Zerg can be aggressive doesn't mean Terran can't take economic risks and get away with it.

Your argument essentially defeats itself in this:

On June 18 2012 07:14 LuckyFool wrote:
Honestly Terran cant make a single mistake at any point in a TvZ or they're basically going to autolose all the while hoping their zerg opponent makes massive mistakes (sometimes takes 3-4 huge mistakes in 1 game for T to win)


This is the mentality of someone who's bad at a matchup and doesn't want to admit it. It's a feeling of helplessness that leads one to redirect one's own failures on a cosmic, beyond-one's-control source. I feel the exact same way about TvP. But asserting that zerg necessarily has to make massive mistakes in order to lose is such a defeatist notion. StarCraft II is getting to the point wherein the better player wins. Patches aren't changing which race is inherently better than the others, but rather they are eliminating the ways in which worse players can beat better players by abusing a certain mechanic that's way easier to execute than to defend.


Quote DRG
ZvT became... as long as I don't make a mistake – regardless of whether my opponent plays well or not – as long as I don't make a mistake, I play thinking that I am going to win. The queen range buff was just so huge."

Quote MVP
"Back when Toss was the OP race, Terran could at least deal with it. But now, there is nothing we can do against Zerg. If you have two players of equal skill, the Terran cannot beat the Zerg."

"I haven’t won a single game against Nestea lately. Unless I come up with a new strategy or build, it’ll stay like that. The Terran race needs a revolutionist."

"I tried playing Zerg on the ladder and met a lot of barcode Terrans. All those Terrans opted for an all-in build. I defended all of those all-ins with the six queen build. Unless, it’s a super early marine/scv cheese rush, six queens can hold anything.
"

Quote Supernova
"It’s so hard. I tend not to speak about balance but TvZ is really a nightmare. I never even said a thing about TvP back when it was considered lopsided. At the time, I felt I had a solution. But not TvZ. I was able to win today only because the stars aligned for me. I can’t think of what to do for TvZ and even in practice, I get a win rate of around 20-30%. "

so MVP and supernova are defeatists now.

There are 4 options right now.

Terran figures something out and it gets patched because its too strong (happens every few months)
Terrans figure something out and it doesn't get patched (hasnt happened yet)
Blizzard patches the game and fixes the problem (happens occasionally)
Blizzard makes bunkers build faster (hasn't happened yet)

I think the first option is the most likely




Do you have a source for those quotes?
Link?


It's all from their GSL interviews
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
June 19 2012 05:09 GMT
#294
Their GSL interviews where they um...

Beat zergs ><

Except DRG who said that in his post MLG win interview.

You can look them up yourself but I can ensure you 100% those are accurate.
ProgamerAustralian alcohol user follow @iaguzSC2
-Debaser-
Profile Blog Joined December 2011
United States329 Posts
June 19 2012 06:57 GMT
#295
Shouldve picked zerg instead of terran rofl such a joke
TL+ Member
goswser
Profile Blog Joined May 2009
United States3519 Posts
June 19 2012 06:58 GMT
#296
Just ebay block the zerg natural and no 6 queen build. Pretty much every tournament map nowadays is 2 player, so on all of these ebay block will solve all your problems!
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
theinfamousone
Profile Joined February 2011
United States103 Posts
June 19 2012 07:10 GMT
#297
I play random. I think nerfing the queen range 1 unit would help. The overlord speed seems fine. On the big maps, it was very difficult to know what was going on, especially protoss timings can be scary more than anything for me. For my overall mmr, my TvZ has always been complete and utter crap and my ZvT is probably my easiest matchup. Playing ZvT was VERY frustrating to get 2 rax+bunker rushed, or cloak banshee BS, even the blue flame hellion runbys, all very very annoying, but it kind of had to have a way for the terran to get some free drone kills or you'd never be able to take a 3rd because the zerg would have such an economic advantage that they could saturate 3 bases and still have enough units to deny your 3rd and you have to hope you can kill them on 2 base before they get any good units. That was my high diamond 1v1 random experience anyway. As far as the highest level, it seems foreign terrans are getting absolutely mauled (see Summer Dreamhack). A few top korean terrans can hang with the top zergs but it's definitely very simple ZvT at lower skill levels.
dGHaiL
Profile Blog Joined April 2011
United States177 Posts
June 19 2012 07:14 GMT
#298
I switched from Master Zerg to Terran around season 5. Zerg always gave me problems which was strange because you would think I know the race so well.

Recently, Zerg have been kicking my ass. I watch people like ForGG and MVP to see what they are doing and try to emulate it on ladder. Unfortunately, ForGG seems to open with the same cheesy build every game that only works if Zerg has taken a fast third and has no evo chambers or lair tech on the way - counting on massing hellions and popping out a few cloakshees to hold the Z down while you transition to mass bio medivac and take your own third. It works about 1/3 of the time, wins me a few easy ones, but usually just gets me steamrolled with ling roach into gg.

I thought it was just me, but it turns out a lot of terran are struggling with Zerg? Anyone know blizzard's reasoning behind the queen buff?
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
Last Edited: 2012-06-19 07:42:51
June 19 2012 07:36 GMT
#299
On June 19 2012 03:05 ticklishmusic wrote:
overlord: 1 larva, 100 minerals.
Scan: 240 minerals or 8 supply

idunno, overlords seem better for scouting to me. but I play protoss so what would i know?


Can't shoot down a scan before it reaches what it wants to see.
You also don't have to pre-prepare a scan by putting it in position beforehand.

On June 19 2012 16:14 dGHaiL wrote:
I thought it was just me, but it turns out a lot of terran are struggling with Zerg? Anyone know blizzard's reasoning behind the queen buff?


I think unfortunately it's because massing hellions and winning was way easier than defending mass hellions at the lower levels.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
June 19 2012 07:46 GMT
#300
On June 19 2012 14:00 Steglich wrote:
Show nested quote +
On June 19 2012 10:39 13_Doomblaze_37 wrote:
+ Show Spoiler +
On June 19 2012 00:50 mbr2321 wrote:
Your argument seems to be that TvZ isn't as fun to play or watch because it's harder and riskier for Terran to all in. That claim in and of itself is ridiculous and counter-intuitive. All-ins are supposed to be do-or-die, extremely risky plays. And in what twisted world is it more fun to watch successful all-ins over sick, edge-of-seat macro games?

Next you talk a lot about greed. You talk about how much greed zergs can 'get away with' simply by making a few extra spines and queens. You assert that Terran can't get away without any greed because of the myriad of zerg all-ins that are so potent against Terran. You neglect to mention, however any kinds of Terran aggression that can hit a Zerg off of two bases. Look at Polt's bio/hellion aggression that killed so many zergs in Anaheim, which transitions perfectly easily into a standard marine/tank play. You assert that Terran's can't play greedily but Zergs can, but that's crap. In particular:

On June 18 2012 07:14 LuckyFool wrote:
Some of the best terran players are playing 15cc builds quite often these days, Taeja and MKP come to mind, but these builds automatically lose to some zerg builds if they choose to coin flip, MKP lost to back to back 6pools the other day in TSL4 KR qualifier. When I was complaining about this one of my friends on skype said "well everyone knows MKP is one of the greediest mofos around." Why can zerg exploit the greediest terran mofo around but terran cant do the same to zerg anymore?


A 15 hatch isn't as greedy as a 15 cc. Not by a longshot. Opening 15 CC against a 15 hatch, all else equal, puts the Terran way ahead. A 15 CC is closer to a 3-base before pool in terms of greed. That a Terran can punish a 3-hatch before pool play is without question.

I don't understand why you think this matchup is broken. The only people hurt by these nerfs are people who play extremely gimmicky and abusively. These patches didn't hurt macro terrans in the slightest, nor did it hurt aggressive terrans who don't all-in. Just because Banshees don't automatically get 5+ drones regardless of how the Zerg prepares doesn't mean that Banshees lose all of their utility.Just because Zerg can be aggressive doesn't mean Terran can't take economic risks and get away with it.

Your argument essentially defeats itself in this:

On June 18 2012 07:14 LuckyFool wrote:
Honestly Terran cant make a single mistake at any point in a TvZ or they're basically going to autolose all the while hoping their zerg opponent makes massive mistakes (sometimes takes 3-4 huge mistakes in 1 game for T to win)


This is the mentality of someone who's bad at a matchup and doesn't want to admit it. It's a feeling of helplessness that leads one to redirect one's own failures on a cosmic, beyond-one's-control source. I feel the exact same way about TvP. But asserting that zerg necessarily has to make massive mistakes in order to lose is such a defeatist notion. StarCraft II is getting to the point wherein the better player wins. Patches aren't changing which race is inherently better than the others, but rather they are eliminating the ways in which worse players can beat better players by abusing a certain mechanic that's way easier to execute than to defend.


Quote DRG
ZvT became... as long as I don't make a mistake – regardless of whether my opponent plays well or not – as long as I don't make a mistake, I play thinking that I am going to win. The queen range buff was just so huge."

Quote MVP
"Back when Toss was the OP race, Terran could at least deal with it. But now, there is nothing we can do against Zerg. If you have two players of equal skill, the Terran cannot beat the Zerg."

"I haven’t won a single game against Nestea lately. Unless I come up with a new strategy or build, it’ll stay like that. The Terran race needs a revolutionist."

"I tried playing Zerg on the ladder and met a lot of barcode Terrans. All those Terrans opted for an all-in build. I defended all of those all-ins with the six queen build. Unless, it’s a super early marine/scv cheese rush, six queens can hold anything.
"

Quote Supernova
"It’s so hard. I tend not to speak about balance but TvZ is really a nightmare. I never even said a thing about TvP back when it was considered lopsided. At the time, I felt I had a solution. But not TvZ. I was able to win today only because the stars aligned for me. I can’t think of what to do for TvZ and even in practice, I get a win rate of around 20-30%. "

so MVP and supernova are defeatists now.

There are 4 options right now.

Terran figures something out and it gets patched because its too strong (happens every few months)
Terrans figure something out and it doesn't get patched (hasnt happened yet)
Blizzard patches the game and fixes the problem (happens occasionally)
Blizzard makes bunkers build faster (hasn't happened yet)

I think the first option is the most likely




Do you have a source for those quotes?
Link?


Supernova

Mvp

Dongraegu

MMA
Prev 1 13 14 15 16 17 25 Next All
Please log in or register to reply.
Live Events Refresh
BSL: ProLeague
18:00
Bracket Stage: Day 2
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 173
NeuroSwarm 159
Livibee 127
RuFF_SC2 63
StarCraft: Brood War
Artosis 1035
Icarus 7
Dota 2
LuMiX1
League of Legends
tarik_tv8924
Dendi2411
Counter-Strike
Stewie2K1774
PGG 27
Super Smash Bros
C9.Mang014533
Mew2King150
Heroes of the Storm
Khaldor157
Other Games
summit1g7960
FrodaN1779
shahzam923
JimRising 693
elazer290
ViBE225
Maynarde131
ToD128
KnowMe60
Organizations
Dota 2
PGL Dota 2 - Secondary Stream9247
Other Games
gamesdonequick746
BasetradeTV165
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH309
• Hupsaiya 74
• davetesta17
• gosughost_ 3
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler90
League of Legends
• Doublelift5909
• Shiphtur715
Upcoming Events
Wardi Open
10h 26m
Replay Cast
23h 26m
Replay Cast
1d 9h
WardiTV Invitational
1d 10h
WardiTV Invitational
1d 10h
GSL Code S
2 days
Rogue vs GuMiho
Maru vs Solar
Online Event
2 days
Replay Cast
3 days
GSL Code S
3 days
herO vs Zoun
Classic vs Bunny
The PondCast
3 days
[ Show More ]
Replay Cast
3 days
WardiTV Invitational
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
WardiTV Invitational
5 days
Cheesadelphia
5 days
GSL Code S
6 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.